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1 /* |
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2 * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of the License "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Handles the viewing of a single frame. If the page is not frame |
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15 * enabled, this class is used as the single view. If frame |
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16 * enabled, there is one instance of this class for each frame. |
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17 * |
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18 */ |
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19 |
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20 #include "../../bidi.h" |
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21 #include <fbs.h> |
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22 #include <coemain.h> |
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23 #include "WebSprite.h" |
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24 |
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25 |
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26 /* |
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27 * CWebSprite class serves as a replacement for Symbian RWsSprite |
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28 * in the cases when transparent window is possible (platform supports it). |
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29 * It's a window owning CCoeControl which window gets highest priority and |
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30 * smallest ordinal number. That allows to CWebSprite be on top of all windows |
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31 * in the same window group. The movement is restricted by boundaries of the |
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32 * parent CCoeControl window or Root Window if parent is NULL. |
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33 * Only one bitmap is supported, so animation is not possible. |
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34 * If platform doesn't support window transparency CWebSprite acts as wrapper |
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35 * around RWsSprite. |
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36 */ |
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37 |
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38 // ====================================================================== |
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39 // CWebSprite::NewL |
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40 // ====================================================================== |
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41 CWebSprite* CWebSprite::NewL(TPoint& aPos, CFbsBitmap* aBitmap, |
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42 CFbsBitmap* aMask, TBool aInvertMask) |
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43 { |
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44 CWebSprite* self = new(ELeave)CWebSprite(NULL, aBitmap, aMask, aInvertMask); |
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45 CleanupStack::PushL(self); |
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46 self->ConstructL(aPos); |
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47 CleanupStack::Pop(); |
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48 return self; |
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49 } |
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50 |
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51 // ====================================================================== |
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52 // CWebSprite::NewL |
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53 // ====================================================================== |
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54 CWebSprite* CWebSprite::NewL(CCoeControl* aParent, TPoint& aPos, |
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55 CFbsBitmap* aBitmap, CFbsBitmap* aMask, |
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56 TBool aInvertMask) |
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57 { |
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58 CWebSprite* self = new(ELeave)CWebSprite(aParent, aBitmap, aMask, aInvertMask); |
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59 CleanupStack::PushL(self); |
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60 self->ConstructL(aParent, aPos); |
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61 CleanupStack::Pop(); |
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62 return self; |
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63 } |
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64 |
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65 // ====================================================================== |
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66 // CWebSprite::BaseConstructL |
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67 // ====================================================================== |
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68 void CWebSprite::BaseConstructL(TPoint& aPos, CFbsBitmap* aBitmap, |
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69 CFbsBitmap* aMask, TBool aInvertMask) |
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70 { |
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71 iBitmap = aBitmap; |
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72 iMask = aMask; |
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73 iInvertMask = aInvertMask; |
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74 iParent = NULL; |
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75 ConstructL(aPos); |
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76 } |
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77 |
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78 // ====================================================================== |
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79 // CWebSprite::BaseConstructL |
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80 // ====================================================================== |
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81 void CWebSprite::BaseConstructL(CCoeControl* aParent, TPoint& aPos, |
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82 CFbsBitmap* aBitmap, CFbsBitmap* aMask, |
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83 TBool aInvertMask) |
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84 { |
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85 iBitmap = aBitmap; |
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86 iMask = aMask; |
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87 iInvertMask = aInvertMask; |
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88 iParent = aParent; |
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89 ConstructL(aParent, aPos); |
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90 } |
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91 |
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92 // ====================================================================== |
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93 // CWebSprite::CWebSprite() |
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94 // ====================================================================== |
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95 CWebSprite::CWebSprite() |
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96 { |
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97 } |
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98 |
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99 // ====================================================================== |
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100 // CWebSprite::CWebSprite() |
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101 // ====================================================================== |
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102 CWebSprite::CWebSprite(CCoeControl* aParent, CFbsBitmap* aBitmap, |
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103 CFbsBitmap* aMask, TBool aInvertMask) : |
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104 iParent(aParent), iBitmap(aBitmap), iMask(aMask), |
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105 iInvertMask(aInvertMask), iWin(NULL) |
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106 { |
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107 } |
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108 |
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109 // ====================================================================== |
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110 // CWebSprite::ConstructL |
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111 // ====================================================================== |
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112 void CWebSprite::ConstructL(TPoint& aPos) |
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113 { |
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114 ConstructL(NULL, aPos); |
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115 } |
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116 |
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117 // ====================================================================== |
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118 // CWebSprite::ConstructL |
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119 // ====================================================================== |
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120 void CWebSprite::ConstructL(CCoeControl* aParent, TPoint& aPos) |
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121 { |
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122 TInt err = KErrNone; |
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123 if (aParent) |
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124 { |
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125 CreateWindowL(aParent); |
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126 } |
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127 else |
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128 { |
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129 CreateWindowL(); |
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130 } |
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131 |
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132 iWin = &(Window()); |
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133 iWin->SetRequiredDisplayMode(EColor16MA); |
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134 err = iWin->SetTransparencyAlphaChannel(); |
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135 if (err != KErrNone) |
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136 { |
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137 // Transparency is not possible - close window and use sprites |
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138 CloseWindow(); |
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139 iWin = NULL; |
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140 } |
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141 |
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142 if (iWin) |
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143 { |
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144 iWin->SetOrdinalPosition(0, KPasswordWindowGroupPriority - 1); |
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145 iWin->SetBackgroundColor(TRgb(0,0)); |
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146 if (iBitmap) |
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147 { |
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148 init(aPos, iBitmap->SizeInPixels()); |
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149 ActivateL(); |
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150 } |
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151 else |
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152 { |
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153 SetPosition(aPos); |
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154 Hide(); |
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155 } |
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156 } |
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157 else |
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158 { |
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159 MakeVisible(EFalse); |
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160 CreateSprite(aPos); |
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161 } |
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162 } |
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163 |
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164 // ====================================================================== |
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165 // CWebSprite::CreateSprite |
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166 // ====================================================================== |
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167 void CWebSprite::CreateSprite(TPoint& aPos) |
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168 { |
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169 /* |
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170 * We should come here only if iWin is NULL since it will mean that |
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171 * transparent windowis not possible and we are using sprite |
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172 */ |
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173 RWindowTreeNode* window = iParent ? static_cast<RWindowTreeNode*>(iParent->DrawableWindow()) : |
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174 static_cast<RWindowTreeNode*>(&(ControlEnv()->RootWin())); |
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175 iSprite = RWsSprite(ControlEnv()->WsSession()); |
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176 iSprite.Construct(*window, aPos, ESpriteNoChildClip); |
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177 |
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178 TSpriteMember spriteMem; |
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179 spriteMem.iBitmap = iBitmap; |
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180 spriteMem.iMaskBitmap = iMask; |
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181 spriteMem.iInvertMask = iInvertMask; |
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182 |
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183 iSprite.AppendMember(spriteMem); |
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184 iSprite.Activate(); |
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185 } |
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186 |
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187 // ====================================================================== |
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188 // CWebSprite::UpdateSprite |
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189 // ====================================================================== |
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190 void CWebSprite::UpdateSprite() |
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191 { |
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192 /* |
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193 * We should come here only if iWin is NULL since it will mean that |
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194 * transparent windowis not possible and we are using sprite |
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195 */ |
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196 TSpriteMember spriteMem; |
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197 spriteMem.iBitmap = iBitmap; |
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198 spriteMem.iMaskBitmap = iMask; |
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199 spriteMem.iInvertMask = iInvertMask; |
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200 |
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201 iSprite.UpdateMember(0, spriteMem); |
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202 } |
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203 |
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204 // ====================================================================== |
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205 // CWebSprite::init |
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206 // ====================================================================== |
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207 void CWebSprite::init(TPoint& aPos, TSize aSize) |
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208 { |
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209 if (iWin) |
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210 { // we have a window - let's set position and size |
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211 SetPosition(aPos); |
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212 SetSizeWithoutNotification(aSize); |
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213 } |
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214 } |
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215 |
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216 // ====================================================================== |
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217 // CWebSprite::Draw |
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218 // ====================================================================== |
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219 void CWebSprite::Draw(const TRect& aRect) const |
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220 { |
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221 if (IsActivated() && iBitmap) |
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222 { |
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223 CWindowGc& gc = SystemGc(); |
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224 gc.Clear(aRect); |
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225 Window().SetOrdinalPosition(0, KPasswordWindowGroupPriority - 1); |
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226 TPoint pt = TPoint(0,0); |
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227 TRect rect = TRect(pt, iBitmap->SizeInPixels()); |
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228 gc.BitBltMasked(pt, iBitmap, rect, iMask, iInvertMask); |
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229 } |
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230 } |
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231 |
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232 // ====================================================================== |
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233 // CWebSprite::SetBitmap |
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234 // ====================================================================== |
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235 void CWebSprite::SetBitmap(CFbsBitmap* aBitmap, CFbsBitmap* aMask, TBool aInvertMask) |
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236 { |
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237 iBitmap = aBitmap; |
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238 iMask = aMask; |
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239 iInvertMask = aInvertMask; |
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240 |
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241 if(iWin && aBitmap) |
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242 { |
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243 TPoint pos = Position(); |
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244 init(pos, aBitmap->SizeInPixels()); |
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245 } |
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246 } |
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247 |
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248 // ====================================================================== |
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249 // CWebSprite::Update |
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250 // ====================================================================== |
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251 void CWebSprite::Update(const TPoint& aPos, CFbsBitmap* aBitmap, |
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252 CFbsBitmap* aMask) |
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253 { |
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254 SetPos(aPos); |
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255 Update(aBitmap, aMask); |
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256 } |
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257 |
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258 // ====================================================================== |
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259 // CWebSprite::Update |
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260 // ====================================================================== |
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261 void CWebSprite::Update(CFbsBitmap* aBitmap, CFbsBitmap* aMask) |
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262 { |
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263 TInt err = KErrNone; |
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264 if(iWin && aBitmap) // if we have a window and bitmap check if we need |
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265 { // to finish initialization |
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266 if (!IsActivated() || !iBitmap) // if control wasn't activated |
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267 { // or bitmap was reset last time to NULL, |
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268 TPoint pos = Position(); // because somebody wanted to reuse this control, |
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269 init(pos, aBitmap->SizeInPixels()); // we will try to initialize the control. |
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270 TRAP(err, ActivateL()); |
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271 } |
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272 } |
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273 |
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274 if (err == KErrNone) |
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275 { |
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276 iBitmap = aBitmap; |
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277 iMask = aMask; |
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278 } |
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279 else |
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280 { |
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281 iBitmap = NULL; |
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282 iMask = NULL; |
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283 } |
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284 |
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285 if (!iWin) |
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286 { |
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287 UpdateSprite(); |
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288 } |
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289 else if (iBitmap) |
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290 { |
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291 Show(); |
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292 DrawNow(); |
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293 } |
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294 } |
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295 |
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296 // ====================================================================== |
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297 // CWebSprite::Update |
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298 // ====================================================================== |
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299 void CWebSprite::Update(CFbsBitmap* aBitmap, CFbsBitmap* aMask, |
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300 TBool aInvertMask) |
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301 { |
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302 iInvertMask = aInvertMask; |
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303 Update(aBitmap, aMask); |
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304 } |
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305 |
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306 // ====================================================================== |
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307 // CWebSprite::Show |
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308 // ====================================================================== |
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309 void CWebSprite::Show() |
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310 { |
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311 if (iWin) |
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312 { |
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313 MakeVisible(ETrue); |
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314 } |
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315 else |
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316 { |
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317 UpdateSprite(); |
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318 } |
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319 } |
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320 |
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321 // ====================================================================== |
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322 // CWebSprite::Hide |
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323 // ====================================================================== |
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324 void CWebSprite::Hide() |
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325 { |
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326 if (iWin) |
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327 { |
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328 MakeVisible(EFalse); |
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329 } |
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330 else |
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331 { |
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332 Update(NULL, NULL); |
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333 } |
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334 } |
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335 |
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336 // ====================================================================== |
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337 // CWebSprite::~CWebSprite |
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338 // ====================================================================== |
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339 CWebSprite::~CWebSprite() |
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340 { |
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341 if (!iWin) |
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342 { |
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343 iSprite.Close(); |
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344 } |
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345 } |
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346 |
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347 // ====================================================================== |
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348 // CWebSprite::SetPos |
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349 // ====================================================================== |
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350 void CWebSprite::SetPos(const TPoint& aPos) |
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351 { |
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352 if (!iWin) |
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353 { |
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354 iSprite.SetPosition(aPos); |
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355 } |
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356 else |
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357 { |
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358 TPoint pos = Position(); |
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359 if (pos != aPos) |
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360 { |
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361 CCoeControl::SetPosition(aPos); |
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362 } |
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363 } |
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364 } |
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365 |
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366 |
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367 // ====================================================================== |
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368 // CWebSprite::IsShown |
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369 // ====================================================================== |
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370 TBool CWebSprite::IsShown() |
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371 { |
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372 // if it's a window owning CoeControl just return IsVisible() |
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373 // otherwise check if bitmap != NULL and if it's not then |
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374 // sprite is shown. |
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375 return (iWin && IsVisible()) || iBitmap != NULL; |
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376 } |