webengine/osswebengine/WebCore/rendering/RenderSVGText.h
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     1 /*
       
     2  * This file is part of the WebKit project.
       
     3  *
       
     4  * Copyright (C) 2006 Apple Computer, Inc.
       
     5  *           (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
       
     6  *
       
     7  * This library is free software; you can redistribute it and/or
       
     8  * modify it under the terms of the GNU Library General Public
       
     9  * License as published by the Free Software Foundation; either
       
    10  * version 2 of the License, or (at your option) any later version.
       
    11  *
       
    12  * This library is distributed in the hope that it will be useful,
       
    13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    15  * Library General Public License for more details.
       
    16  *
       
    17  * You should have received a copy of the GNU Library General Public License
       
    18  * along with this library; see the file COPYING.LIB.  If not, write to
       
    19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
       
    20  * Boston, MA 02110-1301, USA.
       
    21  *
       
    22  */
       
    23 
       
    24 #ifndef RenderSVGText_h
       
    25 #define RenderSVGText_h
       
    26 
       
    27 #if ENABLE(SVG)
       
    28 
       
    29 #include "AffineTransform.h"
       
    30 #include "RenderSVGBlock.h"
       
    31 
       
    32 namespace WebCore {
       
    33 
       
    34 class SVGTextElement;
       
    35 
       
    36 class RenderSVGText : public RenderSVGBlock {
       
    37 public:
       
    38     RenderSVGText(SVGTextElement* node);
       
    39 
       
    40     virtual const char* renderName() const { return "RenderSVGText"; }
       
    41     
       
    42     virtual AffineTransform localTransform() const { return m_transform; }
       
    43     virtual void setLocalTransform(const AffineTransform& transform) { m_transform = transform; }
       
    44     virtual void paint(PaintInfo&, int tx, int ty);
       
    45     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
       
    46     virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
       
    47     virtual IntRect absoluteClippedOverflowRect();
       
    48     virtual bool requiresLayer();
       
    49     virtual void layout();
       
    50     virtual FloatRect relativeBBox(bool includeStroke = true) const;
       
    51     virtual InlineBox* createInlineBox(bool makePlaceHolderBox, bool isRootLineBox, bool isOnlyRun = false);
       
    52     virtual bool isSVGText() const { return true; }
       
    53 
       
    54 private:
       
    55     AffineTransform m_transform;
       
    56     IntRect m_absoluteBounds;
       
    57 };
       
    58 
       
    59 }
       
    60 
       
    61 #endif // ENABLE(SVG)
       
    62 #endif
       
    63 
       
    64 // vim:ts=4:noet