diff -r 000000000000 -r 5d03bc08d59c graphicstest/uibench/s60/src/egldefs.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/graphicstest/uibench/s60/src/egldefs.h Tue Feb 02 01:47:50 2010 +0200 @@ -0,0 +1,91 @@ +// Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). +// All rights reserved. +// This component and the accompanying materials are made available +// under the terms of "Eclipse Public License v1.0" +// which accompanies this distribution, and is available +// at the URL "http://www.eclipse.org/legal/epl-v10.html". +// +// Initial Contributors: +// Nokia Corporation - initial contribution. +// +// Contributors: +// +// Description: +// + +#ifndef EGLDEFS_H_ +#define EGLDEFS_H_ + +#include +#include + +/** Attributes for an EColor4K window. */ +const GLint KColor4KAttribList[] = + { + EGL_BUFFER_SIZE, 12, + EGL_RED_SIZE, 4, + EGL_GREEN_SIZE, 4, + EGL_BLUE_SIZE, 4, + EGL_ALPHA_SIZE, 0, + EGL_DEPTH_SIZE, 16, + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_RENDERABLE_TYPE,EGL_OPENGL_ES_BIT, + EGL_NONE + }; + +/** Attributes for an EColor64K window. */ +const GLint KColor64KAttribList[] = + { + EGL_BUFFER_SIZE, 16, + EGL_RED_SIZE, 5, + EGL_GREEN_SIZE, 6, + EGL_BLUE_SIZE, 5, + EGL_ALPHA_SIZE, 0, + EGL_DEPTH_SIZE, 16, + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_RENDERABLE_TYPE,EGL_OPENGL_ES_BIT, + EGL_NONE + }; + +/** Attributes for an EColor16M window. */ +const GLint KColor16MAttribList[] = + { + EGL_BUFFER_SIZE, 24, + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_ALPHA_SIZE, 0, + EGL_DEPTH_SIZE, 16, + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_RENDERABLE_TYPE,EGL_OPENGL_ES_BIT, + EGL_NONE + }; + +/** Attributes for an EColor16MA window. */ +const GLint KColor16MAAttribList[] = + { + EGL_BUFFER_SIZE, 32, + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_ALPHA_SIZE, 8, + EGL_DEPTH_SIZE, 16, + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_RENDERABLE_TYPE,EGL_OPENGL_ES_BIT, + EGL_NONE + }; + +/** + * Values for the perspective matrix used by glFrustumf. + * Width is calculated based on the surface aspect ratio. + */ +const GLfloat KFrustumHeight = 1.0f; +const GLfloat KFrustumNear = 1.0f; +const GLfloat KFrustumFar = 1000000.0f; + +/** Values to translate the model view. */ +const GLfloat KModelViewX = 0.0f; +const GLfloat KModelViewY = 0.0f; +const GLfloat KModelViewZ = -40.0f; + +#endif /* EGLDEFS_H_ */