egl/egltest/scripts/egltest_settings.ini
branchRCL_3
changeset 20 25ffed67c7ef
parent 19 bbf46f59e123
--- a/egl/egltest/scripts/egltest_settings.ini	Tue Aug 31 16:31:06 2010 +0300
+++ b/egl/egltest/scripts/egltest_settings.ini	Wed Sep 01 12:39:21 2010 +0100
@@ -31,33 +31,17 @@
 Format2	= VG_sARGB_8888_PRE
 
 [SyncObject]
-Threshold = 500000
-DelaySignalling = 2500000
-WaitSyncTimeout = 5000000
-LongDelaySignalling = 7500000
-NumIterations = 1000
-
-[SurfaceScaling]
-AllScalable = ETrue
+Threshold=500000
+DelaySignalling=2500000
+WaitSyncTimeout=5000000
+LongDelaySignalling=7500000
+NumIterations=1000
 
 [Benchmark]
-// NumIterations needs to be set with care (and hardware limitations must be considered)
-// Making this value greater may cause an allocation failure 
-NumIterations = 300 
-ImageWidth = 50
-ImageHeight = 50
+NumIterations = 300 // Needs to be set with care. Making this value greater may cause an allocation failure.
+                    // On the emulator, it fails to create SgImage at some point.
+                    // Hardware will have their own limitations which also need to be considered.
+ImageWidth = 50 // width of RSgImage
+ImageHeight = 50 // height of RSgImage
 NumFormats = 1
 Format0 = EUidPixelFormatARGB_8888_PRE
-
-[OOM]
-// Width and height need to be set with care (and hardware limitations must be considered)
-// Making these values too small may result in the test taking a very long time to reach an out of memory situation
-NumIterations = 5
-ImageWidth = 200
-ImageHeight = 200
-ThresholdGPUUsedMemory = 5
-ThresholdLastIteration = 5
-
-[SwapBuffers]
-WindowWidth = 200
-WindowHeight = 200