windowing/windowserver/test/t_integ/scripts/graphics-wserv-integ-xga.script
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     1 //
       
     2 // Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
       
     3 // All rights reserved.
       
     4 // This component and the accompanying materials are made available
       
     5 // under the terms of "Eclipse Public License v1.0"
       
     6 // which accompanies this distribution, and is available
       
     7 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 //
       
     9 // Initial Contributors:
       
    10 // Nokia Corporation - initial contribution.
       
    11 //
       
    12 // Contributors:
       
    13 //
       
    14 // Description: 
       
    15 //
       
    16 /////////////////////////////////////////////////////////////////////
       
    17 // graphics-wserv-integ-xga.script
       
    18 //
       
    19 // This test is a direct copy of graphics-wserv-integ-surface-0001-001
       
    20 // using the emulator configured in xga mode
       
    21 //
       
    22 /////////////////////////////////////////////////////////////////////
       
    23 
       
    24 //! @file
       
    25 //! @SYMTestSuiteName			graphics-wserv-integ-surface
       
    26 //! @SYMScriptTestEnvironment	This test is only only run on emulator
       
    27 LOAD_SUITE	t_wservintegserver
       
    28 
       
    29 START_TESTCASE 	GRAPHICS-WSERV-INTEG-XGA-0001-0001
       
    30 //! @SYMTestCaseID				GRAPHICS-WSERV-INTEG-XGA-0001-0001
       
    31 //! @SYMPREQ					1007 1019
       
    32 //! @SYMREQ						8222 8223 8227
       
    33 //! @SYMAPI						RWindow
       
    34 //! @SYMAuthor					John Mercer
       
    35 //! @SYMCreationDate			24/08/2007
       
    36 //! @SYMTestCaseDependencies	graphics-wserv-integ-surface.script
       
    37 //! @SYMTestCaseDesc			Moving Image with opaque UI Components 				
       
    38 //! @SYMTestActions				Environment settings:
       
    39 //!								Emulator configured in xga mode
       
    40 //! 							Window Size: Full screen
       
    41 //! 							Image Size: Full screen
       
    42 //! 								Simulated Load: 0%
       
    43 //! 								Colour Depth: 16MAP
       
    44 //! 								Pixel Format: YUV
       
    45 //! 								Screen Number: 0
       
    46 //! 								Rotation: 0
       
    47 //! 								Screen Location: (0,0)
       
    48 //! 								Execution Time: 30s
       
    49 //! 								Frame Rate: 30fps
       
    50 //! 								Buffer Format: Multiple  [exact details unknown at this point]
       
    51 //! 							Start SimLoadApp
       
    52 //! 							Start pseudo video playback application:
       
    53 //! 							Create RWindow (simulate DevVideo/Ecam usage) 
       
    54 //! 							Create RsurfaceHandle with ‘first frame of video’ 
       
    55 //! 							Use Surface data APIs to generate content. Since this is licensee replaceable, the test code implementation must allow for this to be replaceable, e.g. library dll. [exact details of data APIs unknown at this point]
       
    56 //! 							Content is to be simple but quickly indicative of failure to the human eye, e.g. a clock sweep with large numerals indicating the frame number.. 
       
    57 //! 							Utilise multiple buffers to simulate real video usage, e.g. 4 buffers for MPEG4 decoding.
       
    58 //! 							Call RWindow::SetBackgroundImage()
       
    59 //! 							Create simulated UI Components
       
    60 //! 							Draw components using CwindowGC::BitBlt() with preloaded images of UI components (button, menu bar).
       
    61 //! 							Activate Window.
       
    62 //! 							Update Image with next frame
       
    63 //! 							Utilise RsurfaceHandle notification to indicate when surface has been consumed by GCE. Use Surface data APIs to update contents. Invalidate window to cause redraw.
       
    64 //! 							Continuously perform Image updates to simulate video playback.
       
    65 //! 
       
    66 //! 							Measure the frame rate at which the display is updated.
       
    67 //! @SYMTestStatus				Implemented
       
    68 //! @SYMTestPriority			1
       
    69 //! @SYMTestExpectedResults		Frame Rate: 30fps
       
    70 //!								Display is composed of moving image in background, with opaque UI components in foreground. The moving image is that of a clock sweep with large numerals indicating the frame number.
       
    71 //! @SYMTestType				IT
       
    72 
       
    73 RUN_TEST_STEP	500	t_wservintegserver	WServIntegSurface	c:\graphics\graphics-wserv-integ-xga.ini	graphics-wserv-integ-xga-0001-001
       
    74 END_TESTCASE 	GRAPHICS-WSERV-INTEG-XGA-0001-0001