webengine/osswebengine/WebCore/rendering/RenderSVGImage.h
changeset 0 dd21522fd290
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/webengine/osswebengine/WebCore/rendering/RenderSVGImage.h	Mon Mar 30 12:54:55 2009 +0300
@@ -0,0 +1,69 @@
+/*
+    Copyright (C) 2006 Alexander Kellett <lypanov@kde.org>
+    Copyright (C) 2006 Apple Computer, Inc.
+    Copyright (C) 2007 Rob Buis <buis@kde.org>
+
+    This file is part of the WebKit project.
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public License
+    along with this library; see the file COPYING.LIB.  If not, write to
+    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+    Boston, MA 02110-1301, USA.
+*/
+
+#ifndef RenderSVGImage_h
+#define RenderSVGImage_h
+
+#if ENABLE(SVG)
+
+#include "AffineTransform.h"
+#include "RenderImage.h"
+
+namespace WebCore {
+
+    class SVGImageElement;
+    class SVGPreserveAspectRatio;
+
+    class RenderSVGImage : public RenderImage {
+    public:
+        RenderSVGImage(SVGImageElement*);
+        virtual ~RenderSVGImage();
+        
+        virtual AffineTransform localTransform() const { return m_transform; }
+        virtual void setLocalTransform(const AffineTransform& transform) { m_transform = transform; }
+        
+        virtual FloatRect relativeBBox(bool includeStroke = true) const;
+        virtual IntRect absoluteClippedOverflowRect();
+        
+        virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
+
+        virtual void imageChanged(CachedImage*);
+        void adjustRectsForAspectRatio(FloatRect& destRect, FloatRect& srcRect, SVGPreserveAspectRatio*);
+        virtual void paint(PaintInfo&, int parentX, int parentY);
+
+        bool requiresLayer();
+
+        virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int _x, int _y, int _tx, int _ty, HitTestAction);
+
+    private:
+        AffineTransform translationForAttributes();
+        AffineTransform m_transform;
+        IntRect m_absoluteBounds;
+    };
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG)
+#endif // RenderSVGImage_h
+
+// vim:ts=4:noet