smsprotocols/smsstack/smsprot/Src/smspdel.cpp
changeset 0 3553901f7fa8
child 19 630d2f34d719
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-1:000000000000 0:3553901f7fa8
       
     1 // Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #include "smspdel.h"
       
    17 #include "smspmain.h"
       
    18 
       
    19 #include "smsuset.h"
       
    20 
       
    21 #include <exterror.h>
       
    22 #include "SmsuTimer.h"
       
    23 #include "smspqueue.h"
       
    24 
       
    25 
       
    26 /**
       
    27  *  Creates new CSmsStoreRead instance
       
    28  *  
       
    29  *  @param aSmsComm		reference to the MSmsComm class
       
    30  *  @param aSmsSettings	reference to the TSmsSettings class
       
    31  *  @param aSmsMessaging	reference to the RMobileSmsMessaging class
       
    32  */
       
    33 CSmsPDUDelete* CSmsPDUDelete::NewL(const TSmsSettings& aSmsSettings,
       
    34 								   RMobileSmsMessaging& aSmsMessaging
       
    35 								   )
       
    36 	{
       
    37 	LOGSMSPROT1("CSmsPDUDelete::NewL()");
       
    38 
       
    39 	CSmsPDUDelete* smsPduDelete =
       
    40 		new(ELeave) CSmsPDUDelete(aSmsSettings,aSmsMessaging);
       
    41 	CleanupStack::PushL(smsPduDelete);
       
    42 	smsPduDelete->ConstructL();
       
    43 	CleanupStack::Pop();
       
    44 	return smsPduDelete;
       
    45 	} // CSmsPDUDelete::NewL
       
    46 
       
    47 
       
    48 /**
       
    49  *  Constructor
       
    50  *  
       
    51  *  @param aSmsComm		reference to the MSmsComm class
       
    52  *  @param aSmsSettings	reference to the TSmsSettings class
       
    53  *  @param aSmsMessaging	reference to the RMobileSmsMessaging class
       
    54  */
       
    55 CSmsPDUDelete::CSmsPDUDelete(const TSmsSettings& aSmsSettings,
       
    56 							 RMobileSmsMessaging& aSmsMessaging)
       
    57   : CSmsuActiveBase(KSmsSessionPriority),
       
    58 	iState(ESmsPDUDeleteIdle),
       
    59 	iSmsSettings(aSmsSettings),
       
    60 	iSmsMessaging(aSmsMessaging)
       
    61 	{
       
    62 	// NOP
       
    63 	} // CSmsPDUDelete::CSmsPDUDelete
       
    64 
       
    65 
       
    66 /**
       
    67  *  Creates instance to the class CSmsuTimeout
       
    68  */
       
    69 void CSmsPDUDelete::ConstructL()
       
    70 	{
       
    71 	LOGSMSPROT1("CSmsPDUDelete::ConstructL()");
       
    72 
       
    73 	ConstructTimeoutL();
       
    74 	} // CSmsPDUDelete::ConstructL
       
    75 
       
    76 
       
    77 /**
       
    78  *  Starts CSmsPDUDelete active object
       
    79  *  Calls private methd OpenStore
       
    80  *  
       
    81  *  @param aStatus     Reguest status
       
    82  *  @param aStoreIndex Index to the store to be read
       
    83  */
       
    84 void CSmsPDUDelete::Start(CArrayFix<TGsmSmsSlotEntry>& aLocationArray, TRequestStatus& aStatus)
       
    85 	{
       
    86 	LOGSMSPROT1("CSmsPDUDelete::Start()");
       
    87 
       
    88 	__ASSERT_DEBUG(iState==ESmsPDUDeleteIdle,SmspPanic(KSmspPanicUnexpectedState));
       
    89 
       
    90 	Queue(aStatus);
       
    91 
       
    92 	iLocationArray=&aLocationArray;
       
    93 	iState=ESmsPDUDeleteOpeningStore;
       
    94 	OpenStore();
       
    95 	} // CSmsPDUDelete::Start
       
    96 
       
    97 
       
    98 /**
       
    99  *  Called by Active Scheduler
       
   100  *  
       
   101  *  Deletes slots giving in array. Opens new store if store change
       
   102  */
       
   103 void CSmsPDUDelete::DoRunL()
       
   104 	{
       
   105     LOGSMSPROT2("CSmsPDUDelete::RunL [iStatus=%d]", iStatus.Int());
       
   106 
       
   107 	switch (iState)
       
   108 		{
       
   109 		case ESmsPDUDeleteOpeningStore:
       
   110 			{
       
   111 			//
       
   112 			// If the store was opened, then delete the PDU...
       
   113 			//
       
   114 			if (iStatus.Int() == KErrNone)
       
   115 				{
       
   116 				DeletePDU();
       
   117 				}
       
   118 			}
       
   119 			break;
       
   120 
       
   121 		case ESmsPDUDeleteDeletingPDU:
       
   122 			{
       
   123 			//
       
   124 			// If deleting the PDU returned not found, then this is a valid
       
   125 			// result so assume KErrNone.
       
   126 			//
       
   127 			if (iStatus.Int() == KErrNotFound  ||
       
   128 				iStatus.Int() == KErrGsmSMSInvalidMemoryIndex)
       
   129 				{
       
   130 				iStatus = KErrNone;
       
   131 				}
       
   132 
       
   133 			//
       
   134 			// If the delete was successful (or assumed to be) then remove
       
   135 			// it from the list. If the next one is the on a different store,
       
   136 			// then change stores, otherwise delete it.
       
   137 			//
       
   138 			if (iStatus.Int() == KErrNone)
       
   139 				{
       
   140 				iLocationArray->Delete(0);
       
   141 
       
   142 				if (iLocationArray->Count() > 0)
       
   143 					{
       
   144 					if (iLocationArray->At(0).iStore != iCurrentStore)
       
   145 						{
       
   146 						OpenStore();
       
   147 						}
       
   148 					else
       
   149 						{
       
   150 						DeletePDU();
       
   151 						}
       
   152 					}
       
   153 				}
       
   154 			}
       
   155 			break;
       
   156 
       
   157 		default:
       
   158 			{
       
   159 			SmspPanic(KSmspPanicUnexpectedState);
       
   160 			}
       
   161 			break;
       
   162 		}
       
   163 
       
   164 	//
       
   165 	// DoRunL() will now return to CSmsuActiveBase which if the object
       
   166 	// is not active, will call Complete().
       
   167 	//
       
   168 	} // CSmsPDUDelete::DoRunL
       
   169 
       
   170 
       
   171 /**
       
   172  *  private method for opening the store where slot is saved
       
   173  */
       
   174 void CSmsPDUDelete::OpenStore()
       
   175 	{
       
   176 	LOGSMSPROT1("CSmsPDUDelete::OpenStore()");
       
   177 
       
   178 	//
       
   179 	// Open the SMS Store for the first PDU...
       
   180 	//
       
   181 	if (iLocationArray->Count() > 0)
       
   182 		{
       
   183 		//
       
   184 		// Close it first, just in case it was left open...
       
   185 		//
       
   186 		iSmsStorage.Close();
       
   187 
       
   188 		//
       
   189 		// Now open the store...
       
   190 		//
       
   191 		TInt  ret;
       
   192 		
       
   193 		ret = iSmsStorage.Open(iSmsMessaging, iLocationArray->At(0).iStore);
       
   194 		if (ret == KErrNone)
       
   195 			{
       
   196 			iCurrentStore = iLocationArray->At(0).iStore;
       
   197 			}
       
   198 
       
   199 		//
       
   200 		// Complete this object to allow correct flow through DoRunL()
       
   201 		// and Complete() if needed.
       
   202 		//			
       
   203 		iState = ESmsPDUDeleteOpeningStore;
       
   204 
       
   205 		CompleteMyself(ret);
       
   206 		}
       
   207 	} // CSmsPDUDelete::OpenStore
       
   208 
       
   209 
       
   210 /**
       
   211  *  private method for deleting slot from the store
       
   212  */
       
   213 void CSmsPDUDelete::DeletePDU()
       
   214 	{
       
   215 	LOGSMSPROT1("CSmsPDUDelete::DeletePDU()");
       
   216 
       
   217 	//
       
   218 	// Delete the first entry in the list...
       
   219 	//
       
   220 	if (iLocationArray->Count() > 0)
       
   221 		{
       
   222 		iSmsStorage.Delete(iStatus, iLocationArray->At(0).iIndex);
       
   223 
       
   224 		iState = ESmsPDUDeleteDeletingPDU;
       
   225 
       
   226 		TimedSetActive(iSmsSettings.Timeout());
       
   227 		}
       
   228 	} // CSmsPDUDelete::DeletePDU
       
   229 
       
   230 
       
   231 /**
       
   232  *  Called by Active Scheduler
       
   233  */
       
   234 void CSmsPDUDelete::DoCancel()
       
   235 	{
       
   236 	LOGSMSPROT1("CSmsPDUDelete::DoCancel()");
       
   237 
       
   238 	TimedSetActiveCancel();
       
   239 
       
   240 	switch (iState)
       
   241 		{
       
   242 		case ESmsPDUDeleteOpeningStore:
       
   243 			{
       
   244 			//
       
   245 			// Will never happen as CompleteMyself() was used...
       
   246 			//
       
   247 			}
       
   248 			break;
       
   249 
       
   250 		case ESmsPDUDeleteDeletingPDU:
       
   251 			{
       
   252 			iSmsStorage.CancelAsyncRequest(EMobilePhoneStoreDelete);
       
   253 			}
       
   254 			break;
       
   255 
       
   256 		default:
       
   257 			{
       
   258 			SmspPanic(KSmspPanicUnexpectedState);
       
   259 			}
       
   260 		}
       
   261 
       
   262 	//
       
   263 	// Handle completion of this Active Object. Note that the object
       
   264 	// may well still be active at this point...
       
   265 	//
       
   266 	if (TimedOut())
       
   267 		{
       
   268 		Complete(KErrTimedOut);
       
   269 		}
       
   270 	else
       
   271 		{
       
   272 		Complete(KErrCancel);
       
   273 		}
       
   274 	} // CSmsPDUDelete::DoCancel
       
   275 
       
   276 
       
   277 /**
       
   278  *  Completes this object
       
   279  */
       
   280 void CSmsPDUDelete::Complete(TInt aStatus)
       
   281 	{
       
   282 	LOGSMSPROT1("CSmsPDUDelete::Complete()");
       
   283 
       
   284 	//
       
   285 	// Only close the SMS Storage if the object is not active (and it may be
       
   286 	// if the operation was cancelled). Otherwise it will be closed on
       
   287 	// destruction.
       
   288 	//
       
   289 	if (!IsActive())
       
   290 		{
       
   291 		iSmsStorage.Close();
       
   292 		}
       
   293 
       
   294 	//
       
   295 	// Resets slot array...
       
   296 	//
       
   297 	iLocationArray->Reset();
       
   298 
       
   299 	//
       
   300 	// Call the base function to perform the actual complete...
       
   301 	//
       
   302 	CSmsuActiveBase::Complete(aStatus);
       
   303 
       
   304 	//
       
   305 	// This active object has completed...
       
   306 	//
       
   307 	iState = ESmsPDUDeleteIdle;
       
   308 	} // CSmsPDUDelete::Complete
       
   309 
       
   310 
       
   311 /**
       
   312  *  Destructor
       
   313  */
       
   314 CSmsPDUDelete::~CSmsPDUDelete()
       
   315 	{
       
   316 	Cancel();
       
   317 	iSmsStorage.Close();
       
   318 	} // CSmsPDUDelete::~CSmsPDUDelete
       
   319