webengine/osswebengine/WebCore/rendering/RenderView.h
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     1 /*
       
     2  * This file is part of the HTML widget for KDE.
       
     3  *
       
     4  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
       
     5  * Copyright (C) 2006 Apple Computer, Inc.
       
     6  *
       
     7  * This library is free software; you can redistribute it and/or
       
     8  * modify it under the terms of the GNU Library General Public
       
     9  * License as published by the Free Software Foundation; either
       
    10  * version 2 of the License, or (at your option) any later version.
       
    11  *
       
    12  * This library is distributed in the hope that it will be useful,
       
    13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    15  * Library General Public License for more details.
       
    16  *
       
    17  * You should have received a copy of the GNU Library General Public License
       
    18  * along with this library; see the file COPYING.LIB.  If not, write to
       
    19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
       
    20  * Boston, MA 02110-1301, USA.
       
    21  *
       
    22  */
       
    23 
       
    24 #ifndef RenderView_h
       
    25 #define RenderView_h
       
    26 
       
    27 #include "FrameView.h"
       
    28 #include "LayoutState.h"
       
    29 #include "RenderBlock.h"
       
    30 
       
    31 namespace WebCore {
       
    32 
       
    33 class RenderView : public RenderBlock {
       
    34 public:
       
    35     RenderView(Node*, FrameView*);
       
    36     virtual ~RenderView();
       
    37 
       
    38     virtual const char* renderName() const { return "RenderView"; }
       
    39 
       
    40     virtual bool isRenderView() const { return true; }
       
    41 
       
    42     virtual void layout();
       
    43     virtual void calcWidth();
       
    44     virtual void calcHeight();
       
    45     virtual void calcPrefWidths();
       
    46     virtual bool absolutePosition(int& xPos, int& yPos, bool fixed = false) const;
       
    47 
       
    48     int docHeight() const;
       
    49     int docWidth() const;
       
    50 
       
    51     FrameView* frameView() const { return m_frameView; }
       
    52 
       
    53     virtual bool hasOverhangingFloats() { return false; }
       
    54 
       
    55     virtual void computeAbsoluteRepaintRect(IntRect&, bool fixed = false);
       
    56     virtual void repaintViewRectangle(const IntRect&, bool immediate = false);
       
    57 
       
    58     virtual void paint(PaintInfo&, int tx, int ty);
       
    59     virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
       
    60 
       
    61     void setSelection(RenderObject* start, int startPos, RenderObject* end, int endPos);
       
    62     void clearSelection();
       
    63     virtual RenderObject* selectionStart() const { return m_selectionStart; }
       
    64     virtual RenderObject* selectionEnd() const { return m_selectionEnd; }
       
    65 
       
    66     bool printing() const;
       
    67     void setPrintImages(bool enable) { m_printImages = enable; }
       
    68     bool printImages() const { return m_printImages; }
       
    69     void setTruncatedAt(int y) { m_truncatedAt = y; m_bestTruncatedAt = m_truncatorWidth = 0; m_forcedPageBreak = false; }
       
    70     void setBestTruncatedAt(int y, RenderObject *forRenderer, bool forcedBreak = false);
       
    71     int bestTruncatedAt() const { return m_bestTruncatedAt; }
       
    72 
       
    73     int truncatedAt() const { return m_truncatedAt; }
       
    74 
       
    75     virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
       
    76 
       
    77     IntRect selectionRect(bool clipToVisibleContent = true) const;
       
    78 
       
    79     void setMaximalOutlineSize(int o) { m_maximalOutlineSize = o; }
       
    80     int maximalOutlineSize() const { return m_maximalOutlineSize; }
       
    81 
       
    82     virtual IntRect viewRect() const;
       
    83 
       
    84     virtual void selectionStartEnd(int& startPos, int& endPos) const;
       
    85 
       
    86     IntRect printRect() const { return m_printRect; }
       
    87     void setPrintRect(const IntRect& r) { m_printRect = r; }
       
    88 
       
    89     void updateWidgetPositions();
       
    90     void addWidget(RenderObject*);
       
    91     void removeWidget(RenderObject*);
       
    92 
       
    93     const IntSize& layoutDelta() const { return m_layoutDelta; }
       
    94     void addLayoutDelta(const IntSize& delta) { m_layoutDelta += delta; }
       
    95 
       
    96     void pushLayoutState(RenderBox* renderer, const IntSize& offset)
       
    97     {
       
    98         if (m_layoutStateDisableCount || m_frameView->needsFullRepaint())
       
    99             return;
       
   100         m_layoutState = new (renderArena()) LayoutState(m_layoutState, renderer, offset);
       
   101     }
       
   102 
       
   103     void pushLayoutState(RenderObject*);
       
   104 
       
   105     void popLayoutState()
       
   106     {
       
   107         if (m_layoutStateDisableCount || m_frameView->needsFullRepaint())
       
   108             return;
       
   109         LayoutState* state = m_layoutState;
       
   110         m_layoutState = state->m_next;
       
   111         state->destroy(renderArena());
       
   112     }
       
   113 
       
   114     LayoutState* layoutState() const { return m_layoutStateDisableCount ? 0 : m_layoutState; }
       
   115 
       
   116     // Suspends the LayoutState optimization. Used under transforms that cannot be represented by
       
   117     // LayoutState (common in SVG) and when manipulating the render tree during layout in ways
       
   118     // that can trigger repaint of a non-child (e.g. when a list item moves its list marker around).
       
   119     void disableLayoutState() { m_layoutStateDisableCount++; }
       
   120     void enableLayoutState() { ASSERT(m_layoutStateDisableCount > 0); m_layoutStateDisableCount--; }
       
   121 
       
   122 protected:
       
   123     FrameView* m_frameView;
       
   124 
       
   125     RenderObject* m_selectionStart;
       
   126     RenderObject* m_selectionEnd;
       
   127     int m_selectionStartPos;
       
   128     int m_selectionEndPos;
       
   129 
       
   130     // used to ignore viewport width when printing to the printer
       
   131     bool m_printImages;
       
   132     int m_truncatedAt;
       
   133 
       
   134     int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect checks on blocks/tables.
       
   135     IntRect m_printRect; // Used when printing.
       
   136 
       
   137     typedef HashSet<RenderObject*> RenderObjectSet;
       
   138 
       
   139     RenderObjectSet m_widgets;
       
   140 
       
   141 private:
       
   142     int m_bestTruncatedAt;
       
   143     int m_truncatorWidth;
       
   144     bool m_forcedPageBreak;
       
   145     IntSize m_layoutDelta;
       
   146     LayoutState* m_layoutState;
       
   147     unsigned m_layoutStateDisableCount;
       
   148 };
       
   149 
       
   150 } // namespace WebCore
       
   151 
       
   152 #endif // RenderView_h