/*
* Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Gesture class
*
*/
#ifndef _GESTURE_H_
#define _GESTURE_H_
#include <e32base.h>
#include <rt_gestureobserver.h>
#include "gesturerecogniser.h"
#include "pointarray.h"
namespace RT_GestureHelper
{
enum TEventState
{
ENoEvent = 0,
ETouchDown,
ETouchUp,
EMove,
ELongTouchDown
};
/**
* TGesture represents the gesture that the user has made.
* Implements MGestureEvent interface to allow clients to
* inspect the gesture
*/
NONSHARABLE_CLASS( CGesture ) : public CBase
{
public:
/** destructor */
~CGesture();
/**
* @return a new gesture that will have only the first point
* of this gesture. Can be used to create gesture's a "start" event
* after some other points have been received.
*/
CGesture* AsStartEventLC() const;
/**
* Sets the gesture as empty. resets timers to receive points
* immediately
*/
void Reset();
/** @return ETrue if the gesture has no points */
TBool IsEmpty() const;
/**
* Add a point to the sequence of points that forms the gesture
* Call Reset() just before adding the first point
* @param aPoint the point to add
* @return error code
*/
TInt AddPoint( const TPoint& aPoint, const TTime& eventtime);
/** Set the visual of this gesture. Should be called when gesture starts */
/** @return ETrue if the point is very near the holding point */
TBool IsNearHoldingPoint( const TPoint& aPoint ) const;
/** Set the latest point as the holding point */
void SetHoldingPoint();
/** @return ETrue if aPoint is the same as point added last */
TBool IsLatestPoint( const TPoint& aPoint ) const;
/**
* After call, Code(...) will return appropriate holding gesture code.
*/
void StartHolding();
/**
* After call, Code(...) will return a "hold released" gesture code when
* the gesture is completed. Meanwhile, code will be drag.
*/
void ContinueHolding();
/** Set as stylus released */
void SetReleased();
/** Set the gesture as complete. Gesture is completed at pointer up */
void SetComplete();
/** After call, Code(...) will return a "cancelled" gesture code */
void SetCancelled();
/** force returning a code as double tap when gesture is complete */
void SetDoubleTap();
/**
* @return Whether the current gesture is a tap (and hence not a swipe)
* Does not consider holding or other state information (such as
* whether the gesture was just started or is dragging).
* Results are based purely on the current stream of points.
*/
TBool IsTap() const;
void SetLongTap(TBool aLongTap);
// From MGestureEvent
TTime TimeOfLastEntry() const;
inline TGestureCode PreviousGestureCode() { return iPrevGestureCode; };
TGestureCode Code( TAxis aRelevantAxis );
TBool IsHolding() const;
TPoint StartPos() const;
TPoint CurrentPos() const;
TRealPoint Speed() const;
TRealPoint SpeedPercent( const TRect& aEdges ) const;
TPoint Distance() const;
private:
/** @return elapsed time between the latest and previous points */
inline TTimeIntervalMicroSeconds32 TimeFromPreviousPoint() const;
/** @return elapsed time between the latest and first points */
inline TTimeIntervalMicroSeconds32 TimeFromStart() const;
/** @return ETrue if user has stopped moving the stylus before lifting it */
inline TBool IsMovementStopped() const;
/** @return aOffset'th last entry in the list of points */
inline const TPointEntry& NthLastEntry( TInt aOffset ) const;
/** @return previous point (may not be exactly the point before last) */
inline const TPointEntry& PreviousEntry() const;
/** @return position of point received just before the latest point */
inline TPoint PreviousPos() const;
TBool IsFlick() const;
private:
/// sequence of points that make up the gesture. own.
RArray< TPointEntry > iPoints;
/// index in iPoints of the point in which user started holding
TInt iHoldingPointIndex;
/// the different states that indicate whether user has made a holding gesture
enum THoldingState
{
ENotHolding = 0, // before holding activated (i.e., holding not activated)
EHoldStarting, // holding activated just now (lasts just one callback round)
EHolding // holding activated earlier
};
/// state that indicates is user has held the pointer down in one position
/// for long time to indicate a holding gesture
THoldingState iHoldingState;
/// Whether the gesture completion code will be forcefully overridden to be double tap,
/// regardless of what the points are
TBool iIsDoubleTap;
enum TCompletionState
{
// Note: implementation assumes this order of enums
ENotComplete = 0,
ECancelled,
EComplete,
EReleased
};
/// gesture only becomes complete when user lifts the pointer
TCompletionState iState;
/// time when the stylus was lifted.
TTime iCompletionTime;
/// visual relevant to this gesture. null if not known.
TGestureCode iPrevGestureCode;
TBool iIsLongTap;
TBool iIsStopFlick;
};
} // namespace GestureHelper
#endif // _GESTURE_H_