plugins/consoles/rcons/server/win32/ServerSocket.h
author Tom Sutcliffe <thomas.sutcliffe@accenture.com>
Sat, 31 Jul 2010 19:07:57 +0100
changeset 23 092bcc217d9d
parent 0 7f656887cf89
permissions -rw-r--r--
Tidied iocli exports, build macro tweaks. Removed 4 overloads of CCommandBase::RunCommand[L] that are no longer used at all, and changed one more to not be exported as it's only used internally to iocli.dll. fixed builds on platforms that don't support btrace or any form of tracing.

// ServerSocket.h
// 
// Copyright (c) 2010 Accenture. All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
// 
// Initial Contributors:
// Accenture - Initial contribution
//

#if !defined(AFX_SERVERSOCKET_H__1B6002D0_3BFE_4640_A9E6_566461E06718__INCLUDED_)
#define AFX_SERVERSOCKET_H__1B6002D0_3BFE_4640_A9E6_566461E06718__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "Socket.h"


class CClientSocket;


class MSocketClientAcceptor
	{
public:
	virtual void HandleNewClient(CClientSocket& aClientSocket) = 0;
	};


class CServerSocket : public CSocket
	{
public:
	static CServerSocket* New(CWindow& aWindow);
	virtual ~CServerSocket();
	void Listen(unsigned short aPort, unsigned int aBacklogSize, MSocketClientAcceptor& aClientAcceptor);
private:
	CServerSocket(CWindow& aWindow);
	void Construct();
	void HandleAccept();
private: // From CSocket.
	virtual LRESULT HandleSocketMessage(LPARAM aLParam);
private:
	MSocketClientAcceptor* iClientAcceptor;
	};

#endif // !defined(AFX_SERVERSOCKET_H__1B6002D0_3BFE_4640_A9E6_566461E06718__INCLUDED_)