diff -r 000000000000 -r cec860690d41 haitest/bspsvs/suite/bsp/digitiser/testdata/h6hrp/t_digitiser.ini --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/haitest/bspsvs/suite/bsp/digitiser/testdata/h6hrp/t_digitiser.ini Tue Feb 02 01:39:10 2010 +0200 @@ -0,0 +1,210 @@ +# This is the global environment file to configure the touch-screen test suite on a specific device +# The current default touch screen test suite values are configured for TI OMAP 2420 (H4) hardware digitiser device +# Licencees may need to configure below values to specific devices and also where applicable, +# check supported HAL Enum's + + +[generic] + +# A timeout value in microseconds. +# This is a 10 second timeout used in the manual testcases +minTimeout =1000000 + +# A timeout value in microseconds. +# This is a 50 second timeout used in the manual testcases +maxTimeout =5000000 + +# Defines the error margin in pixels that the digitiser test suite will cater for. +errorMargin =10 + + +# A hexadecimal value used to represent keycode values used in tests where manual confirmation +# is required via a key press. +# The keycode value represents the TKeyCode enum value, by default the hexadecimal value +# used in this suite is the 'one' key. +# (Please note that some of these mappings are device dependant). +keyCode =0x0031 + +[confirm] +instructions =Press the number one key to pass the test case. Any key to fail. + +[exitBox] +# Defines the horizontal co-ordinate value for the positioning of the exit box. +minX =10 + +# Defines the vertical co-ordinate value for the positioning of the exit box. +minY =100 + +# Defines the horizontal co-ordinate value for the positioning of the exit box. +maxX =40 + +# Defines the vertical co-ordinate value for the positioning of the exit box. +maxY =120 + + +[randomPixels] +# Defaults values used in the scenario where the user has +# to touch any pixel on the screen with a stylus, and manually confirm if a test has passed. +instructions =Touch any number of screen pixels randomly with stylus. To exit testcase hit the exit box. +pixelfeedback =Did the pixels hightlight correctly? Press the number one key to pass the test case. Any key to fail. + +# Defines the number of pixels that will need to be verified. In the default scenario we are using -1 to indicate an unlimited number of +# pixels, for example here the use of the number 3 would indicate three pixels to verify. +pointsTotal =-1 + +[randomLine] +instructions =Draw a straight line from any point to any point. To exit testcase hit the exit box. +pixelfeedback =Did correct pixels hightlight? Press the number one key to pass the test case. Any key to fail. + +# Defines the number of pixels that will need to be verified. In the default scenario we are using -1 to indicate an unlimited number of +# pixels +pointsTotal =3 + +[preDrawnDots] +# Defaults values used in the scenario when pixels are predrawn on the screen, and the user has +# to touch each pixel with a stylus. +instructions =Touch the inside the drawn rectangle. To exit testcase hit the exit box + +# Defines the number of pixels that will be predrawn on the screen ready to verify. +pointsTotal =3 + +# Define the predrawn co-ordinates here there are 3 but this can be increased by adding further values +# i.e 4_x and so forth +1_x =30 +1_y =210 + +2_x =180 +2_y =60 + +3_x =200 +3_y =300 + + +[preDrawnRect] +# Defaults values used in the scenario when pixels are predrawn on the screen, and the user has +# to touch each pixel with a stylus. + +instructions =With stylus, draw a line within this box. To exit testcase hit the exit box + +# Defines the number of pixels that will be predrawn on the screen ready to verify +eventTotal =3 + +# Default values used in the scenario where a line is predrawn on the screen, and the user has +# to follow the line with a stylus. the values below indicate the defualt Top left and bottom right of that rect +tl_x =80 +tl_y =180 + +br_x =200 +br_y =200 + +[colour] +# The mask value of the colour black +black =0x00 +# The mask value of the colour white +white =0xFF + +[displayMode] +# Define the mode display mode for the screen to use in these tests +value ={displayMode,defaultmode} +expected ={displayMode,defaultmode} + +# Define the default mode display mode for the screen +defaultmode ={displayMode,mode3} + +# Define display mode for the screen +mode0 =0 + +# Define display mode for the screen +mode1 =1 + +# Define display mode for the screen +mode2 =2 + +# Define display mode for the screen +mode3 =7 + +# Define display mode for the screen +mode4 =4 + +[haldata] + +# Default value of the the pen/digitizer horizontal resolution, in pixels +ePenXValue =365 + +# Default value of the pen/digitizer vertical resolution, in pixels. +ePenYValue =280 + +[halDataOff] +# Default value of the the HAL Data to set or get. +value =0 +expected =0 + +[halDataOn] +# Default value of the the HAL Data to set or get +value =1 +expected =1 + +[rawEvent] +# Defines the Enum strings used by TRawEvent. + +# Represents an uninitialised event object. +none =ENone + +# EPointerMove A pointer device (e.g. a pen) has moved. Only changes in Cartesian coordinates are tracked. +pointerMove =EPointerMove + +# A switch on event caused by a screen tap using a pointer device. +pointerSwitchOn =EPointerSwitchOn + +# Represents a keyboard key down event. +keyDown =EKeyDown + +#Represents a keyboard key up event. +keyUp =EKeyUp + +# Represents a redraw event. +redraw =ERedraw + +# Represents a device switch on event. +switchOn =ESwitchOn + +active =EActive + +inactive =EInactive + +# Represents a modifier key being pressed. +updateModifiers =EUpdateModifiers + +# Represents a button down event. This is typically used to represent a pointing device coming into contact with a touch sensitive screen +button1Down =EButton1Down + +# Represents a button up event. This is typically used to represent a pointing device being lifted away from a touch sensitive screen. +button1Up =EButton1Up + +# Represents a button down event. This is typically used to represent a pointing device coming into contact with a touch sensitive screen. +button2Down =EButton2Down + +# Represents a button up event. This is typically used to represent a pointing device being lifted away from a touch sensitive screen. +button2Up =EButton2Up + +# Represents a button down event. This is typically used to represent a pointing device coming into contact with a touch sensitive screen. +button3Down =EButton3Down + +# Represents a button up event. This is typically used to represent a pointing device being lifted away from a touch sensitive screen. +button3Up =EButton3Up + +# Represents a device switch off event. +switchOff =ESwitchOff + +# Represents a key being continually pressed event. +keyRepeat =EKeyRepeat + +# Represents a case open event. The meaning of a case is hardware specific. +caseOpen =ECaseOpen + +# Represents a case close event. The meaning of a case is hardware specific. +caseClose =ECaseClose + +# Represents a device restart +restartSystem =ERestartSystem +