plugins/networking/tcpcsy/src/connector.cpp
changeset 0 7f656887cf89
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-1:000000000000 0:7f656887cf89
       
     1 // connector.cpp
       
     2 // 
       
     3 // Copyright (c) 2008 - 2010 Accenture. All rights reserved.
       
     4 // This component and the accompanying materials are made available
       
     5 // under the terms of the "Eclipse Public License v1.0"
       
     6 // which accompanies this distribution, and is available
       
     7 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 // 
       
     9 // Initial Contributors:
       
    10 // Accenture - Initial contribution
       
    11 //
       
    12 
       
    13 #include "connector.h"
       
    14 
       
    15 CConnector* CConnector::NewL(RSocketServ& aSocketServ, RSocket& aSocket, TUint aProtocolFamily, TUint aProtocol, const TSockAddr& aSockAddr, MConnectorObserver& aObserver)
       
    16 	{
       
    17 	CConnector* self = new(ELeave) CConnector(aSocket, aObserver);
       
    18 	CleanupStack::PushL(self);
       
    19 	self->ConstructL(aSocketServ, aProtocolFamily, aProtocol, aSockAddr);
       
    20 	CleanupStack::Pop(self);
       
    21 	return self;
       
    22 	}
       
    23 
       
    24 CConnector::~CConnector()
       
    25 	{
       
    26 	Cancel();
       
    27 	}
       
    28 
       
    29 CConnector::CConnector(RSocket& aSocket, MConnectorObserver& aObserver)
       
    30 	: CActive(CActive::EPriorityStandard), iSocket(aSocket), iObserver(aObserver)
       
    31 	{
       
    32 	CActiveScheduler::Add(this);
       
    33 	}
       
    34 
       
    35 void CConnector::ConstructL(RSocketServ& aSocketServ, TUint aProtocolFamily, TUint aProtocol, const TSockAddr& aSockAddr)
       
    36 	{
       
    37 	User::LeaveIfError(iSocket.Open(aSocketServ, aProtocolFamily, KSockStream, aProtocol));
       
    38 	iSocket.Connect(const_cast<TSockAddr&>(aSockAddr), iStatus);
       
    39 	SetActive();
       
    40 	}
       
    41 
       
    42 void CConnector::RunL()
       
    43 	{
       
    44 	iObserver.ConnectionComplete(iStatus.Int());
       
    45 	}
       
    46 
       
    47 void CConnector::DoCancel()
       
    48 	{
       
    49 	iSocket.CancelConnect();
       
    50 	}
       
    51