toolsandutils/wintunnel/testcode/server/CTcpServer.cpp
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     1 // Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 // CTcpServer
       
    15 // System Include
       
    16 // 
       
    17 //
       
    18 
       
    19 #include <stdio.h>
       
    20 #include <stdlib.h>
       
    21 #include <assert.h>
       
    22 
       
    23 
       
    24 /***************************************************************************************
       
    25  *
       
    26  * Local Include
       
    27  *
       
    28  **************************************************************************************/
       
    29 #include "CTcpServer.h"
       
    30 
       
    31 
       
    32 /***************************************************************************************
       
    33  *
       
    34  * PUBLIC METHOD: Constructor
       
    35  *
       
    36  **************************************************************************************/
       
    37 CTcpServer::CTcpServer()
       
    38 {
       
    39 	
       
    40 }
       
    41 
       
    42 
       
    43 /***************************************************************************************
       
    44  *
       
    45 ` * PUBLIC METHOD: Destructor
       
    46  *
       
    47  **************************************************************************************/
       
    48 CTcpServer::~CTcpServer()
       
    49 {
       
    50 	disconnect();
       
    51 	release();
       
    52 }	
       
    53 
       
    54 
       
    55 /***************************************************************************************
       
    56  *
       
    57  * PUBLIC METHOD: StartServer
       
    58  *
       
    59  **************************************************************************************/
       
    60 int CTcpServer::StartServer( char* aLocalInterface, char* aLocalPort )
       
    61 {	
       
    62 	int r;
       
    63 	r =initialise();
       
    64  
       
    65 	if(r != ITS_OK)
       
    66 		return r;
       
    67 
       
    68 	r = setArguments( aLocalInterface, aLocalPort );
       
    69 	if(r != ITS_OK)
       
    70 		return r;
       
    71 	
       
    72 	r = makeConnection(iLocal_Sock, iRemote_Sock, iRemote_Addr);
       
    73 	return r;
       
    74 	
       
    75 }
       
    76 
       
    77 
       
    78 /***************************************************************************************
       
    79  *
       
    80  * SECTION: CUSTOMISATION METHODS
       
    81  *
       
    82  **************************************************************************************/
       
    83 /***************************************************************************************
       
    84  *
       
    85  * PRIVATE METHOD: ProcessBuffer
       
    86  *
       
    87  **************************************************************************************/
       
    88 void CTcpServer::ProcessBuffer( char* aBuffer, int aLen )
       
    89 {
       
    90 	int i;
       
    91 	for( i = 0; i < aLen; i++ ) {
       
    92 	//	fprintf( stderr, "%c (0x%x)\n", aBuffer[i], aBuffer[i] );
       
    93 		fprintf( stderr, "%c", aBuffer[i] );
       
    94 	}
       
    95 }
       
    96 
       
    97 /***************************************************************************************
       
    98  *
       
    99  * PRIVATE METHOD: IsBufferComplete
       
   100  *
       
   101  **************************************************************************************/
       
   102 bool CTcpServer::IsBufferComplete(char* aBuffer,int aLen)
       
   103 {
       
   104 	return true;
       
   105 }
       
   106 
       
   107 
       
   108 /***************************************************************************************
       
   109  *
       
   110  * SECTION: PRIVATE METHODS
       
   111  *
       
   112  **************************************************************************************/
       
   113 //
       
   114 //	Method binds the sock to the address. 
       
   115 //
       
   116 int CTcpServer::connect(SOCKET &aSocket, SOCKADDR_IN &aAddr)
       
   117 {
       
   118 	int err;
       
   119 	
       
   120 	//Bind the local address with a socket, so it listens to that port.
       
   121 	if (bind(aSocket,(struct sockaddr*)&aAddr, sizeof(SOCKADDR_IN)) != 0)
       
   122 	{	
       
   123 		//return, error has occured
       
   124 		err = WSAGetLastError();
       
   125 		printf ("Error binding socket: %d", err);
       
   126 		return E_SOCKETBIND;
       
   127 	}
       
   128 
       
   129 	return ITS_OK;
       
   130 }
       
   131 
       
   132 //
       
   133 //  Disoconnect
       
   134 //
       
   135 int CTcpServer::disconnect()
       
   136 {
       
   137 	shutdown(iLocal_Sock, SD_SEND);
       
   138 	shutdown(iLocal_Sock, SD_RECEIVE);
       
   139 
       
   140 	//do we close remote sock?
       
   141 
       
   142 	if (closesocket(iLocal_Sock) == SOCKET_ERROR)
       
   143 		return E_SOCKETCLOSE;
       
   144 
       
   145 	return ITS_OK;
       
   146 }
       
   147 
       
   148 //
       
   149 // Method to check if we have IP adress or hostname, and return IP address
       
   150 //
       
   151 SOCKADDR_IN CTcpServer::getSockAddr( const char* aIp, const char* aPort)
       
   152 {
       
   153 	SOCKADDR_IN sockAddr;
       
   154 
       
   155 	// check params
       
   156 	assert( aIp != NULL );
       
   157 
       
   158 	// check for null port
       
   159 	if( aPort == NULL ) {
       
   160 		aPort = "0";
       
   161 	}
       
   162 
       
   163 	// set the socket
       
   164 	sockAddr.sin_family = AF_INET;		
       
   165 	sockAddr.sin_port = htons( atoi(aPort) );
       
   166 	sockAddr.sin_addr.S_un.S_addr = inet_addr( aIp );
       
   167 	return sockAddr;
       
   168 }
       
   169 
       
   170 
       
   171 //
       
   172 // Method to check if the adress is IP format or is a hostname string.
       
   173 //
       
   174 bool CTcpServer::isIPAdress(const char* aAddr)
       
   175 {
       
   176 	int c =0;
       
   177 
       
   178 	char* q=(char *)aAddr;
       
   179 	char* tokenPtr = strtok(q,".");
       
   180 	
       
   181 	while(tokenPtr != NULL)
       
   182 	{
       
   183 		tokenPtr = strtok(NULL,".");	
       
   184 		c++;
       
   185 	}
       
   186 
       
   187 	if (c==4)
       
   188 		return true; //We have IP adrress, nothing to do
       
   189 	else 
       
   190 		return false;
       
   191 }
       
   192 
       
   193 //
       
   194 // Makes a connection, listens, and prints any incoming data.
       
   195 //
       
   196 int CTcpServer::makeConnection(SOCKET &aLocalSocket, SOCKET &aRemoteSocket, SOCKADDR_IN & aRemoteAddr)
       
   197 {
       
   198 	int remote_addr_len;
       
   199 
       
   200 	int err = listen( aLocalSocket, 1 );
       
   201 	if( err == SOCKET_ERROR ) 
       
   202 	{
       
   203 		err = WSAGetLastError ();
       
   204 		printf ("Error listening to socket: %d", err);
       
   205 		return E_LISTENING;
       
   206 	}
       
   207 
       
   208 	//wait for connection 
       
   209 	while( 1 ) 
       
   210 		{
       
   211 			// Wait for the next connection
       
   212 			printf( "\nWaiting for connection...\n" ); 
       
   213 			remote_addr_len = sizeof(aRemoteAddr);
       
   214 			aRemoteSocket = accept( aLocalSocket, (struct sockaddr*)&aRemoteAddr, &remote_addr_len );
       
   215 			if( aRemoteSocket == INVALID_SOCKET ) 
       
   216 				{
       
   217 				err = WSAGetLastError();
       
   218 				printf ("Accept failed. Error: %d",err);
       
   219 				return E_ACCEPT;
       
   220 				}
       
   221 
       
   222 			// Connection received 
       
   223 			printf( "Connection received from %d.%d.%d.%d : %d\n",
       
   224 				aRemoteAddr.sin_addr.S_un.S_un_b.s_b1,
       
   225 				aRemoteAddr.sin_addr.S_un.S_un_b.s_b2,
       
   226 				aRemoteAddr.sin_addr.S_un.S_un_b.s_b3,
       
   227 				aRemoteAddr.sin_addr.S_un.S_un_b.s_b4,
       
   228 				aRemoteAddr.sin_port );
       
   229 
       
   230 			// Read until the socket is closed and print out the info received.
       
   231 			err = 1;
       
   232 			while( err > 0 ) 
       
   233 				{
       
   234 				err = recv(aRemoteSocket, iPacket, RECVBUFFSIZE, 0 );
       
   235 				if (err == SOCKET_ERROR)
       
   236 					 return E_RECEIVING;
       
   237 				ProcessBuffer(iPacket, err);
       
   238 				err = send(aRemoteSocket, iPacket, err, 0 );
       
   239 				if (err == SOCKET_ERROR)
       
   240 					return E_SENDING;
       
   241 				}
       
   242 
       
   243 			// Close the socket and go again
       
   244 			closesocket(aRemoteSocket);
       
   245 	}
       
   246 	return ITS_OK;
       
   247 }
       
   248 
       
   249 //
       
   250 // Returns a a TCP/IP socket
       
   251 //
       
   252 SOCKET CTcpServer::getSocket()
       
   253 {
       
   254 	SOCKET sock;
       
   255 	int err;
       
   256 
       
   257 	// create a socket 
       
   258 	sock = socket( AF_INET, SOCK_STREAM, 0 ) ;
       
   259 	if( sock == INVALID_SOCKET)
       
   260 	{
       
   261 		//return, error has occured
       
   262 		err = WSAGetLastError ();
       
   263 		printf ("Allocating socket failed. Error: %d",err);
       
   264 		return NULL;
       
   265 	}
       
   266 	return sock;
       
   267 }
       
   268 
       
   269 //
       
   270 // Initialise use of the dll.
       
   271 //
       
   272 int CTcpServer::initialise()
       
   273 {
       
   274 	WORD version;
       
   275 	WSADATA wsaData;
       
   276 
       
   277 	// 1. start the windows iSocket server
       
   278 	version = MAKEWORD( 2, 2 );
       
   279 	if (WSAStartup( version, &wsaData ))
       
   280 		return E_SOCKETSTARTUP;		
       
   281 
       
   282 	return ITS_OK;		
       
   283 }
       
   284 
       
   285 
       
   286 //
       
   287 // Release.
       
   288 //
       
   289 int CTcpServer::release()
       
   290 {
       
   291 	int err =WSACleanup();
       
   292 
       
   293 	if ( err == SOCKET_ERROR)
       
   294 		return E_SOCKETSHUTDOWN;
       
   295 
       
   296 	return ITS_OK;
       
   297 }
       
   298 
       
   299 //
       
   300 // Set the arguments
       
   301 //
       
   302 int CTcpServer::setArguments(char* li, char* lp)
       
   303 {
       
   304 	if(!lp)
       
   305 	{
       
   306 		printf("Error: Missing argument - lp argument required.\n");
       
   307 		return E_INCORRECTARG;
       
   308 	}
       
   309 	
       
   310 	iLocal_Sock = getSocket();
       
   311 	iLocal_Addr = getSockAddr(li,lp );	
       
   312 	connect(iLocal_Sock,iLocal_Addr);	//bind
       
   313 
       
   314 	return ITS_OK;
       
   315 
       
   316 }
       
   317