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1 // Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies). |
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2 // All rights reserved. |
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3 // This component and the accompanying materials are made available |
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4 // under the terms of "Eclipse Public License v1.0" |
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5 // which accompanies this distribution, and is available |
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6 // at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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7 // |
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8 // Initial Contributors: |
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9 // Nokia Corporation - initial contribution. |
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10 // |
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11 // Contributors: |
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12 // |
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13 // Description: |
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14 // |
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15 |
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16 #include <f32file.h> |
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17 #include <s32file.h> |
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18 #include <fbs.h> |
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19 #include <bitmap.h> |
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20 #include "UTILS.H" |
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21 #include <e32hashtab.h> |
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22 |
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23 GLREF_C void Panic(TFbsPanic aPanic); |
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24 |
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25 void CBitwiseBitmap::DoInternalizeCompressedDataL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase,TBitmapfileCompression aCompression) |
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26 { |
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27 TInt destSizeInBytes = iHeader.iSizeInPixels.iHeight * iByteWidth; |
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28 TUint8* destPtr = (TUint8*)aBase; |
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29 |
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30 // try to allocate memory for the compressed bitmap |
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31 TUint8* decompressionBuffer = (TUint8*)User::Alloc(aSrceSizeInBytes); |
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32 |
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33 if (decompressionBuffer) |
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34 { |
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35 // read the compressed bitmap, then decompress |
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36 CleanupStack::PushL(decompressionBuffer); |
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37 aStream.ReadL(decompressionBuffer,aSrceSizeInBytes); |
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38 switch (aCompression) |
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39 { |
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40 case EByteRLECompression: |
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41 DoDecompressByteData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes); |
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42 break; |
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43 case ETwelveBitRLECompression: |
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44 DoDecompressTwelveBitData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes); |
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45 break; |
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46 case ESixteenBitRLECompression: |
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47 DoDecompressSixteenBitData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes); |
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48 break; |
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49 case ETwentyFourBitRLECompression: |
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50 DoDecompressTwentyFourBitData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes); |
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51 break; |
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52 case EThirtyTwoUBitRLECompression: |
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53 DoDecompressThirtyTwoUBitData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes); |
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54 break; |
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55 case EThirtyTwoABitRLECompression: |
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56 DoDecompressThirtyTwoABitData(destPtr,destSizeInBytes,decompressionBuffer,aSrceSizeInBytes); |
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57 break; |
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58 default: |
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59 break; |
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60 } |
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61 CleanupStack::PopAndDestroy(); // decompressionBuffer |
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62 return; |
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63 } |
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64 |
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65 // not enough heap to pre-load the source bitmap |
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66 switch (aCompression) |
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67 { |
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68 case EByteRLECompression: |
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69 DoDecompressByteDataAltL(aStream,aSrceSizeInBytes,aBase); |
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70 break; |
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71 case ETwelveBitRLECompression: |
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72 DoDecompressTwelveBitDataAltL(aStream,aSrceSizeInBytes,aBase); |
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73 break; |
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74 case ESixteenBitRLECompression: |
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75 DoDecompressSixteenBitDataAltL(aStream,aSrceSizeInBytes,aBase); |
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76 break; |
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77 case ETwentyFourBitRLECompression: |
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78 DoDecompressTwentyFourBitDataAltL(aStream,aSrceSizeInBytes,aBase); |
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79 break; |
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80 case EThirtyTwoUBitRLECompression: |
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81 DoDecompressThirtyTwoUBitDataAltL(aStream,aSrceSizeInBytes,aBase); |
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82 break; |
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83 case EThirtyTwoABitRLECompression: |
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84 DoDecompressThirtyTwoABitDataAltL(aStream,aSrceSizeInBytes,aBase); |
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85 break; |
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86 default: |
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87 break; |
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88 } |
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89 } |
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90 |
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91 void CBitwiseBitmap::DoDecompressByteData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize) |
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92 { |
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93 TUint8* srcePtr = aSrceBuffer; |
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94 TUint8* destPtr = aDestBuffer; |
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95 TUint8* srcePtrLimit = aSrceBuffer + aSrceSize; |
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96 TUint8* destPtrLimit = aDestBuffer + aDestSize; |
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97 |
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98 while (srcePtr < srcePtrLimit && destPtr < destPtrLimit) |
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99 { |
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100 TInt8 count = *srcePtr++; |
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101 |
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102 if (count >= 0) |
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103 { |
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104 const TInt numBytes = Min(count + 1, destPtrLimit - destPtr); |
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105 Mem::Fill(destPtr,numBytes,*srcePtr++); |
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106 destPtr += numBytes; |
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107 } |
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108 else |
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109 { |
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110 const TInt numBytes = Min(-count, destPtrLimit - destPtr); |
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111 Mem::Copy(destPtr,srcePtr,numBytes); |
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112 srcePtr += numBytes; |
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113 destPtr += numBytes; |
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114 } |
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115 } |
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116 __ASSERT_DEBUG(srcePtr == srcePtrLimit && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError)); |
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117 } |
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118 |
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119 void CBitwiseBitmap::DoDecompressByteDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase) |
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120 { |
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121 TInt destSizeInBytes = iHeader.iSizeInPixels.iHeight * iByteWidth; |
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122 TUint8* destPtr = (TUint8*)aBase; |
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123 TUint8* destPtrLimit = destPtr + destSizeInBytes; |
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124 |
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125 while(aSrceSizeInBytes > 0 && destPtr < destPtrLimit) |
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126 { |
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127 TInt8 count = aStream.ReadInt8L(); |
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128 aSrceSizeInBytes--; |
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129 |
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130 if (count >= 0) |
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131 { |
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132 const TInt numBytes = Min(count + 1, destPtrLimit - destPtr); |
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133 TUint8 value = aStream.ReadUint8L(); |
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134 aSrceSizeInBytes--; |
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135 Mem::Fill(destPtr,numBytes,value); |
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136 destPtr += numBytes; |
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137 } |
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138 else |
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139 { |
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140 const TInt numBytes = Min(-count, destPtrLimit - destPtr); |
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141 aStream.ReadL(destPtr,numBytes); |
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142 aSrceSizeInBytes -= numBytes; |
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143 destPtr += numBytes; |
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144 } |
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145 } |
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146 __ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError)); |
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147 } |
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148 |
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149 /** Fills the 32bit pixels into the destination pointer |
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150 This method uses the concept of Duff's Device |
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151 @param aDestPtr32 pointer to 32bit destination buffer. |
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152 @param aCount Number of 32bit pixels to be copied. |
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153 @param aValue32 32bit pixel data. */ |
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154 void CBitwiseBitmap::BitmapFill32(TUint32* aDestPtr32, TInt aCount, TUint32 aValue32) |
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155 { |
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156 __ASSERT_DEBUG(aCount > 0, Panic(EFbsBitmapDecompressionError)); |
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157 if (aCount > 0) |
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158 { // for performance loop is unrolled, using "Duff's Device" pattern |
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159 TInt blocksOf16 = aCount / 16; // number of blocks of 16 full words to write |
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160 // the first iteration writes 1 to 15 words |
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161 |
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162 switch (aCount & 0x0f) |
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163 { // note that case statements intentionally cascade |
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164 case 0: |
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165 write16dblPixels: // second and subsequent iterations always write 16 words |
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166 --blocksOf16; |
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167 *aDestPtr32++ = aValue32; |
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168 //coverity [fallthrough] |
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169 case 15: |
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170 *aDestPtr32++ = aValue32; |
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171 //coverity [fallthrough] |
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172 case 14: |
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173 *aDestPtr32++ = aValue32; |
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174 //coverity [fallthrough] |
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175 case 13: |
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176 *aDestPtr32++ = aValue32; |
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177 //coverity [fallthrough] |
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178 case 12: |
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179 *aDestPtr32++ = aValue32; |
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180 //coverity [fallthrough] |
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181 case 11: |
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182 *aDestPtr32++ = aValue32; |
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183 //coverity [fallthrough] |
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184 case 10: |
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185 *aDestPtr32++ = aValue32; |
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186 //coverity [fallthrough] |
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187 case 9: |
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188 *aDestPtr32++ = aValue32; |
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189 //coverity [fallthrough] |
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190 case 8: |
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191 *aDestPtr32++ = aValue32; |
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192 //coverity [fallthrough] |
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193 case 7: |
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194 *aDestPtr32++ = aValue32; |
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195 //coverity [fallthrough] |
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196 case 6: |
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197 *aDestPtr32++ = aValue32; |
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198 //coverity [fallthrough] |
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199 case 5: |
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200 *aDestPtr32++ = aValue32; |
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201 //coverity [fallthrough] |
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202 case 4: |
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203 *aDestPtr32++ = aValue32; |
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204 //coverity [fallthrough] |
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205 case 3: |
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206 *aDestPtr32++ = aValue32; |
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207 //coverity [fallthrough] |
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208 case 2: |
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209 *aDestPtr32++ = aValue32; |
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210 //coverity [fallthrough] |
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211 case 1: |
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212 *aDestPtr32++ = aValue32; |
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213 } |
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214 |
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215 if (blocksOf16 > 0) |
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216 { |
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217 goto write16dblPixels; |
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218 } |
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219 } |
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220 } |
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221 |
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222 /** Fills the 16bit pixels into the destination pointer |
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223 This method uses the concept of Duff's Device |
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224 @param aDestPtr16 pointer to 16bit destination buffer. |
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225 @param aCount Number of 16bit pixels to be copied. |
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226 @param aValue16 16bit pixel data. */ |
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227 inline void CBitwiseBitmap::BitmapFill16(TUint16* aDestPtr16, TInt aCount, TUint16 aValue16) |
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228 { |
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229 // Call the 32-bit fill method if there at least 8 pixels to fill |
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230 if (aCount >= 8) |
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231 { |
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232 // first pixel is on half word address? |
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233 if (reinterpret_cast<TUint32>(aDestPtr16) & 2) |
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234 { |
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235 *aDestPtr16++ = aValue16; |
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236 --aCount; |
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237 } |
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238 |
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239 // destPtr16 is now full Word aligned |
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240 const TInt countDoublePixels = aCount / 2; |
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241 TUint32* destPtr32 = (TUint32*) aDestPtr16; |
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242 BitmapFill32(destPtr32, countDoublePixels, (aValue16 << 16) | aValue16); |
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243 |
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244 aCount -= countDoublePixels * 2; |
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245 if (aCount == 1) |
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246 { // last pixel is on a half-word |
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247 aDestPtr16 += countDoublePixels * 2; |
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248 *aDestPtr16++ = aValue16; |
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249 } |
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250 } |
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251 else |
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252 { // less than 8 pixels to fill |
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253 switch (aCount) |
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254 { // note that case statements intentionally cascade |
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255 case 7: |
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256 *aDestPtr16++ = aValue16; |
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257 case 6: |
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258 *aDestPtr16++ = aValue16; |
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259 case 5: |
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260 *aDestPtr16++ = aValue16; |
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261 case 4: |
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262 *aDestPtr16++ = aValue16; |
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263 case 3: |
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264 *aDestPtr16++ = aValue16; |
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265 case 2: |
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266 *aDestPtr16++ = aValue16; |
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267 case 1: |
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268 *aDestPtr16++ = aValue16; |
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269 case 0: // nothing to do |
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270 ; |
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271 } |
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272 } |
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273 } |
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274 |
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275 void CBitwiseBitmap::DoDecompressTwelveBitData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize) |
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276 { |
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277 TUint16* srcePtr = (TUint16*)aSrceBuffer; |
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278 TUint16* destPtr = (TUint16*)aDestBuffer; |
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279 TUint16* srcePtrLimit = srcePtr + (aSrceSize / 2); |
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280 TUint16* destPtrLimit = destPtr + (aDestSize / 2); |
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281 |
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282 while (srcePtr < srcePtrLimit && destPtr < destPtrLimit) |
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283 { |
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284 TUint16 value = *srcePtr++; |
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285 TInt count = Min(value >> 12, destPtrLimit - destPtr); |
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286 value &= 0x0fff; |
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287 |
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288 while (count >= 0) |
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289 { |
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290 *destPtr++ = value; |
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291 count--; |
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292 } |
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293 } |
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294 |
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295 __ASSERT_DEBUG(srcePtr == srcePtrLimit && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError)); |
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296 } |
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297 |
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298 void CBitwiseBitmap::DoDecompressTwelveBitDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase) |
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299 { |
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300 TInt destSizeInBytes = iHeader.iSizeInPixels.iHeight * iByteWidth; |
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301 TUint16* destPtr = (TUint16*)aBase; |
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302 TUint16* destPtrLimit = destPtr + (destSizeInBytes / 2); |
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303 |
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304 while(aSrceSizeInBytes > 0 && destPtr < destPtrLimit) |
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305 { |
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306 TUint16 value = aStream.ReadUint16L(); |
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307 TInt count = Min(value >> 12, destPtrLimit - destPtr); |
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308 value &= 0x0fff; |
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309 aSrceSizeInBytes -= 2; |
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310 |
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311 while (count >= 0) |
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312 { |
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313 *destPtr++ = value; |
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314 count--; |
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315 } |
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316 } |
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317 __ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError)); |
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318 } |
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319 |
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320 /** The function decodes 24-bit compressed buffer to the 16-bit stream with unused top bytes by using RLE compression algorithm*/ |
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321 void CBitwiseBitmap::DoDecompressSixteenBitData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize) |
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322 { |
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323 __ASSERT_DEBUG((reinterpret_cast<TUint32>(aDestBuffer) & 0x2)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is half-word aligned |
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324 __ASSERT_DEBUG((aDestSize & 0x2)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is half-word aligned |
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325 |
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326 TUint8* srcePtr8 = aSrceBuffer; // pointer to compressed source Byte(8-bit) stream |
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327 TUint16* destPtr16 = reinterpret_cast<TUint16*>(aDestBuffer); //pointer to uncompressed destination HalfWord(16-bit) pixel stream |
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328 TUint8* srcePtrLimit8 = aSrceBuffer + aSrceSize; //maximum number of compressed source bytes |
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329 TUint16* destPtrLimit16 = reinterpret_cast<TUint16*>(aDestBuffer + aDestSize); //maximum number of uncompressed destination pixel stream |
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330 const TInt KPixelSize = 2; //number of bytes of the source stream that is to be considered as one Pixel |
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331 |
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332 while (srcePtr8 < srcePtrLimit8 && destPtr16 < destPtrLimit16) |
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333 { |
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334 TInt8 count = *srcePtr8++; //number of pixels to be retrieved from the source stream |
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335 |
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336 if (count >= 0) //repeating number of pixels |
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337 { |
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338 const TInt numPixels = 1 + Min(count, (destPtrLimit16 - destPtr16)); |
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339 const TUint8 lowByte = *srcePtr8++; |
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340 const TUint8 highByte = *srcePtr8++; |
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341 const TUint16 pixel = highByte<<8 | lowByte; //Pixel buffer which needs to be stored in destPtr16 |
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342 |
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343 BitmapFill16(destPtr16, numPixels, pixel); |
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344 destPtr16 += numPixels; |
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345 } |
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346 else |
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347 { |
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348 const TInt numPixels = Min(-count, destPtrLimit16 - destPtr16); //number of pixels to be copied |
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349 const TInt numBytes = numPixels * KPixelSize; //number of bytes needs to be retrieved from the srcePtr |
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350 Mem::Copy(destPtr16, srcePtr8, numBytes); // copy bytes |
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351 srcePtr8 += numBytes; //incrementing the srcePtr by number of bytes |
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352 destPtr16 += numPixels; //incrementing the destPtr16 by number of pixels |
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353 } |
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354 } |
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355 __ASSERT_DEBUG(srcePtr8 == srcePtrLimit8 && destPtr16 == destPtrLimit16, Panic(EFbsBitmapDecompressionError)); |
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356 } |
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357 |
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358 /** The alternative decoding function which decompresses 24-bit buffer to the 16-bit stream with unused top bytes |
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359 by using RLE compression algorithm. The function is used under low memory conditions. */ |
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360 void CBitwiseBitmap::DoDecompressSixteenBitDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase) |
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361 { |
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362 __ASSERT_DEBUG((reinterpret_cast<TUint32>(aBase) & 0x2)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is half-word aligned |
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363 |
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364 TInt destSizeInPixels = (iHeader.iSizeInPixels.iHeight * iByteWidth); //size of destination Byte pixel buffers |
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365 destSizeInPixels >>= 1; //dividing by two, to get size of destination interms of Halfword pixel buffers |
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366 TUint16* destPtr16 = reinterpret_cast<TUint16*>(aBase); //pointer to uncompressed destination HalfWord(16-bit) pixel stream |
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367 TUint16* destPtrLimit16 = destPtr16 + destSizeInPixels; //maximum number of compressed source bytes |
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368 const TInt KPixelSize = 2; //number of bytes of the source stream that is to be considered as one Pixel |
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369 |
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370 while(aSrceSizeInBytes > 0 && destPtr16 < destPtrLimit16) |
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371 { |
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372 TInt8 count = aStream.ReadInt8L(); //number of pixels to be retrieved from the source stream |
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373 aSrceSizeInBytes--; //One byte from source stream read, hence reduce size by one Byte |
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374 |
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375 if (count >= 0) |
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376 { |
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377 const TInt numPixels = 1 + Min(count, (destPtrLimit16 - destPtr16)); |
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378 const TUint16 pixel = aStream.ReadUint16L(); //Pixel buffer which needs to be stored in destPtr16 |
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379 aSrceSizeInBytes -= KPixelSize; //Two bytes (Halfword pixel) read, reduce size by two Bytes |
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380 |
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381 BitmapFill16(destPtr16, numPixels, pixel); |
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382 destPtr16 += numPixels; |
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383 } |
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384 else |
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385 { |
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386 const TInt numPixels = Min(-count, destPtrLimit16 - destPtr16); //number of pixels to be stored into destPtr16 |
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387 const TInt numBytes = numPixels * KPixelSize; //number of bytes needs to be retrieved from the srcePtr |
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388 aStream.ReadL(destPtr16, numPixels); //read TUint16's |
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389 aSrceSizeInBytes -= numBytes; //two-byte (halfword) pixel buffers read, reduce by number of bytes |
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390 destPtr16 += numPixels; //incrementing the destPtr16 by number of pixels |
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391 } |
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392 } |
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393 __ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr16 == destPtrLimit16, Panic(EFbsBitmapDecompressionError)); |
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394 } |
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395 |
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396 void CBitwiseBitmap::DoDecompressTwentyFourBitData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize) |
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397 { |
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398 TUint8* srcePtr = aSrceBuffer; |
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399 TUint8* destPtr = aDestBuffer; |
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400 TUint8* srcePtrLimit = aSrceBuffer + aSrceSize; |
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401 TUint8* destPtrLimit = aDestBuffer + aDestSize; |
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402 |
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403 while (srcePtr < srcePtrLimit && destPtr < destPtrLimit) |
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404 { |
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405 TInt8 count = *srcePtr++; |
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406 |
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407 if (count >= 0) |
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408 { |
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409 count = Min(count, (destPtrLimit - destPtr) / 3); |
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410 TUint8 component1 = *srcePtr++; |
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411 TUint8 component2 = *srcePtr++; |
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412 TUint8 component3 = *srcePtr++; |
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413 |
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414 while (count >= 0) |
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415 { |
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416 *destPtr++ = component1; |
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417 *destPtr++ = component2; |
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418 *destPtr++ = component3; |
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419 count--; |
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420 } |
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421 } |
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422 else |
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423 { |
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424 const TInt numBytes = Min(count * -3, destPtrLimit - destPtr); |
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425 Mem::Copy(destPtr,srcePtr,numBytes); |
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426 srcePtr += numBytes; |
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427 destPtr += numBytes; |
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428 } |
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429 } |
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430 __ASSERT_DEBUG(srcePtr == srcePtrLimit && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError)); |
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431 } |
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432 |
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433 void CBitwiseBitmap::DoDecompressTwentyFourBitDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase) |
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434 { |
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435 TInt destSizeInBytes = iHeader.iSizeInPixels.iHeight * iByteWidth; |
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436 TUint8* destPtr = (TUint8*)aBase; |
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437 TUint8* destPtrLimit = destPtr + destSizeInBytes; |
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438 |
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439 while(aSrceSizeInBytes > 0 && destPtr < destPtrLimit) |
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440 { |
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441 TInt8 count = aStream.ReadInt8L(); |
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442 aSrceSizeInBytes--; |
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443 |
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444 if (count >= 0) |
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445 { |
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446 count = Min(count, (destPtrLimit - destPtr) / 3); |
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447 TUint8 component1 = aStream.ReadUint8L(); |
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448 TUint8 component2 = aStream.ReadUint8L(); |
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449 TUint8 component3 = aStream.ReadUint8L(); |
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450 aSrceSizeInBytes -= 3; |
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451 |
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452 while (count >= 0) |
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453 { |
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454 *destPtr++ = component1; |
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455 *destPtr++ = component2; |
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456 *destPtr++ = component3; |
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457 count--; |
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458 } |
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459 } |
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460 else |
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461 { |
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462 const TInt numBytes = Min(count * -3, destPtrLimit - destPtr); |
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463 aStream.ReadL(destPtr, numBytes); |
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464 aSrceSizeInBytes -= numBytes; |
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465 destPtr += numBytes; |
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466 } |
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467 } |
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468 __ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr == destPtrLimit,Panic(EFbsBitmapDecompressionError)); |
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469 } |
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470 |
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471 /** The function decodes 24-bit compressed buffer to the 32-bit stream with unused top bytes by using RLE compression algorithm*/ |
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472 void CBitwiseBitmap::DoDecompressThirtyTwoUBitData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize) |
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473 { |
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474 |
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475 __ASSERT_DEBUG((reinterpret_cast<TUint32>(aDestBuffer) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned |
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476 __ASSERT_DEBUG((aDestSize & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the size is whole no of pixels |
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477 |
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478 TUint8* srcePtr8 = aSrceBuffer; |
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479 TUint8* srcePtrLimit8 = aSrceBuffer + aSrceSize; |
|
480 |
|
481 TUint32* destPtr32 = reinterpret_cast<TUint32*>(aDestBuffer); |
|
482 TUint32* destPtrLimit32 = reinterpret_cast<TUint32*>(aDestBuffer + aDestSize); |
|
483 |
|
484 while (srcePtr8 < srcePtrLimit8 && destPtr32 < destPtrLimit32) |
|
485 { |
|
486 |
|
487 TInt8 count = *srcePtr8++; // important to read into a byte variable |
|
488 |
|
489 if (count >= 0) //repeating pixel buffer |
|
490 { |
|
491 count = Min(count, (destPtrLimit32 - destPtr32)); |
|
492 const TUint8 component1 = *srcePtr8++; |
|
493 const TUint8 component2 = *srcePtr8++; |
|
494 const TUint8 component3 = *srcePtr8++; |
|
495 |
|
496 const TUint32 pixel = 0xff000000 | (component3<<16) | (component2<<8) | component1; |
|
497 |
|
498 // for performance loop is unrolled, using "Duff's Device" pattern |
|
499 TInt blocksOf16 = (count >> 4); // number of blocks of 16 full words to write |
|
500 // the first iteration writes 1 to 15 words |
|
501 switch (count & 0x0f) |
|
502 { // note that case statements intentionally cascade |
|
503 case 15: |
|
504 do { // second and subsequent iterations always write 16 words |
|
505 *destPtr32++ = pixel; |
|
506 case 14: |
|
507 *destPtr32++ = pixel; |
|
508 case 13: |
|
509 *destPtr32++ = pixel; |
|
510 case 12: |
|
511 *destPtr32++ = pixel; |
|
512 case 11: |
|
513 *destPtr32++ = pixel; |
|
514 case 10: |
|
515 *destPtr32++ = pixel; |
|
516 case 9: |
|
517 *destPtr32++ = pixel; |
|
518 case 8: |
|
519 *destPtr32++ = pixel; |
|
520 case 7: |
|
521 *destPtr32++ = pixel; |
|
522 case 6: |
|
523 *destPtr32++ = pixel; |
|
524 case 5: |
|
525 *destPtr32++ = pixel; |
|
526 case 4: |
|
527 *destPtr32++ = pixel; |
|
528 case 3: |
|
529 *destPtr32++ = pixel; |
|
530 case 2: |
|
531 *destPtr32++ = pixel; |
|
532 case 1: |
|
533 *destPtr32++ = pixel; |
|
534 case 0: |
|
535 *destPtr32++ = pixel; |
|
536 |
|
537 } while(0 <= --blocksOf16); |
|
538 } |
|
539 } |
|
540 else // negative value corresponds non repeating pixel buffer |
|
541 { |
|
542 const TInt numPixel = Min(-count, destPtrLimit32 - destPtr32) ; |
|
543 for(TInt ii = 0; ii < numPixel; ii++) |
|
544 { |
|
545 TUint8 component1 = *srcePtr8++; |
|
546 TUint8 component2 = *srcePtr8++; |
|
547 TUint8 component3 = *srcePtr8++; |
|
548 |
|
549 *destPtr32++ = 0xff000000 | (component3<<16) | (component2<<8) | component1; |
|
550 } |
|
551 } |
|
552 } |
|
553 |
|
554 __ASSERT_DEBUG(srcePtr8 == srcePtrLimit8 && destPtr32 == destPtrLimit32,Panic(EFbsBitmapDecompressionError)); |
|
555 } |
|
556 |
|
557 /** The alternative decoding function which decompresses 24-bit buffer to the 32-bit stream with unused top bytes |
|
558 by using RLE compression algorithm. The function is using in case of memory shortage. */ |
|
559 void CBitwiseBitmap::DoDecompressThirtyTwoUBitDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase) |
|
560 { |
|
561 const TInt destSizeInDwords = iHeader.iSizeInPixels.iHeight * (iByteWidth>>2); |
|
562 TUint32* destPtr32 = aBase; |
|
563 TUint32* destPtrLimit32 = destPtr32 + destSizeInDwords; |
|
564 |
|
565 const TInt KMaxRLENonRepeatingPixelBufferSize = 128 * 3; |
|
566 TUint8 dataBuffer[KMaxRLENonRepeatingPixelBufferSize]; |
|
567 |
|
568 while(aSrceSizeInBytes > 0 && destPtr32 < destPtrLimit32) |
|
569 { |
|
570 TInt8 count = aStream.ReadInt8L(); |
|
571 aSrceSizeInBytes--; |
|
572 |
|
573 if (count >= 0) //repeating pixel buffer |
|
574 { |
|
575 count = Min(count, (destPtrLimit32 - destPtr32)); |
|
576 const TUint8 component1 = aStream.ReadUint8L(); |
|
577 const TUint8 component2 = aStream.ReadUint8L(); |
|
578 const TUint8 component3 = aStream.ReadUint8L(); |
|
579 aSrceSizeInBytes -= 3; |
|
580 |
|
581 const TUint32 pixel = 0xff000000 | (component3<<16) | (component2<<8) | component1; |
|
582 |
|
583 TInt blocksOf16 = (count >> 4); // number of blocks of 16 full words to write |
|
584 // the first iteration writes 1 to 15 words |
|
585 switch (count & 0x0f) |
|
586 { // note that case statements intentionally cascade |
|
587 case 15: |
|
588 do { // second and subsequent iterations always write 16 words |
|
589 *destPtr32++ = pixel; |
|
590 case 14: |
|
591 *destPtr32++ = pixel; |
|
592 case 13: |
|
593 *destPtr32++ = pixel; |
|
594 case 12: |
|
595 *destPtr32++ = pixel; |
|
596 case 11: |
|
597 *destPtr32++ = pixel; |
|
598 case 10: |
|
599 *destPtr32++ = pixel; |
|
600 case 9: |
|
601 *destPtr32++ = pixel; |
|
602 case 8: |
|
603 *destPtr32++ = pixel; |
|
604 case 7: |
|
605 *destPtr32++ = pixel; |
|
606 case 6: |
|
607 *destPtr32++ = pixel; |
|
608 case 5: |
|
609 *destPtr32++ = pixel; |
|
610 case 4: |
|
611 *destPtr32++ = pixel; |
|
612 case 3: |
|
613 *destPtr32++ = pixel; |
|
614 case 2: |
|
615 *destPtr32++ = pixel; |
|
616 case 1: |
|
617 *destPtr32++ = pixel; |
|
618 case 0: |
|
619 *destPtr32++ = pixel; |
|
620 |
|
621 } while(0 <= --blocksOf16); |
|
622 } |
|
623 } |
|
624 else // negative value corresponds non repeating pixel buffer |
|
625 { |
|
626 const TInt numDestDwords = Min(-count, destPtrLimit32 - destPtr32); |
|
627 const TInt numSrcBytes = numDestDwords * 3; |
|
628 aStream.ReadL(&dataBuffer[0], numSrcBytes); |
|
629 aSrceSizeInBytes -= numSrcBytes; |
|
630 TUint8* srcPtr = dataBuffer; |
|
631 const TInt& numPixel = numDestDwords; |
|
632 for(TInt ii = 0; ii < numPixel; ii++) |
|
633 { |
|
634 const TUint8 component1 = *srcPtr++; |
|
635 const TUint8 component2 = *srcPtr++; |
|
636 const TUint8 component3 = *srcPtr++; |
|
637 |
|
638 *destPtr32++ = 0xff000000 | (component3<<16) | (component2<<8) | component1; |
|
639 } |
|
640 } |
|
641 } |
|
642 |
|
643 __ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr32 == destPtrLimit32,Panic(EFbsBitmapDecompressionError)); |
|
644 } |
|
645 |
|
646 /** The function decodes 32-bit compressed buffer (where top bytes are used as alpha channel) to the 32-bit stream by using RLE compression algorithm*/ |
|
647 void CBitwiseBitmap::DoDecompressThirtyTwoABitData(TUint8* aDestBuffer,TInt aDestSize,TUint8* aSrceBuffer,TInt aSrceSize) |
|
648 { |
|
649 TUint8* srcePtr = aSrceBuffer; |
|
650 TUint8* srcePtrLimit = aSrceBuffer + aSrceSize; |
|
651 |
|
652 TUint32* destPtr32 = reinterpret_cast<TUint32*>(aDestBuffer); |
|
653 TUint32* destPtrLimit32 = reinterpret_cast<TUint32*>(aDestBuffer + aDestSize); |
|
654 |
|
655 while (srcePtr < srcePtrLimit && destPtr32 < destPtrLimit32) |
|
656 { |
|
657 TInt8 count = *srcePtr++; |
|
658 |
|
659 if (count >= 0) //repeating pixel buffer |
|
660 { |
|
661 count = Min(count, (destPtrLimit32 - destPtr32)); |
|
662 TUint8 component1 = *srcePtr++; |
|
663 TUint8 component2 = *srcePtr++; |
|
664 TUint8 component3 = *srcePtr++; |
|
665 TUint8 component4 = *srcePtr++; |
|
666 const TUint32 pixel = (component4<<24) | (component3<<16) | (component2<<8) | component1; |
|
667 |
|
668 // for performance loop is unrolled, using "Duff's Device" pattern |
|
669 TInt blocksOf16 = (count >> 4); // number of blocks of 16 full words to write |
|
670 // the first iteration writes 1 to 15 words |
|
671 switch (count & 0x0f) |
|
672 { // note that case statements intentionally cascade |
|
673 case 15: |
|
674 do { // second and subsequent iterations always write 16 words |
|
675 *destPtr32++ = pixel; |
|
676 case 14: |
|
677 *destPtr32++ = pixel; |
|
678 case 13: |
|
679 *destPtr32++ = pixel; |
|
680 case 12: |
|
681 *destPtr32++ = pixel; |
|
682 case 11: |
|
683 *destPtr32++ = pixel; |
|
684 case 10: |
|
685 *destPtr32++ = pixel; |
|
686 case 9: |
|
687 *destPtr32++ = pixel; |
|
688 case 8: |
|
689 *destPtr32++ = pixel; |
|
690 case 7: |
|
691 *destPtr32++ = pixel; |
|
692 case 6: |
|
693 *destPtr32++ = pixel; |
|
694 case 5: |
|
695 *destPtr32++ = pixel; |
|
696 case 4: |
|
697 *destPtr32++ = pixel; |
|
698 case 3: |
|
699 *destPtr32++ = pixel; |
|
700 case 2: |
|
701 *destPtr32++ = pixel; |
|
702 case 1: |
|
703 *destPtr32++ = pixel; |
|
704 case 0: |
|
705 *destPtr32++ = pixel; |
|
706 |
|
707 } while(0 <= --blocksOf16); |
|
708 } |
|
709 } |
|
710 else // negative value corresponds non repeating pixel buffer |
|
711 { |
|
712 const TInt numPixel = Min(-count, destPtrLimit32 - destPtr32); |
|
713 |
|
714 Mem::Copy(destPtr32, srcePtr, numPixel*4); |
|
715 destPtr32 += numPixel; |
|
716 srcePtr += numPixel*4; |
|
717 |
|
718 } |
|
719 } |
|
720 |
|
721 __ASSERT_DEBUG(srcePtr == srcePtrLimit && destPtr32 == destPtrLimit32,Panic(EFbsBitmapDecompressionError)); |
|
722 } |
|
723 |
|
724 /** The alternative decoding function which decompresses 32-bit buffer (where top bytes are used as alpha channel) |
|
725 to the 32-bit stream by using RLE compression algorithm. The function is using in case of memory shortage. */ |
|
726 void CBitwiseBitmap::DoDecompressThirtyTwoABitDataAltL(RReadStream& aStream,TInt aSrceSizeInBytes,TUint32* aBase) |
|
727 { |
|
728 const TInt destSizeInDwords = iHeader.iSizeInPixels.iHeight * (iByteWidth>>2); |
|
729 TUint32* destPtr32 = aBase; |
|
730 TUint32* destPtrLimit32 = destPtr32 + destSizeInDwords; |
|
731 |
|
732 while(aSrceSizeInBytes > 0 && destPtr32 < destPtrLimit32) |
|
733 { |
|
734 TInt8 count = aStream.ReadInt8L(); |
|
735 aSrceSizeInBytes--; |
|
736 |
|
737 if (count >= 0) //repeating pixel buffer |
|
738 { |
|
739 count = Min(count, (destPtrLimit32 - destPtr32)); |
|
740 const TUint32 pixel = aStream.ReadUint32L(); |
|
741 aSrceSizeInBytes -= 4; |
|
742 |
|
743 // for performance loop is unrolled, using "Duff's Device" pattern |
|
744 TInt blocksOf16 = (count >> 4); // number of blocks of 16 full words to write |
|
745 // the first iteration writes 1 to 15 words |
|
746 switch (count & 0x0f) |
|
747 { // note that case statements intentionally cascade |
|
748 case 15: |
|
749 do { // second and subsequent iterations always write 16 words |
|
750 *destPtr32++ = pixel; |
|
751 case 14: |
|
752 *destPtr32++ = pixel; |
|
753 case 13: |
|
754 *destPtr32++ = pixel; |
|
755 case 12: |
|
756 *destPtr32++ = pixel; |
|
757 case 11: |
|
758 *destPtr32++ = pixel; |
|
759 case 10: |
|
760 *destPtr32++ = pixel; |
|
761 case 9: |
|
762 *destPtr32++ = pixel; |
|
763 case 8: |
|
764 *destPtr32++ = pixel; |
|
765 case 7: |
|
766 *destPtr32++ = pixel; |
|
767 case 6: |
|
768 *destPtr32++ = pixel; |
|
769 case 5: |
|
770 *destPtr32++ = pixel; |
|
771 case 4: |
|
772 *destPtr32++ = pixel; |
|
773 case 3: |
|
774 *destPtr32++ = pixel; |
|
775 case 2: |
|
776 *destPtr32++ = pixel; |
|
777 case 1: |
|
778 *destPtr32++ = pixel; |
|
779 case 0: |
|
780 *destPtr32++ = pixel; |
|
781 |
|
782 } while(0 <= --blocksOf16); |
|
783 } |
|
784 } |
|
785 else // negative value corresponds non repeating pixel buffer |
|
786 { |
|
787 const TInt numPixels = Min(-count, destPtrLimit32 - destPtr32); |
|
788 aStream.ReadL((TUint16*)destPtr32, numPixels * 2); // read TUint16's |
|
789 aSrceSizeInBytes -= numPixels * 4; |
|
790 destPtr32 += numPixels; |
|
791 } |
|
792 } |
|
793 |
|
794 __ASSERT_DEBUG(aSrceSizeInBytes == 0 && destPtr32 == destPtrLimit32,Panic(EFbsBitmapDecompressionError)); |
|
795 } |
|
796 |
|
797 void CBitwiseBitmap::DoExternalizeDataCompressedL(RWriteStream& aStream,TUint8* aData,TInt aSizeInBytes) const |
|
798 { |
|
799 switch (iHeader.iBitsPerPixel) |
|
800 { |
|
801 case 1: |
|
802 case 2: |
|
803 case 4: |
|
804 case 8: |
|
805 DoExternalizeByteDataCompressedL(aStream,aData,aSizeInBytes); |
|
806 break; |
|
807 case 12: |
|
808 DoExternalizeTwelveBitDataCompressedL(aStream,aData,aSizeInBytes); |
|
809 break; |
|
810 case 16: |
|
811 DoExternalizeSixteenBitDataCompressedL(aStream,aData,aSizeInBytes); |
|
812 break; |
|
813 case 24: |
|
814 DoExternalizeTwentyFourBitDataCompressedL(aStream,aData,aSizeInBytes); |
|
815 break; |
|
816 case 32: |
|
817 __ASSERT_DEBUG(iHeader.iColor == SEpocBitmapHeader::EColor|| |
|
818 iHeader.iColor == SEpocBitmapHeader::EColorAlpha|| |
|
819 iHeader.iColor == SEpocBitmapHeader::EColorAlphaPM, |
|
820 Panic(EFbsBitmapInvalidCompression)); |
|
821 if(iHeader.iColor == SEpocBitmapHeader::EColor) |
|
822 { |
|
823 DoExternalizeThirtyTwoUBitDataCompressedL(aStream,aData,aSizeInBytes); |
|
824 } |
|
825 else |
|
826 { |
|
827 DoExternalizeThirtyTwoABitDataCompressedL(aStream,aData,aSizeInBytes); |
|
828 } |
|
829 break; |
|
830 default: |
|
831 break; |
|
832 } |
|
833 } |
|
834 |
|
835 void CBitwiseBitmap::DoExternalizeByteDataCompressedL(RWriteStream& aStream,TUint8* aData,TInt aSizeInBytes) const |
|
836 { |
|
837 TUint8* dataLimit=aData+aSizeInBytes-2; |
|
838 TUint8 runPair[2]; |
|
839 while(aData<dataLimit) |
|
840 { |
|
841 TUint8 value=*aData; |
|
842 TUint8* runStartPtr = aData; |
|
843 |
|
844 if (*(aData+1)==value && *(aData+2)==value) |
|
845 { |
|
846 aData+=3; |
|
847 while(aData<dataLimit && *aData==value) |
|
848 aData++; |
|
849 TInt runLength=aData-runStartPtr; |
|
850 runPair[0]=127; |
|
851 runPair[1]=value; |
|
852 while(runLength>128) |
|
853 { |
|
854 aStream.WriteL(&runPair[0],2); |
|
855 runLength-=128; |
|
856 } |
|
857 runPair[0]=TUint8(runLength-1); |
|
858 aStream.WriteL(&runPair[0],2); |
|
859 } |
|
860 else |
|
861 { |
|
862 while(aData<dataLimit && (*(aData+1)!=value || *(aData+2)!=value)) |
|
863 { |
|
864 aData++; |
|
865 value=*aData; |
|
866 } |
|
867 TInt runLength = aData - runStartPtr; |
|
868 while (runLength > 128) |
|
869 { |
|
870 aStream.WriteInt8L(-128); |
|
871 aStream.WriteL(runStartPtr,128); |
|
872 runLength-=128; |
|
873 runStartPtr+=128; |
|
874 } |
|
875 aStream.WriteInt8L(-runLength); |
|
876 aStream.WriteL(runStartPtr,runLength); |
|
877 } |
|
878 } |
|
879 dataLimit+=2; |
|
880 if (aData<dataLimit) |
|
881 { |
|
882 TInt runLength=dataLimit-aData; |
|
883 aStream.WriteInt8L(-runLength); |
|
884 aStream.WriteL(aData,runLength); |
|
885 } |
|
886 } |
|
887 |
|
888 void CBitwiseBitmap::DoExternalizeTwelveBitDataCompressedL(RWriteStream& aStream,TUint8* aData,TInt aSizeInBytes) const |
|
889 { |
|
890 TUint16* srcePtr = (TUint16*)aData; |
|
891 TUint16* srcePtrLimit = srcePtr + (aSizeInBytes / 2); |
|
892 |
|
893 while (srcePtr < srcePtrLimit) |
|
894 { |
|
895 TUint16* runStartPtr = srcePtr; |
|
896 TUint16 value = TUint16(*srcePtr & 0x0fff); |
|
897 do |
|
898 { |
|
899 srcePtr++; |
|
900 } |
|
901 while (srcePtr < srcePtrLimit && *srcePtr == value); |
|
902 |
|
903 TInt pixelLength = srcePtr - runStartPtr; |
|
904 TUint16 maxLengthData = TUint16(value | 0xf000); |
|
905 |
|
906 while (pixelLength > 16) |
|
907 { |
|
908 aStream.WriteUint16L(maxLengthData); |
|
909 pixelLength -= 16; |
|
910 } |
|
911 |
|
912 if (pixelLength > 0) |
|
913 aStream.WriteUint16L(value | TUint16((pixelLength - 1) << 12)); |
|
914 } |
|
915 } |
|
916 |
|
917 void CBitwiseBitmap::DoExternalizeSixteenBitDataCompressedL(RWriteStream& aStream,TUint8* aData,TInt aSizeInBytes) const |
|
918 { |
|
919 TUint16* srcePtr = (TUint16*)aData; |
|
920 TUint16* srceLimitPtr = srcePtr + (aSizeInBytes / 2); |
|
921 TUint16* srceLimitPtrMinusOne = srceLimitPtr - 1; |
|
922 |
|
923 while (srcePtr < srceLimitPtrMinusOne) |
|
924 { |
|
925 TUint16 value = *srcePtr; |
|
926 TUint16* runStartPtr = srcePtr++; |
|
927 |
|
928 if(*srcePtr == value) |
|
929 { |
|
930 do |
|
931 { |
|
932 srcePtr++; |
|
933 } |
|
934 while(srcePtr < srceLimitPtr && *srcePtr == value); |
|
935 |
|
936 TInt pixelLength = srcePtr-runStartPtr; |
|
937 while (pixelLength > 128) |
|
938 { |
|
939 aStream.WriteInt8L(127); |
|
940 aStream.WriteUint16L(value); |
|
941 pixelLength -= 128; |
|
942 } |
|
943 |
|
944 aStream.WriteUint8L(pixelLength - 1); |
|
945 aStream.WriteUint16L(value); |
|
946 } |
|
947 else |
|
948 { |
|
949 value = *srcePtr; |
|
950 while (srcePtr < srceLimitPtrMinusOne && *(srcePtr + 1) != value) |
|
951 { |
|
952 srcePtr++; |
|
953 value = *srcePtr; |
|
954 } |
|
955 |
|
956 TInt pixelLength = srcePtr - runStartPtr; |
|
957 while (pixelLength > 128) |
|
958 { |
|
959 aStream.WriteInt8L(-128); |
|
960 aStream.WriteL(runStartPtr,128); |
|
961 runStartPtr += 128; |
|
962 pixelLength -= 128; |
|
963 } |
|
964 |
|
965 aStream.WriteInt8L(-pixelLength); |
|
966 aStream.WriteL(runStartPtr,pixelLength); |
|
967 } |
|
968 } |
|
969 |
|
970 TInt remainingPixels = srceLimitPtr - srcePtr; |
|
971 if (remainingPixels > 0) |
|
972 { |
|
973 aStream.WriteInt8L(-remainingPixels); |
|
974 aStream.WriteL(srcePtr,remainingPixels); |
|
975 } |
|
976 } |
|
977 |
|
978 void CBitwiseBitmap::DoExternalizeTwentyFourBitDataCompressedL(RWriteStream& aStream,TUint8* aData,TInt aSizeInBytes) const |
|
979 { |
|
980 TUint8* srceLimitPtr = aData + aSizeInBytes; |
|
981 TUint8* srceLimitPtrMinusThree = srceLimitPtr - 3; // three bytes == one pixel |
|
982 |
|
983 while (aData < srceLimitPtrMinusThree) |
|
984 { |
|
985 TUint8* runStartPtr = aData; |
|
986 TUint8 component1 = *aData++; |
|
987 TUint8 component2 = *aData++; |
|
988 TUint8 component3 = *aData++; |
|
989 |
|
990 if (TrueColorPointerCompare(aData,component1,component2,component3)) |
|
991 { |
|
992 do |
|
993 { |
|
994 aData += 3; |
|
995 } |
|
996 while (aData < srceLimitPtr && TrueColorPointerCompare(aData,component1,component2,component3)); |
|
997 |
|
998 TInt pixelLength = (aData - runStartPtr) / 3; |
|
999 while (pixelLength > 128) |
|
1000 { |
|
1001 aStream.WriteInt8L(127); |
|
1002 aStream.WriteUint8L(component1); |
|
1003 aStream.WriteUint8L(component2); |
|
1004 aStream.WriteUint8L(component3); |
|
1005 pixelLength -= 128; |
|
1006 } |
|
1007 |
|
1008 aStream.WriteInt8L(pixelLength - 1); |
|
1009 aStream.WriteUint8L(component1); |
|
1010 aStream.WriteUint8L(component2); |
|
1011 aStream.WriteUint8L(component3); |
|
1012 } |
|
1013 else |
|
1014 { |
|
1015 TBool more = ETrue; |
|
1016 TBool eqRun = EFalse; |
|
1017 do |
|
1018 { |
|
1019 component1 = *aData++; |
|
1020 component2 = *aData++; |
|
1021 component3 = *aData++; |
|
1022 more = (aData < srceLimitPtr); |
|
1023 eqRun = more && TrueColorPointerCompare(aData,component1,component2,component3); |
|
1024 } |
|
1025 while (more && !eqRun); |
|
1026 if (eqRun) |
|
1027 aData -= 3; |
|
1028 TInt pixelLength = (aData - runStartPtr) / 3; |
|
1029 while (pixelLength > 128) |
|
1030 { |
|
1031 aStream.WriteInt8L(-128); |
|
1032 aStream.WriteL(runStartPtr,384); |
|
1033 runStartPtr += 384; |
|
1034 pixelLength -= 128; |
|
1035 } |
|
1036 |
|
1037 aStream.WriteInt8L(-pixelLength); |
|
1038 aStream.WriteL(runStartPtr,pixelLength * 3); |
|
1039 } |
|
1040 } |
|
1041 |
|
1042 TInt remainingPixels = srceLimitPtr - aData; |
|
1043 if (remainingPixels > 0) |
|
1044 { |
|
1045 TInt pixelLength = remainingPixels / 3; |
|
1046 aStream.WriteInt8L(-pixelLength); |
|
1047 aStream.WriteL(aData,remainingPixels); |
|
1048 } |
|
1049 } |
|
1050 |
|
1051 /** The function externalizes 32-bit buffer with unused top bytes to the 24-bit compressed stream by using RLE compression algorithm*/ |
|
1052 void CBitwiseBitmap::DoExternalizeThirtyTwoUBitDataCompressedL(RWriteStream& aStream,TUint8* aData8,TInt aSizeInBytes) const |
|
1053 { |
|
1054 |
|
1055 __ASSERT_DEBUG((reinterpret_cast<TUint32>(aData8) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned |
|
1056 __ASSERT_DEBUG((aSizeInBytes & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the size is whole no of pixels |
|
1057 |
|
1058 TUint32* ptr = reinterpret_cast<TUint32*>(aData8); |
|
1059 TUint32* srceLimitPtr = reinterpret_cast<TUint32*>(aData8 + aSizeInBytes); |
|
1060 TUint32* srceLimitPtr2ndLast = srceLimitPtr - 1; |
|
1061 |
|
1062 while (ptr < srceLimitPtr2ndLast) |
|
1063 { |
|
1064 TUint32* runStartPtr = ptr; |
|
1065 TUint32 pixel = *ptr++ & 0x00ffffff; |
|
1066 |
|
1067 if ( (((*ptr)&0x00ffffff)==pixel) ) |
|
1068 { |
|
1069 do |
|
1070 { |
|
1071 ptr++; |
|
1072 } |
|
1073 while (ptr< srceLimitPtr && (((*ptr)&0x00ffffff)==pixel) ); |
|
1074 |
|
1075 TInt pixelLength = (ptr - runStartPtr); |
|
1076 while (pixelLength > 128) |
|
1077 { |
|
1078 aStream.WriteInt8L(127); |
|
1079 aStream.WriteUint8L(pixel&0x000000ff); |
|
1080 aStream.WriteUint8L((pixel>>8)&0x000000ff); |
|
1081 aStream.WriteUint8L((pixel>>16)&0x000000ff); |
|
1082 pixelLength -= 128; |
|
1083 } |
|
1084 |
|
1085 aStream.WriteInt8L(pixelLength - 1); |
|
1086 aStream.WriteUint8L(pixel&0x000000ff); |
|
1087 aStream.WriteUint8L((pixel>>8)&0x000000ff); |
|
1088 aStream.WriteUint8L((pixel>>16)&0x000000ff); |
|
1089 } |
|
1090 else |
|
1091 { |
|
1092 TBool more = ETrue; |
|
1093 TBool eqRun = EFalse; |
|
1094 do |
|
1095 { |
|
1096 pixel = *ptr++ & 0x00ffffff; |
|
1097 more = (ptr < srceLimitPtr); |
|
1098 eqRun = more && (((*ptr)&0x00ffffff)==pixel); |
|
1099 } while (more && !eqRun); |
|
1100 if (eqRun) |
|
1101 ptr--; |
|
1102 TInt pixelLength = (ptr - runStartPtr); |
|
1103 while (pixelLength > 128) |
|
1104 { |
|
1105 aStream.WriteInt8L(-128); |
|
1106 for(TInt ii = 0; ii < 128; ii++) |
|
1107 { |
|
1108 aStream.WriteL(reinterpret_cast<TUint8*>(runStartPtr), 3); |
|
1109 runStartPtr++; |
|
1110 } |
|
1111 pixelLength -= 128; |
|
1112 } |
|
1113 |
|
1114 aStream.WriteInt8L(-pixelLength); |
|
1115 for(TInt kk = 0; kk < pixelLength; kk++) |
|
1116 { |
|
1117 aStream.WriteL(reinterpret_cast<TUint8*>(runStartPtr), 3); |
|
1118 runStartPtr++; |
|
1119 } |
|
1120 } |
|
1121 } |
|
1122 |
|
1123 const TInt remainingPixels = srceLimitPtr - ptr; |
|
1124 if (remainingPixels > 0) |
|
1125 { |
|
1126 __ASSERT_DEBUG(remainingPixels == 1, Panic(EFbsBitmapDecompressionError)); |
|
1127 |
|
1128 aStream.WriteInt8L(-remainingPixels); |
|
1129 for(TInt ii = 0; ii < remainingPixels; ii++) |
|
1130 { |
|
1131 aStream.WriteL(reinterpret_cast<TUint8*>(ptr), 3); |
|
1132 ptr++; |
|
1133 } |
|
1134 } |
|
1135 } |
|
1136 |
|
1137 /** The function externalizes 32-bit buffer with alpha channel in top byte to the 32-bit compressed stream by using RLE compression algorithm*/ |
|
1138 void CBitwiseBitmap::DoExternalizeThirtyTwoABitDataCompressedL(RWriteStream& aStream,TUint8* aData8,TInt aSizeInBytes) const |
|
1139 { |
|
1140 |
|
1141 __ASSERT_DEBUG((reinterpret_cast<TUint32>(aData8) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned |
|
1142 __ASSERT_DEBUG((aSizeInBytes & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the size is whole no of pixels |
|
1143 |
|
1144 TUint32* ptr = reinterpret_cast<TUint32*>(aData8); |
|
1145 TUint32* srceLimitPtr = reinterpret_cast<TUint32*>(aData8 + aSizeInBytes); |
|
1146 TUint32* srceLimitPtr2ndLast = srceLimitPtr - 1; |
|
1147 |
|
1148 while (ptr < srceLimitPtr2ndLast) |
|
1149 { |
|
1150 TUint32* runStartPtr = ptr; |
|
1151 TUint32 pixel = *ptr++; |
|
1152 |
|
1153 if (*ptr==pixel) |
|
1154 { |
|
1155 do |
|
1156 { |
|
1157 ptr++; |
|
1158 } |
|
1159 while (ptr < srceLimitPtr && *ptr==pixel); |
|
1160 |
|
1161 TInt pixelLength = (ptr - runStartPtr); |
|
1162 while (pixelLength > 128) |
|
1163 { |
|
1164 aStream.WriteInt8L(127); |
|
1165 aStream.WriteUint32L(pixel); |
|
1166 pixelLength -= 128; |
|
1167 } |
|
1168 |
|
1169 aStream.WriteInt8L(pixelLength - 1); |
|
1170 aStream.WriteUint32L(pixel); |
|
1171 } |
|
1172 else |
|
1173 { |
|
1174 TBool more = ETrue; |
|
1175 TBool eqRun = EFalse; |
|
1176 do |
|
1177 { |
|
1178 pixel = *ptr++; |
|
1179 more = (ptr < srceLimitPtr); |
|
1180 eqRun = more && *ptr==pixel; |
|
1181 } while (more && !eqRun); |
|
1182 |
|
1183 if (eqRun) |
|
1184 ptr--; |
|
1185 |
|
1186 TInt pixelLength = (ptr - runStartPtr); |
|
1187 while (pixelLength > 128) |
|
1188 { |
|
1189 aStream.WriteInt8L(-128); |
|
1190 aStream.WriteL(reinterpret_cast<TUint8*>(runStartPtr), 128*4); |
|
1191 runStartPtr += 128; |
|
1192 pixelLength -= 128; |
|
1193 } |
|
1194 |
|
1195 aStream.WriteInt8L(-pixelLength); |
|
1196 aStream.WriteL(reinterpret_cast<TUint8*>(runStartPtr), pixelLength*4); |
|
1197 } |
|
1198 } |
|
1199 |
|
1200 const TInt remainingPixels = srceLimitPtr - ptr; |
|
1201 if (remainingPixels > 0) |
|
1202 { |
|
1203 __ASSERT_DEBUG(remainingPixels == 1, Panic(EFbsBitmapDecompressionError)); |
|
1204 |
|
1205 aStream.WriteInt8L(-remainingPixels); |
|
1206 aStream.WriteL(reinterpret_cast<TUint8*>(ptr), remainingPixels*4); |
|
1207 } |
|
1208 } |
|
1209 |
|
1210 TInt CBitwiseBitmap::SizeOfDataCompressed(TUint8* aData,TInt aSizeInBytes) const |
|
1211 { |
|
1212 if(aSizeInBytes<=0) |
|
1213 return 0; |
|
1214 |
|
1215 switch (iHeader.iBitsPerPixel) |
|
1216 { |
|
1217 case 1: |
|
1218 case 2: |
|
1219 case 4: |
|
1220 case 8: |
|
1221 return SizeOfByteDataCompressed(aData,aSizeInBytes); |
|
1222 case 12: |
|
1223 return SizeOfTwelveBitDataCompressed(aData,aSizeInBytes); |
|
1224 case 16: |
|
1225 return SizeOfSixteenBitDataCompressed(aData,aSizeInBytes); |
|
1226 case 24: |
|
1227 return SizeOfTwentyFourBitDataCompressed(aData,aSizeInBytes); |
|
1228 case 32: |
|
1229 __ASSERT_DEBUG(iHeader.iColor == SEpocBitmapHeader::EColor|| |
|
1230 iHeader.iColor == SEpocBitmapHeader::EColorAlpha|| |
|
1231 iHeader.iColor == SEpocBitmapHeader::EColorAlphaPM, |
|
1232 Panic(EFbsBitmapInvalidCompression)); |
|
1233 if(iHeader.iColor == SEpocBitmapHeader::EColor) |
|
1234 { |
|
1235 return SizeOfThirtyTwoUBitDataCompressed(aData,aSizeInBytes); |
|
1236 } |
|
1237 else |
|
1238 { |
|
1239 return SizeOfThirtyTwoABitDataCompressed(aData,aSizeInBytes); |
|
1240 } |
|
1241 default: |
|
1242 break; |
|
1243 } |
|
1244 |
|
1245 return 0; |
|
1246 } |
|
1247 |
|
1248 TInt CBitwiseBitmap::SizeOfByteDataCompressed(TUint8* aData,TInt aSizeInBytes) const |
|
1249 { |
|
1250 if(aSizeInBytes<=0) |
|
1251 return 0; |
|
1252 |
|
1253 TInt compressedSize=0; |
|
1254 TUint8* dataLimit=aData+aSizeInBytes-2; |
|
1255 |
|
1256 while(aData<dataLimit) |
|
1257 { |
|
1258 TUint8 value=*aData; |
|
1259 if (*(aData+1)==value && *(aData+2)==value) |
|
1260 { |
|
1261 TUint8* runStartPtr=aData; |
|
1262 aData+=3; |
|
1263 while(aData<dataLimit && *aData==value) |
|
1264 aData++; |
|
1265 TInt runLength=aData-runStartPtr; |
|
1266 |
|
1267 compressedSize+= 2*(((runLength-1)>>7) + 1) ; |
|
1268 } |
|
1269 else |
|
1270 { |
|
1271 TUint8* runStartPtr=aData; |
|
1272 while(aData<dataLimit && (*(aData+1)!=value || *(aData+2)!=value)) |
|
1273 { |
|
1274 aData++; |
|
1275 value=*aData; |
|
1276 } |
|
1277 TInt runLength=aData-runStartPtr; |
|
1278 |
|
1279 compressedSize+= runLength + ((runLength-1)>>7) + 1; |
|
1280 } |
|
1281 } |
|
1282 dataLimit+=2; |
|
1283 if (aData<dataLimit) |
|
1284 compressedSize+=dataLimit-aData+1; |
|
1285 return(compressedSize); |
|
1286 } |
|
1287 |
|
1288 TInt CBitwiseBitmap::SizeOfTwelveBitDataCompressed(TUint8* aData,TInt aSizeInBytes) const |
|
1289 { |
|
1290 if(aSizeInBytes<=0) |
|
1291 return 0; |
|
1292 |
|
1293 TInt compressedSize = 0; |
|
1294 TUint16* srcePtr = (TUint16*)aData; |
|
1295 TUint16* srcePtrLimit = srcePtr + (aSizeInBytes / 2); |
|
1296 |
|
1297 while (srcePtr < srcePtrLimit) |
|
1298 { |
|
1299 TUint16* runStartPtr = srcePtr; |
|
1300 TUint16 value = TUint16(*srcePtr & 0x0fff); |
|
1301 do |
|
1302 { |
|
1303 srcePtr++; |
|
1304 } |
|
1305 while (srcePtr < srcePtrLimit && *srcePtr == value); |
|
1306 |
|
1307 TInt pixelLength = srcePtr - runStartPtr; |
|
1308 |
|
1309 compressedSize += 2*( ((pixelLength-1)>>4) + 1); |
|
1310 } |
|
1311 return compressedSize; |
|
1312 } |
|
1313 |
|
1314 TInt CBitwiseBitmap::SizeOfSixteenBitDataCompressed(TUint8* aData,TInt aSizeInBytes) const |
|
1315 { |
|
1316 if(aSizeInBytes<=0) |
|
1317 return 0; |
|
1318 |
|
1319 TInt compressedSize = 0; |
|
1320 TUint16* srcePtr = (TUint16*)aData; |
|
1321 TUint16* srceLimitPtr = srcePtr + (aSizeInBytes / 2); |
|
1322 TUint16* srceLimitPtrMinusOne = srceLimitPtr - 1; |
|
1323 |
|
1324 while (srcePtr < srceLimitPtrMinusOne) |
|
1325 { |
|
1326 TUint16 value = *srcePtr; |
|
1327 TUint16* runStartPtr = srcePtr++; |
|
1328 |
|
1329 if(*srcePtr == value) |
|
1330 { |
|
1331 do |
|
1332 { |
|
1333 srcePtr++; |
|
1334 } |
|
1335 while(srcePtr < srceLimitPtr && *srcePtr == value); |
|
1336 |
|
1337 TInt pixelLength = srcePtr-runStartPtr; |
|
1338 |
|
1339 compressedSize += 3*( ((pixelLength-1)>>7) + 1); |
|
1340 } |
|
1341 else |
|
1342 { |
|
1343 value = *srcePtr; |
|
1344 while (srcePtr < srceLimitPtrMinusOne && *(srcePtr + 1) != value) |
|
1345 { |
|
1346 srcePtr++; |
|
1347 value = *srcePtr; |
|
1348 } |
|
1349 |
|
1350 TInt pixelLength = srcePtr-runStartPtr; |
|
1351 |
|
1352 compressedSize += (pixelLength * 2) + ((pixelLength-1)>>7) + 1; |
|
1353 } |
|
1354 } |
|
1355 if (srcePtr < srceLimitPtr) |
|
1356 compressedSize += ((srceLimitPtr - srcePtr) * 2) + 1; |
|
1357 return compressedSize; |
|
1358 } |
|
1359 |
|
1360 TInt CBitwiseBitmap::SizeOfTwentyFourBitDataCompressed(TUint8* aData,TInt aSizeInBytes) const |
|
1361 { |
|
1362 if(aSizeInBytes<=0) |
|
1363 return 0; |
|
1364 |
|
1365 TInt compressedSize = 0; |
|
1366 TUint8* srceLimitPtr = aData + aSizeInBytes; |
|
1367 TUint8* srceLimitPtrMinusThree = srceLimitPtr - 3; // three bytes == one pixel |
|
1368 |
|
1369 while (aData < srceLimitPtrMinusThree) |
|
1370 { |
|
1371 TUint8* runStartPtr = aData; |
|
1372 TUint8 component1 = *aData++; |
|
1373 TUint8 component2 = *aData++; |
|
1374 TUint8 component3 = *aData++; |
|
1375 |
|
1376 if (TrueColorPointerCompare(aData,component1,component2,component3)) |
|
1377 { |
|
1378 do |
|
1379 { |
|
1380 aData += 3; |
|
1381 } |
|
1382 while (aData < srceLimitPtr && TrueColorPointerCompare(aData,component1,component2,component3)); |
|
1383 |
|
1384 TInt pixelLength = (aData - runStartPtr) / 3; |
|
1385 |
|
1386 compressedSize += 4*( ((pixelLength-1)>>7) + 1); |
|
1387 } |
|
1388 else |
|
1389 { |
|
1390 TBool more = ETrue; |
|
1391 TBool eqRun = EFalse; |
|
1392 do |
|
1393 { |
|
1394 component1 = *aData++; |
|
1395 component2 = *aData++; |
|
1396 component3 = *aData++; |
|
1397 more = (aData < srceLimitPtr); |
|
1398 eqRun = more && TrueColorPointerCompare(aData,component1,component2,component3); |
|
1399 } |
|
1400 while (more && !eqRun); |
|
1401 if (eqRun) |
|
1402 aData -= 3; |
|
1403 TInt pixelLength = (aData - runStartPtr) / 3; |
|
1404 |
|
1405 compressedSize += (pixelLength * 3) + ((pixelLength-1)>>7) + 1; |
|
1406 } |
|
1407 } |
|
1408 |
|
1409 if (aData < srceLimitPtr) |
|
1410 compressedSize += srceLimitPtr - aData + 1; |
|
1411 |
|
1412 return compressedSize; |
|
1413 } |
|
1414 |
|
1415 /** The function calculates the size of 24-bit RLE compression stream which could be obtain from given 32-bit buffer, |
|
1416 where the top bytes are unused*/ |
|
1417 TInt CBitwiseBitmap::SizeOfThirtyTwoUBitDataCompressed(TUint8* aData8,TInt aSizeInBytes) const |
|
1418 { |
|
1419 if(aSizeInBytes<=0) |
|
1420 return 0; |
|
1421 |
|
1422 __ASSERT_DEBUG((reinterpret_cast<TUint32>(aData8) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned |
|
1423 __ASSERT_DEBUG((aSizeInBytes & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the size is whole no of pixels |
|
1424 |
|
1425 |
|
1426 TInt compressedSize = 0; |
|
1427 |
|
1428 |
|
1429 TUint32* ptr = reinterpret_cast<TUint32*>(aData8); |
|
1430 TUint32* srceLimitPtr = reinterpret_cast<TUint32*>(aData8 + aSizeInBytes); |
|
1431 TUint32* srceLimitPtr2ndLast = srceLimitPtr - 1; |
|
1432 while (ptr < srceLimitPtr2ndLast) |
|
1433 { |
|
1434 TUint32* runStartPtr = ptr; |
|
1435 TUint32 pixel = *ptr++ & 0x00ffffff; |
|
1436 |
|
1437 if ((((*ptr)&0x00ffffff)==pixel)) |
|
1438 { |
|
1439 do |
|
1440 { |
|
1441 ptr++; |
|
1442 } |
|
1443 while (ptr < srceLimitPtr && (((*ptr)&0x00ffffff)==pixel)); |
|
1444 |
|
1445 TInt pixelLength = (ptr - runStartPtr); |
|
1446 compressedSize += 4*( ((pixelLength-1)>>7) + 1); |
|
1447 } |
|
1448 else |
|
1449 { |
|
1450 TBool more = ETrue; |
|
1451 TBool eqRun = EFalse; |
|
1452 do |
|
1453 { |
|
1454 pixel = *ptr++ & 0x00ffffff; |
|
1455 more = (ptr < srceLimitPtr); |
|
1456 eqRun = more && (((*ptr)&0x00ffffff)==pixel); |
|
1457 } while (more && !eqRun); |
|
1458 |
|
1459 if (eqRun) |
|
1460 ptr--; |
|
1461 |
|
1462 TInt pixelLength = (ptr - runStartPtr) ; |
|
1463 compressedSize += 3*pixelLength + ((pixelLength-1)>>7) + 1; |
|
1464 } |
|
1465 } |
|
1466 |
|
1467 if (ptr < srceLimitPtr) |
|
1468 compressedSize += (srceLimitPtr - ptr)*3 + 1; |
|
1469 |
|
1470 return compressedSize; |
|
1471 } |
|
1472 |
|
1473 |
|
1474 TBool CBitwiseBitmap::TrueColorPointerCompare(TUint8* aColorPointer,TUint8 aComponent1,TUint8 aComponent2,TUint8 aComponent3) const |
|
1475 { |
|
1476 return (*aColorPointer == aComponent1 && *(aColorPointer + 1) == aComponent2 && *(aColorPointer + 2) == aComponent3); |
|
1477 } |
|
1478 |
|
1479 /** This function calculates the size of 32-bit RLE compression stream which is obtained from a given 32-bit buffer, |
|
1480 where the top 8 bits are used to represent the alpha channel*/ |
|
1481 TInt CBitwiseBitmap::SizeOfThirtyTwoABitDataCompressed(TUint8* aData8,TInt aSizeInBytes) const |
|
1482 { |
|
1483 if(aSizeInBytes<=0) |
|
1484 return 0; |
|
1485 |
|
1486 __ASSERT_DEBUG((reinterpret_cast<TUint32>(aData8) & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the start address is word aligned |
|
1487 __ASSERT_DEBUG((aSizeInBytes & 0x3)==0,Panic(EFbsBitmapDecompressionError)); // make sure the size is whole no of pixels |
|
1488 |
|
1489 |
|
1490 TInt compressedSize = 0; |
|
1491 |
|
1492 |
|
1493 TUint32* ptr = reinterpret_cast<TUint32*>(aData8); |
|
1494 TUint32* srceLimitPtr = reinterpret_cast<TUint32*>(aData8 + aSizeInBytes); |
|
1495 TUint32* srceLimitPtr2ndLast = srceLimitPtr - 1; |
|
1496 while (ptr < srceLimitPtr2ndLast) |
|
1497 { |
|
1498 TUint32* runStartPtr = ptr; |
|
1499 TUint32 pixel = *ptr++; |
|
1500 |
|
1501 if (*ptr==pixel) |
|
1502 { |
|
1503 do |
|
1504 { |
|
1505 ptr++; |
|
1506 } |
|
1507 while (ptr < srceLimitPtr && *ptr==pixel); |
|
1508 |
|
1509 TInt pixelLength = (ptr - runStartPtr); |
|
1510 compressedSize += 5*( ((pixelLength-1)>>7) + 1); |
|
1511 } |
|
1512 else |
|
1513 { |
|
1514 TBool more = ETrue; |
|
1515 TBool eqRun = EFalse; |
|
1516 do |
|
1517 { |
|
1518 pixel = *ptr++; |
|
1519 more = (ptr < srceLimitPtr); |
|
1520 eqRun = more && *ptr==pixel; |
|
1521 } while (more && !eqRun); |
|
1522 |
|
1523 if (eqRun) |
|
1524 ptr--; |
|
1525 |
|
1526 TInt pixelLength = (ptr - runStartPtr) ; |
|
1527 compressedSize += 4*pixelLength + ((pixelLength-1)>>7) + 1; |
|
1528 } |
|
1529 } |
|
1530 |
|
1531 if (ptr < srceLimitPtr) |
|
1532 compressedSize += (srceLimitPtr - ptr)*4 + 1; |
|
1533 |
|
1534 return compressedSize; |
|
1535 } |
|
1536 |
|
1537 |
|
1538 /* Here's a BNF description of the RLE encoding in use for all but the 12-bit compression: |
|
1539 |
|
1540 encoding := run* |
|
1541 run := equal-run | unequal-run |
|
1542 equal-run := <runlength - 1> pixel-value |
|
1543 unequal-run := <-runlength> pixel-value+ (i.e. pixel-value repeated <runlength> times) |
|
1544 runlength := uint8 in 1..128 |
|
1545 pixelvalue := byte-pixel | 16bit-pixel | 24bit-pixel | 32bit-u-pixel | 32bit-a-pixel |
|
1546 byte-pixel := octet |
|
1547 16bit-pixel := octet octet |
|
1548 24bit-pixel := rr gg bb |
|
1549 32bit-u-pixel := rr gg bb |
|
1550 32bit-a-pixel := rr gg bb aa |
|
1551 rr := octet (red component) |
|
1552 gg := octet (green component) |
|
1553 bb := octet (blue component) |
|
1554 aa := octet (alpha channel) |
|
1555 |
|
1556 This scheme models runs of 2-128 equal pixels or of upto 127 unequal pixels. |
|
1557 Obviously a run of 0 is meaningless. A run of 1 is considered to be an 'unequal' run containing |
|
1558 a single pixel. |
|
1559 |
|
1560 For 12-bit compression a different encoding scheme is used. Only equal-runs are written, and the |
|
1561 run length is encoded into the top 4 bits of a 16 bit word. Here's a BNF for 12-bit compression: |
|
1562 |
|
1563 12-bit-encoding := run* |
|
1564 run := equal-run |
|
1565 equal-run := high-octet low-octet |
|
1566 high-octet := [<runlength - 1> rr] |
|
1567 low-octet := [gg bb] |
|
1568 runlength := 1..16 |
|
1569 rr := quartet (red component) |
|
1570 gg := quartet (green component) |
|
1571 bb := quartet (blue component) |
|
1572 |
|
1573 */ |
|
1574 |
|
1575 //Palette compression additions |
|
1576 |
|
1577 /** |
|
1578 Attempts to compress a bitmap by reducing it to a palette + data. |
|
1579 If the compression fails, for any of the reasons detailed below, RLE compression will be attempted instead. |
|
1580 Prerequisites: |
|
1581 - Bitmap must not already be compressed. |
|
1582 - Bitmap must contain no more than 255 colors - If bitmap contains >255 colors then palette compression is unlikely to be effective. |
|
1583 - Bitmap must be 16, 24 or 32 (non alpha) bpp. Other modes could be implemented, but smaller bit depths will yield less compression |
|
1584 Small bitmaps (under 1000 pixels) will be unlikely to compress well if at all |
|
1585 Structure of compressed bitmap will be as follows; |
|
1586 size of palette[4 bytes] | palette[size * 4 bytes per entry] | data[pixels * upto 1 byte per pixel] |
|
1587 Bitmap data is packed into memory as efficiently as possible, according to the number of bits required. |
|
1588 Each line of the compressed bitmap will start on a byte boundary, but not necessarily on a word boundary. |
|
1589 */ |
|
1590 TInt CBitwiseBitmap::PaletteCompress() |
|
1591 { |
|
1592 //Compression algorithm |
|
1593 //1.Iterate bitmap data, building hash of unique colours found |
|
1594 //2.Iterate the hash, and build linear array of the unique colours (this is the palette) |
|
1595 //3.Iterate the array, and set the array index of each colour back into the hash |
|
1596 //4.Iterate the bitmap data again, for each pixel replace with palette index found from hash |
|
1597 |
|
1598 //Bitmap must be uncompressed |
|
1599 if (iHeader.iCompression != ENoBitmapCompression) |
|
1600 return KErrNone; |
|
1601 |
|
1602 //There must be some data in the bitmap |
|
1603 TUint8* base = REINTERPRET_CAST(TUint8*, DataAddress()); |
|
1604 if (!base) |
|
1605 return KErrNone; |
|
1606 |
|
1607 //Get the bytes per pixel, and make sure it is a supported configuration |
|
1608 TUint sourceBytesPerPixel = PaletteBytesPerPixel(iHeader.iBitsPerPixel); |
|
1609 if (sourceBytesPerPixel == 0) |
|
1610 return KErrNotSupported; |
|
1611 |
|
1612 //Create a hash table and give it a decent amount of RAM to start with |
|
1613 RHashMap<TInt,TInt> colors; |
|
1614 if (colors.Reserve(256) != KErrNone) |
|
1615 return KErrNoMemory; |
|
1616 |
|
1617 //Loop the data area of the bitmap, one pixel (sourceBytesPerPixel bytes) at a time |
|
1618 TInt numPixels = (iHeader.iSizeInPixels.iWidth * iHeader.iSizeInPixels.iHeight); |
|
1619 //we need some pixels! |
|
1620 if (numPixels == 0) |
|
1621 { |
|
1622 colors.Close(); |
|
1623 return KErrNone; |
|
1624 } |
|
1625 |
|
1626 TUint8* top = base + (iHeader.iSizeInPixels.iHeight * iByteWidth) ; //address of lastmost byte |
|
1627 TInt32 lineLengthInBytes = iHeader.iSizeInPixels.iWidth * sourceBytesPerPixel; //The actual useful data on each line |
|
1628 TInt32 lineLengthInBytesPadded = iByteWidth ; //the actual (aligned) length of each line |
|
1629 TUint8* pixelAddress; |
|
1630 TUint8* lineAddress; |
|
1631 //Loop each line of the bitmap data. Note that each line ends on a 32bit align in the source MBM data. |
|
1632 TUint8* lineEnd=0; |
|
1633 |
|
1634 //Separate looping for 16 & 24+ bpp. Adds a chunk of duplicated code but saves checking bpp for every pixel |
|
1635 if (iHeader.iBitsPerPixel < 24) |
|
1636 { |
|
1637 for (lineAddress=base;lineAddress<top;lineAddress+=iByteWidth) |
|
1638 { |
|
1639 //Loop each pixel within the line |
|
1640 lineEnd = lineAddress + lineLengthInBytes; |
|
1641 for (pixelAddress = lineAddress; pixelAddress < lineEnd; pixelAddress += sourceBytesPerPixel) |
|
1642 { |
|
1643 //Extract colour value |
|
1644 TUint color = *pixelAddress; |
|
1645 color |= (*(pixelAddress+1)) << 8; |
|
1646 //Insert colour value into hash |
|
1647 //Quicker to use Find() to eliminate duplicates Insert() |
|
1648 if (colors.Find(color) == NULL) |
|
1649 { |
|
1650 if (colors.Insert(color,0) != KErrNone) |
|
1651 { |
|
1652 colors.Close(); |
|
1653 return KErrNoMemory; |
|
1654 } |
|
1655 } |
|
1656 } |
|
1657 //Test each line whether it's worth continuing to the end |
|
1658 //We aren't interested if there's more than 256 colours (RLE compression will probably do a better job in this case) |
|
1659 if (colors.Count() > 256) |
|
1660 { |
|
1661 colors.Close(); |
|
1662 return KErrNotSupported ; |
|
1663 } |
|
1664 } |
|
1665 } |
|
1666 else //>=24 bpp |
|
1667 { |
|
1668 for (lineAddress = base; lineAddress<top; lineAddress += iByteWidth) |
|
1669 { |
|
1670 //Loop each pixel within the line |
|
1671 lineEnd = lineAddress + lineLengthInBytes; |
|
1672 for (pixelAddress = lineAddress; pixelAddress < lineEnd; pixelAddress += sourceBytesPerPixel) |
|
1673 { |
|
1674 //Extract colour value |
|
1675 TUint color = *pixelAddress; |
|
1676 color |= (*(pixelAddress+1)) << 8; |
|
1677 color |= (*(pixelAddress+2)) << 16; |
|
1678 //Insert colour value into hash |
|
1679 //Quicker to use Find() to eliminate duplicates Insert() |
|
1680 |
|
1681 if (colors.Find(color) == NULL) |
|
1682 { |
|
1683 if (colors.Insert(color,0) != KErrNone) |
|
1684 { |
|
1685 colors.Close(); |
|
1686 return KErrNoMemory; |
|
1687 } |
|
1688 } |
|
1689 } |
|
1690 //Test each line whether it's worth continuing to the end |
|
1691 //We aren't interested if there's more than 256 colours (RLE compression will probably do a better job in this case) |
|
1692 if (colors.Count() > 256) |
|
1693 { |
|
1694 colors.Close(); |
|
1695 return KErrNotSupported; |
|
1696 } |
|
1697 } //for |
|
1698 }//end if |
|
1699 |
|
1700 |
|
1701 //Now we have enough data to build the palette by iterating all the entries in the colors hash |
|
1702 RArray<TUint> palette(colors.Count()); |
|
1703 THashMapIter<TInt,TInt> colorIterator(colors); |
|
1704 const TInt* color = colorIterator.NextKey(); |
|
1705 while (color) |
|
1706 { |
|
1707 if (palette.Append(*color) != KErrNone) |
|
1708 { |
|
1709 palette.Close(); |
|
1710 colors.Close(); |
|
1711 return KErrNoMemory; |
|
1712 } |
|
1713 //set the index of each entry back into the color hash for lookup later |
|
1714 //const cast needed as CurrentValue returns a const pointer; for no good reason? |
|
1715 TInt* index = CONST_CAST(TInt*, colorIterator.CurrentValue()); |
|
1716 *index = palette.Count() - 1; |
|
1717 color = colorIterator.NextKey(); |
|
1718 } |
|
1719 |
|
1720 //Set up some new memory for the palettised bitmap |
|
1721 //size is (4 bytes for palette size) + (4 bytes per palette entry) + (upto 1 byte per pixel) |
|
1722 //pixels are packed according to number of colors |
|
1723 TUint compressedBitsPerPixel = PaletteBitsPerPixel(colors.Count()); |
|
1724 TUint compressedPixelsPerByte = 8 / compressedBitsPerPixel; |
|
1725 TUint compressedLineLengthInBytesPadded = (iHeader.iSizeInPixels.iWidth + compressedPixelsPerByte - 1)/ compressedPixelsPerByte; |
|
1726 TInt compressedDataBytes = 4 + 4 * colors.Count() + compressedLineLengthInBytesPadded * iHeader.iSizeInPixels.iHeight; |
|
1727 |
|
1728 //add two extra ints for storing function pointers (8 bytes ) |
|
1729 compressedDataBytes += 8 ; |
|
1730 |
|
1731 TUint8* compressedBase = NULL; |
|
1732 compressedBase = iPile->Alloc(compressedDataBytes); |
|
1733 if (!compressedBase) |
|
1734 { |
|
1735 palette.Close(); |
|
1736 colors.Close(); |
|
1737 return KErrNoMemory; |
|
1738 } |
|
1739 iDataOffset = compressedBase - iPile->ChunkBase(); |
|
1740 |
|
1741 iHeader.iBitmapSize = sizeof(SEpocBitmapHeader) + compressedDataBytes; |
|
1742 iHeader.iCompression = EGenericPaletteCompression; |
|
1743 |
|
1744 //copy the palette length into the data area... |
|
1745 *(REINTERPRET_CAST(TInt*, compressedBase)) = palette.Count(); //let's hope we're 4 byte aligned... |
|
1746 compressedBase+=4; |
|
1747 //...then the palette itself... |
|
1748 for (TUint loop = 0; loop < palette.Count(); loop++) |
|
1749 { |
|
1750 *(REINTERPRET_CAST(TInt*, compressedBase)) = palette[loop]; |
|
1751 compressedBase +=4; |
|
1752 } |
|
1753 |
|
1754 //Work out, then store, the decoding functions required for packing density and colour depth. |
|
1755 //This saves having to do it for every scanline during decompression. |
|
1756 |
|
1757 TDecodeFunction decodeFunction = NULL; |
|
1758 switch (compressedPixelsPerByte) |
|
1759 { |
|
1760 case 1: |
|
1761 decodeFunction=CBitwiseBitmap::PaletteDecode1PixelPerByte; |
|
1762 break; |
|
1763 case 2: |
|
1764 decodeFunction=CBitwiseBitmap::PaletteDecode2PixelPerByte; |
|
1765 break; |
|
1766 case 4: |
|
1767 decodeFunction=CBitwiseBitmap::PaletteDecode4PixelPerByte; |
|
1768 break; |
|
1769 case 8: |
|
1770 decodeFunction=CBitwiseBitmap::PaletteDecode8PixelPerByte; |
|
1771 break; |
|
1772 default: |
|
1773 ::Panic(EFbsNotSupportedForCompression); |
|
1774 } |
|
1775 *(REINTERPRET_CAST(TDecodeFunction*, compressedBase)) = decodeFunction ; |
|
1776 compressedBase += 4 ; |
|
1777 |
|
1778 //Select the appropriate assignment function based on the bits-per-pixel of the target |
|
1779 TAssignFunction assignFunction = NULL; |
|
1780 switch (iHeader.iBitsPerPixel) |
|
1781 { |
|
1782 case 16: |
|
1783 assignFunction=CBitwiseBitmap::PaletteAssign16BitColor; |
|
1784 break; |
|
1785 case 24: |
|
1786 assignFunction=CBitwiseBitmap::PaletteAssign24BitColor; |
|
1787 break; |
|
1788 case 32: |
|
1789 assignFunction=CBitwiseBitmap::PaletteAssign32BitColor; |
|
1790 break; |
|
1791 default: |
|
1792 ::Panic(EFbsNotSupportedForCompression); |
|
1793 } |
|
1794 *(REINTERPRET_CAST(TAssignFunction*, compressedBase)) = assignFunction ; |
|
1795 compressedBase += 4 ; |
|
1796 |
|
1797 //...and finally the data |
|
1798 pixelAddress = base; |
|
1799 |
|
1800 //separate loops for 16 & 24+ bpp again |
|
1801 |
|
1802 if ( iHeader.iBitsPerPixel < 24 ) |
|
1803 { |
|
1804 for (lineAddress = base; lineAddress < top; lineAddress += lineLengthInBytesPadded) |
|
1805 { |
|
1806 //Loop each pixel within the line |
|
1807 pixelAddress = lineAddress; |
|
1808 while (pixelAddress < lineAddress + lineLengthInBytes) |
|
1809 { |
|
1810 TUint8 pack = 0; |
|
1811 //loop for each pixel to pack into the byte. If we run out of pixels in the line, we write out the pack byte and continue on the next line |
|
1812 for (TInt ii = 0; ii < compressedPixelsPerByte && pixelAddress < lineAddress + lineLengthInBytes; ii++) |
|
1813 { |
|
1814 pack <<= compressedBitsPerPixel; |
|
1815 //extract the color |
|
1816 TUint color = *pixelAddress; |
|
1817 color |= (*(pixelAddress+1)) << 8; |
|
1818 |
|
1819 //lookup the palette index for the color |
|
1820 TInt* paletteIndex = colors.Find(color); |
|
1821 //pack the palette index into the target byte |
|
1822 pack |= *paletteIndex; |
|
1823 //next pixel |
|
1824 pixelAddress += sourceBytesPerPixel; |
|
1825 } |
|
1826 //store the packed pixel data into the new compressed data area |
|
1827 *compressedBase = pack; |
|
1828 compressedBase++; |
|
1829 } |
|
1830 } |
|
1831 } |
|
1832 else //>= 24bpp |
|
1833 { |
|
1834 for (lineAddress = base; lineAddress < top; lineAddress += lineLengthInBytesPadded) |
|
1835 { |
|
1836 //Loop each pixel within the line |
|
1837 pixelAddress = lineAddress; |
|
1838 while (pixelAddress < lineAddress + lineLengthInBytes) |
|
1839 { |
|
1840 TUint8 pack = 0; |
|
1841 //loop for each pixel to pack into the byte. If we run out of pixels in the line, we write out the pack byte and continue on the next line |
|
1842 for (TInt ii = 0; ii < compressedPixelsPerByte && pixelAddress < lineAddress + lineLengthInBytes; ii++) |
|
1843 { |
|
1844 pack <<= compressedBitsPerPixel; |
|
1845 //extract the color |
|
1846 TUint color = *pixelAddress; |
|
1847 color |= (*(pixelAddress+1)) << 8; |
|
1848 color |= (*(pixelAddress+2)) << 16; |
|
1849 //if 32 bit, just ignore the 4th byte as it is unused for color data |
|
1850 |
|
1851 //lookup the palette index for the color |
|
1852 TInt* paletteIndex = colors.Find(color); |
|
1853 //pack the palette index into the target byte |
|
1854 pack |= *paletteIndex; |
|
1855 //next pixel |
|
1856 pixelAddress += sourceBytesPerPixel; |
|
1857 } |
|
1858 //store the packed pixel data into the new compressed data area |
|
1859 *compressedBase = pack; |
|
1860 compressedBase++; |
|
1861 } |
|
1862 } |
|
1863 }//if |
|
1864 |
|
1865 |
|
1866 //Set the RAM compression flag |
|
1867 iIsCompressedInRAM = ETrue; |
|
1868 |
|
1869 //Free the old data. |
|
1870 iPile->Free(base); |
|
1871 //Clean up |
|
1872 palette.Close(); |
|
1873 colors.Close(); |
|
1874 return KErrNone; |
|
1875 } |
|
1876 |
|
1877 /** |
|
1878 Create a scan line from a palette compressed bitmap. |
|
1879 Starting from aPixel in the bitmap pointed to be aBase, populate aDestBuffer with aLength pixels looked up in the palette. |
|
1880 Note this function assumes 16, 24 or 32 non alpha bit uncompressed bitmaps, compressed into 8 bit palettes (ie <256 colors) |
|
1881 Structure of bitmap is (4 bytes for palette size) + (4 bytes per palette entry) + (1 byte per pixel) |
|
1882 @param aDestBuffer Points to the destination buffer. After the call it will be filled |
|
1883 with the decompressed data. |
|
1884 @param aPixel The decompression starts from this pixel |
|
1885 @param aLength Length of requested decompressed data - in pixels |
|
1886 @param aBase Points to the beginning of compressed bitmap data |
|
1887 @param aLineScannngPosition Saved information about the last used position in the compressed data |
|
1888 */ |
|
1889 void CBitwiseBitmap::GenerateLineFromPaletteCompressedData( |
|
1890 TUint8* aDestBuffer, |
|
1891 const TPoint& aPixel, |
|
1892 TInt aLength, |
|
1893 TUint32* aBase, |
|
1894 TLineScanningPosition& /*aLineScanningPosition*/) const |
|
1895 { |
|
1896 //At entry, aBase will point to the start of the compressed data, ie the palette size |
|
1897 //Each line in the bitmap will start at a byte boundary in the compressed data. |
|
1898 |
|
1899 TUint32* srcPalette = aBase + 1; //Address of the palette in the source data |
|
1900 TUint srcNumPaletteEntries = *aBase; //Number of entries in the palette (will be <=255) |
|
1901 TUint compressedBitsPerPixel = PaletteBitsPerPixel(srcNumPaletteEntries); |
|
1902 __ASSERT_DEBUG(compressedBitsPerPixel <= 8, Panic( EFbsBitmapDecompressionError )) ; |
|
1903 const TUint8 lookup[] = {0, 8, 4, 0, 2, 0, 0, 0, 1}; |
|
1904 //TUint compressedPixelsPerByte = 8 / compressedBitsPerPixel; |
|
1905 TUint compressedPixelsPerByte = lookup[compressedBitsPerPixel]; |
|
1906 __ASSERT_DEBUG(compressedPixelsPerByte>0, ::Panic(EFbsNotSupportedForCompression)); |
|
1907 |
|
1908 TUint8* srcData = REINTERPRET_CAST(TUint8*, srcPalette + srcNumPaletteEntries); //Address of the pixel data in the source data |
|
1909 |
|
1910 //Extract the function pointers for decoding functions. Set up decode & assign functions. |
|
1911 TDecodeFunction decodeFunction = NULL ; |
|
1912 decodeFunction = reinterpret_cast<TDecodeFunction>(*((TUint32*)srcData )) ; |
|
1913 srcData += 4 ; |
|
1914 TAssignFunction assignFunction = NULL; |
|
1915 assignFunction = reinterpret_cast<TAssignFunction>(*((TUint32*)srcData )) ; |
|
1916 srcData += 4 ; |
|
1917 |
|
1918 //Note: The following lines have been optimised to avoid divisions. |
|
1919 //By way of explanation the original lines have been left as comments |
|
1920 |
|
1921 //TUint srcBytesPerLinePadded = (iHeader.iSizeInPixels.iWidth + compressedPixelsPerByte - 1) / compressedPixelsPerByte; //number of bytes occupied by each line in the compressed bitmap. |
|
1922 TUint srcBytesPerLinePadded = ((iHeader.iSizeInPixels.iWidth + compressedPixelsPerByte - 1) * compressedBitsPerPixel) >> 3; //number of bytes occupied by each line in the compressed bitmap. |
|
1923 //TUint srcStartBytesFromBase = aPixel.iY * srcBytesPerLinePadded + aPixel.iX / compressedPixelsPerByte; //Starting bytes from the start of the bitmap |
|
1924 TUint srcStartBytesFromBase = aPixel.iY * srcBytesPerLinePadded + ((aPixel.iX * compressedBitsPerPixel) >> 3); //Starting bytes from the start of the bitmap |
|
1925 //TUint srcStartPixelInByte = aPixel.iX % compressedPixelsPerByte; //starting pixel position in byte (lines start on byte boundary) |
|
1926 TUint srcStartPixelInByte = aPixel.iX & ((compressedPixelsPerByte)- 1); //starting pixel position in byte (lines start on byte boundary) |
|
1927 //TUint srcEndBytesFromBase = srcStartBytesFromBase + (aLength + compressedPixelsPerByte - 1) / compressedPixelsPerByte; //Ending bytes from the start of the bitmap |
|
1928 TUint srcEndBytesFromBase = srcStartBytesFromBase + (((aLength + compressedPixelsPerByte - 1) * compressedBitsPerPixel) >> 3); //Ending bytes from the start of the bitmap |
|
1929 //TUint srcEndPixelInByte = (aPixel.iX + aLength) % compressedPixelsPerByte; //Ending pixel position in byte |
|
1930 TUint srcEndPixelInByte = (aPixel.iX + aLength) & ((compressedPixelsPerByte)-1); //Ending pixel position in byte |
|
1931 TUint8* srcStartData = srcData + srcStartBytesFromBase; //Address of the first byte of packed pixels in the source |
|
1932 TUint8* srcEndData = srcData + srcEndBytesFromBase; //Address of the last+1 byte of packed pixels in the source |
|
1933 TUint8* destStartData = aDestBuffer + ((aPixel.iX*iHeader.iBitsPerPixel) >> 3); //Address of the first pixel in the destination |
|
1934 |
|
1935 //3 stages to the decompression: |
|
1936 //1. Decompress any pixels which are a subset of the first byte |
|
1937 //2. Loop whole bytes extracting all pixels at once |
|
1938 //3. Decompress any pixels which are a subset of the last byte |
|
1939 |
|
1940 TUint8* srcDataPtr = srcStartData; |
|
1941 |
|
1942 //Stage 1: Decompress any pixels which are a subset of the first byte |
|
1943 if (srcStartPixelInByte > 0) |
|
1944 PaletteDecodeAndAssignGeneric(srcDataPtr++, srcPalette, destStartData, srcStartPixelInByte, compressedPixelsPerByte-1, compressedPixelsPerByte, compressedBitsPerPixel); |
|
1945 |
|
1946 //If the last byte is only partly packed with pixels from this line, stop one byte short in the main loop |
|
1947 if (srcEndPixelInByte > 0) |
|
1948 srcEndData--; |
|
1949 |
|
1950 //Stage 2: Loop all the required pixels and call the appropriate functions |
|
1951 while (srcDataPtr < srcEndData) |
|
1952 { |
|
1953 __ASSERT_DEBUG(srcDataPtr <= srcEndData, ::Panic(EFbsNotSupportedForCompression)); |
|
1954 __ASSERT_DEBUG(destStartData <= aDestBuffer + ((aPixel.iX*iHeader.iBitsPerPixel) >> 3) + aLength * PaletteBytesPerPixel(iHeader.iBitsPerPixel), ::Panic(EFbsNotSupportedForCompression)); |
|
1955 (*decodeFunction)(srcDataPtr++, srcPalette, destStartData, assignFunction); |
|
1956 } |
|
1957 |
|
1958 //Stage 3: Decompress any pixels which are a subset of the last byte |
|
1959 if (srcEndPixelInByte > 0) |
|
1960 PaletteDecodeAndAssignGeneric(srcDataPtr++, srcPalette, destStartData, 0, srcEndPixelInByte-1, compressedPixelsPerByte, compressedBitsPerPixel); |
|
1961 } |
|
1962 |
|
1963 /** |
|
1964 This function deals with all different bit depths & color counts dynamically - smaller but slower |
|
1965 @param aDataPtr Address in compressed data to read from |
|
1966 @param aPalettePtr Address of the start of the palette in the compressed data |
|
1967 @param aDestPtr Address to write uncompressed data to. Will be incremented on return from function. |
|
1968 @param aStartPixel Zero based position within the compressed byte of the first pixel to decompress |
|
1969 @param aEndPixel Zero based position within the compressed byte of the last pixel to decompress |
|
1970 @param aCompressedPixelsPerByte Number of pixels packed into each byte of the compressed data |
|
1971 @param aCompressedBitsPerPixel Number of bits used to express each pixel in the compressed data. Nothing to do with the color depth of the image. |
|
1972 */ |
|
1973 void CBitwiseBitmap::PaletteDecodeAndAssignGeneric( TUint8* aDataPtr, |
|
1974 TUint32* aPalettePtr, |
|
1975 TUint8*& aDestPtr, |
|
1976 TUint aStartPixel, |
|
1977 TUint aEndPixel, |
|
1978 TUint aCompressedPixelsPerByte, |
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1979 TUint aCompressedBitsPerPixel) const |
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1980 { |
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1981 __ASSERT_DEBUG(aStartPixel<aCompressedPixelsPerByte, ::Panic(EFbsNotSupportedForCompression)); |
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1982 __ASSERT_DEBUG(aEndPixel<aCompressedPixelsPerByte, ::Panic(EFbsNotSupportedForCompression)); |
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1983 |
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1984 //create a mask for the appropriate number of bits |
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1985 TUint8 mask = 0xFF; |
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1986 mask <<= 8 - aCompressedBitsPerPixel; |
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1987 |
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1988 //Adjust the mask in case we've been asked to start at an intermediate pixel |
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1989 mask >>= aStartPixel * aCompressedBitsPerPixel; |
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1990 |
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1991 TUint8 pack = *aDataPtr; //max of 8 bits for palette entry |
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1992 |
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1993 //Loop the pixel data from the requested start to the requested end |
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1994 for (TInt ii = aStartPixel; ii <= aEndPixel; ii++) |
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1995 { |
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1996 //extract the bits corresponding to the required color index from the pack using the mask |
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1997 TUint8 index = pack&mask; |
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1998 //shift the index to the right to get true value |
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1999 index >>= (aCompressedPixelsPerByte- ii - 1) * aCompressedBitsPerPixel; |
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2000 //get the address of the required color value from the palette |
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2001 TUint32 color = *(aPalettePtr + index); |
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2002 //and copy the actual color value into the scanline buffer |
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2003 *aDestPtr ++= color; |
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2004 *aDestPtr ++= color >> 8; |
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2005 if (iHeader.iBitsPerPixel >= 24) |
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2006 *aDestPtr ++= color >> 16; |
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2007 if (iHeader.iBitsPerPixel == 32) |
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2008 *aDestPtr ++= 0xFF; //use 0xFF rather than 0x00 as it is more alpha friendly |
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2009 |
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2010 //shift the mask to get the next required bits |
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2011 mask >>= aCompressedBitsPerPixel; |
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2012 } |
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2013 } |
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2014 |
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2015 /** |
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2016 Specialised function for decoding pixels from a palette compressed bitmap with 1 pixel packed in each byte. |
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2017 Implemented for speed, not size |
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2018 @param aDataPtr Address in compressed data to read from |
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2019 @param aPalettePtr Address of the start of the palette in the compressed data |
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2020 @param aDestPtr Address to write uncompressed data to. Will be incremented on return from function. |
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2021 @param aAssignFunction Function pointer to assigment function to use to write actual pixel data to uncompressed scanline |
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2022 */ |
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2023 void CBitwiseBitmap::PaletteDecode1PixelPerByte(TUint8* aDataPtr, TUint32* aPalettePtr, TUint8*& aDestPtr, TAssignFunction aAssignFunction) |
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2024 { |
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2025 (*aAssignFunction)(aDestPtr, *(aPalettePtr + *aDataPtr)); |
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2026 } |
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2027 |
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2028 /** |
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2029 Specialised function for decoding pixels from a palette compressed bitmap with 2 pixels packed in each byte. |
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2030 Implemented for speed, not size |
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2031 @param aDataPtr Address in compressed data to read from |
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2032 @param aPalettePtr Address of the start of the palette in the compressed data |
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2033 @param aDestPtr Address to write uncompressed data to. Will be incremented on return from function. |
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2034 @param aAssignFunction Function pointer to assigment function to use to write actual pixel data to uncompressed scanline |
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2035 */ |
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2036 void CBitwiseBitmap::PaletteDecode2PixelPerByte(TUint8* aDataPtr, TUint32* aPalettePtr, TUint8*& aDestPtr, TAssignFunction aAssignFunction) |
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2037 { |
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2038 TUint8 mask = 0xF0; //binary 11110000 |
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2039 TUint8 pack = *aDataPtr; |
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2040 //Pixel 1 |
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2041 TUint8 index = pack&mask; |
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2042 index >>= 4; |
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2043 TUint32 color = *(aPalettePtr + index); |
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2044 (*aAssignFunction)(aDestPtr, color); |
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2045 mask >>= 4; |
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2046 //Pixel 2 |
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2047 index = pack&mask; |
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2048 color = *(aPalettePtr + index); |
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2049 (*aAssignFunction)(aDestPtr, color); |
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2050 } |
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2051 |
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2052 /** |
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2053 Specialised function for decoding pixels from a palette compressed bitmap with 4 pixels packed in each byte. |
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2054 Implemented for speed, not size |
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2055 @param aDataPtr Address in compressed data to read from |
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2056 @param aPalettePtr Address of the start of the palette in the compressed data |
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2057 @param aDestPtr Address to write uncompressed data to. Will be incremented on return from function. |
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2058 @param aAssignFunction Function pointer to assigment function to use to write actual pixel data to uncompressed scanline |
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2059 */ |
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2060 void CBitwiseBitmap::PaletteDecode4PixelPerByte(TUint8* aDataPtr, TUint32* aPalettePtr, TUint8*& aDestPtr, TAssignFunction aAssignFunction) |
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2061 { |
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2062 TUint8 mask = 0xC0; //binary 11000000 |
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2063 TUint8 pack = *aDataPtr; |
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2064 //Pixel 1 |
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2065 TUint8 index = pack&mask; |
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2066 index >>= 6; |
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2067 TUint32 color = *(aPalettePtr + index); |
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2068 (*aAssignFunction)(aDestPtr, color); |
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2069 mask >>= 2; |
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2070 //Pixel 2 |
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2071 index = pack&mask; |
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2072 index >>= 4; |
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2073 color = *(aPalettePtr + index); |
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2074 (*aAssignFunction)(aDestPtr, color); |
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2075 mask >>= 2; |
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2076 //Pixel 3 |
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2077 index = pack&mask; |
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2078 index >>= 2; |
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2079 color = *(aPalettePtr + index); |
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2080 (*aAssignFunction)(aDestPtr, color); |
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2081 mask >>= 2; |
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2082 //Pixel 4 |
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2083 index = pack&mask; |
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2084 color = *(aPalettePtr + index); |
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2085 (*aAssignFunction)(aDestPtr, color); |
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2086 } |
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2087 |
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2088 /** |
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2089 Specialised function for decoding pixels from a palette compressed bitmap with 8 pixels packed in each byte. |
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2090 Implemented for speed, not size |
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2091 @param aDataPtr Address in compressed data to read from |
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2092 @param aPalettePtr Address of the start of the palette in the compressed data |
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2093 @param aDestPtr Address to write uncompressed data to. Will be incremented on return from function. |
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2094 @param aAssignFunction Function pointer to assigment function to use to write actual pixel data to uncompressed scanline |
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2095 */ |
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2096 void CBitwiseBitmap::PaletteDecode8PixelPerByte(TUint8* aDataPtr, TUint32* aPalettePtr, TUint8*& aDestPtr, TAssignFunction aAssignFunction) |
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2097 { |
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2098 TUint8 mask = 0x80; //binary 10000000 |
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2099 TUint8 pack = *aDataPtr; |
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2100 //Pixel 1 |
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2101 TUint8 index = pack&mask; |
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2102 index >>= 7; |
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2103 TUint32 color = *(aPalettePtr + index); |
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2104 (*aAssignFunction)(aDestPtr, color); |
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2105 mask >>= 1; |
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2106 //Pixel 2 |
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2107 index = pack&mask; |
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2108 index >>= 6; |
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2109 color = *(aPalettePtr + index); |
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2110 (*aAssignFunction)(aDestPtr, color); |
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2111 mask>>=1; |
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2112 //Pixel 3 |
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2113 index = pack&mask; |
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2114 index >>= 5; |
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2115 color = *(aPalettePtr + index); |
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2116 (*aAssignFunction)(aDestPtr, color); |
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2117 mask >>= 1; |
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2118 //Pixel 4 |
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2119 index = pack&mask; |
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2120 index >>= 4; |
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2121 color = *(aPalettePtr + index); |
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2122 (*aAssignFunction)(aDestPtr, color); |
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2123 mask >>= 1; |
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2124 //Pixel 5 |
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2125 index = pack&mask; |
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2126 index >>= 3; |
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2127 color = *(aPalettePtr + index); |
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2128 (*aAssignFunction)(aDestPtr, color); |
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2129 mask >>= 1; |
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2130 //Pixel 6 |
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2131 index = pack&mask; |
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2132 index >>= 2; |
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2133 color = *(aPalettePtr + index); |
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2134 (*aAssignFunction)(aDestPtr, color); |
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2135 mask >>= 1; |
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2136 //Pixel 7 |
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2137 index = pack&mask; |
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2138 index >>= 1; |
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2139 color = *(aPalettePtr + index); |
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2140 (*aAssignFunction)(aDestPtr, color); |
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2141 mask >>= 1; |
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2142 //Pixel 8 |
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2143 index = pack&mask; |
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2144 color = *(aPalettePtr + index); |
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2145 (*aAssignFunction)(aDestPtr, color); |
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2146 } |
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2147 |
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2148 /** |
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2149 Specialised function for assigning pixels into an uncompressed scanline of 16 bit color depth. |
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2150 Implemented for speed, not size |
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2151 @param aDestPtr Address to write uncompressed data to. Will be incremented on return from function. |
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2152 @param aColor Color info to write. |
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2153 */ |
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2154 void CBitwiseBitmap::PaletteAssign16BitColor(TUint8*& aDestPtr, TUint32 aColor) |
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2155 { |
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2156 *aDestPtr ++= aColor; |
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2157 *aDestPtr ++= aColor >> 8; |
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2158 } |
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2159 |
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2160 /** |
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2161 Specialised function for assigning pixels into an uncompressed scanline of 24 bit color depth. |
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2162 Implemented for speed, not size |
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2163 @param aDestPtr Address to write uncompressed data to. Will be incremented on return from function. |
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2164 @param aColor Color info to write. |
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2165 */ |
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2166 void CBitwiseBitmap::PaletteAssign24BitColor(TUint8*& aDestPtr, TUint32 aColor) |
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2167 { |
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2168 *aDestPtr ++= aColor; |
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2169 *aDestPtr ++= aColor >> 8; |
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2170 *aDestPtr ++= aColor >> 16; |
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2171 } |
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2172 |
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2173 /** |
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2174 Specialised function for assigning pixels into an uncompressed scanline of 32 bit color depth. |
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2175 Implemented for speed, not size |
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2176 @param aDestPtr Address to write uncompressed data to. Will be incremented on return from function. |
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2177 @param aColor Color info to write. |
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2178 */ |
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2179 void CBitwiseBitmap::PaletteAssign32BitColor(TUint8*& aDestPtr, TUint32 aColor) |
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2180 { |
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2181 *aDestPtr ++= aColor; |
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2182 *aDestPtr ++= aColor >> 8; |
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2183 *aDestPtr ++= aColor >> 16; |
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2184 *aDestPtr ++= 0xFF; //use 0xFF rather than 0x00 as it is more alpha friendly |
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2185 } |
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2186 |
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2187 /** |
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2188 Get the bits used per pixel when packing multiple pixels in palette compression. |
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2189 The value returned is a power of 2, not always the most efficient pack, for alignment reasons, Eg |
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2190 65537 -> KMaxTInt : 32 bpp |
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2191 257 -> 65536 colors : 16 bpp |
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2192 17 -> 256 colors : 8 bpp |
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2193 5 -> 16 colors : 4 bpp |
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2194 3 -> 4 colors : 2 bpp |
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2195 0 -> 2 colors : 1 bpp |
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2196 @param aNumColors The number of colors in the bitmap. This governs the size of the palette and thus |
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2197 the number of bits needed to represent an index into it. |
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2198 */ |
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2199 TUint CBitwiseBitmap::PaletteBitsPerPixel(TInt aNumColors) const |
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2200 { |
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2201 if (aNumColors <= 2) |
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2202 return 1; |
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2203 else if (aNumColors <= 4) |
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2204 return 2; |
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2205 else if (aNumColors <= 16) |
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2206 return 4; |
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2207 else if (aNumColors <= 256) |
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2208 return 8; |
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2209 else if (aNumColors <= 65536) |
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2210 return 16; |
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2211 else |
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2212 return 32; |
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2213 } |
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2214 |
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2215 /** |
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2216 Gets the bytes used per pixel according to the bits per pixel of a bitmap. |
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2217 Also used to find which bit per pixel values are supported by palette compression, hence this is not |
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2218 a case of simple division by 8. |
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2219 If return value is zero, the supplied bit per pixel value is not supported by palette compression. |
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2220 @param aBitsPerPixel The bits per pixel value to transform into bytes |
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2221 */ |
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2222 TUint CBitwiseBitmap::PaletteBytesPerPixel(TInt aBitsPerPixel) const |
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2223 { |
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2224 if (aBitsPerPixel == 16) |
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2225 return 2; //16 bit |
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2226 else if (aBitsPerPixel == 24) |
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2227 return 3; //24 bit |
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2228 else if (aBitsPerPixel == 32 && iHeader.iColor == SEpocBitmapHeader::EColor) |
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2229 return 4; //32 bit with no alpha |
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2230 else |
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2231 return 0; |
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2232 } |
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2233 |