/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// INCLUDE FILES
#include "BodyPart.h"
// CONSTANTS
// ============================= LOCAL FUNCTIONS ===============================
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CBodyPart::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
EXPORT_C CBodyPart* CBodyPart::NewL()
{
CBodyPart* self = new (ELeave) CBodyPart();
CleanupStack::PushL(self);
self->ConstructL();
CleanupStack::Pop(); //self
return self;
}
// -----------------------------------------------------------------------------
// C++ default constructor.
// -----------------------------------------------------------------------------
CBodyPart::CBodyPart()
{
iBody.Set( NULL, 0 );
iBoundary.Set( NULL, 0 );
iCharset.Set( NULL, 0 );
iContentBase.Set( NULL, 0 );
iContentLocation.Set( NULL, 0 );
iContentTransferEncoding.Set( NULL, 0 );
iContentType.Set( NULL, 0 );
iContentID.Set( NULL, 0 );
iIsDecodedBody = EFalse;
iUrl = NULL;
}
// -----------------------------------------------------------------------------
// Symbian 2nd phase constructor
// -----------------------------------------------------------------------------
void CBodyPart::ConstructL()
{
}
// -----------------------------------------------------------------------------
// Destructor.
// -----------------------------------------------------------------------------
EXPORT_C CBodyPart::~CBodyPart()
{
if( iIsDecodedBody )
{
delete (TUint8*) iBody.Ptr();
}
delete iUrl;
}
// -----------------------------------------------------------------------------
// return The content-base of this body part
// -----------------------------------------------------------------------------
const TDesC8& CBodyPart::ContentBase()
{
return iContentBase;
}
// -----------------------------------------------------------------------------
// return The content-location of this body part
// -----------------------------------------------------------------------------
const TDesC8& CBodyPart::ContentLocation()
{
return iContentLocation;
}
// -----------------------------------------------------------------------------
// return The content-transfer-encoding of this body part
// -----------------------------------------------------------------------------
const TDesC8& CBodyPart::ContentTransferEncoding()
{
return iContentTransferEncoding;
}
// -----------------------------------------------------------------------------
// return The boundary of this body part
// -----------------------------------------------------------------------------
const TDesC8& CBodyPart::Boundary()
{
return iBoundary;
}
// -----------------------------------------------------------------------------
// return If the body of the body part is decoded or unzipped
// -----------------------------------------------------------------------------
TBool CBodyPart::IsDecodedBody()
{
return iIsDecodedBody;
}
// -----------------------------------------------------------------------------
// Set the boundary of the body part
// -----------------------------------------------------------------------------
void CBodyPart::SetBoundary( const TDesC8& aBoundary )
{
iBoundary.Set( aBoundary );
}
// -----------------------------------------------------------------------------
// Set the charset of the body part
// -----------------------------------------------------------------------------
void CBodyPart::SetCharset( const TDesC8& aCharset )
{
iCharset.Set( aCharset );
}
// -----------------------------------------------------------------------------
// Set the content-base of the body part
// -----------------------------------------------------------------------------
void CBodyPart::SetContentBase( const TDesC8& aContentBase )
{
iContentBase.Set( aContentBase );
}
// -----------------------------------------------------------------------------
// Set the content-location of the body part
// -----------------------------------------------------------------------------
void CBodyPart::SetContentLocation( const TDesC8& aContentLocation )
{
iContentLocation.Set( aContentLocation );
}
// -----------------------------------------------------------------------------
// Set the content-transfer-encoding of the body part
// -----------------------------------------------------------------------------
void CBodyPart::SetContentTransferEncoding( const TDesC8& aContentTransferEncoding )
{
iContentTransferEncoding.Set( aContentTransferEncoding );
}
// -----------------------------------------------------------------------------
// Set the content-type of the body part
// -----------------------------------------------------------------------------
void CBodyPart::SetContentType( const TDesC8& aContentType )
{
iContentType.Set( aContentType );
}
// -----------------------------------------------------------------------------
// Set the content-ID of the body part
// -----------------------------------------------------------------------------
void CBodyPart::SetContentID( const TDesC8& aContentID )
{
iContentID.Set( aContentID );
}
// -----------------------------------------------------------------------------
// Set if the body of the body part is decoded or unzipped
// -----------------------------------------------------------------------------
void CBodyPart::SetIsDecodedBody( TBool aIsDecodedBody )
{
iIsDecodedBody = aIsDecodedBody;
}
// -----------------------------------------------------------------------------
// Set the URL of the body part
// -----------------------------------------------------------------------------
void CBodyPart::SetUrl( HBufC16* aUrl )
{
iUrl = aUrl;
}