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// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
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// All rights reserved.
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// This component and the accompanying materials are made available
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// under the terms of the License "Eclipse Public License v1.0"
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// which accompanies this distribution, and is available
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// at the URL "http://www.eclipse.org/legal/epl-v10.html".
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//
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// Initial Contributors:
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// Nokia Corporation - initial contribution.
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//
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// Contributors:
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//
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// Description:
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// e32\ewsrv\co_twin.cpp
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//
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//
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#include "ws_std.h"
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extern "C"
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EXPORT_C TAny* NewConsole()
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//
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// Create a new console window.
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//
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{
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return new CConsoleTextWin;
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}
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CConsoleTextWin *CConsoleTextWin::NewL(const TDesC &aTitle,TSize aSize)
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//
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// Create a new console window. Leave on any error.
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//
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{
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CConsoleTextWin *pC=new(ELeave) CConsoleTextWin;
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User::LeaveIfError(pC->iConsole.Init(aTitle,aSize));
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return(pC);
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}
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CConsoleTextWin::CConsoleTextWin()
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//
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// Constrcutor
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//
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{}
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CConsoleTextWin::~CConsoleTextWin()
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//
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// Destructor
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//
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{
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iConsole.Close();
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}
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TInt CConsoleTextWin::Create(const TDesC &aTitle,TSize aSize)
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//
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// Create a new console window.
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//
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{
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TInt r=iConsole.Init(aTitle,aSize);
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if (r==KErrNone)
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{
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r=iConsole.Control(_L("+Maximize +NewLine -Lock -Wrap"));
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}
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return(r);
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}
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void CConsoleTextWin::Read(TRequestStatus &aStatus)
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//
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// Asynchronous get keystroke from window
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//
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{
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iConsole.Read(iKey,aStatus);
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}
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void ConsServerCheck(TInt aResult, TInt aLine)
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{
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if(aResult!=KErrNone)
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{
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#ifdef _DEBUG
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RDebug::Printf("EConsServerFailed with %d at line %d",aResult,aLine);
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#endif
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(void)aLine;
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Panic(EConsServerFailed);
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}
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}
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void CConsoleTextWin::ReadCancel()
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//
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// Cancel asynchronous read request
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//
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{
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TInt r=iConsole.ReadCancel();
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ConsServerCheck(r,__LINE__);
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}
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void CConsoleTextWin::Write(const TDesC &aDes)
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//
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// Write to the console.
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//
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{
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TInt r=iConsole.Write(aDes);
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ConsServerCheck(r,__LINE__);
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}
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TPoint CConsoleTextWin::CursorPos() const
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//
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// Read current cursor position relative to the window
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//
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{
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TPoint p;
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TInt r=iConsole.CursorPos(p);
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ConsServerCheck(r,__LINE__);
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return(p);
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}
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void CConsoleTextWin::SetCursorPosAbs(const TPoint &aPosition)
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//
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// Position the cursor in the window buffer
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//
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{
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TInt r=iConsole.SetCursorPosAbs(aPosition);
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ConsServerCheck(r,__LINE__);
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}
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void CConsoleTextWin::SetCursorPosRel(const TPoint &aVector)
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//
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// Position the cursor in the window buffer
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//
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{
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TInt r=iConsole.SetCursorPosRel(aVector);
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ConsServerCheck(r,__LINE__);
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}
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void CConsoleTextWin::SetCursorHeight(TInt aPercentage)
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//
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// Set the percentage height of the cursor
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//
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{
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TInt r=iConsole.SetCursorHeight(aPercentage);
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ConsServerCheck(r,__LINE__);
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}
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void CConsoleTextWin::SetTitle(const TDesC &aTitle)
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//
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// Set the console window title
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//
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{
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TInt r=iConsole.SetTitle(aTitle);
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ConsServerCheck(r,__LINE__);
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}
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void CConsoleTextWin::ClearScreen()
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//
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// Clear screen
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//
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{
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TInt r=iConsole.ClearScreen();
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ConsServerCheck(r,__LINE__);
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}
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void CConsoleTextWin::ClearToEndOfLine()
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//
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// Clear window from current cursor position to the end of the line
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//
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{
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TInt r=iConsole.ClearToEndOfLine();
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ConsServerCheck(r,__LINE__);
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}
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TSize CConsoleTextWin::ScreenSize() const
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//
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// Return the current screen size
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//
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{
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TSize s;
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TInt r=iConsole.Size(s);
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ConsServerCheck(r,__LINE__);
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return(s);
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}
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TKeyCode CConsoleTextWin::KeyCode() const
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//
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// Return the current keycode
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//
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{
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return(iKey.Code());
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}
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TUint CConsoleTextWin::KeyModifiers() const
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//
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// Return the current key modifiers
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//
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{
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return(iKey.Modifiers());
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}
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void CConsoleTextWin::SetTextAttribute(TTextAttribute anAttribute)
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//
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// Set text attribute
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//
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{
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iConsole.SetTextAttribute(anAttribute);
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}
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RConsole &CConsoleTextWin::Console()
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//
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// Return the console object.
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//
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{
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return(iConsole);
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}
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