diff -r 000000000000 -r 3553901f7fa8 cellularsrvapitest/telephonydevsoundhaitest/scripts/multimedia_telephony-validation-manual-incomingcall_play.script --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/cellularsrvapitest/telephonydevsoundhaitest/scripts/multimedia_telephony-validation-manual-incomingcall_play.script Tue Feb 02 01:41:59 2010 +0200 @@ -0,0 +1,153 @@ +// +// Copyright (c) 2005-2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// +//! @file +//! @SYMTestSuiteName multimedia_telephony-validation-manual-incomingcall_play +//! @SYMScriptTestEnvironment This test script requires a basic ROM. +// +// Tests all public elements of the RMobileCall, CMMFDevSound, Crepository, CAudioInput +// classes as a means of confidence that the APIs work as expected. +// +// The purpose is to provide a regression test suite of PublishedAll +// APIs for: RMobileCall, CMMFDevSound, Crepository, CAudioInput +// Voice Call tests are intended for semi-automatic testing because dialing/ answering calls require user interaction. +// + + + +LOAD_SUITE t_etelmm_devsound + + + + + +START_TESTCASE MULTIMEDIA_TELEPHONY-VALIDATION-MANUAL-INCOMINGCALL_PLAY-0001 + +//!@SYMTestCaseID MULTIMEDIA_TELEPHONY-VALIDATION-MANUAL-INCOMINGCALL_PLAY-0001 +//!@SYMAPI +//! RLine::Open(RPhone{ref}; const TDesC{ref}); +//! RLine::NotifyMobileLineStatusChange (TRequestStatus{ref}; RMobileCall::TMobileCallStatus{ref}); +//! RCall::OpenExistingCall(RLine{ref}; const TDesC{ref}); +//! RCall::GetCaps(TCaps{ref}); +//! TCallInfo::AnswerIncomingCall(const TDesC8{ref}); +//! RCall::Dial(TRequestStatus{ref} aStatus,const TTelNumberC{ref}); +//! TCallInfo::HangUp(TRequestStatus{ref}); +//! RCall::Close( ) +//! RLine::Close( ) +//! CMMFDevSound::SetPrioritySettings(const TMMFPrioritySettings ) +//! CMMFDevSound::Capabilities() +//! CMMFDevSound::SetConfigL(const TMMFCapabilities ) +//! CMMFDevSound::PlayInitL() +//! CMMFDevSound::Stop() +//!@SYMAuthor JPacho +//!@SYMCreationDate 22/9/08 +//!@SYMTestCaseDesc Mobile Terminated Voice Call GSM (volume 50 percent) +//!@SYMTestActions +//! 1. Create first DevSound instance +//! 2. Create second DevSound instance +//! 3. Create telephony audio routing instance +//! 4. Get available outputs +//! 5. Open telephony server +//! 6. Open mobile phone (RTelServer = telserver1; Phone = 0) +//! 7. Open line (Line = Voice1;RMobilePhone=mobilephone1) +//! 8. Notify incoming call (Call = 1) +//! 9. Open the existing call (RMobileLine=mobileline1;Call=1) +//! 10. Get VoiceCall capabilities for the call (RMobileLine=mobileline1;Capabilities = VoiceCall;Call = 1) +//! 11. Answer the incoming call (RMobileLine=mobileline1;Call = 1) +//! 12. Answer the incoming call result (RMobileLine=mobileline1;Call = 1) +//! 13. Initialize DevSound instance 2 (InitializeMode =EInitializeHwDeviceMode; Mode = EMMFStatePlaying; FourCC= MP3) +//! 14. Initialize DevSound instance 1 (InitializeMode =EInitializeHwDeviceMode; Mode = EMMFStateRecording; FourCC= MP3) +//! 15. Set priority settings DS instance 2 (Priority = {Priority, PriorityAudioPlayback}; Preference = {PriorityPreference, PriorityPreferenceAudioPlayback}; PriorityState=EMMFStatePlaying) +//! 16. Set priority settings DS instance 1 (Priority = {Priority, PriorityAudioPlayback}; Preference = {PriorityPreference, PriorityPreferenceAudioPlayback}; PriorityState=EMMFStateRecording) +//! 17. Get DS instance 2 capabilities +//! 18. Set Configuration DS instance 2 (Channels = EMMFStereo; Rate = EMMFSampleRate44100Hz) +//! 19. Get current output +//! 20. Set telephony output (Output=EEarPiece) +//! 21. Open file for play (Filename = {drive,mmc}\multimedia\mmf\devsound\mp3\MP3_44.1k_128kbps_st_Test3.mp3) +//! 22. Start playing in DevSound instance 2 +//! 23. Set Volume instance 2 (Volume=50) +//! 24. Stop play +//! 25. Close file played +//! 26. Destroy DevSound instance 1 +//! 27. Destroy DevSound instance 2 +//! 28. Get call duration (RMobileLine=mobileline1; Call = 1) +//! 29. Hang up (RMobileLine=mobileline1; Call = 1) +//! 30. Close call (RMobileLine=mobileline1; Call = 1) +//! 31. Close line +//! 32. Close mobile phone +//! 33. Close telephony server +//! 34. Destroy telephony routing instance +//!@SYMTestStatus On Work +//!@SYMTestPriority High +//!@SYMTestExpectedResults +//! Function does not leave nor panic. Call is received and answered, then starts the play to the end, later stops the play and finally the call is hanged it up +//!@SYMTestType CIT + + START_TEST_BLOCK 300 t_etelmm_devsound \mixed_technology\telephony_devsound\multimedia_telephony-validation-manual-incomingcall_play.ini + CREATE_OBJECT CMMFDevSound devsound1 + CREATE_OBJECT CMMFDevSound devsound2 + CREATE_OBJECT RTelServer telserver1 + CREATE_OBJECT RMobilePhone mobilephone1 + CREATE_OBJECT RMobileLine mobileline1 + CREATE_OBJECT RMobileCall mobilecall1 + CREATE_OBJECT CTelephonyAudioRouting telephonyaudiorouting1 + COMMAND devsound1 NewL + COMMAND devsound2 NewL + COMMAND telephonyaudiorouting1 NewL + COMMAND telephonyaudiorouting1 AvailableOutputs + COMMAND telserver1 Connect + COMMAND mobilephone1 Open MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-Open_command06 + COMMAND mobileline1 Open MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-Open_command07 + COMMAND mobileline1 NotifyIncomingCall MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-NotifyIncomingCall_command08 + OUTSTANDING + COMMAND mobilecall1 OpenExistingCall MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-OpenExistingCall_command09 + COMMAND mobilecall1 GetCaps MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-GetCaps_command10 + COMMAND mobilecall1 AnswerIncomingCall MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-AnswerIncomingCall_command11 + OUTSTANDING + COMMAND mobilecall1 AnswerIncomingCallPost MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-AnswerIncomingCallPost_command12 + OUTSTANDING + DELAY 5000000 + COMMAND devsound2 InitializeL MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-InitializeL_command13 + OUTSTANDING + COMMAND devsound1 InitializeL MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-InitializeL_command14 + OUTSTANDING + COMMAND devsound2 SetPrioritySettings MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-SetPrioritySettings_command15 + COMMAND devsound1 SetPrioritySettings MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-SetPrioritySettings_command16 + COMMAND devsound2 Capabilities + COMMAND devsound2 SetConfigL MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-SetConfigL_command18 + COMMAND telephonyaudiorouting1 Output + COMMAND telephonyaudiorouting1 SetOutputL MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-SetOutputL_command20 + OUTSTANDING + DELAY 2500000 + COMMAND devsound2 OpenFile MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-OpenFile_command21 + COMMAND devsound2 PlayInitL MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-PlayInitL_command22 + OUTSTANDING + DELAY 2500000 + COMMAND devsound2 SetVolume MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-SetVolume_command23 + DELAY 10000000 + COMMAND devsound2 Stop + COMMAND devsound2 CloseFile + COMMAND devsound1 ~ + COMMAND devsound2 ~ + COMMAND mobilecall1 GetCallDuration MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-GetCallDuration_command28 + COMMAND mobilecall1 HangUp MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-HangUp_command29 + OUTSTANDING + COMMAND mobilecall1 Close MULTIMEDIA_TELEPHONY-IncomingCall_Play-0001-0001-Close_command30 + COMMAND mobileline1 Close + COMMAND mobilephone1 Close + COMMAND telserver1 Close + COMMAND telephonyaudiorouting1 ~ + END_TEST_BLOCK +END_TESTCASE MULTIMEDIA_TELEPHONY-VALIDATION-MANUAL-INCOMINGCALL_PLAY-0001