plugins/consoles/rcons/server/win32/ClientSocket.h
author Tom Sutcliffe <thomas.sutcliffe@accenture.com>
Sat, 31 Jul 2010 19:07:57 +0100
changeset 23 092bcc217d9d
parent 0 7f656887cf89
permissions -rw-r--r--
Tidied iocli exports, build macro tweaks. Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll. fixed builds on platforms that don't support btrace or any form of tracing.

// ClientSocket.h
// 
// Copyright (c) 2010 Accenture. All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
// 
// Initial Contributors:
// Accenture - Initial contribution
//

#if !defined(AFX_CLIENTSOCKET_H__BF5D862F_0F6A_4476_88DD_81F067F299E5__INCLUDED_)
#define AFX_CLIENTSOCKET_H__BF5D862F_0F6A_4476_88DD_81F067F299E5__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "Socket.h"

class CDynamicWriteBuffer;


class MSocketReadHandler
	{
public:
	virtual void SocketReadComplete() = 0;
	};


class CClientSocket : public CSocket
	{
public:
	static CClientSocket* New(CWindow& aWindow, SOCKET aSocket);
	virtual ~CClientSocket();
	void Read(char* aBuf, int aLength, MSocketReadHandler& aHandler);
	void Write(char* aBuf, int aLength);
private:
	CClientSocket(CWindow& aWindow, SOCKET aSocket);
	void Construct();
	void HandleRead(bool aNotifySynchronously);
	void HandleWrite();
	void NotifyReadComplete();
protected: // From CSocket.
	virtual LRESULT HandleSocketMessage(LPARAM aLParam);
private:
	MSocketReadHandler* iReadHandler;
	char* iReadBuf;
	int iReadLength;
	CDynamicWriteBuffer* iWriteBuf;
	};

#endif // !defined(AFX_CLIENTSOCKET_H__BF5D862F_0F6A_4476_88DD_81F067F299E5__INCLUDED_)