webengine/device/inc/DeviceLiwMap.h
changeset 0 dd21522fd290
child 10 a359256acfc6
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/webengine/device/inc/DeviceLiwMap.h	Mon Mar 30 12:54:55 2009 +0300
@@ -0,0 +1,166 @@
+/*
+* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of the License "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: 
+*
+*/
+
+
+#ifndef __DEVICELIWMAP_H
+#define __DEVICELIWMAP_H
+
+//  INCLUDES
+#include <object.h>
+
+/**
+*  Device
+*
+*  @lib jsdevice.dll
+*  @since 5.0
+*/
+
+class CLiwMap;
+namespace KJS
+    {
+    class CDeviceLiwBinding;
+    class DeviceLiwMapPrivate;
+    class DeviceLiwMap: public JSObject
+        {
+
+        public: // constructor and destructor
+
+           /**
+            * Constructor
+            * @return none
+            * @since 5.0
+            **/
+            DeviceLiwMap( JSValue* proto, const CLiwMap* liwMap, CDeviceLiwBinding* liwBinding);
+
+
+           /**
+            * Destructor
+            * @return none
+            * @since 5.0
+            **/
+            virtual ~DeviceLiwMap();
+
+
+        public: // From JSObject
+
+           /**
+            * getOwnPropertySlot
+            * @return bool
+            * @since 5.0
+            **/
+            bool getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot);
+           /**
+            * getValueProperty
+            * @return JSValue*
+            * @since 5.0
+            **/
+            JSValue* getValueProperty(KJS::ExecState* exec, int token) const;
+
+           /**
+            * class info
+            * @return const ClassInfo*
+            * @since 5.0
+            **/
+            const ClassInfo* classInfo() const { return &info; }
+
+           /**
+            * whether this object is valid
+            * @return boolean
+            * @since 5.0
+            */
+            const bool isValid() const { return m_valid; }
+           
+            /**
+            * close jsobject array
+            * @return 
+            * @since 5.0
+            **/
+            void Close(ExecState* exec, bool unmark );
+
+           /**
+            * toString
+            * @return UString
+            * @since 5.0
+            **/
+            virtual UString toString( ExecState* exec ) const;
+
+            static const ClassInfo info;
+            enum
+                {
+                close
+                };
+
+        private:
+
+            DeviceLiwMapPrivate* m_privateData;   // private object to hold data
+            bool m_valid;                          // object is valid or not
+        };
+        
+    class DeviceLiwMapPrivate
+        {
+        friend class DeviceLiwMap;
+        friend class DeviceLiwMapFunc;
+        public:
+            DeviceLiwMapPrivate(const CLiwMap* liwMap, CDeviceLiwBinding* liwBinding);
+            ~DeviceLiwMapPrivate()   { Close(); }
+            void Close();
+            CDeviceLiwBinding* m_liwBinding;                 // not Owned
+            Identifier m_propName;
+            CLiwMap* m_liwMap;                               // not owned  
+        };
+
+    class DeviceLiwMapFunc : public JSObject
+        {
+        public: // constructor and destructor
+
+           /**
+            * Constructor
+            * @return none
+            * @since 5.0
+            **/
+            DeviceLiwMapFunc( ExecState* exec, int token );
+
+           /**
+            * Destructor
+            * @return none
+            * @since 5.0
+            **/
+            virtual ~DeviceLiwMapFunc() {}
+
+        public: // From ObjectImp  JSObject
+
+           /**
+            * Whether implements the call
+            * @return bool
+            * @since 5.0
+            **/
+            bool implementsCall() const { return true; }
+
+           /**
+            * Call the function
+            * @return Value
+            * @since 5.0
+            **/
+            JSValue* callAsFunction(ExecState *exec, JSObject *thisObj, const List &args);
+
+        private:
+            int m_func;
+        };
+
+    }
+#include "DeviceLiwMap.lut.h"
+#endif //__DEVICE_H