windowing/windowserver/nga/SERVER/openwfc/walkwindowtree.cpp
changeset 0 5d03bc08d59c
equal deleted inserted replaced
-1:000000000000 0:5d03bc08d59c
       
     1 // Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
       
     2 // All rights reserved.
       
     3 // This component and the accompanying materials are made available
       
     4 // under the terms of "Eclipse Public License v1.0"
       
     5 // which accompanies this distribution, and is available
       
     6 // at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     7 //
       
     8 // Initial Contributors:
       
     9 // Nokia Corporation - initial contribution.
       
    10 //
       
    11 // Contributors:
       
    12 //
       
    13 // Description:
       
    14 //
       
    15 
       
    16 #include "walkwindowtree.h"
       
    17 #include "cliwin.h"
       
    18 #include "rootwin.h"
       
    19 #include "ANIM.H"
       
    20 #include "tcursor.h"
       
    21 #include "pointer.h"
       
    22 
       
    23 TWalkWindowTreeFocusChanged::TWalkWindowTreeFocusChanged(TBool aNewFocusState) :
       
    24 	iNewFocusState(aNewFocusState)
       
    25 	{
       
    26 	}
       
    27 
       
    28 TBool TWalkWindowTreeFocusChanged::DoIt(CWsWindow *aWin)
       
    29 //
       
    30 // Walk all windows that have had their focus state changed
       
    31 //
       
    32 	{
       
    33 	aWin->FocusChanged(iNewFocusState);
       
    34 	return(EFalse);
       
    35 	}
       
    36 
       
    37 TResumableWalkWindowTreeFindInvalid::TResumableWalkWindowTreeFindInvalid(CWsWindowRedraw** aResult) :
       
    38 	iResult(aResult)
       
    39 	{
       
    40 	}
       
    41 
       
    42 TBool TResumableWalkWindowTreeFindInvalid::DoIt(CWsWindow* aWin)
       
    43 //
       
    44 // Find a window with an invalid area
       
    45 //
       
    46 	{
       
    47 	WS_ASSERT_DEBUG(aWin->WinType()==EWinTypeClient, EWsPanicWindowType);
       
    48 	CWsWindowRedraw *redraw=((CWsClientWindow *)aWin)->Redraw();
       
    49 	if (redraw->NeedsRedraw()>0)
       
    50 		{
       
    51 		*iResult=redraw;
       
    52 		return(ETrue);
       
    53 		}
       
    54 	return(EFalse);
       
    55 	}
       
    56 
       
    57 TWalkWindowTreeDisconnect::TWalkWindowTreeDisconnect(RWsTextCursor *aCursor) :
       
    58 	iTextCursor(aCursor)
       
    59 	{}
       
    60 
       
    61 TBool TWalkWindowTreeDisconnect::DoIt(CWsWindow *aWin)
       
    62 //
       
    63 // Disconnect a window
       
    64 //
       
    65 	{
       
    66 	if (aWin->WinType()==EWinTypeClient)
       
    67 		{
       
    68 		CWsClientWindow *win=(CWsClientWindow *)aWin;
       
    69 		win->iRedraw->WindowClosing();
       
    70 		/* XXX jonas: the defect fix for PDEF114190 moved deactivation of sprites from CWsWindow::Shutdown() to here. Check that DeactivateAllSprites() is equivalent to SpriteManager::DeactivateSprites().
       
    71 		win->SpriteManager()->DeactivateSprites(win);
       
    72 		*/
       
    73 		win->DeactivateAllSprites();
       
    74 
       
    75 		if (iTextCursor)
       
    76 			iTextCursor->WindowDisconnected(win);
       
    77 		CWsAnim::WindowClosing(win->iAnimList);	// Destroy any animated objects attached to this window
       
    78 		TWsPointer::WindowDisconnected(aWin);
       
    79 
       
    80 		win->iParent=NULL;
       
    81 		win->iSibling=NULL;
       
    82 		win->iChild=NULL;
       
    83 		win->iFlags&=~EFlagActive;
       
    84 		win->ResetHiddenFlag();
       
    85 		}
       
    86 	return(EFalse);
       
    87 	}
       
    88 	
       
    89 TWalkWindowTreeRegionBase::TWalkWindowTreeRegionBase(RWsRegion *aRegion, TTranslucentBehaviour aTranslucentBehaviour) :
       
    90 	iTranslucentBehaviour(aTranslucentBehaviour), iRegion(aRegion), iSubRegion(NULL)
       
    91 	{}
       
    92 
       
    93 TBool TWalkWindowTreeRegionBase::DoIt(CWsWindow *aWin)
       
    94 	{
       
    95 	if (aWin->IsVisible())
       
    96 		{
       
    97 		DoIt2(aWin);
       
    98 		if (aWin->WinType()!=EWinTypeRoot)
       
    99 			{
       
   100 			STACK_REGION tmp;
       
   101 			switch(iTranslucentBehaviour)
       
   102 				{
       
   103 				case EDontWalkTranslucent:
       
   104 					static_cast<CWsClientWindow *>(aWin)->GetClippedBaseArea(tmp);
       
   105 					iRegion->SubRegion(tmp,iSubRegion);
       
   106 					break;
       
   107 				case EWalkTranslucent:
       
   108 					static_cast<CWsClientWindow *>(aWin)->GetClippedBaseArea(*iSubRegion);
       
   109 					iSubRegion->Intersect(*iRegion);
       
   110 					if (iSubRegion->Count() > 0)
       
   111 						{
       
   112 						static_cast<CWsClientWindow *>(aWin)->GetOpaqueClippedBaseArea(tmp);
       
   113 						iRegion->SubRegion(tmp);
       
   114 						}
       
   115 					break;
       
   116 				}
       
   117 			tmp.Close();
       
   118 			}
       
   119 		else if(iSubRegion)
       
   120 			{
       
   121 			iSubRegion->Copy(*iRegion);
       
   122 			}
       
   123 		if (iSubRegion && (iSubRegion->Count()>0 || iSubRegion->CheckError()))
       
   124 			{
       
   125 			if (DoIt3(aWin))
       
   126 				return ETrue;
       
   127 			iSubRegion->Clear();
       
   128 			}
       
   129 		}
       
   130 	return(iRegion->IsEmpty());
       
   131 	}
       
   132 TBool TWalkWindowTreeRegionBase::DoIt3(CWsWindow*)
       
   133 	{return EFalse;}
       
   134 
       
   135 TWalkWindowTreeSchedule::TWalkWindowTreeSchedule() :
       
   136 	TWalkWindowTreeBase(),
       
   137 	iHead(0)
       
   138 	{
       
   139 	}
       
   140 
       
   141 CWsWindow * TWalkWindowTreeSchedule::HeadWindow() const
       
   142 	{
       
   143 	return iHead;
       
   144 	}
       
   145 
       
   146 TWalkWindowListSchedule::TWalkWindowListSchedule(CWsWindow* aHeadWin, TRegion& aScreenUpdateRegion)
       
   147 	: TWalkWindowTreeSchedule(), iScreenUpdateRegion(aScreenUpdateRegion)
       
   148 	{
       
   149 	iHead = aHeadWin;
       
   150 	}
       
   151 
       
   152 void TWalkWindowListSchedule::WalkWindowList()
       
   153 	{
       
   154 	CWsWindow* win = iHead;
       
   155 	CWsWindow* previous = NULL;
       
   156 	while (win)
       
   157 		{
       
   158 		if (!DoIt(win))
       
   159 			{
       
   160 			// Remove win from list, as it doesn't need to be rendered
       
   161 			if (win == iHead)
       
   162 				{
       
   163 				iHead = win->NextScheduled();
       
   164 				}
       
   165 			else
       
   166 				{
       
   167 				WS_ASSERT_DEBUG(previous,EWsPanicWindowNull);
       
   168 				previous->SetNextScheduled(win->NextScheduled());
       
   169 				}
       
   170 			}
       
   171 		else
       
   172 			{
       
   173 			previous = win;
       
   174 			}
       
   175 		win = win->NextScheduled();
       
   176 		}
       
   177 	}
       
   178 
       
   179 /**
       
   180 @return ETrue if aWin has content that needs to be rendered, otherwise EFalse. 
       
   181 */
       
   182 TBool TWalkWindowListSchedule::DoIt(CWsWindow* aWin)
       
   183 	{
       
   184 	if (aWin->IsVisible())
       
   185 		{
       
   186 		//In case we don't have all content, queue a request for the client to provide it.
       
   187 		CWsWindowRedraw& redrawWin = *(aWin->Redraw());
       
   188 		if(!redrawWin.InvalidArea().IsEmpty())
       
   189 			{
       
   190 			redrawWin.QueueRedraw();
       
   191 			}
       
   192 			
       
   193 		//Schedule all we got for now
       
   194 		const TBool scheduledWindowContent = DoWindow(*aWin);
       
   195 		const TBool scheduledSpriteContent = DoSprites(*aWin);
       
   196 		return (scheduledWindowContent || scheduledSpriteContent);
       
   197 		}
       
   198 	return EFalse;
       
   199 	}
       
   200 
       
   201 TBool TWalkWindowListSchedule::DoWindow(CWsWindow& aWin)
       
   202 	{
       
   203 	if (!aWin.DirtyWindowRegion().IsEmpty())
       
   204 		{
       
   205 		//Schedule
       
   206 		aWin.ScheduleDirtyWindowRegion();
       
   207 		//And ensure this part of the screen is updated
       
   208 		iScreenUpdateRegion.Union(aWin.ScheduledRegion());
       
   209 		return ETrue;
       
   210 		}
       
   211 	return EFalse;
       
   212 	} 
       
   213 
       
   214 TBool TWalkWindowListSchedule::DoSprites(CWsWindow& aWin)
       
   215 	{
       
   216 	if (!aWin.DirtySpriteRegion().IsEmpty())
       
   217 		{
       
   218 		//Schedule
       
   219 		aWin.ScheduleDirtySpriteRegion();
       
   220 		//And ensure this part of the screen is updated
       
   221 		iScreenUpdateRegion.Union(aWin.ScheduledSpriteRegion());
       
   222 		return ETrue;
       
   223 		}
       
   224 	return EFalse;
       
   225 	}
       
   226 
       
   227 const TRegion& TWalkWindowListSchedule::WindowRegion(const CWsWindow& aWin) const
       
   228 	{
       
   229 	return aWin.ScheduledRegion();
       
   230 	}
       
   231 
       
   232 const TRegion& TWalkWindowListSchedule::SpriteRegion(const CWsWindow& aWin) const
       
   233 	{
       
   234 	return aWin.ScheduledSpriteRegion();
       
   235 	}
       
   236 
       
   237 TWalkWindowTreeScheduleRegions::TWalkWindowTreeScheduleRegions(TRegion& aRegion, const TRegion& aTopElement) :
       
   238 	TWalkWindowTreeSchedule(),
       
   239 	iRegion(aRegion),
       
   240 	iTopElement(aTopElement),
       
   241 	iScheduledRegionsOk(ETrue)
       
   242 	{
       
   243 	}
       
   244 
       
   245 // This is similar to TWalkWindowTreeRegionBase::DoIt
       
   246 TBool TWalkWindowTreeScheduleRegions::DoIt(CWsWindow *aWin)
       
   247 	{
       
   248 	WS_ASSERT_DEBUG((aWin != iHead), EWsPanicScheduledRedraw);
       
   249 	if (aWin->IsVisible())
       
   250 		{
       
   251 		// Calculate the region we care about for this window:
       
   252 		STACK_REGION region;
       
   253 		if (aWin->WinType()==EWinTypeRoot)
       
   254 			{
       
   255 			region.Copy(iRegion);
       
   256 			}
       
   257 		else
       
   258 			{
       
   259 			static_cast<CWsClientWindow *>(aWin)->GetClippedBaseArea(region);
       
   260 			region.Intersect(iRegion);
       
   261 			}
       
   262 		// If there is a region we care about, remember the window:
       
   263 		// NOTE: Even if there are no redraw segments (ReadyToDraw is false) the window should
       
   264 		//       be scheduled if it has a element so that the background surface is made visible
       
   265 		//  or if it has some animations which should be redrawn via the PostDrawWindow method (cf def131912)
       
   266 		if (!region.IsEmpty() && (aWin->ReadyToDraw() || aWin->HasElement() || aWin->HasAnimation() || aWin->HasSprite()) )
       
   267 			{
       
   268 			// Add window to linked list:
       
   269 			aWin->SetNextScheduled(iHead);
       
   270 			iHead = aWin;
       
   271 			// Set the window scheduled region to something appropriate:
       
   272 			if (iScheduledRegionsOk)
       
   273 				{
       
   274 				if (region.CheckError())
       
   275 					{
       
   276 					iScheduledRegionsOk = EFalse;
       
   277 					}
       
   278 				else
       
   279 					{
       
   280 					iScheduledRegionsOk = aWin->SetScheduledRegion(region);
       
   281 					}
       
   282 				}
       
   283 			}
       
   284 		if (aWin->WinType()!=EWinTypeRoot)
       
   285 			{
       
   286 			// Remove the opaque part from our working region:
       
   287 			STACK_REGION opaqueRegion;
       
   288 			static_cast<CWsClientWindow *>(aWin)->GetOpaqueClippedBaseArea(opaqueRegion);
       
   289 			iRegion.SubRegion(opaqueRegion);
       
   290 			opaqueRegion.Close();
       
   291 			
       
   292 			// Where we were drawing transparent and doing top element only, remove
       
   293 			// that bit too:
       
   294 			if (!iTopElement.IsEmpty())
       
   295 				{
       
   296 				region.Intersect(iTopElement);
       
   297 				iRegion.SubRegion(region);
       
   298 				}
       
   299 			}
       
   300 		region.Close();
       
   301 		}
       
   302 
       
   303 	return(iRegion.IsEmpty() || !iScheduledRegionsOk);
       
   304 	}
       
   305 
       
   306 const TRegion& TWalkWindowTreeScheduleRegions::WindowRegion(const CWsWindow& aWin) const
       
   307 	{
       
   308 	WS_ASSERT_DEBUG(iScheduledRegionsOk, EWsPanicScheduledRedraw);
       
   309 	return aWin.ScheduledRegion();
       
   310 	}
       
   311 
       
   312 const TRegion& TWalkWindowTreeScheduleRegions::SpriteRegion(const CWsWindow& aWin) const
       
   313 	{
       
   314 	//Intentionally returning WindowRegion as TWalkWindowTreeScheduleRegions do not
       
   315 	//make use of ScheduledSpriteRegion
       
   316 	return aWin.ScheduledRegion();
       
   317 	}
       
   318 
       
   319 TBool TWalkWindowTreeScheduleRegions::ScheduledRegionsOk() const
       
   320 	{
       
   321 	return iScheduledRegionsOk;
       
   322 	}
       
   323 
       
   324 TWalkWindowTreeScheduleFallback::TWalkWindowTreeScheduleFallback(CScreen::CFallbackMap * aFallbackMap) :
       
   325 	TWalkWindowTreeSchedule(),
       
   326 	iFallbackMap(aFallbackMap)
       
   327 	{
       
   328 	}
       
   329 
       
   330 // This is similar to TWalkWindowTreeRegionBase::DoIt
       
   331 TBool TWalkWindowTreeScheduleFallback::DoIt(CWsWindow *aWin)
       
   332 	{
       
   333 	WS_ASSERT_DEBUG((aWin != iHead), EWsPanicScheduledRedraw);
       
   334 	if (aWin->IsVisible())
       
   335 		{
       
   336 		if (aWin == aWin->RootWindow())
       
   337 			{
       
   338 			aWin->SetNextScheduled(iHead);
       
   339 			return ETrue;
       
   340 			}
       
   341 		else
       
   342 			{
       
   343 			TBool addWindow = EFalse;
       
   344 			CWsClientWindow* cliWin = static_cast<CWsClientWindow *>(aWin);
       
   345 			if (cliWin->IsTranslucent())
       
   346 				{
       
   347 				addWindow = ETrue; // costs more to work out than it is worth
       
   348 				const TRegion * opaque = cliWin->GetUserOpaqueRegion();
       
   349 				if (opaque && !opaque->CheckError())
       
   350 					iFallbackMap->FillRegion(*opaque);
       
   351 				}
       
   352 			else
       
   353 				{
       
   354 				addWindow = iFallbackMap->FillRegion(*cliWin->BaseArea());
       
   355 				}
       
   356 			if (addWindow)
       
   357 				{
       
   358 				aWin->SetNextScheduled(iHead);
       
   359 				iHead = aWin;
       
   360 				}
       
   361 			}
       
   362 		}
       
   363 
       
   364 	return(iFallbackMap->Count() < 1);
       
   365 	}
       
   366 
       
   367 const TRegion& TWalkWindowTreeScheduleFallback::WindowRegion(const CWsWindow& aWin) const
       
   368 	{
       
   369 	if (&aWin == aWin.RootWindow())
       
   370 		return *(iFallbackMap->Region());
       
   371 	else
       
   372 		{
       
   373 		const CWsClientWindow& win = static_cast<const CWsClientWindow&>(aWin);
       
   374 		const TRegion* region = win.VisibleRegionIfValid();
       
   375 		if (!region)
       
   376 			region = win.BaseArea();
       
   377 		return *region;
       
   378 		}
       
   379 	}
       
   380 
       
   381 const TRegion& TWalkWindowTreeScheduleFallback::SpriteRegion(const CWsWindow& aWin) const
       
   382 	{
       
   383 	return WindowRegion(aWin);
       
   384 	}
       
   385 
       
   386 TWalkWindowTreeIsObscured::TWalkWindowTreeIsObscured(TBool &aResult) :
       
   387 	iResult(&aResult)
       
   388 	{
       
   389 	aResult=ETrue;
       
   390 	}
       
   391 
       
   392 TBool TWalkWindowTreeIsObscured::DoIt(CWsWindow *aWin)
       
   393 	{
       
   394 	if (!aWin->VisibleRegion().IsEmpty())
       
   395 		{
       
   396 		*iResult=EFalse;
       
   397 		return(ETrue);
       
   398 		}
       
   399 	return(EFalse);
       
   400 	}
       
   401 
       
   402 TWalkWindowTreeSetupVisibleRegionTracking::TWalkWindowTreeSetupVisibleRegionTracking(TBool aRegister) : iRegister(aRegister)
       
   403 	{
       
   404 	}
       
   405 
       
   406 TBool TWalkWindowTreeSetupVisibleRegionTracking::DoIt(CWsWindow *aWin)
       
   407 	{
       
   408 	ASSERT(aWin->WinType() == EWinTypeClient);
       
   409 	if(aWin->WinType() == EWinTypeClient)
       
   410 		{
       
   411 		aWin->SetupVisibleRegionTracking(iRegister);
       
   412 		}
       
   413 	return(EFalse);
       
   414 	}
       
   415 
       
   416 TWalkWindowTreeSetNonFading::TWalkWindowTreeSetNonFading(TBool aNonFading) :
       
   417 	iNonFading(aNonFading)
       
   418 	{}
       
   419 TBool TWalkWindowTreeSetNonFading::DoIt(CWsWindow *aWin)
       
   420 	{
       
   421 	aWin->SetNonFading(iNonFading); 
       
   422 	return EFalse;
       
   423 	}
       
   424 
       
   425 TWalkWindowTreeSetFaded::TWalkWindowTreeSetFaded(TBool aFaded,CWsWindowBase* aWin,TUint8 aBlackMap,TUint8 aWhiteMap) :
       
   426 	iBlackMap(aBlackMap), iWhiteMap(aWhiteMap), iFaded(aFaded), iGroup(aWin->WinGroup())
       
   427 	{
       
   428 	}
       
   429 	
       
   430 TBool TWalkWindowTreeSetFaded::DoIt(CWsWindow *aWin)
       
   431 	{
       
   432 	if (aWin->WinGroup()!=iGroup)
       
   433 		return ETrue;
       
   434 	
       
   435 	const TBool KNotifyObserver = ETrue;
       
   436 	TBool dummy; //not used in this case
       
   437 	((CWsClientWindow*)aWin)->SetFaded(iFaded, iBlackMap, iWhiteMap, KNotifyObserver, dummy); 
       
   438 	return EFalse;
       
   439 	}
       
   440 
       
   441 TWalkWindowTreeSetSystemFaded::TWalkWindowTreeSetSystemFaded(TBool aFaded, CWsWindowBase* aWin, TUint8 aBlackMap, TUint8 aWhiteMap, TBool& aStateChanged) :
       
   442 	TWalkWindowTreeSetFaded(aFaded, aWin, aBlackMap, aWhiteMap), 
       
   443 	iStateChanged(aStateChanged)
       
   444 	{
       
   445 	}
       
   446 
       
   447 TBool TWalkWindowTreeSetSystemFaded::DoIt(CWsWindow *aWin)
       
   448 	{
       
   449 	if (aWin->WinGroup()!=iGroup)
       
   450 		return ETrue;
       
   451 	
       
   452 	const TBool KNotifyObserver = EFalse; //don't send fade state change notification
       
   453 	
       
   454 	TBool stateChanged = EFalse; 
       
   455 	((CWsClientWindow*)aWin)->SetFaded(iFaded, iBlackMap, iWhiteMap, KNotifyObserver, stateChanged);
       
   456 	iStateChanged = iStateChanged || stateChanged;
       
   457 	
       
   458 	return EFalse;
       
   459 	}
       
   460 
       
   461 TWalkWindowTreePurgeEvents::TWalkWindowTreePurgeEvents()
       
   462 	{}
       
   463 
       
   464 TBool TWalkWindowTreePurgeEvents::DoIt(CWsWindow *aWin)
       
   465 	{
       
   466 	aWin->PurgeEvents();
       
   467 	return EFalse;
       
   468 	}
       
   469 
       
   470 TWalkWindowTreeCalcInvalidGraphics::TWalkWindowTreeCalcInvalidGraphics(RWsRegion *aRegion,TRegion &aDirty,const TArray<TGraphicDrawerId>& aInvalid):
       
   471 	TWalkWindowTreeRegionBase(aRegion, EWalkTranslucent),
       
   472 	iDirty(aDirty),
       
   473 	iInvalid(aInvalid)
       
   474 	{
       
   475 	}
       
   476 
       
   477 void TWalkWindowTreeCalcInvalidGraphics::DestroyRegions()
       
   478 	{
       
   479 	if(iSubRegion)
       
   480 		{
       
   481 		iSubRegion->Close();
       
   482 		}
       
   483 	delete iSubRegion;
       
   484 	iSubRegion = NULL;	
       
   485 	iDirty.Clear();
       
   486 	}	
       
   487 
       
   488 void TWalkWindowTreeCalcInvalidGraphics::CalcInvalid(CScreen& aScreen)
       
   489 	{
       
   490 	if(aScreen.RootWindow())
       
   491 		{
       
   492 		aScreen.RootWindow()->WalkWindowTree(*this,EWalkChildren);
       
   493 		if(iRegion->CheckError())
       
   494 			{
       
   495 			iDirty.ForceError();
       
   496 			}
       
   497 		}
       
   498 	}
       
   499 
       
   500 TBool TWalkWindowTreeCalcInvalidGraphics::CreateSubRegion()
       
   501 	{
       
   502 	iSubRegion=new RWsRegion;
       
   503 	return iSubRegion!=NULL;
       
   504 	}
       
   505 
       
   506 TBool TWalkWindowTreeCalcInvalidGraphics::DoIt3(CWsWindow *aWin) 
       
   507 	{
       
   508 	if (!iDirty.CheckError() && aWin->Redraw() && 
       
   509 				aWin->Redraw()->Contains(iInvalid,aWin->VisibleRegion()) &&
       
   510 				!aWin->Redraw()->RedrawingInProgress())
       
   511 		{
       
   512 		STACK_REGION intersection;
       
   513 		intersection.Intersection(*iSubRegion,aWin->VisibleRegion());
       
   514 		iDirty.Union(intersection);
       
   515 		intersection.Close();
       
   516 		}
       
   517 
       
   518 	return iDirty.CheckError();	//causes pessimistic full-screen redraw if failed
       
   519 	}
       
   520 
       
   521 #if defined(_DEBUG)
       
   522 
       
   523 TBool TWalkWindowTreeCheck::DoIt(CWsWindow *aWin)
       
   524 	{
       
   525 	if (aWin->WinType()==EWinTypeRoot)
       
   526 		{
       
   527 		WS_ASSERT_DEBUG(aWin->BaseParent()==NULL, EWsPanicWindowCheck);
       
   528 		WS_ASSERT_DEBUG(aWin->NextSibling()==NULL, EWsPanicWindowCheck);
       
   529 		}
       
   530 	else
       
   531 		{
       
   532 		WS_ASSERT_DEBUG(aWin->WinType()==EWinTypeClient, EWsPanicWindowCheck);
       
   533 		}
       
   534 	if (aWin->BaseChild())
       
   535 		{
       
   536 		WS_ASSERT_DEBUG(aWin->BaseChild()->BaseParent()==aWin, EWsPanicWindowCheck);
       
   537 		}
       
   538 	if (aWin->NextSibling())
       
   539 		{
       
   540 		WS_ASSERT_DEBUG(aWin->NextSibling()->GetPrevSibling()==aWin, EWsPanicWindowCheck);
       
   541 		}
       
   542 	return(EFalse);
       
   543 	}
       
   544 
       
   545 TBool TWalkWindowTreeFindWithFlag::DoIt(CWsWindow *aWin)
       
   546 	{
       
   547 	if (aWin->iFlags & iFlag)
       
   548 		{
       
   549 		iFound = aWin;
       
   550 		return ETrue;
       
   551 		}
       
   552 	return EFalse;
       
   553 	}
       
   554 	
       
   555 #endif
       
   556 
       
   557 #include "wnredraw.h"	
       
   558 TWalkWindowTreeRedrawStoreSize::TWalkWindowTreeRedrawStoreSize() : iTotalSize(0)
       
   559 	{
       
   560 	}
       
   561 
       
   562 TBool TWalkWindowTreeRedrawStoreSize::DoIt(CWsWindow *aWin)
       
   563 	{
       
   564 	iTotalSize += aWin->Redraw()->SizeInBytes();
       
   565 	return EFalse;
       
   566 	}
       
   567 
       
   568 
       
   569 TBool TWalkWindowTreeFindByHandle::DoIt(CWsWindow *aWin)
       
   570 	{
       
   571 	if (aWin->ClientHandle() == iHandle)
       
   572 		{
       
   573 		iFound = aWin;
       
   574 		return ETrue;
       
   575 		}
       
   576 	return EFalse;
       
   577 	}
       
   578 
       
   579 TWalkWindowTreeUpdateRegions::TWalkWindowTreeUpdateRegions(CScreen & aScreen) :
       
   580 	iScreen(aScreen)
       
   581 	{
       
   582 	}
       
   583 
       
   584 void TWalkWindowTreeUpdateRegions::Walk()
       
   585 	{
       
   586 	STACK_REGION floatingSpriteRgn;
       
   587 	iScreen.SpriteManager()->CalcFloatingSpriteRgn( floatingSpriteRgn, iScreen.RootWindow()->AbsRect() );
       
   588 	iVisible.AddRect(iScreen.RootWindow()->AbsRect());
       
   589 	iTop.AddRect(iScreen.RootWindow()->AbsRect());
       
   590 	iRemainsOfFadableScreen.AddRect( iScreen.RootWindow()->AbsRect() );
       
   591 	iTop.SubRegion(floatingSpriteRgn);
       
   592 	iScreen.RootWindow()->WalkWindowTree(*this, EWalkChildren);
       
   593 	iTop.Close();
       
   594 	iVisible.Close();	
       
   595 	iRemainsOfFadableScreen.Close();
       
   596 	floatingSpriteRgn.Close();
       
   597 	}
       
   598 
       
   599 TBool TWalkWindowTreeUpdateRegions::DoIt(CWsWindow * aWin)
       
   600 	{	
       
   601 	if (aWin->IsVisible() && !iVisible.IsEmpty())
       
   602 		{
       
   603 		// Calculate the region we care about for this window:
       
   604 		STACK_REGION newVisibleRegion;
       
   605 		STACK_REGION newFadableRegion;
       
   606 		if (aWin->WinType()==EWinTypeRoot)
       
   607 			{
       
   608 			newVisibleRegion.Copy(iVisible);
       
   609 			}
       
   610 		else
       
   611 			{
       
   612 			static_cast<CWsClientWindow *>(aWin)->GetClippedBaseArea(newVisibleRegion);
       
   613 			newVisibleRegion.Intersect(iVisible);
       
   614 			if (!aWin->IsTranslucent())
       
   615 				{
       
   616 				iVisible.SubRegion(newVisibleRegion);
       
   617 				}
       
   618 			else
       
   619 				{
       
   620 				STACK_REGION opaque;
       
   621 				static_cast<CWsClientWindow *>(aWin)->GetOpaqueClippedBaseArea(opaque);
       
   622 				iVisible.SubRegion(opaque);				
       
   623 				opaque.Close();
       
   624 				}
       
   625 			//If the window has been faded calculate what region actually needs fading 
       
   626 			//(i.e. subtract what has already been faded)
       
   627 			if ( aWin->FadeCount() && !aWin->IsNonFading() && aWin->IsVisible()  && !iRemainsOfFadableScreen.IsEmpty() )
       
   628 				{
       
   629 				newFadableRegion.Copy( newVisibleRegion );
       
   630 				newFadableRegion.Intersect( iRemainsOfFadableScreen );
       
   631 				}
       
   632 			}
       
   633 		aWin->SetVisibleRegion(newVisibleRegion, &iTop);
       
   634 		aWin->SetFadeableRegion(newFadableRegion, iTop);
       
   635 		
       
   636 		iRemainsOfFadableScreen.SubRegion( newFadableRegion );
       
   637 		newFadableRegion.Close();
       
   638 		
       
   639 		iTop.SubRegion(newVisibleRegion);
       
   640 		newVisibleRegion.Close();
       
   641 		}
       
   642 	else
       
   643 		{
       
   644 		if (!aWin->VisibleRegion().IsEmpty())
       
   645 			{
       
   646 			aWin->ClearVisibleRegion();
       
   647 			}
       
   648 		}	
       
   649 	return(EFalse);
       
   650 	}
       
   651 
       
   652 TWalkWindowTreeScheduleRedraws::TWalkWindowTreeScheduleRedraws():
       
   653 	iScheduleRedrawFilter( ERedrawFilterNoFilter )
       
   654 	{
       
   655 	}
       
   656 
       
   657 TWalkWindowTreeScheduleRedraws::TWalkWindowTreeScheduleRedraws( TUint32 aFilter ):
       
   658 	iScheduleRedrawFilter( aFilter )
       
   659 	{
       
   660 	}
       
   661 
       
   662 TBool TWalkWindowTreeScheduleRedraws::DoIt(CWsWindow * aWin)
       
   663 	{
       
   664 	if (aWin->WinType() != EWinTypeClient || static_cast<CWsClientWindow *>(aWin)->HasBeenDrawnToScreen())
       
   665 		{
       
   666 		TBool ban = (iScheduleRedrawFilter & ERedrawFilterOmitDSA) && ( aWin->IsDSAHost() );
       
   667 		if ( !ban )
       
   668 			{
       
   669 			aWin->Screen()->AddRedrawRegion(aWin->VisibleRegion());
       
   670 			}
       
   671 		}
       
   672 	return EFalse;
       
   673 	}
       
   674 
       
   675 TWalkWindowTreeOffsetTransparentRegions::TWalkWindowTreeOffsetTransparentRegions(const TPoint& aOffset) :
       
   676 	iOffset(aOffset)
       
   677 	{
       
   678 	}
       
   679 
       
   680 TBool TWalkWindowTreeOffsetTransparentRegions::DoIt(CWsWindow * aWin)
       
   681 	{
       
   682 	if (aWin != aWin->RootWindow())
       
   683 		static_cast<CWsClientWindow *>(aWin)->OffsetUserTransparentRegion(iOffset);
       
   684 	return EFalse;
       
   685 	}
       
   686 
       
   687 TWalkWindowTreeRecalcOpaque::TWalkWindowTreeRecalcOpaque()
       
   688 	{
       
   689 	}
       
   690 
       
   691 TBool TWalkWindowTreeRecalcOpaque::DoIt(CWsWindow * aWin)
       
   692 	{
       
   693 	if (aWin != aWin->RootWindow())
       
   694 		static_cast<CWsClientWindow *>(aWin)->SetUserOpaqueRegion();
       
   695 	return EFalse;
       
   696 	}
       
   697 
       
   698 TWalkWindowTreeSendState::TWalkWindowTreeSendState(MWsWindowTreeObserver& aWindowTreeObserver)
       
   699 	: iWindowTreeObserver(aWindowTreeObserver)
       
   700 	{
       
   701 	}
       
   702 
       
   703 TBool TWalkWindowTreeSendState::DoIt(CWsWindow * aWin)
       
   704 	{
       
   705 	aWin->SendState(iWindowTreeObserver);
       
   706 	return EFalse;
       
   707 	}