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// Copyright (c) 1998-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of the License "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// e32utils\profiler\profiler.h
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//
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// WARNING: This file contains some APIs which are internal and are subject
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// to change without notice. Such APIs should therefore not be used
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// outside the Kernel and Hardware Services package.
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//
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#ifndef __PROFILER__
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#define __PROFILER__
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#include <e32base.h>
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_LIT(KProfilerName,"Profiler");
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/**
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The Profiler class provides a functional interface to the sampling profiler. <p>
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The engine must already be running for this interface to work, this can be
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achieved by executing PROFILER.EXE. The control methods are all static, and
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require no other context.
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@internalTechnology
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*/
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class Profiler : private RSessionBase
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{
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public:
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enum TState {EStart, EStop, EClose, EUnload};
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public:
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/** Start the sampler */
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static inline TInt Start();
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/** Stop the sampler */
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static inline TInt Stop();
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/** Release the sample trace file */
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static inline TInt Close();
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/** Unload the profile engine from memory */
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static inline TInt Unload();
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//
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/** Issue a control request to the engine */
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static inline TInt Control(TState aRequest);
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private:
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inline Profiler();
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};
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inline Profiler::Profiler()
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{}
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inline TInt Profiler::Control(TState aRequest)
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//
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// Connect to the profiler engine, and issue the control request if successful
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//
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{
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Profiler p;
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TInt r = p.CreateSession(KProfilerName, TVersion(), 0);
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if (r == KErrNone)
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{
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p.SendReceive(aRequest);
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p.RSessionBase::Close();
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}
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return r;
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}
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inline TInt Profiler::Start()
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{return Control(EStart);}
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inline TInt Profiler::Stop()
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{return Control(EStop);}
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inline TInt Profiler::Close()
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{return Control(EClose);}
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inline TInt Profiler::Unload()
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{return Control(EUnload);}
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/*
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* This is an internal interface to the profiling engine which allows
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* an additional control DLL to be loaded, replacing the profiler's
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* default console UI
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*/
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/**
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Implementation class providing access to the profiler engine
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@internalTechnology
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*/
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class MProfilerEngine
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{
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public:
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virtual TInt Control(Profiler::TState aCommand) =0;
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virtual Profiler::TState State() const =0;
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};
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/**
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The interface that the extra controller must implement to access the profiler.
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@internalTechnology
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*/
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class MProfilerController
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{
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public:
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/** Release the controller from the profiler. This is invoked when the profiler is unloading. */
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virtual void Release() =0;
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/** Ask the profiler to change state */
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inline TInt Control(Profiler::TState aCommand) const;
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/* Query the profiler state */
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inline Profiler::TState GetState() const;
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protected:
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inline MProfilerController(MProfilerEngine& aEngine);
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private:
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MProfilerEngine& iEngine;
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};
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/** The signature of ordinal 1 in the controller DLL */
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typedef MProfilerController* (*TProfilerControllerFactoryL)(TInt aPriority, MProfilerEngine& aEngine);
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/** The second UID required by the controller DLL */
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const TUid KUidProfilerKeys={0x1000945c};
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inline MProfilerController::MProfilerController(MProfilerEngine& aEngine)
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:iEngine(aEngine)
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{}
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inline TInt MProfilerController::Control(Profiler::TState aCommand) const
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{return iEngine.Control(aCommand);}
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inline Profiler::TState MProfilerController::GetState() const
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{return iEngine.State();}
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#endif
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