--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/commsfwsupport/commselements/StartServer/src/CA_StartServer.cpp Thu Dec 17 09:22:25 2009 +0200
@@ -0,0 +1,113 @@
+// Copyright (c) 2003-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// CStartServer Client side header
+// Implements an active object to asynchronously start server process,
+//
+//
+
+/**
+ @file
+ @internalAll
+*/
+
+#include "CA_StartServer.h"
+#include "CS_AsyncConnect.h"
+
+EXPORT_C CStartServer::CStartServer(RAsyncConnectBase& aAsyncConnectBase, const TVersion& aVersion, TInt aAsyncMessageSlots) :
+CActive(EPriorityStandard),
+iAsyncConnectBase(aAsyncConnectBase),
+iVersion(aVersion),
+iAsyncMessageSlots(aAsyncMessageSlots)
+/**
+* Constructor
+*
+* @internalTechnology
+*
+* @param aAsyncConnectBase the client side server object
+* @param aVersion the desired version of the server
+* @param aAsyncMessageSlots number of messages to allocate in client server message queue
+*
+*/
+ {
+ CActiveScheduler::Add(this);
+ }
+
+EXPORT_C CStartServer::~CStartServer()
+ {
+ Cancel();
+ }
+
+EXPORT_C void CStartServer::Cancel()
+ {
+ iStartProcess.Cancel();
+ }
+
+void CStartServer::DoCancel()
+ {//never !!
+ __ASSERT_DEBUG( EFalse, User::Panic( KNullDesC, KErrGeneral ) );
+ }
+
+void CStartServer::RunL()
+ {
+ if ( iStartProcess.ErrorCode() == KErrCancel )
+ {//request has been canceled
+ User::RequestComplete(iClientStatus, KErrCancel);
+ }
+ else if (!iProcessStarting && (iStatus.Int()==KErrNotFound || iStatus.Int()==KErrServerTerminated))
+ {
+ iProcessStarting = 1;
+ iStartProcess.Start(iName, iStatus);
+ SetActive();
+ //wait for the server to start
+ }
+ else if (iProcessStarting && ((iStatus.Int() == KErrAlreadyExists && ++iCounter < iAttempts) || iStatus.Int() == KErrNone))
+ {
+ Connect(iName);
+ //wait for the Connect to complete
+ }
+ else
+ {//complete the connection with an error
+ User::RequestComplete(iClientStatus, iStatus.Int());
+ }
+ }
+
+void CStartServer::Connect(const TDesC& aServerName)
+ {
+ iAsyncConnectBase.CreateSession(aServerName, iVersion, iAsyncMessageSlots, iStatus);
+ iName.Des().Copy( aServerName );
+ iProcessStarting = 0;
+ SetActive();
+ }
+
+EXPORT_C void CStartServer::Connect(const TDesC& aServerName, TRequestStatus& aStatus, TUint aAttempts)
+/**
+* The Start method
+*
+* Connect the Handle to the Server and asynchronously starts the server if neccessary
+*
+* @internalTechnology
+*
+* @param aServerName name of the server, no file extension
+* @param aStatus a request of the client waiting for server to connect
+* @param aAttempts how many times to try to connect
+*
+*/
+ {
+ iAttempts = aAttempts;
+ iClientStatus = &aStatus;
+ *iClientStatus = KRequestPending;
+ iCounter = 0;
+ Connect(aServerName);
+ }
+