emulator/emulatorbsp/specific/winssoundsc.h
changeset 0 cec860690d41
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/emulator/emulatorbsp/specific/winssoundsc.h	Tue Feb 02 01:39:10 2010 +0200
@@ -0,0 +1,402 @@
+// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// wins\specific\winssoundsc.h
+// Definitions for the emulator shared chunk sound driver PDD.
+// 
+//
+
+/**
+ @file
+ @internalTechnology
+ @prototype
+*/
+
+#ifndef __WINSSOUNDSC_H__
+#define __WINSSOUNDSC_H__
+
+#include <drivers/soundsc.h>
+#include "nk_priv.h"
+#include <emulator.h>
+#pragma warning(disable : 4201) // nonstandard extension used : nameless struct/union
+#include <mmsystem.h>
+#include <mmreg.h>
+#pragma warning(default : 4201)
+#include <property.h>
+
+//#define FORCE_NO_HARDWARE
+
+//#define __KTRACE_SND(s) s;
+#define __KTRACE_SND(s)
+
+#define PANIC()	Kern::Fault("WinsSoundScPdd", __LINE__)
+
+const TInt KMMTimerRes = 5;	// Minimum timer resolution (5mS). Timer used only when no audio hardware present.
+const TInt KWinsMaxAudioTransferLen=0x8000;	// The maximum transfer length this PDD will accept (32K).
+const TInt KMinWaveHdrBufCount=8;			// The minimum number of record or playback waveform audio buffers.
+
+GLREF_C TInt RateInSamplesPerSecond(TSoundRate aRate);
+GLREF_C DWORD WaitForSingleObjectDualThread(HANDLE hHandle,DWORD dwMilliseconds);
+GLREF_C WAVEHDR* RemoveFromPendingList(WAVEHDR** aList);
+GLREF_C void AddToPendingList(WAVEHDR* aBuffer,WAVEHDR** aList);
+
+// Utility class used to lock the kernel for a short period while windows 
+// API calls are made. This is to stop a possible deadlock from occurring when 
+// a windows thread is suspended while a (windows) synchronization object is held
+// and a second thread tries to gain access to that object. Typically this object 
+// is declared on the stack - when the constructor is called, the kernel is locked; 
+// when the object goes out of scope, the destructor unlocks the kernel.
+// Used by the __HOST_LOCK macro.
+class THostLock
+	{
+public:
+	THostLock();
+	~THostLock();
+	void Lock();
+	void Unlock();
+protected:
+	THostLock(TBool aLock);
+private:
+	TBool iLocked;
+	};
+
+// Utility class used to lock the kernel for a short period while windows 
+// API calls are made. This is used instead of THostLock for functions
+// which are used by both the driver thread and the play thread - 
+// if the thread is a windows thread, then the kernel is not locked.
+// Used by the __COND_HOST_LOCK macro.
+class TCondHostLock : public THostLock
+	{
+public:
+	TCondHostLock();
+	void Lock();
+	void Unlock();
+private:
+	TBool iEpocThread;
+	};
+
+// Forward declarations
+class TWaveformBufMgr;
+
+/**
+This the abstraction for a windows waveform audio buffer.
+*/
+class TWaveformAudioBuf
+	{
+public:
+	TWaveformAudioBuf();
+	inline void SetWaveformBufMgr(TWaveformBufMgr* aWaveformBufMgr)
+		{iWaveformBufMgr=aWaveformBufMgr;}
+	inline void SetBufNum(TInt aBufNum)
+		{iBufNum=aBufNum;}
+	void Prepare(char* aBufAddr,TInt aBufLength,TInt aDeviceHandle);
+	void Unprepare(TInt aDeviceHandle);
+private:		
+	void DoPrepareOut(HWAVEOUT aPlayDeviceHandle);
+	void DoUnprepareOut(HWAVEOUT aPlayDeviceHandle);
+	void DoPrepareIn(HWAVEIN aRecordDeviceHandle);
+	void DoUnprepareIn(HWAVEIN aRecordDeviceHandle);
+public:
+	/** The owning waveform audio buffer manager. */
+	TWaveformBufMgr* iWaveformBufMgr;
+	/** Set when the waveform audio buffer is currently prepared. */
+	TBool iIsPrepared;
+	/** Set when the waveform audio buffer is involved in an active transfer. */
+	TBool iIsInUse;
+	/** The header used by windows to identify the waveform audio buffer. */
+	WAVEHDR iBufHdr;
+	/** A value used to identify a particular waveform audio buffer within an array of these objects. */
+	TInt iBufNum;
+	/** The transfer ID supplied by the LDD when the buffer is involved in an active transfer. */
+	TUint iTransferID;
+	friend class TWaveformBufMgr;	
+	};
+
+/**
+The waveform audio buffer manager. This owns and maintains a set of windows waveform audio buffers which it makes
+available to the PDD for data block transfers.
+*/	
+class TWaveformBufMgr
+	{
+public:	
+	TWaveformBufMgr(TSoundDirection aDirection,TBool aIsHardware);
+	~TWaveformBufMgr();
+	TInt ReAllocAndUpdate(TSoundSharedChunkBufConfig* aBufConfig,TLinAddr aChunkBase,TInt aDeviceHandle);
+	TWaveformAudioBuf* AcquireBuf(char* aStartAddress,TInt aBufLength,TInt aDeviceHandle);
+public:
+	/** The array of windows waveform audio buffer objects. There is at least one buffer object per buffer within the 
+	LDD shared chunk. */
+	TWaveformAudioBuf* iWaveformAudioBuf;
+	/** The count of the number of audio play buffers in the waveform buffer array. */
+	TInt iNumWaveformBufs;
+	/** The  default size of each audio buffer in the waveform buffer array. */
+	TInt iWaveformBufSize;
+	/** List of waveform audio buffer objects waiting to be played/recorded - in FIFO order. Used only when
+	no audio hardware is present.*/
+	WAVEHDR** iPendingBufList;
+	/** Set when no audio hardware is present. */
+	TBool iIsHardware;
+	/** The direction of the windows waveform audio buffer, record or playback. */
+	TSoundDirection iDirection;
+	};	
+	
+/**
+The WINS physical device (factory class) for the shared chunk sound driver.
+*/	
+class DWinsSoundScPddFactory : public DPhysicalDevice
+	{
+public:
+	DWinsSoundScPddFactory();
+	~DWinsSoundScPddFactory();
+	virtual TInt Install();
+	virtual void GetCaps(TDes8 &aDes) const;
+	virtual TInt Create(DBase*& aChannel, TInt aUnit, const TDesC8* anInfo, const TVersion &aVer);
+	virtual TInt Validate(TInt aUnit, const TDesC8* anInfo, const TVersion &aVer);
+private:
+	/** The DFC queue (used also by the LDD). */ 
+	TDynamicDfcQue* iDfcQ;
+	/** DFC for terminating the DFC thread. */
+   	static TDfc ExitDfc;
+	friend class DWinsSoundScTxPdd;
+	friend class DWinsSoundScRxPdd;
+	};
+	
+/**
+The WINS physical device driver (PDD) for the playback shared chunk sound driver.
+*/
+class DWinsSoundScTxPdd : public DSoundScPdd
+	{
+private:
+	enum TThreadCommand {ESendData, EStop, EExit, EPause, EResume};
+	enum TCreatePlayDeviceMode {EInit,ESetConfig,EStartTransfer};
+public:
+	DWinsSoundScTxPdd();
+	~DWinsSoundScTxPdd();
+	TInt DoCreate(DWinsSoundScPddFactory* aPhysicalDevice);
+	// Implementations of the pure virtual functions inherited from DSoundScPdd.
+	virtual TDfcQue* DfcQ(TInt aUnit);
+	virtual void GetChunkCreateInfo(TChunkCreateInfo& aChunkCreateInfo);
+	virtual void Caps(TDes8& aCapsBuf) const;
+	virtual TInt MaxTransferLen() const;
+	virtual TInt SetConfig(const TDesC8& aConfigBuf);
+	virtual TInt SetVolume(TInt aVolume);
+	virtual TInt StartTransfer();
+	virtual TInt TransferData(TUint aTransferID,TLinAddr aLinAddr,TPhysAddr aPhysAddr,TInt aNumBytes);
+	virtual void StopTransfer();
+	virtual TInt PauseTransfer();
+	virtual TInt ResumeTransfer();
+	virtual TInt PowerUp();
+	virtual void PowerDown();
+	virtual TInt CustomConfig(TInt aFunction,TAny* aParam);
+	virtual TInt TimeTransferred(TInt64& aTime, TInt aState);
+public:
+	void WaveOutProc(WAVEHDR* aHdr);
+	void PlayThread();
+private:
+	void SetCaps();
+	TInt OpenWaveOutDevice();
+	TInt CreatePlayDevice(TCreatePlayDeviceMode aMode);
+	void ClosePlayDevice();
+	void PlayThreadCommand(TThreadCommand aCommand,TInt aArg0=0,TInt aArg1=0,TInt aArg2=0);
+	TInt ProcessPlayCommand(TThreadCommand aCommand,TInt aArg0,TInt aArg1,TInt aArg2);
+	void HandlePlayTimerEvent();
+	void HandleTransferComplete();
+	void PlayThreadNotifyDriver(TInt aError);
+	void StartTimer(WAVEHDR* aBuffer);
+	void StopTimer(TBool aCancelAll);
+	static void PlayDfc(TAny* aPtr);
+private:
+	/** A pointer to the PDD factory. */
+	DWinsSoundScPddFactory* iPhysicalDevice;
+	/** The capabilities of this device. */
+	TSoundFormatsSupportedV02 iCaps;
+	/** The current audio configuration of this device. */
+	TCurrentSoundFormatV02 iSoundConfig;
+	/** The current setting for the play volume - a value in the range 0 to 0xFFFF. */
+	TInt iVolume;
+	/** The driver thread semaphore - used by the windows thread to signal the driver thread. */
+	HANDLE iDriverThreadSem;
+	/** The handle for the play windows thread. */
+	HANDLE iPlayThread;
+	/** ETrue if the Windows thread is running, else EFalse.  Used when shutting down to decide whether to
+	signal the thread to exit. */
+	TBool iPlayThreadRunning;
+	/** The play thread mutuex - to serialise acccess to the play thread creation and destruction routines. */
+	HANDLE iPlayThreadMutex;
+	/** The play thread semaphore - indicates to the windows thread that the driver thread has issued a command. */
+	HANDLE iPlayThreadSem;
+	/** Semaphore to synchronise between driver thread and windows thread when closing the output device. */
+	HANDLE iStopSemaphore;
+	/** Semaphore to synchronise between driver thread and windows thread when closing the PDD. */
+	HANDLE iDeathSemaphore;
+	/** The handle on the waveform output device. */
+	HWAVEOUT iPlayDeviceHandle;
+	/** Used to transfer commands between the driver thread and the windows thread. */
+	TThreadCommand iPlayCommand;
+	/** Used to transfer commands between the driver thread and the windows thread. */
+	TInt iPlayCommandArg0;
+	/** Used to transfer commands between the driver thread and the windows thread. */
+	TInt iPlayCommandArg1;
+	/** Used to transfer commands between the driver thread and the windows thread. */
+	TInt iPlayCommandArg2;
+	// The number of outstanding data transfers on the waveform output device. */	
+	TInt iPendingPlay;
+	/** DFC which handes data block play completion. */
+	TDfc iDfc;
+	/** A variable used to pass a value from the windows thread to the driver thread. */
+	TInt iPlayThreadError;
+	/** The windows waveform audio buffer manager. */
+	TWaveformBufMgr* iWaveformBufMgr;
+	/** A mask used to pass information on transfers that have just completed between the window thread and the 
+	driver thread. Updates to this variable typically need to happen atomically. Bit positions are converted 
+	into windows waveform audio buffer IDs. */
+	TUint32 iCompletedPlayBufHdrMask;
+	/** Set when no audio hardware is present. */
+	TBool iNoHardware;
+	/** The timer event object - indicates the 'no-hardware' timer has gone off. */
+	HANDLE iPlayTimerEvent;
+	/** The identifier for the current 'no-hardware' timer event. */
+	UINT iTimerID;
+	/** Indicates whether the 'no-hardware' timer is currently active. */
+	TBool iTimerActive;
+	/** A variable used to save the play volume setting of the waveform output device at the point when this driver was opened. */
+	DWORD iWinWaveVolume;
+	/** The number of bytes (not samples) that will be played back per second, at the current sample rate. */
+	TUint iBytesPerSecond;
+	/** The simulated (ie. no hardware) microseconds played. */
+	TInt64 iSimulatedUSecPlayed;
+	/** The # of milliseconds that pass per block of data that is played. */
+	UINT iSimulatedMsecDuration;
+	/** The Windows system timer time at which the last block of data was played. */
+	DWORD iLastTimerEventTime;
+	/** The Windows system timer time at which playback was paused. */
+	DWORD iPauseTime;
+	};
+		
+/**
+The WINS physical device driver (PDD) for the record shared chunk sound driver.
+*/
+class DWinsSoundScRxPdd : public DSoundScPdd
+	{
+private:
+	enum TThreadCommand {ERecData, EStop, EExit, EPause, EResume};	
+public:
+	DWinsSoundScRxPdd();
+	~DWinsSoundScRxPdd();
+	TInt DoCreate(DWinsSoundScPddFactory* aPhysicalDevice);
+	// Implementations of the pure virtual functions inherited from DSoundScPdd.
+	virtual TDfcQue* DfcQ(TInt aUnit);
+	virtual void GetChunkCreateInfo(TChunkCreateInfo& aChunkCreateInfo);
+	virtual void Caps(TDes8& aCapsBuf) const;
+	virtual TInt MaxTransferLen() const;
+	virtual TInt SetConfig(const TDesC8& aConfigBuf);
+	virtual TInt SetVolume(TInt aVolume);
+	virtual TInt StartTransfer();
+	virtual TInt TransferData(TUint aTransferID,TLinAddr aLinAddr,TPhysAddr aPhysAddr,TInt aNumBytes);
+	virtual void StopTransfer();
+	virtual TInt PauseTransfer();
+	virtual TInt ResumeTransfer();
+	virtual TInt PowerUp();
+	virtual void PowerDown();
+	virtual TInt CustomConfig(TInt aFunction,TAny* aParam);
+	virtual TInt TimeTransferred(TInt64& aTime, TInt aState);
+public:
+	void WaveInProc(WAVEHDR* aHdr);
+	void RecordThread();
+private:
+	void SetCaps();
+	TInt OpenWaveInDevice();
+	TInt CreateRecordDevice(TBool aCheckDevice=EFalse);
+	void CloseRecordDevice();	
+	void RecordThreadCommand(TThreadCommand aCommand,TInt aArg0=0,TInt aArg1=0,TInt aArg2=0);
+	TInt ProcessRecordCommand(TThreadCommand aCommand,TInt aArg0,TInt aArg1,TInt aArg2);
+	void HandleRecordTimerEvent();
+	void HandleTransferComplete();
+	void RecordThreadNotifyDriver(TInt aError);
+	void StartTimer(WAVEHDR* aBuffer);
+	void StopTimer(TBool aCancelAll);
+	static void RecordDfc(TAny* aPtr);
+private:
+	/** A pointer to the PDD factory. */
+	DWinsSoundScPddFactory* iPhysicalDevice;
+	/** The capabilities of this device. */
+	TSoundFormatsSupportedV02 iCaps;
+	/** The current audio configuration of this device. */
+	TCurrentSoundFormatV02 iSoundConfig;
+	/** The driver thread semaphore - used by the windows thread to signal the driver thread. */
+	HANDLE iDriverThreadSem;
+	/** The handle for the record windows thread. */
+	HANDLE iRecordThread;
+	/** ETrue if the Windows thread is running, else EFalse.  Used when shutting down to decide whether to
+	signal the thread to exit. */
+	TBool iRecordThreadRunning;
+	/** The record thread mutuex - to serialise acccess to the record thread creation and destruction routines. */
+	HANDLE iRecordThreadMutex;
+	/** The record thread semaphore - indicates to the windows thread that the driver thread has issued a command. */
+	HANDLE iRecordThreadSem;
+	/** Semaphore to synchronise between driver thread and windows thread when closing the input device. */
+	HANDLE iStopSemaphore;
+	/** Semaphore to synchronise between driver thread and windows thread when closing the PDD. */
+	HANDLE iDeathSemaphore;
+	/** The handle on the waveform input device. */
+	HWAVEIN iRecordDeviceHandle;
+	/** Used to transfer commands between the driver thread and the windows thread. */
+	TThreadCommand iRecordCommand;
+	/** Used to transfer commands between the driver thread and the windows thread. */
+	TInt iRecordCommandArg0;
+	/** Used to transfer commands between the driver thread and the windows thread. */
+	TInt iRecordCommandArg1;
+		/** Used to transfer commands between the driver thread and the windows thread. */
+	TInt iRecordCommandArg2;
+	// The number of outstanding data transfers on the waveform input device. */	
+	TInt iPendingRecord;
+	/** DFC which handes data block record completion. */
+	TDfc iDfc;
+	/** A variable used to pass a value from the windows thread to the driver thread. */
+	TInt iRecordThreadError;
+	/** The windows waveform audio buffer manager. */
+	TWaveformBufMgr* iWaveformBufMgr;
+	/** A mask used to pass information on transfers that have just completed between the window thread and the 
+	driver thread. Updates to this variable typically need to happen atomically. Bit positions are converted 
+	into windows waveform audio buffer IDs. */
+	TUint32 iCompletedRecordBufHdrMask;
+	/** Indicates when record mode is enabled. */
+	TBool iRecordEnabled;
+	/** Set when no audio hardware is present. */
+	TBool iNoHardware;
+	/** The timer event object - indicates the 'no-hardware' timer has gone off. */
+	HANDLE iRecordTimerEvent;
+	/** The identifier for the current 'no-hardware' timer event. */
+	UINT iTimerID;
+	/** Indicates whether the 'no-hardware' timer is currently active. */
+	TBool iTimerActive;
+	/** The number of bytes (not samples) that will be recorded back per second, at the current sample rate. */
+	TUint iBytesPerSecond;
+	/** The number of bytes recorded before the last pause command (when we pause the windows byte
+		count is reset so we need to add this on for the TimeRecorded API). */
+	TUint iBytesRecordedBeforeLastPause;
+	/** The number of recorded bytes reported to the LDD. Subtracted from the windows recorded byte count 
+		to calculate the last, partial buffer, transfer size */
+	TUint iBytesSincePauseReportedToLdd;
+	/** The # of milliseconds that pass per block of data that is recorded. */
+	UINT iSimulatedMsecDuration;
+	/** The Windows system timer time at which the last block of data was recorded. */
+	DWORD iLastTimerEventTime;
+	};	
+
+#define __HOST_LOCK			THostLock lock
+#define __HOST_LOCK_ON		lock.Lock();
+#define __HOST_LOCK_OFF		lock.Unlock();
+#define __COND_HOST_LOCK	TCondHostLock lock
+	
+#endif /* __WINSSOUNDSC_H__ */