commands/spinlock/spinlock.cpp
changeset 0 7f656887cf89
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-1:000000000000 0:7f656887cf89
       
     1 // spinlock.cpp
       
     2 // 
       
     3 // Copyright (c) 2008 - 2010 Accenture. All rights reserved.
       
     4 // This component and the accompanying materials are made available
       
     5 // under the terms of the "Eclipse Public License v1.0"
       
     6 // which accompanies this distribution, and is available
       
     7 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 // 
       
     9 // Initial Contributors:
       
    10 // Accenture - Initial contribution
       
    11 //
       
    12 
       
    13 #include <fshell/memoryaccesscmd.h>
       
    14 #include <fshell/ioutils.h>
       
    15 #include <HAL.H>
       
    16 
       
    17 using namespace IoUtils;
       
    18 
       
    19 class CCmdSpinlock : public CMemoryAccessCommandBase
       
    20 	{
       
    21 public:
       
    22 	static CCommandBase* NewLC();
       
    23 	~CCmdSpinlock();
       
    24 private:
       
    25 	CCmdSpinlock();
       
    26 private: // From CCommandBase.
       
    27 	virtual const TDesC& Name() const;
       
    28 	virtual void DoRunL();
       
    29 	virtual void ArgumentsL(RCommandArgumentList& aArguments);
       
    30 	virtual void OptionsL(RCommandOptionList& aOptions);
       
    31 private:
       
    32 	TInt iStartIn;
       
    33 	TInt iDuration;
       
    34 	TInt iLoad;
       
    35 	TInt iPriority;
       
    36 	volatile TInt iCounter;
       
    37 	};
       
    38 
       
    39 
       
    40 CCommandBase* CCmdSpinlock::NewLC()
       
    41 	{
       
    42 	CCmdSpinlock* self = new(ELeave) CCmdSpinlock();
       
    43 	CleanupStack::PushL(self);
       
    44 	self->BaseConstructL();
       
    45 	return self;
       
    46 	}
       
    47 
       
    48 CCmdSpinlock::~CCmdSpinlock()
       
    49 	{
       
    50 	}
       
    51 
       
    52 CCmdSpinlock::CCmdSpinlock()
       
    53 	{
       
    54 	}
       
    55 
       
    56 const TDesC& CCmdSpinlock::Name() const
       
    57 	{
       
    58 	_LIT(KName, "spinlock");
       
    59 	return KName;
       
    60 	}
       
    61 
       
    62 void CCmdSpinlock::ArgumentsL(RCommandArgumentList& aArguments)
       
    63 	{
       
    64 	aArguments.AppendIntL(iLoad, _L("load"));
       
    65 	}
       
    66 
       
    67 void CCmdSpinlock::OptionsL(RCommandOptionList& aOptions)
       
    68 	{
       
    69 	aOptions.AppendIntL(iStartIn, _L("start-after"));
       
    70 	aOptions.AppendIntL(iDuration, _L("duration"));
       
    71 	aOptions.AppendIntL(iPriority, _L("priority"));
       
    72 	}
       
    73 
       
    74 EXE_BOILER_PLATE(CCmdSpinlock)
       
    75 
       
    76 void CCmdSpinlock::DoRunL()
       
    77 	{
       
    78 	if (iPriority)
       
    79 		{
       
    80 #ifdef FSHELL_MEMORY_ACCESS_SUPPORT
       
    81 		LoadMemoryAccessL();
       
    82 
       
    83 		RThread me;
       
    84 		CleanupClosePushL(me);
       
    85 		LeaveIfErr(me.Open(me.Id()), _L("Couldn't open myself (!?!)"));
       
    86 		LeaveIfErr(iMemAccess.SetThreadPriority(me, iPriority), _L("Couldn't set priority"));
       
    87 		CleanupStack::PopAndDestroy(&me);
       
    88 #else
       
    89 		PrintWarning(_L("--priority is not supported if memoryaccess is not available."));
       
    90 #endif
       
    91 		}
       
    92 
       
    93 	if (iStartIn)
       
    94 		{
       
    95 		Printf(_L("Starting in %d seconds...\r\n"), iStartIn);
       
    96 		User::After(iStartIn * 1000000);
       
    97 		}
       
    98 
       
    99 	if (iDuration)
       
   100 		{
       
   101 		Printf(_L("Starting to spin for %d seconds... (Press CTRL-C to exit earlier)\r\n"), iDuration);
       
   102 		}
       
   103 	else
       
   104 		{
       
   105 		Printf(_L("Starting to spin... (Press CTRL-C to exit)\r\n"));
       
   106 		}
       
   107 
       
   108 	// We have ~300,000 cycles per millisecond to play with. We will do some amount of work then wait a millisecond.
       
   109 	// This is pretty arbitrary.
       
   110 
       
   111 	TInt tickPeriod;
       
   112 	HAL::Get(HAL::ENanoTickPeriod, tickPeriod);
       
   113 
       
   114 	TInt endTime; // in nkern ticks
       
   115 	if (iDuration)
       
   116 		{
       
   117 		endTime = User::NTickCount() + (iDuration * 1000000)/tickPeriod;
       
   118 		}
       
   119 	else
       
   120 		{
       
   121 		endTime = KMaxTInt;
       
   122 		}
       
   123 
       
   124 	if (iLoad)
       
   125 		{
       
   126 		//TODO this loop needs sorting out. The User::After is a bit broken.
       
   127 		TInt n = iLoad * 1000;
       
   128 		while (User::NTickCount() < (TUint)endTime)
       
   129 			{
       
   130 			for (iCounter = 0; iCounter < n; iCounter++)
       
   131 				{
       
   132 				// Let's do an exec call just for fun
       
   133 				UserSvr::DebugMask(0);
       
   134 				}
       
   135 
       
   136 			User::After(1000); // Wait 1 ms
       
   137 			}
       
   138 		}
       
   139 	else
       
   140 		{
       
   141 		// Just spin
       
   142 		while (User::NTickCount() < (TUint)endTime)
       
   143 			{
       
   144 			}
       
   145 		}
       
   146 	}