diff -r 000000000000 -r 33413c0669b9 vpnengine/ikesocket/src/sender.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/vpnengine/ikesocket/src/sender.cpp Thu Dec 17 09:14:51 2009 +0200 @@ -0,0 +1,171 @@ +/* +* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). +* All rights reserved. +* This component and the accompanying materials are made available +* under the terms of "Eclipse Public License v1.0" +* which accompanies this distribution, and is available +* at the URL "http://www.eclipse.org/legal/epl-v10.html". +* +* Initial Contributors: +* Nokia Corporation - initial contribution. +* +* Contributors: +* +* Description: Sender for UDP data +* +*/ + + +#include "sender.h" +#include "ikesocketdefs.h" +#include "ikedebug.h" + +using namespace IkeSocket; + +// ======== MEMBER FUNCTIONS ======== + +// --------------------------------------------------------------------------- +// Two-phased constructor. +// --------------------------------------------------------------------------- +// +CSender* CSender::NewL( RSocket& aSocket, + RSocket& aSocketNAT, + RSocket& aSocketNokiaNAT, + MSenderCallback& aCallback, + MIkeDebug& aDebug ) + { + CSender* self = new (ELeave) CSender( aSocket, + aSocketNAT, + aSocketNokiaNAT, + aCallback, + aDebug ); + CleanupStack::PushL(self); + self->ConstructL(); + CleanupStack::Pop(self); + return self; + } + +// --------------------------------------------------------------------------- +// Destructor. +// --------------------------------------------------------------------------- +// +CSender::~CSender() + { + DEBUG_LOG( _L("CSender::~CSender") ); + } + +// --------------------------------------------------------------------------- +// Constructor. +// --------------------------------------------------------------------------- +// +CSender::CSender( RSocket& aSocket, + RSocket& aSocketNAT, + RSocket& aSocketNokiaNAT, + MSenderCallback& aCallback, + MIkeDebug& aDebug ) + : CActive( EPriorityStandard ), + iSocket( aSocket ), + iSocketNAT( aSocketNAT ), + iSocketNokiaNAT( aSocketNokiaNAT ), + iCallback( aCallback ), + iDebug( aDebug ) + { + CActiveScheduler::Add( this ); // Added to the Active Scheduler + } + +// --------------------------------------------------------------------------- +// Second phase construction. +// --------------------------------------------------------------------------- +// +void CSender::ConstructL() + { + DEBUG_LOG( _L("CSender::ConstructL") ); + } + +// --------------------------------------------------------------------------- +// Sends UDP data. +// --------------------------------------------------------------------------- +// +TInt CSender::SendUdpData( const TInt aLocalPort, + const TInetAddr& aDestAddr, + const TDesC8& aUdpData, + const TUint aDscp ) + { + RSocket* socket = NULL; + iLocalPort = aLocalPort; + iDestAddr = aDestAddr; + + if ( iLocalPort == 500 ) + { + socket = &iSocket; + } + else if ( iLocalPort == 4500 ) + { + socket = &iSocketNAT; + } + else + { + socket = &iSocketNokiaNAT; + } + + TInt err = socket->SetOpt( KSoIpTOS, KSolInetIp, aDscp ); + + if ( err == KErrNone ) + { + err = socket->SetOpt( KSoUdpSynchronousSend, KSolInetUdp, 1 ); + } + + if ( err == KErrNone ) + { + socket->SendTo( aUdpData, iDestAddr, 0, iStatus ); + SetActive(); + } + +#ifdef _DEBUG + TBuf<100> txt_addr; + iDestAddr.Output( txt_addr ); + TUint32 port = iDestAddr.Port(); + DEBUG_LOG3( _L("Sending UDP data, local port=%d, dest address:port=%S:%d"), + iLocalPort, &txt_addr, port ); + DEBUG_LOG2( _L(" DSCP=%d, err=%d"), aDscp, err ); +#endif + + return err; + } + +// --------------------------------------------------------------------------- +// From CActive +// Handles request completion event about sending. +// --------------------------------------------------------------------------- +// +void CSender::RunL() + { + DEBUG_LOG1( _L("CSender::RunL, iStatus=%d"), + iStatus.Int() ); + + iCallback.SendCompleted( iStatus.Int() ); + } + +// --------------------------------------------------------------------------- +// From CActive +// Implements cancellation of sending. +// --------------------------------------------------------------------------- +// +void CSender::DoCancel() + { + DEBUG_LOG1( _L("CSender::DoCancel, iLocalPort=%d"), + iLocalPort ); + + if ( iLocalPort == KIkePort500 ) + { + iSocket.CancelSend(); + } + else if ( iLocalPort == KIkePort4500 ) + { + iSocketNAT.CancelSend(); + } + else + { + iSocketNokiaNAT.CancelSend(); + } + }