webengine/osswebengine/WebCore/rendering/RenderPath.cpp
changeset 0 dd21522fd290
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/webengine/osswebengine/WebCore/rendering/RenderPath.cpp	Mon Mar 30 12:54:55 2009 +0300
@@ -0,0 +1,465 @@
+/*
+    Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
+                  2004, 2005 Rob Buis <buis@kde.org>
+                  2005 Eric Seidel <eric.seidel@kdemail.net>
+
+    This file is part of the KDE project
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public License
+    aint with this library; see the file COPYING.LIB.  If not, write to
+    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+    Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+
+#if ENABLE(SVG)
+#include "RenderPath.h"
+
+#include <math.h>
+
+#include "FloatPoint.h"
+#include "GraphicsContext.h"
+#include "KCanvasRenderingStyle.h"
+#include "PointerEventsHitRules.h"
+#include "RenderSVGContainer.h"
+#include "SVGPaintServer.h"
+#include "SVGResourceClipper.h"
+#include "SVGResourceFilter.h"
+#include "SVGResourceMarker.h"
+#include "SVGResourceMasker.h"
+#include "SVGStyledElement.h"
+#include "SVGURIReference.h"
+
+#include <wtf/MathExtras.h>
+
+namespace WebCore {
+
+// RenderPath
+RenderPath::RenderPath(RenderStyle* style, SVGStyledElement* node)
+    : RenderObject(node)
+{
+    ASSERT(style != 0);
+}
+
+RenderPath::~RenderPath()
+{
+}
+
+AffineTransform RenderPath::localTransform() const
+{
+    return m_matrix;
+}
+
+void RenderPath::setLocalTransform(const AffineTransform& matrix)
+{
+    m_matrix = matrix;
+}
+
+FloatPoint RenderPath::mapAbsolutePointToLocal(const FloatPoint& point) const
+{
+    // FIXME: does it make sense to map incoming points with the inverse of the
+    // absolute transform? 
+    double localX;
+    double localY;
+    absoluteTransform().inverse().map(point.x(), point.y(), &localX, &localY);
+    return FloatPoint::narrowPrecision(localX, localY);
+}
+
+bool RenderPath::fillContains(const FloatPoint& point, bool requiresFill) const
+{
+    if (m_path.isEmpty())
+        return false;
+
+    if (requiresFill && !KSVGPainterFactory::fillPaintServer(style(), this))
+        return false;
+
+    return m_path.contains(point, style()->svgStyle()->fillRule());
+}
+
+FloatRect RenderPath::relativeBBox(bool includeStroke) const
+{
+    if (m_path.isEmpty())
+        return FloatRect();
+
+    if (includeStroke) {
+        if (m_strokeBbox.isEmpty())
+            m_strokeBbox = strokeBBox();
+
+        return m_strokeBbox;
+    }
+
+    if (m_fillBBox.isEmpty())
+        m_fillBBox = m_path.boundingRect();
+
+    return m_fillBBox;
+}
+
+void RenderPath::setPath(const Path& newPath)
+{
+    m_path = newPath;
+    m_strokeBbox = FloatRect();
+    m_fillBBox = FloatRect();
+}
+
+const Path& RenderPath::path() const
+{
+    return m_path;
+}
+
+void RenderPath::layout()
+{
+    IntRect oldBounds;
+    IntRect oldOutlineBox;
+    bool checkForRepaint = checkForRepaintDuringLayout();
+    if (selfNeedsLayout() && checkForRepaint) {
+        oldBounds = m_absoluteBounds;
+        oldOutlineBox = absoluteOutlineBox();
+    }
+
+    setPath(static_cast<SVGStyledElement*>(element())->toPathData());
+
+    m_absoluteBounds = absoluteClippedOverflowRect();
+
+    setWidth(m_absoluteBounds.width());
+    setHeight(m_absoluteBounds.height());
+
+    if (selfNeedsLayout() && checkForRepaint)
+        repaintAfterLayoutIfNeeded(oldBounds, oldOutlineBox);
+
+    setNeedsLayout(false);
+}
+
+IntRect RenderPath::absoluteClippedOverflowRect()
+{
+    FloatRect repaintRect = absoluteTransform().mapRect(relativeBBox(true));
+
+    // Markers can expand the bounding box
+    repaintRect.unite(m_markerBounds);
+
+#if ENABLE(SVG_EXPERIMENTAL_FEATURES)
+    // Filters can expand the bounding box
+    SVGResourceFilter* filter = getFilterById(document(), SVGURIReference::getTarget(style()->svgStyle()->filter()));
+    if (filter)
+        repaintRect.unite(filter->filterBBoxForItemBBox(repaintRect));
+#endif
+
+    if (!repaintRect.isEmpty())
+        repaintRect.inflate(1); // inflate 1 pixel for antialiasing
+
+    return enclosingIntRect(repaintRect);
+}
+
+bool RenderPath::requiresLayer()
+{
+    return false;
+}
+
+short RenderPath::lineHeight(bool b, bool isRootLineBox) const
+{
+    return static_cast<short>(relativeBBox(true).height());
+}
+
+short RenderPath::baselinePosition(bool b, bool isRootLineBox) const
+{
+    return static_cast<short>(relativeBBox(true).height());
+}
+
+void RenderPath::paint(PaintInfo& paintInfo, int, int)
+{
+    if (paintInfo.context->paintingDisabled() || (paintInfo.phase != PaintPhaseForeground) || style()->visibility() == HIDDEN || m_path.isEmpty())
+        return;
+
+    paintInfo.context->save();
+    paintInfo.context->concatCTM(localTransform());
+
+    FloatRect strokeBBox = relativeBBox(true);
+
+    SVGElement* svgElement = static_cast<SVGElement*>(element());
+    ASSERT(svgElement && svgElement->document() && svgElement->isStyled());
+
+    SVGStyledElement* styledElement = static_cast<SVGStyledElement*>(svgElement);
+    const SVGRenderStyle* svgStyle = style()->svgStyle();
+
+    AtomicString filterId(SVGURIReference::getTarget(svgStyle->filter()));
+    AtomicString clipperId(SVGURIReference::getTarget(svgStyle->clipPath()));
+    AtomicString maskerId(SVGURIReference::getTarget(svgStyle->maskElement()));
+
+#if ENABLE(SVG_EXPERIMENTAL_FEATURES)
+    SVGResourceFilter* filter = getFilterById(document(), filterId);
+#endif
+    SVGResourceClipper* clipper = getClipperById(document(), clipperId);
+    SVGResourceMasker* masker = getMaskerById(document(), maskerId);
+
+#if ENABLE(SVG_EXPERIMENTAL_FEATURES)
+    if (filter)
+        filter->prepareFilter(paintInfo.context, strokeBBox);
+    else if (!filterId.isEmpty())
+        svgElement->document()->accessSVGExtensions()->addPendingResource(filterId, styledElement);
+#endif
+
+    if (clipper) {
+        clipper->addClient(styledElement);
+        clipper->applyClip(paintInfo.context, strokeBBox);
+    } else if (!clipperId.isEmpty())
+        svgElement->document()->accessSVGExtensions()->addPendingResource(clipperId, styledElement);
+
+    if (masker) {
+        masker->addClient(styledElement);
+        masker->applyMask(paintInfo.context, strokeBBox);
+    } else if (!maskerId.isEmpty())
+        svgElement->document()->accessSVGExtensions()->addPendingResource(maskerId, styledElement);
+
+    paintInfo.context->beginPath();
+
+    SVGPaintServer* fillPaintServer = KSVGPainterFactory::fillPaintServer(style(), this);
+    if (fillPaintServer) {
+        paintInfo.context->addPath(m_path);
+        fillPaintServer->draw(paintInfo.context, this, ApplyToFillTargetType);
+    }
+
+    SVGPaintServer* strokePaintServer = KSVGPainterFactory::strokePaintServer(style(), this);
+    if (strokePaintServer) {
+        paintInfo.context->addPath(m_path); // path is cleared when filled.
+        strokePaintServer->draw(paintInfo.context, this, ApplyToStrokeTargetType);
+    }
+
+    if (styledElement->supportsMarkers())
+        m_markerBounds = drawMarkersIfNeeded(paintInfo.context, paintInfo.rect, m_path);
+
+#if ENABLE(SVG_EXPERIMENTAL_FEATURES)
+    // actually apply the filter
+    if (filter)
+        filter->applyFilter(paintInfo.context, strokeBBox);
+#endif
+
+    paintInfo.context->restore();
+}
+
+void RenderPath::absoluteRects(Vector<IntRect>& rects, int _tx, int _ty, bool)
+{
+    rects.append(absoluteClippedOverflowRect());
+}
+
+bool RenderPath::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction)
+{
+    // We only draw in the forground phase, so we only hit-test then.
+    if (hitTestAction != HitTestForeground)
+        return false;
+
+    PointerEventsHitRules hitRules(PointerEventsHitRules::SVG_PATH_HITTESTING, style()->svgStyle()->pointerEvents());
+
+    bool isVisible = (style()->visibility() == VISIBLE);
+    if (isVisible || !hitRules.requireVisible) {
+        FloatPoint hitPoint = mapAbsolutePointToLocal(FloatPoint(_x, _y));
+        if ((hitRules.canHitStroke && (style()->svgStyle()->hasStroke() || !hitRules.requireStroke) && strokeContains(hitPoint, hitRules.requireStroke))
+            || (hitRules.canHitFill && (style()->svgStyle()->hasFill() || !hitRules.requireFill) && fillContains(hitPoint, hitRules.requireFill))) {
+            updateHitTestResult(result, IntPoint(_x, _y));
+            return true;
+        }
+    }
+
+    return false;
+}
+
+enum MarkerType {
+    Start,
+    Mid,
+    End
+};
+
+struct MarkerData {
+    FloatPoint origin;
+    FloatPoint subpathStart;
+    double strokeWidth;
+    FloatPoint inslopePoints[2];
+    FloatPoint outslopePoints[2];
+    MarkerType type;
+    SVGResourceMarker* marker;
+};
+
+struct DrawMarkersData {
+    DrawMarkersData(GraphicsContext*, SVGResourceMarker* startMarker, SVGResourceMarker* midMarker, double strokeWidth);
+    GraphicsContext* context;
+    int elementIndex;
+    MarkerData previousMarkerData;
+    SVGResourceMarker* midMarker;
+};
+
+DrawMarkersData::DrawMarkersData(GraphicsContext* c, SVGResourceMarker *start, SVGResourceMarker *mid, double strokeWidth)
+    : context(c)
+    , elementIndex(0)
+    , midMarker(mid)
+{
+    previousMarkerData.origin = FloatPoint();
+    previousMarkerData.subpathStart = FloatPoint();
+    previousMarkerData.strokeWidth = strokeWidth;
+    previousMarkerData.marker = start;
+    previousMarkerData.type = Start;
+}
+
+static void drawMarkerWithData(GraphicsContext* context, MarkerData &data)
+{
+    if (!data.marker)
+        return;
+
+    FloatPoint inslopeChange = data.inslopePoints[1] - FloatSize(data.inslopePoints[0].x(), data.inslopePoints[0].y());
+    FloatPoint outslopeChange = data.outslopePoints[1] - FloatSize(data.outslopePoints[0].x(), data.outslopePoints[0].y());
+
+    static const double deg2rad = piDouble / 180.0;
+    double inslope = atan2(inslopeChange.y(), inslopeChange.x()) / deg2rad;
+    double outslope = atan2(outslopeChange.y(), outslopeChange.x()) / deg2rad;
+
+    double angle = 0.0;
+    switch (data.type) {
+        case Start:
+            angle = outslope;
+            break;
+        case Mid:
+            angle = (inslope + outslope) / 2;
+            break;
+        case End:
+            angle = inslope;
+    }
+
+    data.marker->draw(context, FloatRect(), data.origin.x(), data.origin.y(), data.strokeWidth, angle);
+}
+
+static inline void updateMarkerDataForElement(MarkerData& previousMarkerData, const PathElement* element)
+{
+    FloatPoint* points = element->points;
+    
+    switch (element->type) {
+    case PathElementAddQuadCurveToPoint:
+        // TODO
+        previousMarkerData.origin = points[1];
+        break;
+    case PathElementAddCurveToPoint:
+        previousMarkerData.inslopePoints[0] = points[1];
+        previousMarkerData.inslopePoints[1] = points[2];
+        previousMarkerData.origin = points[2];
+        break;
+    case PathElementMoveToPoint:
+        previousMarkerData.subpathStart = points[0];
+    case PathElementAddLineToPoint:
+        previousMarkerData.inslopePoints[0] = previousMarkerData.origin;
+        previousMarkerData.inslopePoints[1] = points[0];
+        previousMarkerData.origin = points[0];
+        break;
+    case PathElementCloseSubpath:
+        previousMarkerData.inslopePoints[0] = previousMarkerData.origin;
+        previousMarkerData.inslopePoints[1] = points[0];
+        previousMarkerData.origin = previousMarkerData.subpathStart;
+        previousMarkerData.subpathStart = FloatPoint();
+    }
+}
+
+static void drawStartAndMidMarkers(void* info, const PathElement* element)
+{
+    DrawMarkersData& data = *reinterpret_cast<DrawMarkersData*>(info);
+
+    int elementIndex = data.elementIndex;
+    MarkerData& previousMarkerData = data.previousMarkerData;
+
+    FloatPoint* points = element->points;
+
+    // First update the outslope for the previous element
+    previousMarkerData.outslopePoints[0] = previousMarkerData.origin;
+    previousMarkerData.outslopePoints[1] = points[0];
+
+    // Draw the marker for the previous element
+    if (elementIndex != 0)
+        drawMarkerWithData(data.context, previousMarkerData);
+
+    // Update our marker data for this element
+    updateMarkerDataForElement(previousMarkerData, element);
+
+    if (elementIndex == 1) {
+        // After drawing the start marker, switch to drawing mid markers
+        previousMarkerData.marker = data.midMarker;
+        previousMarkerData.type = Mid;
+    }
+
+    data.elementIndex++;
+}
+
+FloatRect RenderPath::drawMarkersIfNeeded(GraphicsContext* context, const FloatRect& rect, const Path& path) const
+{
+    Document* doc = document();
+
+    SVGElement* svgElement = static_cast<SVGElement*>(element());
+    ASSERT(svgElement && svgElement->document() && svgElement->isStyled());
+
+    SVGStyledElement* styledElement = static_cast<SVGStyledElement*>(svgElement);
+    const SVGRenderStyle* svgStyle = style()->svgStyle();
+
+    AtomicString startMarkerId(SVGURIReference::getTarget(svgStyle->startMarker()));
+    AtomicString midMarkerId(SVGURIReference::getTarget(svgStyle->midMarker()));
+    AtomicString endMarkerId(SVGURIReference::getTarget(svgStyle->endMarker()));
+
+    SVGResourceMarker* startMarker = getMarkerById(doc, startMarkerId);
+    SVGResourceMarker* midMarker = getMarkerById(doc, midMarkerId);
+    SVGResourceMarker* endMarker = getMarkerById(doc, endMarkerId);
+
+    if (!startMarker && !startMarkerId.isEmpty())
+        svgElement->document()->accessSVGExtensions()->addPendingResource(startMarkerId, styledElement);
+    else if (startMarker)
+        startMarker->addClient(styledElement);
+
+    if (!midMarker && !midMarkerId.isEmpty())
+        svgElement->document()->accessSVGExtensions()->addPendingResource(midMarkerId, styledElement);
+    else if (midMarker)
+        midMarker->addClient(styledElement);
+
+    if (!endMarker && !endMarkerId.isEmpty())
+        svgElement->document()->accessSVGExtensions()->addPendingResource(endMarkerId, styledElement);
+    else if (endMarker)
+        endMarker->addClient(styledElement);
+
+    if (!startMarker && !midMarker && !endMarker)
+        return FloatRect();
+
+    double strokeWidth = KSVGPainterFactory::cssPrimitiveToLength(this, svgStyle->strokeWidth(), 1.0);
+    DrawMarkersData data(context, startMarker, midMarker, strokeWidth);
+
+    path.apply(&data, drawStartAndMidMarkers);
+
+    data.previousMarkerData.marker = endMarker;
+    data.previousMarkerData.type = End;
+    drawMarkerWithData(context, data.previousMarkerData);
+
+    // We know the marker boundaries, only after they're drawn!
+    // Otherwhise we'd need to do all the marker calculation twice
+    // once here (through paint()) and once in absoluteClippedOverflowRect().
+    FloatRect bounds;
+
+    if (startMarker)
+        bounds.unite(startMarker->cachedBounds());
+
+    if (midMarker)
+        bounds.unite(midMarker->cachedBounds());
+
+    if (endMarker)
+        bounds.unite(endMarker->cachedBounds());
+
+    return bounds;
+}
+
+bool RenderPath::hasRelativeValues() const
+{
+    return static_cast<SVGStyledElement*>(element())->hasRelativeValues();
+}
+ 
+}
+
+#endif // ENABLE(SVG)