sysstatemgmt/systemstatemgr/cmn/src/ssmstate.cpp
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     1 // Copyright (c) 2007-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #include <ssm/ssmstate.h>
       
    17 #include "cmnpanic.h"
       
    18 
       
    19 /**
       
    20 Default constructor. Initialise this object to 0.
       
    21 */
       
    22 EXPORT_C TSsmState::TSsmState() 
       
    23 	: iMainState(0), iSubState(0)
       
    24 	{		
       
    25 	}
       
    26 
       
    27 /**
       
    28 Constructor taking aMainState and aSubState as two separate arguments.
       
    29 @param aMainState The main state to be assigned to this object.
       
    30 @param aSubState The sub state to be assigned to this object.
       
    31 */	
       
    32 EXPORT_C TSsmState::TSsmState(TSsmMainSystemStates aMainState, TUint16 aSubState)
       
    33 	: iMainState(aMainState), iSubState(aSubState)
       
    34 	{
       
    35 	__ASSERT_DEBUG(aMainState <= ESsmMainSystemStateMax, User::Panic(KPanicSsmCmn, ECmnStateMaxValue1));
       
    36 	}
       
    37 
       
    38 /**
       
    39 Constructor taking aMainState and aSubState as two separate arguments.
       
    40 @param aMainState The main state to be assigned to this object.
       
    41 @param aSubState The sub state to be assigned to this object.
       
    42 */	
       
    43 EXPORT_C TSsmState::TSsmState(TUint16 aMainState, TUint16 aSubState) 
       
    44 	: iMainState(aMainState), iSubState(aSubState)
       
    45 	{
       
    46 	__ASSERT_DEBUG(aMainState <= ESsmMainSystemStateMax, User::Panic(KPanicSsmCmn, ECmnStateMaxValue2));
       
    47 	}
       
    48 
       
    49 /**
       
    50 Copy constructor.
       
    51 @param aState The value to be assigned to this object.
       
    52 */	
       
    53 EXPORT_C TSsmState::TSsmState(const TSsmState& aState)
       
    54 	: iMainState(aState.iMainState), iSubState(aState.iSubState)
       
    55 	{		
       
    56 	}
       
    57 
       
    58 /**
       
    59 @return The state as an unsigned integer
       
    60 */	
       
    61 EXPORT_C TUint16 TSsmState::MainState() const
       
    62 	{
       
    63 	return iMainState;
       
    64 	}
       
    65 
       
    66 /**
       
    67 @return The substate as an unsigned integer
       
    68 */
       
    69 EXPORT_C TUint16 TSsmState::SubState() const
       
    70 	{
       
    71 	return iSubState;
       
    72 	}
       
    73 
       
    74 /**
       
    75 Set member data.
       
    76 @param aMainState The major state to be assigned to this object.
       
    77 @param aSubState The sub state to be assigned to this object.
       
    78 */	
       
    79 EXPORT_C void TSsmState::Set(TUint16 aMainState, TUint16 aSubState) 
       
    80 	{		
       
    81 	__ASSERT_DEBUG(aMainState <= ESsmMainSystemStateMax, User::Panic(KPanicSsmCmn, ECmnStateMaxValue3));
       
    82 	iMainState = aMainState;
       
    83 	iSubState = aSubState;
       
    84 	}
       
    85 
       
    86 /**
       
    87 @return An integer representing the value of this object. MainState is held in the upper 16 bits
       
    88 		and SubState in the lower 16 bits.
       
    89 */
       
    90 EXPORT_C TUint32 TSsmState::Int() const
       
    91 	{
       
    92 	return (iMainState<<16 | iSubState);
       
    93 	}
       
    94 
       
    95 /**
       
    96 Set member data using a 32-bit unsigned integer.
       
    97 @param aState The composite value to be assigned to this object.
       
    98 */	
       
    99 EXPORT_C void TSsmState::SetFromInt(TUint32 aValue) 
       
   100 	{		
       
   101 	__ASSERT_DEBUG(((aValue & 0xFFFF0000)>>16) <= ESsmMainSystemStateMax, User::Panic(KPanicSsmCmn, ECmnStateMaxValue4));
       
   102 	iMainState = ((aValue & 0xFFFF0000)>>16);
       
   103 	iSubState = (aValue & 0x0000FFFF);
       
   104 	}
       
   105 
       
   106 /**
       
   107 Gives a textual description of the values assigned to this object.
       
   108 E.g. ESsmStartup.KSsmAnySubState is formated as 0000.FFFF
       
   109 @return A descriptor describing the TSsmState on the format XXXX.XXXX 
       
   110 */
       
   111 EXPORT_C TSsmStateName TSsmState::Name() const
       
   112 	{
       
   113 	TSsmStateName buf;
       
   114 	buf.AppendNumFixedWidth(iMainState,EHex,4);
       
   115 	buf.Append(TChar('.'));
       
   116 	buf.AppendNumFixedWidth(iSubState,EHex,4);
       
   117 	return(buf);	
       
   118 	}
       
   119 
       
   120 /**
       
   121 @param aState The value to be assigned to this object.
       
   122 @return A reference to this object.
       
   123 */
       
   124 EXPORT_C TSsmState& TSsmState::operator=(const TSsmState& aState)
       
   125 	{
       
   126 	// protect against self assignment
       
   127 	if( &aState == this)
       
   128 		{
       
   129 		return(*this);
       
   130 		}
       
   131 		
       
   132 	// do assigment
       
   133 	iMainState = aState.iMainState;
       
   134 	iSubState = aState.iSubState;	
       
   135 	return(*this);
       
   136 	}
       
   137 
       
   138 /**
       
   139 @param aState The value to be compared.
       
   140 @return True, if the values are equal; false otherwise.
       
   141 */
       
   142 EXPORT_C TBool TSsmState::operator==(const TSsmState& aState) const
       
   143 	{
       
   144 	if(iSubState == KSsmAnySubState || aState.iSubState == KSsmAnySubState)
       
   145 		{
       
   146 		return (iMainState == aState.iMainState);
       
   147 		}
       
   148 	else
       
   149 		{
       
   150 		return ((iMainState == aState.iMainState) && (iSubState == aState.iSubState));
       
   151 		}
       
   152 	}
       
   153 
       
   154 /**
       
   155 @param aState The value to be compared.
       
   156 @return True, if the values are not equal; false otherwise.
       
   157 */
       
   158 EXPORT_C TBool TSsmState::operator!=(const TSsmState& aState) const
       
   159 	{
       
   160 	return !(*this == aState);
       
   161 	}