windowing/windowserver/nga/CLIENT/RDirect.CPP
changeset 0 5d03bc08d59c
child 10 0e9202c0340c
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/windowing/windowserver/nga/CLIENT/RDirect.CPP	Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,567 @@
+// Copyright (c) 2000-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// Client side classes for handling direct screen access
+// 
+//
+
+#include <e32std.h>
+#include <e32base.h>
+#include "../SERVER/w32cmd.h"
+#include "CLIENT.H"
+#include "w32comm.h"
+#include <e32msgqueue.h>
+
+
+NONSHARABLE_CLASS(CDsaMsgQueue) : public CActive
+{
+	public:
+		CDsaMsgQueue();
+		~CDsaMsgQueue();
+		void Request(TRequestStatus* aClientRequest);
+		TBool Started() { return iStarted;}
+		TBool Completed();
+		void OpenRecQueue(TInt aHandle);
+		void OpenSendQueue(TInt aHandle);
+		TInt Send(TInt aData);
+		RMsgQueueBase& SendQueue() {return iSendQueue; }
+		RMsgQueueBase& Queue() { return iRecQueue; }
+		TRequestStatus* Status() { return &iStatus; }
+		TBool RequestStarted() { return iStarted;}
+	private:
+		void DoCancel();
+		void RunL();
+		void Listen();
+		
+	private:
+		RMsgQueueBase iRecQueue;
+		RMsgQueueBase iSendQueue;
+		TRequestStatus* iClientRequest;
+		TBool iStarted;
+		RThread* iServer;
+};
+
+//
+CDsaMsgQueue::CDsaMsgQueue() : CActive(RDirectScreenAccess::EPriorityVeryHigh)
+	{
+	CActiveScheduler::Add(this);
+	}
+
+CDsaMsgQueue::~CDsaMsgQueue()
+	{
+	Cancel();
+	iRecQueue.Close();
+	iSendQueue.Close();
+	}
+
+TInt CDsaMsgQueue::Send(TInt aData)
+	{
+	return iSendQueue.Send(&aData,sizeof(TInt));
+	}
+
+void CDsaMsgQueue::OpenRecQueue(TInt aHandle)
+	{
+	iRecQueue.SetHandle(aHandle);
+// With RmessagePtr2 compelete using an RHandle the returned handle is already duplicated
+	}
+
+void CDsaMsgQueue::OpenSendQueue(TInt aHandle)
+	{
+	iSendQueue.SetHandle(aHandle);
+// With RmessagePtr2 compelete using an RHandle the returned handle is already duplicated
+	}
+
+void CDsaMsgQueue::DoCancel()
+	{
+	iRecQueue.CancelDataAvailable();
+	TInt ret = KErrNone;
+	do
+		{
+		TInt data = 0;
+		ret = iRecQueue.Receive(&data,sizeof(TInt));
+		}while(ret == KErrNone);
+	if(iClientRequest)
+		{
+		RThread().RequestComplete(iClientRequest,KErrCancel);
+		}
+	}
+	
+void CDsaMsgQueue::RunL()
+	{
+	// get the data from the msg queue
+	TInt reason = 0;
+	iRecQueue.Receive(&reason,sizeof(TInt));
+	
+	if(iClientRequest)
+		{
+		// if there is an outstanding client request, complete and pass on the abort reason
+		User::RequestComplete(iClientRequest,reason);
+		iClientRequest = NULL;
+		}
+	}
+
+void CDsaMsgQueue::Listen()
+	{
+	if(!IsActive())
+		{
+		SetActive();	
+		iRecQueue.NotifyDataAvailable(iStatus);
+		}
+	}
+
+void CDsaMsgQueue::Request(TRequestStatus* aClientRequest)
+	{
+	__ASSERT_ALWAYS(!IsActive(),User::Invariant());
+	iClientRequest = aClientRequest;
+	iStarted = ETrue;
+	Listen();
+	}
+
+TBool CDsaMsgQueue::Completed()
+	{
+	if(iStarted)
+		{
+		Send(KErrNone);
+		iStarted = EFalse;
+		return ETrue;
+		}
+	return EFalse;
+	}
+
+
+LOCAL_C inline TDeviceOrientation Graphics2DeviceOrientation(CFbsBitGc::TGraphicsOrientation aGraphicsOrientation)
+    {
+    return ((TDeviceOrientation)(1 << aGraphicsOrientation));
+    }
+
+//
+// RDirectScreenAccess
+//
+
+EXPORT_C RDirectScreenAccess::RDirectScreenAccess()
+/** Default constructor.
+
+Developers should use the other constructor overload instead. */
+	{
+	}
+
+EXPORT_C RDirectScreenAccess::RDirectScreenAccess(RWsSession& aWs) : MWsClientClass(aWs.iBuffer), iWs(&aWs), iMsgQueue(NULL)
+/** C++ constructor with a connected window server session.
+
+Construct() must be called to complete construction.
+
+@param aWs Connected session with the window server. */
+	{
+	}
+
+EXPORT_C TInt RDirectScreenAccess::Construct()
+/** Second phase constructor.
+
+Creates the server side resource and initialises the client's handle to it.
+
+This function always causes a flush of the window server buffer.
+
+@return KErrNone if successful, otherwise one of the system wide error codes. 
+@panic TW32Panic 17 in debug builds if called on an already constructed object.*/
+	{
+	__ASSERT_DEBUG(iWsHandle == KNullHandle, Panic(EW32PanicGraphicDoubleConstruction));
+	return Construct(EFalse);
+	}
+
+EXPORT_C TInt RDirectScreenAccess::Construct(TBool aRegionTrackingOnly)
+/** Second phase constructor.
+
+Creates the server side resource and initialises the client's handle to it.
+
+This function always causes a flush of the window server buffer.
+
+@param aRegionTrackingOnly ETrue if the DSA is intended to be used for region tracking purposes only,
+EFalse if the DSA will be used to perform actual drawing.
+@return KErrNone if successful, otherwise one of the system wide error codes. 
+@panic TW32Panic 17 in debug builds if called on an already constructed object.*/
+	{
+	__ASSERT_DEBUG(iWsHandle == KNullHandle, Panic(EW32PanicGraphicDoubleConstruction));
+	TInt ret = KErrNone;
+	TWsClientOpcodes requestedOpCode = aRegionTrackingOnly? EWsClOpCreateDirectScreenAccessRegionTrackingOnly : EWsClOpCreateDirectScreenAccess;
+	
+	if ((ret = iBuffer->WriteReplyWs(requestedOpCode)) >= 0)
+		{
+		iWsHandle = ret;
+		TRAP(ret,iMsgQueue = new (ELeave)CDsaMsgQueue);
+		if(ret == KErrNone)
+			{
+			// the servers send queue is the client receive queue
+			TInt h = WriteReply(EWsDirectOpGetSendQueue);
+			iMsgQueue->OpenRecQueue(h);	
+		
+			// servers receive queue is the clients send queue
+			h = WriteReply(EWsDirectOpGetRecQueue);
+			iMsgQueue->OpenSendQueue(h);	
+			}
+		else
+			{
+			Close();
+			}
+		}
+	return(ret);
+	}
+
+EXPORT_C TInt RDirectScreenAccess::Request(RRegion*& aRegion,TRequestStatus& aStatus,const RWindowBase& aWindow)
+/** Issues a request to the window server for permission to perform direct screen 
+access on a window.
+
+Direct access to the screen may be refused due to lack of memory or if the 
+target window is completely obscured.
+
+If direct access is allowed, the function passes back a clipping region which 
+is the part of the screen the caller can draw to. 
+
+When direct screen access must stop, for instance because a dialog is to be 
+displayed in front of the region where direct screen access is taking place, 
+the window server completes the request. The recommended way to check for 
+this is for aStatus to be the request status of an active object that will 
+be run when the request completes, i.e. if Request() returns KErrNone, call 
+SetActive(), and in the object's RunL(), you should immediately abort direct 
+screen access.
+
+While the DSA is in operation, it is strongly advised that the client should 
+not make any call to WSERV that will affect the visible area of the window in 
+which the DSA is taking place. 
+
+When WSERV tells the client that it needs to abort its DSA, it waits to receive
+the acknowledgment from the client that it has done so. However, it doesn't wait 
+for ever, since the client may have entered some long running calculation or even
+an infinite loop. So WSERV also waits on a timer: if the timer expires before the
+client acknowledges, then WSERV continues; if, later on, WSERV gets notification
+from the client that it has aborted the DSA, then WSERV will invalidate the region
+in which the DSA was taking place, just in case there had been a conflict between
+the DSA and another client.
+
+
+This function always causes a flush of the window server buffer.
+
+@param aRegion On return, the clipping region that the caller can draw to. 
+NULL if the function was not successful.
+If the target window is invisible or completely covered by other windows
+then the region will be empty.
+@param aStatus A request status that is set to a completion code by the window 
+server when direct screen access must stop.
+@param aWindow The window that you want to perform the direct screen access 
+on.
+@return KErrNone if the request was successful, KErrNone with empty region if 
+none of the window is currently visible, otherwise one of the system wide error codes,
+e.g. KErrNoMemory if out of memory. */
+	{
+	__ASSERT_ALWAYS(iMsgQueue,Panic(EW32PanicDirectMisuse));
+
+	aRegion = NULL;
+
+	// Allocate the memory for the RRegion here so it is simple to back out
+	// in case of failure
+	TAny* regionMem = User::Alloc (sizeof (RRegion));
+	if (!regionMem)
+		{
+		return KErrNoMemory;
+		}
+
+	TInt ret = WriteReplyInt(aWindow.WsHandle(),EWsDirectOpRequest);
+	if (ret<KErrNone)
+		{
+		User::Free (regionMem);
+		return ret;
+		}
+	TRect* rectList = NULL;
+	TRect* newRectList;
+	TInt numRect;
+
+	do
+		{
+		numRect = ret;
+		newRectList = STATIC_CAST(TRect*,User::ReAlloc(rectList,numRect*sizeof(TRect)));
+		if (!newRectList)
+			{
+			Write(EWsDirectOpInitFailed);
+			User::Free (regionMem);
+			delete rectList;
+			return KErrNoMemory;
+			}
+		rectList = newRectList;
+		TPtr8 ptr(REINTERPRET_CAST(TUint8*,rectList),ret*sizeof(TRect));
+		ret = WriteReplyIntP(ret,&ptr,EWsDirectOpGetRegion);
+		} while(ret >=0 && ret != KMaxTInt);
+	if (ret<0)
+		{
+		User::Free (regionMem);
+		delete rectList;
+		return ret;
+		}
+
+	aRegion = new (regionMem) RRegion (numRect, rectList);
+	aStatus = KRequestPending;
+	iMsgQueue->Request(&aStatus);
+	iWs->DirectAcessActivation(ETrue);
+	return KErrNone;
+	}
+
+EXPORT_C void RDirectScreenAccess::Completed()
+/** Indicates to the window server that you have responded to the completion of 
+the request status passed to Request(), by stopping direct screen access. */
+	{
+	__ASSERT_ALWAYS(iMsgQueue->Started(),Panic(EW32PanicDirectMisuse));
+	if(iMsgQueue->Completed())
+		{
+		iWs->DirectAcessActivation(EFalse);
+		}
+	}
+
+EXPORT_C void RDirectScreenAccess::Cancel()
+/** Indicates to the window server that you have finished performing direct screen 
+access. */
+	{
+	if(iMsgQueue->Started())
+		{
+		Completed();
+		}
+	TInt ret = WriteReply(EWsDirectOpCancel);
+	if(ret != 0) // the server is sending us some data.
+		{
+		iMsgQueue->Queue().CancelDataAvailable();
+		TInt data = 0;
+		iMsgQueue->Queue().ReceiveBlocking(&data,sizeof(TInt));
+		}
+	iMsgQueue->Cancel();
+	}
+
+EXPORT_C void RDirectScreenAccess::Close()
+/** Calls Completed() then deletes the server side resource and sets the client's 
+handle to it to NULL. */
+	{
+	if (iBuffer && iWsHandle)
+		{
+		if(iMsgQueue && iMsgQueue->Started())
+			{
+			Completed();
+			}
+		Write(EWsDirectOpFree);
+		delete iMsgQueue;
+		iMsgQueue = NULL;
+		}
+	iWsHandle = NULL;
+	}
+
+//
+// CDirectScreenAccess
+//
+
+EXPORT_C CDirectScreenAccess* CDirectScreenAccess::NewL(RWsSession& aWs,CWsScreenDevice& aScreenDevice,RWindowBase& aWin,MDirectScreenAccess& aAbort)
+/** Allocates and constructs the object and adds it to the current active scheduler.
+
+This function always causes a flush of the window server buffer.
+
+@param aWs A session with the window server.
+@param aScreenDevice Specifies the characteristics of the screen device to 
+draw to.
+@param aWin The window to draw to directly.
+@param aAbort Defines an AbortNow() and a Restart() function which are both 
+called on aborting, as part of the RunL(). Restart() is called from an idle 
+time active object (CIdle).
+@return The newly constructed object. */
+	{
+	return CDirectScreenAccess::NewL(aWs,aScreenDevice,aWin,aAbort,EFalse);
+	}
+
+EXPORT_C CDirectScreenAccess* CDirectScreenAccess::NewL(RWsSession& aWs,CWsScreenDevice& aScreenDevice,RWindowBase& aWin,MDirectScreenAccess& aAbort,TBool aRegionTrackingOnly)
+/** Allocates and constructs the object and adds it to the current active scheduler.
+
+This function always causes a flush of the window server buffer.
+
+@param aWs A session with the window server.
+@param aScreenDevice Specifies the characteristics of the screen device to 
+draw to.
+@param aWin The window to draw to directly.
+@param aAbort Defines an AbortNow() and a Restart() function which are both 
+called on aborting, as part of the RunL(). Restart() is called from an idle 
+time active object (CIdle).
+@param aRegionTrackingOnly The screen device and GC are allocated if this is EFalse,
+but not if it is ETrue. Only the DSA region data and updates to that are
+available in the latter case. Creating the screen device will trigger the dsa
+buffer allocationand it is an operation that could fail, should this happen
+the function will leave.
+@return The newly constructed object. */
+	{
+	CDirectScreenAccess* self = new(ELeave) CDirectScreenAccess(aWs,&aScreenDevice,aWin,aAbort);
+	CleanupStack::PushL(self);
+	self->ConstructL(aWs,aRegionTrackingOnly);
+	CleanupStack::Pop(self);
+	return self;
+	}
+
+CDirectScreenAccess::~CDirectScreenAccess()
+	{
+	__ASSERT_ALWAYS(!iAborting,Panic(EW32PanicDirectMisuse));
+	Cancel();
+	delete iGc;
+	delete iScreenDevice;
+	if (iDrawingRegion)
+		iDrawingRegion->Destroy();
+	iDirectAccess.Close();
+	delete iRestart;
+	}
+
+void CDirectScreenAccess::ConstructL(RWsSession& aWs,TBool aRegionTrackingOnly)
+	{
+	iScreenNumber = iWsScreenDevice->GetScreenNumber();
+	
+	if(aRegionTrackingOnly)
+		{
+		iFlags |= EDirectRegionTrackingOnly;
+		}
+	User::LeaveIfError(iDirectAccess.Construct(aRegionTrackingOnly));
+	
+	iRestart = CIdle::NewL(RDirectScreenAccess::EPriorityVeryHigh-5);
+	CActiveScheduler::Add(this);
+	if (aWs.GetColorModeList(NULL)>1)
+		iFlags |= EDirectCheckModeChange;
+	if (iWsScreenDevice->NumScreenModes() == 1)
+		{
+		if ((iWsScreenDevice->GetRotationsList(0,NULL) == 1) && !aRegionTrackingOnly)
+			{
+			return;
+			}
+		}
+	iFlags |= EDirectCheckSizeModeChange;
+	}
+
+void CDirectScreenAccess::CreateScreenObjectsL(TDisplayMode aCurrentMode)
+	{
+	__ASSERT_DEBUG(!(iFlags&EDirectRegionTrackingOnly),Panic(EW32PanicDirectMisuse));
+	delete iScreenDevice;
+	iScreenDevice = NULL;
+	
+	iScreenDevice = CFbsScreenDevice::NewL(iScreenNumber,aCurrentMode);
+	
+	if (iGc)
+		{
+		iGc->Activate(iScreenDevice);
+		}
+	else
+		{
+		User::LeaveIfError(iScreenDevice->CreateContext(iGc));
+		if (!(iFlags&EDirectCheckSizeModeChange))
+			UpdateSizeAndRotation(iGc);
+		}
+	}
+
+EXPORT_C void CDirectScreenAccess::StartL()
+/** Informs the window server that you are going to start direct screen access 
+and sets up a graphics context with which you can draw to the screen.
+
+It should also be called to restart direct screen access after Cancel() has 
+been called to stop it. 
+
+While the DSA is in operation, it is strongly advised that the client should 
+not make any call to WSERV that will affect the visible area of the window in 
+which the DSA is taking place. 
+
+When WSERV tells the client that it needs to abort its DSA, it waits to receive
+the acknowledgment from the client that it has done so. However, it doesn't wait
+for ever, since the client may have entered some long running calculation or even
+an infinite loop. So WSERV also waits on a timer: if the timer expires before the
+client acknowledges, then WSERV continues; if, later on, WSERV gets notification
+from the client that it has aborted the DSA, then WSERV will invalidate the region
+in which the DSA was taking place, just in case there had been a conflict between
+the DSA and another client.
+
+
+This function always causes a flush of the window server buffer. */
+	{
+	if (iDrawingRegion)
+		iDrawingRegion->Destroy();
+	User::LeaveIfError(iDirectAccess.Request(iDrawingRegion,iStatus,iWindow));
+	SetActive();
+	if(!(iFlags&EDirectRegionTrackingOnly))
+		{
+		if((iFlags&EDirectCheckModeChange) || iScreenDevice == NULL)
+			{
+			TDisplayMode currentDisplayMode = iWsScreenDevice->DisplayMode();
+			if (iScreenDevice == NULL || currentDisplayMode != iScreenDevice->DisplayMode())
+				{
+				TRAPD(err,CreateScreenObjectsL(currentDisplayMode));
+				if (err != KErrNone)
+					{
+					Cancel();
+					User::Leave(err);
+					}
+				}
+			}
+		if (iFlags&EDirectCheckSizeModeChange)
+			{
+			UpdateSizeAndRotation(iGc);
+			}
+		iGc->SetOrigin(iWindow.AbsPosition());
+		}
+	iDrawingRegion->ClipRect(iScreenSize);
+	if(!(iFlags&EDirectRegionTrackingOnly))
+			{
+			iGc->SetClippingRegion(iDrawingRegion);
+			}
+	}
+
+TInt CDirectScreenAccess::Restart(TAny* aDirect)		//static
+	{
+	STATIC_CAST(CDirectScreenAccess*,aDirect)->Restart();
+	return(KErrNone);
+	}
+
+void CDirectScreenAccess::Restart()
+	{
+	iAbort.Restart(iReason);
+	}
+
+void CDirectScreenAccess::UpdateSizeAndRotation(CFbsBitGc*/* aGc*/)
+	{
+	TPixelsAndRotation sizeAndRotation;
+	iWsScreenDevice->GetDefaultScreenSizeAndRotation(sizeAndRotation);
+	iScreenSize = sizeAndRotation.iPixelSize;
+	__ASSERT_ALWAYS(iScreenDevice,Panic(EW32PanicDirectMisuse));
+	iScreenDevice->SetDeviceOrientation(Graphics2DeviceOrientation(sizeAndRotation.iRotation));
+	MDisplayMapping* interface = static_cast<MDisplayMapping*>
+				(iWsScreenDevice->GetInterface(MDisplayMapping::ETypeId));
+	
+	if(interface)
+		{
+		TRect appAreaInDsa;
+		interface->MapCoordinates(EApplicationSpace, iScreenSize, EDirectScreenAccessSpace, appAreaInDsa);
+		if(!iDrawingRegion->BoundingRect().IsEmpty())
+			{
+			//no point to set draw origin if draw region is empty
+			//this also indicates the place to draw might be outside DSA buffer
+			iScreenDevice->SetDrawDeviceOffset(appAreaInDsa.iTl);
+			}
+		}
+	}
+
+void CDirectScreenAccess::RunL()
+	{
+	iAborting = ETrue;
+	iReason = REINTERPRET_CAST(RDirectScreenAccess::TTerminationReasons&,iStatus);
+	iAbort.AbortNow(iReason);
+	iAborting = EFalse;
+	iDirectAccess.Completed();
+	iRestart->Start(TCallBack(CDirectScreenAccess::Restart,this));
+	}
+
+void CDirectScreenAccess::DoCancel()
+	{
+	iDirectAccess.Cancel();
+	}