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1 // -*- mode: c++; c-basic-offset: 4 -*- |
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2 /* |
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3 * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. |
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4 * |
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5 * Redistribution and use in source and binary forms, with or without |
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6 * modification, are permitted provided that the following conditions |
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7 * are met: |
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8 * 1. Redistributions of source code must retain the above copyright |
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9 * notice, this list of conditions and the following disclaimer. |
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10 * 2. Redistributions in binary form must reproduce the above copyright |
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11 * notice, this list of conditions and the following disclaimer in the |
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12 * documentation and/or other materials provided with the distribution. |
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13 * |
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14 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
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15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
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18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
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22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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25 */ |
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26 |
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27 #ifndef FrameLoadRequest_h |
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28 #define FrameLoadRequest_h |
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29 |
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30 #include "ResourceRequest.h" |
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31 |
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32 namespace WebCore { |
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33 |
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34 struct FrameLoadRequest { |
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35 public: |
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36 FrameLoadRequest() |
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37 : m_lockHistory(false) |
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38 { |
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39 } |
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40 |
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41 FrameLoadRequest(const ResourceRequest& resourceRequest) |
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42 : m_resourceRequest(resourceRequest) |
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43 , m_lockHistory(false) |
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44 { |
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45 } |
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46 |
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47 FrameLoadRequest(const ResourceRequest& resourceRequest, const String& frameName) |
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48 : m_resourceRequest(resourceRequest) |
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49 , m_frameName(frameName) |
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50 , m_lockHistory(false) |
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51 { |
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52 } |
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53 |
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54 bool isEmpty() const { return m_resourceRequest.isEmpty(); } |
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55 |
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56 ResourceRequest& resourceRequest() { return m_resourceRequest; } |
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57 const ResourceRequest& resourceRequest() const { return m_resourceRequest; } |
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58 |
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59 const String& frameName() const { return m_frameName; } |
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60 void setFrameName(const String& frameName) { m_frameName = frameName; } |
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61 |
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62 bool lockHistory() const { return m_lockHistory; } |
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63 void setLockHistory(bool lock) { m_lockHistory = lock; } |
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64 |
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65 private: |
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66 ResourceRequest m_resourceRequest; |
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67 String m_frameName; |
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68 bool m_lockHistory; |
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69 }; |
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70 |
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71 } |
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72 |
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73 #endif // FrameLoadRequest_h |
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74 |