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1 /* |
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2 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. |
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3 * |
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4 * Redistribution and use in source and binary forms, with or without |
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5 * modification, are permitted provided that the following conditions |
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6 * are met: |
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7 * 1. Redistributions of source code must retain the above copyright |
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8 * notice, this list of conditions and the following disclaimer. |
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9 * 2. Redistributions in binary form must reproduce the above copyright |
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10 * notice, this list of conditions and the following disclaimer in the |
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11 * documentation and/or other materials provided with the distribution. |
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12 * |
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13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
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14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
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17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
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21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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24 */ |
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25 |
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26 #ifndef FocusController_h |
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27 #define FocusController_h |
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28 |
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29 #include "FocusDirection.h" |
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30 #include <wtf/Forward.h> |
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31 #include <wtf/RefPtr.h> |
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32 |
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33 namespace WebCore { |
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34 |
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35 class Frame; |
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36 class KeyboardEvent; |
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37 class Node; |
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38 class Page; |
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39 |
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40 class FocusController { |
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41 public: |
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42 FocusController(Page*); |
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43 |
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44 void setFocusedFrame(PassRefPtr<Frame>); |
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45 Frame* focusedFrame() const { return m_focusedFrame.get(); } |
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46 Frame* focusedOrMainFrame(); |
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47 |
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48 bool setInitialFocus(FocusDirection, KeyboardEvent*); |
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49 bool advanceFocus(KeyboardEvent*); |
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50 bool advanceFocus(FocusDirection, KeyboardEvent*, bool initialFocus = false); |
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51 |
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52 bool setFocusedNode(Node*, PassRefPtr<Frame>); |
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53 |
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54 private: |
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55 Page* m_page; |
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56 RefPtr<Frame> m_focusedFrame; |
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57 }; |
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58 |
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59 } // namespace WebCore |
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60 |
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61 #endif // FocusController_h |