plugins/consoles/win32cons/src/console.h
changeset 0 7f656887cf89
child 30 35cb3fe43f60
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/plugins/consoles/win32cons/src/console.h	Wed Jun 23 15:52:26 2010 +0100
@@ -0,0 +1,95 @@
+// console.h
+// 
+// Copyright (c) 2006 - 2010 Accenture. All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of the "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+// 
+// Initial Contributors:
+// Accenture - Initial contribution
+//
+
+#include <e32cons.h>
+#include <e32msgqueue.h>
+#include <fshell/consoleextensions.h>
+#include "win32cons.h"
+
+
+class TKeyPress
+	{
+public:
+	TKeyCode iCode;
+	TUint iModifiers;
+	};
+
+class TReaderThreadParams
+	{
+public:
+	TWin32Console* iWin32;
+	RMsgQueue<TKeyPress> iKeyQueue;
+	RThread iOwner;
+	};
+	
+	
+/**
+Symbian CConsoleBase implementation that uses a Win32 console.
+
+It supports all of the CConsoleBase API. It also supports piping of test written
+to the console into a Win32 file or process, if the emulator is launched from a
+script in an appropriate manner.
+
+More specifally:
+- Redirection to a file: i.e. if the emulator is launched the emulator STDOUT
+  piped to a file, data written to this console will end up in that file
+- Attaching to the console of the parent process: i.e. when the emulator is
+  launched from a windows Command Prompt box, output will appear there
+- Creating a new console, if the emulator is lauched from a process with no
+  console. This will happen if the emulator is launched from an IDE.
+  
+Piping into the emulator process via this console is as yet untested.
+*/
+#ifdef EKA2
+NONSHARABLE_CLASS(CWin32Console)
+#else
+class CWin32Console
+#endif
+	 : public CConsoleBase
+	{
+public:
+	CWin32Console();
+public: // From CConsoleBase.
+	virtual ~CWin32Console();
+	virtual TInt Create(const TDesC& aTitle, TSize aSize);
+	virtual void Read(TRequestStatus& aStatus);
+	virtual void ReadCancel();
+	virtual void Write(const TDesC& aDes);
+	virtual TPoint CursorPos() const;
+	virtual void SetCursorPosAbs(const TPoint& aPoint);
+	virtual void SetCursorPosRel(const TPoint& aPoint);
+	virtual void SetCursorHeight(TInt aPercentage);
+	virtual void SetTitle(const TDesC& aTitle);
+	virtual void ClearScreen();
+	virtual void ClearToEndOfLine();
+	virtual TSize ScreenSize() const;
+	virtual TKeyCode KeyCode() const;
+	virtual TUint KeyModifiers() const;
+	virtual TInt Extension_(TUint aExtensionId, TAny*& a0, TAny* a1);
+	
+	virtual void WriteStdErr(const TDesC& aDes);
+private:
+	TInt CreateNewConsole(const TDesC& aTitle, TSize aSize);
+	TInt FindClientThreadId(TThreadId& aThreadId);
+	static void HeapWalk(TAny* aSelf, RHeap::TCellType aCellType, TAny* aCellPtr, TInt aLength);
+private:
+	TWin32Console iWin32;
+	mutable RMsgQueue<TKeyPress> iKeyQueue;
+	RThread iReaderThread;
+	TReaderThreadParams iThreadParams;
+	
+	mutable TBool iReadKp;
+	mutable TKeyPress iKp;
+	};
+	
+static int ReaderThread(TAny* aParams);
+