webengine/osswebengine/WebCore/rendering/InlineFlowBox.h
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     1 /*
       
     2  * Copyright (C) 2003, 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
       
     3  *
       
     4  * This library is free software; you can redistribute it and/or
       
     5  * modify it under the terms of the GNU Library General Public
       
     6  * License as published by the Free Software Foundation; either
       
     7  * version 2 of the License, or (at your option) any later version.
       
     8  *
       
     9  * This library is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    12  * Library General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU Library General Public License
       
    15  * along with this library; see the file COPYING.LIB.  If not, write to
       
    16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
       
    17  * Boston, MA 02110-1301, USA.
       
    18  *
       
    19  */
       
    20 
       
    21 #ifndef InlineFlowBox_h
       
    22 #define InlineFlowBox_h
       
    23 
       
    24 #include "InlineRunBox.h"
       
    25 
       
    26 namespace WebCore {
       
    27 
       
    28 class HitTestResult;
       
    29 
       
    30 struct HitTestRequest;
       
    31 
       
    32 class InlineFlowBox : public InlineRunBox {
       
    33 public:
       
    34     InlineFlowBox(RenderObject* obj)
       
    35         : InlineRunBox(obj)
       
    36         , m_firstChild(0)
       
    37         , m_lastChild(0)
       
    38         , m_maxHorizontalVisualOverflow(0)
       
    39 #ifndef NDEBUG
       
    40         , m_hasBadChildList(false)
       
    41 #endif
       
    42     {
       
    43         m_hasTextChildren = false;
       
    44     }
       
    45 
       
    46 #ifndef NDEBUG
       
    47     virtual ~InlineFlowBox();
       
    48 #endif
       
    49 
       
    50     RenderFlow* flowObject();
       
    51 
       
    52     virtual bool isInlineFlowBox() { return true; }
       
    53 
       
    54     InlineFlowBox* prevFlowBox() const { return static_cast<InlineFlowBox*>(m_prevLine); }
       
    55     InlineFlowBox* nextFlowBox() const { return static_cast<InlineFlowBox*>(m_nextLine); }
       
    56 
       
    57     InlineBox* firstChild() { checkConsistency(); return m_firstChild; }
       
    58     InlineBox* lastChild() { checkConsistency(); return m_lastChild; }
       
    59 
       
    60     virtual InlineBox* firstLeafChild();
       
    61     virtual InlineBox* lastLeafChild();
       
    62     InlineBox* firstLeafChildAfterBox(InlineBox* start = 0);
       
    63     InlineBox* lastLeafChildBeforeBox(InlineBox* start = 0);
       
    64 
       
    65     virtual void setConstructed()
       
    66     {
       
    67         InlineBox::setConstructed();
       
    68         if (firstChild())
       
    69             firstChild()->setConstructed();
       
    70     }
       
    71 
       
    72     void addToLine(InlineBox* child);
       
    73     virtual void deleteLine(RenderArena*);
       
    74     virtual void extractLine();
       
    75     virtual void attachLine();
       
    76     virtual void adjustPosition(int dx, int dy);
       
    77 
       
    78     virtual void clearTruncation();
       
    79 
       
    80     virtual void paintBoxDecorations(RenderObject::PaintInfo&, int tx, int ty);
       
    81     void paintBackgrounds(GraphicsContext*, const Color&, const BackgroundLayer*,
       
    82                           int my, int mh, int tx, int ty, int w, int h);
       
    83     void paintBackground(GraphicsContext*, const Color&, const BackgroundLayer*,
       
    84                          int my, int mh, int tx, int ty, int w, int h);
       
    85     void paintBoxShadow(GraphicsContext*, RenderStyle*, int tx, int ty, int w, int h);
       
    86     virtual void paintTextDecorations(RenderObject::PaintInfo&, int tx, int ty, bool paintedChildren = false);
       
    87     virtual void paint(RenderObject::PaintInfo&, int tx, int ty);
       
    88     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty);
       
    89 
       
    90     int marginBorderPaddingLeft();
       
    91     int marginBorderPaddingRight();
       
    92     int marginLeft();
       
    93     int marginRight();
       
    94     int borderLeft() { if (includeLeftEdge()) return object()->borderLeft(); return 0; }
       
    95     int borderRight() { if (includeRightEdge()) return object()->borderRight(); return 0; }
       
    96     int paddingLeft() { if (includeLeftEdge()) return object()->paddingLeft(); return 0; }
       
    97     int paddingRight() { if (includeRightEdge()) return object()->paddingRight(); return 0; }
       
    98 
       
    99     bool includeLeftEdge() { return m_includeLeftEdge; }
       
   100     bool includeRightEdge() { return m_includeRightEdge; }
       
   101     void setEdges(bool includeLeft, bool includeRight)
       
   102     {
       
   103         m_includeLeftEdge = includeLeft;
       
   104         m_includeRightEdge = includeRight;
       
   105     }
       
   106 
       
   107     // Helper functions used during line construction and placement.
       
   108     void determineSpacingForFlowBoxes(bool lastLine, RenderObject* endObject);
       
   109     int getFlowSpacingWidth();
       
   110     bool onEndChain(RenderObject* endObject);
       
   111     virtual int placeBoxesHorizontally(int x, int& leftPosition, int& rightPosition, bool& needsWordSpacing);
       
   112     virtual void verticallyAlignBoxes(int& heightOfBlock);
       
   113     void computeLogicalBoxHeights(int& maxPositionTop, int& maxPositionBottom,
       
   114                                   int& maxAscent, int& maxDescent, bool strictMode);
       
   115     void adjustMaxAscentAndDescent(int& maxAscent, int& maxDescent,
       
   116                                    int maxPositionTop, int maxPositionBottom);
       
   117     void placeBoxesVertically(int y, int maxHeight, int maxAscent, bool strictMode,
       
   118                               int& topPosition, int& bottomPosition, int& selectionTop, int& selectionBottom);
       
   119     void shrinkBoxesWithNoTextChildren(int topPosition, int bottomPosition);
       
   120     
       
   121     virtual void setVerticalOverflowPositions(int top, int bottom) { }
       
   122     virtual void setVerticalSelectionPositions(int top, int bottom) { }
       
   123     int maxHorizontalVisualOverflow() const { return m_maxHorizontalVisualOverflow; }
       
   124 
       
   125     void removeChild(InlineBox* child);
       
   126 
       
   127     virtual RenderObject::SelectionState selectionState();
       
   128 
       
   129     virtual bool canAccommodateEllipsis(bool ltr, int blockEdge, int ellipsisWidth);
       
   130     virtual int placeEllipsisBox(bool ltr, int blockEdge, int ellipsisWidth, bool&);
       
   131 
       
   132     void checkConsistency() const;
       
   133     void setHasBadChildList();
       
   134 
       
   135 private:
       
   136     InlineBox* m_firstChild;
       
   137     InlineBox* m_lastChild;
       
   138     int m_maxHorizontalVisualOverflow;
       
   139 
       
   140 #ifndef NDEBUG
       
   141     bool m_hasBadChildList;
       
   142 #endif
       
   143 };
       
   144 
       
   145 #ifdef NDEBUG
       
   146 inline void InlineFlowBox::checkConsistency() const
       
   147 {
       
   148 }
       
   149 #endif
       
   150 
       
   151 inline void InlineFlowBox::setHasBadChildList()
       
   152 {
       
   153 #ifndef NDEBUG
       
   154     m_hasBadChildList = true;
       
   155 #endif
       
   156 }
       
   157 
       
   158 } // namespace WebCore
       
   159 
       
   160 #ifndef NDEBUG
       
   161 // Outside the WebCore namespace for ease of invocation from gdb.
       
   162 void showTree(const WebCore::InlineBox*);
       
   163 #endif
       
   164 
       
   165 #endif // InlineFlowBox_h