--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/windowing/windowserver/tauto/stdpanic.h Tue Feb 02 01:47:50 2010 +0200
@@ -0,0 +1,64 @@
+// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+//
+
+#ifndef __STDPANIC_H__
+#define __STDPANIC_H__
+
+enum TStdPluginPanic
+{
+ EStdPanicTemp = 0,
+ EStdPanicNoDisplayModeFound = 1,
+ EStdPanicCreatedOffScreenBitmapInWrongDimensions = 2,
+ EStdPanicStdRenderStageMustBeFinal = 3,
+ EStdPanicFlickerBufferRenderStageMustNotBeFinal = 4,
+ EStdPanicIniFileMissing = 5, // can't find an MWsIniFile instance
+ EStdPanicPreviousUiSurfaceUnregisterable = 6,
+ EStdPanicDuplicateUiLayer = 7, // occurs when trying to add a UI layer when another UI layer is already part of the scene
+ EStdPanicNonMatchingRemovalOfUiLayer = 8, // occurs when removing a UI layer, when it's not the current UI layer
+ EStdPanicUiSurfaceIsNull = 9, // occurs when the UI surface is NULL
+ EStdPanicScreenDeviceMissing = 10, // can't get MWsScreenDevice from the next render stage
+ EStdPanicCompositionContextMissing = 11, // can't get MWsCompositionContext from the next render stage
+ EStdPanicPopGcSettings = 12, // problem when popping gc settings, previously saved
+ EStdPanicDrawCommandsInvalidState = 13, //The draw commands state doesn't match with the action that is occuring
+ EStdPanicInvalidCursorType = 14, // invalid cursor
+ EStdPanicRegionError = 15, //Region is not NULL and TRegion::CheckError() has returned ETrue, or validation of region state has failed
+ EStdPanicBadBeginEndSequence = 16, // End() has been called without corresponding Begin(), or Begin() has been called twice.
+ EStdPanicRedrawNotCompleted = 17, // A redraw has been requested before the previous redraw has completed.
+ EStdPanicNoContext = 18, // Graphics context from the next rendering stage is not available
+};
+
+void Panic(TStdPluginPanic aPanic);
+
+#ifdef _DEBUG
+#define STD_ASSERT_DEBUG(c, p) \
+ do { \
+ if(!(c)) \
+ { \
+ Panic(p); \
+ } \
+ } while (EFalse)
+#else
+#define STD_ASSERT_DEBUG(c, p)
+#endif //_DEBUG
+
+#define STD_ASSERT_ALWAYS(c, p) \
+ do { \
+ if(!(c)) \
+ { \
+ Panic(p); \
+ } \
+ } while (EFalse)
+
+#endif //__STDPANIC_H__