libraries/ltkutils/src/symbolics.cpp
author Tom Sutcliffe <thomas.sutcliffe@accenture.com>
Sat, 31 Jul 2010 19:07:57 +0100
changeset 23 092bcc217d9d
parent 0 7f656887cf89
permissions -rw-r--r--
Tidied iocli exports, build macro tweaks. Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll. fixed builds on platforms that don't support btrace or any form of tracing.

// symbolics.cpp
// 
// Copyright (c) 2010 Accenture. All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
// 
// Initial Contributors:
// Accenture - Initial contribution
//
#include <fshell/bsym.h>
#include <fshell/ltkutils.h>
#include <fshell/stringhash.h>
#include <fshell/iocli.h>
#include "bsymtree.h"

using namespace LtkUtils;
using namespace IoUtils;

EXPORT_C CSymbolics::CSymbolics(RFs& aFs)
	: iFs(aFs)
	{
	}

EXPORT_C CSymbolics::~CSymbolics()
	{
	iBsyms.ResetAndDestroy();
	TStringHashIter<CMapFile*> iter(iCodeSegHash);
	while (iter.NextValue() != NULL)
		{
		CMapFile** file = iter.CurrentValue();
		delete *file;
		}
	iCodeSegHash.Close();
	delete iTabCompleteTree;
	delete iTabCompleteCodeseg;
	}

EXPORT_C void CSymbolics::AddBsymFileL(const TDesC& aFileName)
	{
	CBsymFile* file = CBsymFile::NewL(iFs, aFileName);
	TInt err = iBsyms.Append(file);
	if (err)
		{
		delete file;
		User::Leave(err);
		}
	}

EXPORT_C void CSymbolics::AddMapFileL(const TDesC& aFileName)
	{
	CMapFile* file = CMapFile::NewL(iFs, aFileName);
	CleanupStack::PushL(file);
	AddMapFileL(file);
	CleanupStack::Pop(file);
	}

EXPORT_C void CSymbolics::AddMapFileL(CMapFile* aMapFile)
	{
	aMapFile->GetFileNameL(iTempString);
	TParsePtrC parse(iTempString);
	TPtrC name = parse.Name(); // Don't use NameAndExt, that will include the .map!
	TPtr namePtr((TUint16*)name.Ptr(), name.Length(), name.Length()); // Nasty but TParsePtr won't give us a non-const Name().
	namePtr.LowerCase();
	User::LeaveIfError(iCodeSegHash.Insert(namePtr, aMapFile));
	}

EXPORT_C void CSymbolics::SetFallbackMapFileDirL(const TDesC& aDir)
	{
	iFallbackMapFileDir = aDir;
	}

EXPORT_C TPtrC CSymbolics::LookupL(TUint32 aRomAddress)
	{
	for (TInt i = 0; i < iBsyms.Count(); i++)
		{
		TPtrC res = iBsyms[i]->LookupL(aRomAddress);
		if (res.Length()) return res;
		}
	return TPtrC();
	}

EXPORT_C TPtrC CSymbolics::LookupL(const TDesC& aCodeseg, TUint32 aOffset)
	{
	CMapFile* mapFile = FindOrLoadMapFileL(aCodeseg);

	iTempString.Zero();
	if (mapFile)
		{
		mapFile->Lookup(aOffset, iTempString);
		if (iTempString.Length())
			{
			iTempString.AppendFormat(_L(" (%S)"), &aCodeseg);
			}
		}
	else
		{
		// Try BSYMs in case it's in ROFS
		for (TInt i = 0; i < iBsyms.Count(); i++)
			{
			TPtrC res = iBsyms[i]->LookupL(aCodeseg, aOffset);
			}
		}
	return TPtrC(iTempString);
	}

EXPORT_C void CSymbolics::CompleteL(const TDesC& aCodeseg, TDes& aSymbolName, CDesC16Array& aSuggestions)
	{
	RNode* tree = TreeForCodesegL(aCodeseg);
	if (tree)
		{
		tree->CompleteL(aSymbolName, aSuggestions);
		}
	}

RNode* CSymbolics::TreeForCodesegL(const TDesC& aCodeseg)
	{
	iTempString.Copy(aCodeseg);
	iTempString.LowerCase();
	if (iTabCompleteCodeseg && *iTabCompleteCodeseg != iTempString)
		{
		// If iTabCompleteCodeseg is set it means that iTabCompleteTree (if it's non-null) matches.
		delete iTabCompleteCodeseg;
		iTabCompleteCodeseg = NULL;
		delete iTabCompleteTree;
		iTabCompleteTree = NULL;
		}
	if (!iTabCompleteCodeseg) iTabCompleteCodeseg = iTempString.AllocL();

	if (iTabCompleteTree == NULL)
		{
		for (TInt i = 0; i < iBsyms.Count(); i++)
			{
			RNode* tree = iBsyms[i]->CreateCompletionTreeL(*iTabCompleteCodeseg);
			if (tree)
				{
				iTabCompleteTree = tree;
				break;
				}
			}
		}
	// Try the map files now
	if (iTabCompleteTree == NULL)
		{
		CMapFile* mapFile = FindOrLoadMapFileL(aCodeseg);
		if (mapFile)
			{
			iTabCompleteTree = mapFile->CreateCompletionTreeL();
			}
		}
	return iTabCompleteTree;
	}

EXPORT_C TUint32 CSymbolics::CodesegOffsetFromSymbolNameL(const TDesC& aCodeseg, const TDesC& aSymbolName)
	{
	RNode* tree = TreeForCodesegL(aCodeseg);
	if (!tree) User::Leave(KErrNotFound);
	return tree->ValueForStringL(aSymbolName);
	}

CMapFile* CSymbolics::FindOrLoadMapFileL(const TDesC& aCodeseg)
	{
	iTempString.Copy(aCodeseg);
	iTempString.LowerCase();

	// If it's already loaded, return it
	CMapFile* mapFile = iCodeSegHash.FindPtr(iTempString);
	if (mapFile) return mapFile;

	if (iFallbackMapFileDir.Length() == 0) return NULL;
	// Try loading the mapfile
	TFileName2 fn = iFallbackMapFileDir;
	fn.AppendComponentL(iTempString);
	fn.Append(_L(".map"));
	TEntry e;
	if (iFs.Entry(fn, e) == KErrNone)
		{
		TRAPD(err, AddMapFileL(fn));
		StaticLeaveIfErr(err, _L("Could not load map file %S"), &fn);
		// AddMapFileL overwrites iTempString, so restore it (nasty but I object to wasting buffers on the stack...)
		iTempString.Copy(aCodeseg);
		iTempString.LowerCase();
		return iCodeSegHash.FindPtr(iTempString);
		}
	return NULL;
	}