accessoryservices/pluggeddisplay/pluggeddisplayengine/src/myasynconeshottimer.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/accessoryservices/pluggeddisplay/pluggeddisplayengine/src/myasynconeshottimer.cpp Tue Feb 02 00:53:00 2010 +0200
@@ -0,0 +1,92 @@
+/*
+ * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
+ * All rights reserved.
+ * This component and the accompanying materials are made available
+ * under the terms of "Eclipse Public License v1.0"
+ * which accompanies this distribution, and is available
+ * at the URL "http://www.eclipse.org/legal/epl-v10.html".
+ *
+ * Initial Contributors:
+ * Nokia Corporation - initial contribution.
+ *
+ * Contributors:
+ *
+ * Description:
+ * CMyAsyncOneShotTimer class implementation.
+ *
+ */
+
+
+// INCLUDE FILES
+#include <e32base.h>
+#include "myasynconeshottimercallback.h"
+#include "myasynconeshottimer.h"
+#include "trace.h"
+
+// EXTERNAL DATA STRUCTURES
+
+// EXTERNAL FUNCTION PROTOTYPES
+
+// CONSTANTS
+
+// MACROS
+
+// LOCAL CONSTANTS AND MACROS
+
+// MODULE DATA STRUCTURES
+
+// LOCAL FUNCTION PROTOTYPES
+
+// FORWARD DECLARATIONS
+
+
+// ============================= LOCAL FUNCTIONS ===============================
+
+// ============================ MEMBER FUNCTIONS ===============================
+
+
+// ----------------------------------------------------------------------------
+// CMyAsyncOneShotTimer::CMyAsyncOneShotTimer
+//
+// ----------------------------------------------------------------------------
+//
+CMyAsyncOneShotTimer::CMyAsyncOneShotTimer(
+ TInt aPriority,
+ MMyAsyncOneShotTimerCallback& aAsyncOneShotTimerCallback ):
+ CAsyncOneShot( aPriority ),
+ iAsyncOneShotTimerCallback( aAsyncOneShotTimerCallback )
+ {
+ FUNC_LOG;
+ }
+
+// ----------------------------------------------------------------------------
+// CMyAsyncOneShotTimer::~CMyAsyncOneShotTimer()
+//
+// ----------------------------------------------------------------------------
+//
+CMyAsyncOneShotTimer::~CMyAsyncOneShotTimer()
+ {
+ FUNC_LOG;
+ Cancel();
+ }
+
+// ----------------------------------------------------------------------------
+// CMyAsyncOneShotTimer::DoCancel()
+//
+// ----------------------------------------------------------------------------
+//
+void CMyAsyncOneShotTimer::DoCancel()
+ {
+ FUNC_LOG;
+ }
+
+// ----------------------------------------------------------------------------
+// CMyAsyncOneShotTimer::RunL()
+//
+// ----------------------------------------------------------------------------
+//
+void CMyAsyncOneShotTimer::RunL()
+ {
+ FUNC_LOG;
+ iAsyncOneShotTimerCallback.OneShotTimeout();
+ }