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1 WebCore is a framework for Mac OS X that takes the cross-platform |
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2 KHTML library (part of the KDE project) and combines it with an |
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3 adapter library specific to WebCore called KWQ that makes it work |
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4 with Mac OS X technologies. KHTML is written in C++ and KWQ is written |
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5 in Objective C++, but WebCore presents an Objective C programming |
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6 interface. WebCore requires the JavaScriptCore framework. |
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7 |
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8 This version of WebCore is based on the KHTML library from KDE 3.0.2. |
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9 Changes that are specific to WebCore are marked with #if APPLE_CHANGES. |
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10 Other changes to improve performance and web page compatibility are |
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11 intended for integration into future versions of the KHTML library. |
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12 |
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13 In order to use the WebCore and JavaScriptCore projects together you |
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14 will need to set both projects to use the same build products directory. |
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15 |
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16 The JavaScriptCore README has detailed instructions about how to set |
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17 this up. |
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18 |
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19 After JavaScriptCore is built, you can build WebCore using the Project |
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20 Builder interface or the "pbxbuild" command from the command line. |