--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/webengine/osswebengine/WebCore/platform/graphics/svg/SVGResourceMasker.h Mon Mar 30 12:54:55 2009 +0300
@@ -0,0 +1,67 @@
+/*
+ * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef SVGResourceMasker_h
+#define SVGResourceMasker_h
+
+#if ENABLE(SVG)
+
+#include "GraphicsContext.h"
+#include "SVGResource.h"
+
+#include <memory>
+
+#include <wtf/OwnPtr.h>
+
+namespace WebCore {
+
+ class FloatRect;
+ class ImageBuffer;
+
+ class SVGResourceMasker : public SVGResource {
+ public:
+ SVGResourceMasker();
+ virtual ~SVGResourceMasker();
+
+ void setMask(std::auto_ptr<ImageBuffer> mask);
+ ImageBuffer* mask() const;
+
+ virtual bool isMasker() const { return true; }
+ virtual TextStream& externalRepresentation(TextStream&) const;
+
+ // To be implemented by the specific rendering devices
+ void applyMask(GraphicsContext*, const FloatRect& boundingBox) const;
+
+ private:
+ OwnPtr<ImageBuffer> m_mask;
+ };
+
+ SVGResourceMasker* getMaskerById(Document*, const AtomicString&);
+
+} // namespace WebCore
+
+#endif
+
+#endif // SVGResourceMasker_h