--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/kernel/eka/nkernsmp/arm/ncthrd.cia Thu Dec 17 09:24:54 2009 +0200
@@ -0,0 +1,1808 @@
+// Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of the License "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// e32\nkernsmp\arm\ncthrd.cia
+//
+//
+
+#define __INCLUDE_NTHREADBASE_DEFINES__
+
+#include <arm.h>
+#include <e32cia.h>
+
+#undef iDfcState
+#define iDfcState i8816.iHState16
+
+extern "C" void send_accumulated_resched_ipis();
+
+/******************************************************************************
+ * Thread
+ ******************************************************************************/
+extern "C" __NAKED__ void __StartThread()
+ {
+ // On entry:
+ // R0->TSubScheduler, R1=0, R2=1, R3->current thread
+ // R12=resched IPIs
+ // Interrupts disabled
+
+ // need to send any outstanding reschedule IPIs
+ asm("cmp r12, #0 ");
+ asm("blne " CSM_CFUNC(send_accumulated_resched_ipis));
+#ifdef __USER_MEMORY_GUARDS_ENABLED__
+ asm("ldr r0, [sp, #%a0]" : : "i" _FOFF(SThreadExcStack, iCPSR));
+ asm("tst r0, #0x0f ");
+ asm("bne 2f ");
+ USER_MEMORY_GUARD_OFF(,r0,r0);
+ asm("2: ");
+#endif
+ asm("ldmia sp, {r0-r14}^ "); // load initial values for R0-R12, R13_usr, R14_usr
+ asm("nop "); // don't access banked register immediately after
+ asm("add sp, sp, #64 "); // point to saved PC, CPSR (skip iExcCode)
+ asm("adr lr, 1f "); // set lr_svc in case thread returns
+ RFEIAW(13); // restore PC and CPSR - jump to thread entry point
+
+ asm("1: ");
+ asm("b " CSM_ZN5NKern4ExitEv); // if control returns, call NKern::Exit()
+ }
+
+
+extern "C" __NAKED__ TInt get_kernel_context_type(TLinAddr /*aReschedReturn*/)
+ {
+ asm("adr r1, 9f ");
+ asm("mov r3, r0 ");
+ asm("mvn r0, #0 ");
+ asm("1: ");
+ asm("ldr r2, [r1], #4 ");
+ asm("add r0, r0, #1 ");
+ asm("cmp r2, r3 ");
+ asm("beq 2f ");
+ asm("cmp r2, #0 ");
+ asm("bne 1b ");
+ asm("mvn r0, #0 ");
+ asm("2: ");
+ __JUMP(, lr);
+
+ asm("9: ");
+ asm(".word " CSM_CFUNC(__StartThread));
+ asm(".word nkern_unlock_resched_return ");
+ asm(".word nkern_preemption_point_resched_return ");
+ asm(".word nkern_wfar_resched_return ");
+ asm(".word irq_resched_return ");
+ asm(".word exec_wfar_resched_return ");
+ asm(".word 0 ");
+ }
+
+
+/** Mark the beginning of an event handler tied to a thread or thread group
+
+ Return the number of the CPU on which the event handler should run
+*/
+__NAKED__ TInt NSchedulable::BeginTiedEvent()
+ {
+ asm("add r1, r0, #%a0" : : "i" _FOFF(NSchedulable,iEventState));
+ asm("1: ");
+ LDREX(0,1); // r0 = original value of iEventState
+ asm("add r2, r0, #%a0" : : "i" ((TInt)EEventCountInc));
+ STREX(3,2,1);
+ asm("cmp r3, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r3);
+ asm("tst r0, #%a0" : : "i" ((TInt)EEventParent));
+ asm("ldrne r2, [r1, #%a0]" : : "i" (_FOFF(NSchedulable,iParent) - _FOFF(NSchedulable,iEventState)));
+ asm("beq bte0 "); // EEventParent not set so don't look at group
+ asm("cmp r2, #0 ");
+ asm("addne r2, r2, #%a0" : : "i" _FOFF(NSchedulable,iEventState));
+ asm("beq bte_bad ");
+ asm("cmp r2, r1 ");
+ asm("beq bte2 "); // parent not yet updated, use iNewParent
+ asm("bte1: ");
+ LDREX(0,2); // r0 = original value of iEventState
+ asm("add r3, r0, #%a0" : : "i" ((TInt)EEventCountInc));
+ STREX(12,3,2);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+ asm("bte0: ");
+ asm("and r0, r0, #%a0" : : "i" ((TInt)EEventCpuMask));
+ __JUMP(,lr); // return event CPU
+
+ asm("bte2: ");
+ __DATA_MEMORY_BARRIER__(r3); // make sure iNewParent is read after iParent
+ asm("ldr r2, [r1, #%a0]" : : "i" (_FOFF(NThreadBase,iNewParent) - _FOFF(NSchedulable,iEventState)));
+ asm("cmp r2, #0 ");
+ asm("addne r2, r2, #%a0" : : "i" _FOFF(NSchedulable,iEventState));
+ asm("bne bte1 "); // iNewParent set so OK
+ __DATA_MEMORY_BARRIER__(r3); // make sure iParent is read after iNewParent
+ asm("ldr r2, [r1, #%a0]" : : "i" (_FOFF(NSchedulable,iParent) - _FOFF(NSchedulable,iEventState)));
+ asm("cmp r2, #0 ");
+ asm("addne r2, r2, #%a0" : : "i" _FOFF(NSchedulable,iEventState));
+ asm("cmp r2, r1 ");
+ asm("bne bte1 "); // iParent now set so OK, otherwise something is wrong
+
+ asm("bte_bad: ");
+ __ASM_CRASH();
+ }
+
+
+/** Mark the end of an event handler tied to a thread or thread group
+
+*/
+__NAKED__ void NSchedulable::EndTiedEvent()
+ {
+ __DATA_MEMORY_BARRIER_Z__(r12);
+ asm("ldr r1, [r0, #%a0]!" : : "i" _FOFF(NSchedulable, iEventState));
+ asm("tst r1, #%a0" : : "i" ((TInt)EEventParent));
+ asm("bne etep0 "); // branch out if EEventParent set
+
+ // r0->NSchedulable::iEventState
+ asm("ete1: ");
+ LDREX(1,0);
+ asm("sub r1, r1, #%a0" : : "i" ((TInt)EEventCountInc)); // decrement event count
+ asm("cmp r1, #%a0" : : "i" ((TInt)EEventCountInc)); // check if now zero
+ asm("biccc r1, r1, #0xFF "); // if so, mask event CPU ...
+ asm("andcc r2, r1, #0x1F00 "); // ... and r2 = thread CPU << 8 ...
+ asm("orrcc r1, r1, r2, lsr #8 "); // ... and event CPU = thread CPU
+ STREX(12,1,0);
+ asm("teq r12, #0 "); // test for success, leave carry alone
+ asm("bne ete1 "); // retry if STREX failed
+ asm("bcs ete2 "); // if not last tied event, finish
+ asm("tst r1, #%a0" : : "i" ((TInt)EDeferredReady));
+ asm("addne r0, r0, #%a0" : : "i" (_FOFF(NSchedulable,i_IDfcMem) - _FOFF(NSchedulable,iEventState)));
+ asm("bne " CSM_ZN4TDfc3AddEv ); // if deferred ready, add IDFC to action it
+ asm("ete2: "); // ready not deferred so finish
+ __JUMP(,lr);
+
+ asm("etep0: ");
+ __DATA_MEMORY_BARRIER__(r12); // make sure iParent is read after seeing parent flag set
+ asm("ldr r3, [r0, #%a0]" : : "i" (_FOFF(NSchedulable,iParent) - _FOFF(NSchedulable,iEventState)));
+ asm("cmp r3, #0 ");
+ asm("addne r3, r3, #%a0" : : "i" _FOFF(NSchedulable,iEventState));
+ asm("beq ete_bad "); // no parent - shouldn't happen
+ asm("cmp r3, r0 "); // parent == this ?
+ asm("beq etep1 "); // if so, parent not yet updated so use iNewParent
+
+ asm("etep2: ");
+ asm("stmfd sp!, {r0,lr} "); // save this and return address
+ asm("mov r0, r3 "); // operate on parent
+ asm("bl ete1 "); // update parent state
+ asm("ldmfd sp!, {r0,lr} ");
+ asm("1: ");
+ LDREX(1,0);
+ asm("sub r1, r1, #%a0" : : "i" ((TInt)EEventCountInc)); // decrement event count
+ STREX(12,1,0);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ __JUMP(,lr);
+
+ asm("etep1: ");
+ __DATA_MEMORY_BARRIER__(r12); // make sure iNewParent is read after iParent
+ asm("ldr r3, [r0, #%a0]" : : "i" (_FOFF(NThreadBase,iNewParent) - _FOFF(NSchedulable,iEventState)));
+ asm("cmp r3, #0 ");
+ asm("addne r3, r3, #%a0" : : "i" _FOFF(NSchedulable,iEventState));
+ asm("bne etep2 "); // iNewParent set so OK
+ __DATA_MEMORY_BARRIER__(r12); // make sure iParent is read after iNewParent
+ asm("ldr r3, [r0, #%a0]" : : "i" (_FOFF(NSchedulable,iParent) - _FOFF(NSchedulable,iEventState)));
+ asm("cmp r3, #0 ");
+ asm("addne r3, r3, #%a0" : : "i" _FOFF(NSchedulable,iEventState));
+ asm("cmp r3, r0 ");
+ asm("bne etep2 "); // iParent now set so OK, otherwise something is wrong
+
+ asm("ete_bad: ");
+ __ASM_CRASH();
+ }
+
+
+/** Check for concurrent tied events when a thread/group becomes ready
+
+ This is only ever called on a lone thread or a group, not on a thread
+ which is part of a group.
+
+ Update the thread CPU field in iEventState
+ If thread CPU != event CPU and event count nonzero, atomically
+ set the ready deferred flag and return TRUE, else return FALSE.
+ If event count zero, set event CPU = thread CPU atomically.
+
+ @param aCpu the CPU on which the thread/group is to become ready
+ @return TRUE if the ready must be deferred.
+*/
+__NAKED__ TBool NSchedulable::TiedEventReadyInterlock(TInt /*aCpu*/)
+ {
+ asm("add r0, r0, #%a0" : : "i" _FOFF(NSchedulable,iEventState));
+ asm("1: ");
+ LDREX(2,0); // r2 = original iEventState
+ asm("bic r3, r2, #0x1F00 "); // r3 = original iEventState with thread CPU zeroed out
+ asm("orr r3, r3, r1, lsl #8 "); // set thread CPU field = aCpu
+ asm("cmp r3, #%a0" : : "i" ((TInt)EEventCountInc));
+ asm("bhs 2f "); // branch if event count nonzero
+ asm("bic r3, r3, #0xFF "); // else mask event CPU ...
+ asm("orr r3, r3, r1 "); // ... and set event CPU = thread CPU = aCpu
+ asm("3: ");
+ STREX(12,3,0);
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ asm("eor r0, r2, r3 "); // r0 = old event state ^ new event state
+ asm("and r0, r0, #%a0" : : "i" ((TInt)EDeferredReady));
+ __JUMP(,lr); // return TRUE if we just set EDeferredReady
+
+ // event count is nonzero
+ asm("2: ");
+ asm("eor r12, r3, r3, lsr #8 "); // r12 bottom 5 bits = thread CPU ^ event CPU
+ asm("tst r12, #0x1F "); // thread CPU == event CPU?
+ asm("orrne r3, r3, #%a0" : : "i" ((TInt)EDeferredReady)); // if not, set EDeferredReady
+ asm("b 3b ");
+ }
+
+
+/** Check for concurrent tied events when a thread leaves a group
+
+ If event count zero, atomically set the event and thread CPUs to the
+ current CPU, clear the parent flag and return TRUE, else return FALSE.
+
+ @return TRUE if the parent flag has been cleared
+ @pre Preemption disabled
+*/
+__NAKED__ TBool NThreadBase::TiedEventLeaveInterlock()
+ {
+ GET_RWNO_TID(, r1); // R1->SubScheduler
+ asm("ldr r1, [r1, #%a0]" : : "i" _FOFF(TSubScheduler, iCpuNum));
+ asm("add r0, r0, #%a0" : : "i" _FOFF(NSchedulable,iEventState));
+ asm("orr r1, r1, r1, lsl #8 "); // event CPU = thread CPU = this CPU, EDeferredReady, EEventParent clear
+ asm("1: ");
+ LDREX(2,0);
+ asm("cmp r2, #%a0" : : "i" ((TInt)EEventCountInc)); // check if event count zero
+ asm("bhs 0f "); // if not, finish and return FALSE
+ STREX(3,1,0); // else update CPUs and clear parent flag
+ // NOTE: Deferred ready flag must have been clear since thread is running
+ asm("cmp r3, #0 ");
+ asm("bne 1b ");
+ __JUMP(,lr); // return TRUE (assumes this!=0)
+ asm("0:");
+ asm("mov r0, #0 ");
+ __JUMP(,lr); // return FALSE
+ }
+
+
+/** Check for concurrent tied events when a thread joins a group
+
+ If event count zero, atomically set the parent flag and return TRUE,
+ else return FALSE.
+
+ @return TRUE if the parent flag has been set
+ @pre Preemption disabled
+*/
+__NAKED__ TBool NThreadBase::TiedEventJoinInterlock()
+ {
+ asm("add r0, r0, #%a0" : : "i" _FOFF(NSchedulable,iEventState));
+ asm("1: ");
+ LDREX(1,0);
+ asm("cmp r1, #%a0" : : "i" ((TInt)EEventCountInc)); // check if event count zero
+ asm("bhs 0f "); // if not, finish and return FALSE
+ asm("orr r2, r1, #%a0" : : "i" ((TInt)EEventParent)); // else set parent flag
+ STREX(3,2,0);
+ asm("cmp r3, #0 ");
+ asm("bne 1b ");
+ __JUMP(,lr); // return TRUE (assumes this!=0)
+ asm("0:");
+ asm("mov r0, #0 ");
+ __JUMP(,lr); // return FALSE
+ }
+
+
+#ifdef __FAST_SEM_MACHINE_CODED__
+/******************************************************************************
+ * Fast semaphore
+ ******************************************************************************/
+
+/** Waits on a fast semaphore.
+
+ Decrements the signal count for the semaphore and
+ removes the calling thread from the ready-list if the semaphore becomes
+ unsignalled. Only the thread that owns a fast semaphore can wait on it.
+
+ Note that this function does not block, it merely updates the NThread state,
+ rescheduling will only occur when the kernel is unlocked. Generally threads
+ would use NKern::FSWait() which manipulates the kernel lock for you.
+
+ @pre The calling thread must own the semaphore.
+ @pre No fast mutex can be held.
+ @pre Kernel must be locked.
+
+ @post Kernel is locked.
+
+ @see NFastSemaphore::Signal()
+ @see NKern::FSWait()
+ @see NKern::Unlock()
+ */
+EXPORT_C __NAKED__ void NFastSemaphore::Wait()
+ {
+ ASM_DEBUG1(FSWait,r0);
+
+ GET_RWNO_TID(,r1);
+ asm("stmfd sp!, {r4-r7} ");
+ asm("ldr r6, [r1, #%a0]" : : "i" _FOFF(TSubScheduler,iCurrentThread));
+ asm("mov r3, r0 ");
+ asm("mov r2, #%a0" : : "i" ((TInt)NThreadBase::EWaitFastSemaphore << 8));
+ asm("add r7, r6, #%a0" : : "i" _FOFF(NThreadBase, iWaitState));
+ asm("orr r2, r2, #%a0" : : "i" ((TInt)NThreadWaitState::EWtStWaitPending));
+ asm("1: ");
+ LDREXD( 4,7);
+ STREXD( 12,2,7);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ asm("str r12, [r7, #%a0]" : : "i" _FOFF(NThreadWaitState, iTimer.iTriggerTime));
+ asm("cmp r4, #0 ");
+ asm("bne 0f ");
+
+ __DATA_MEMORY_BARRIER__(r12);
+ asm("1: ");
+ LDREX( 2,0); // count
+ asm("mov r5, r6, lsr #2 "); // thread>>2
+ asm("orr r5, r5, #0x80000000 ");
+ asm("subs r4, r2, #1 ");
+ asm("movlt r4, r5 "); // if --count<0, r4=(thread>>2)|0x80000000
+ STREX( 12,4,0);
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+
+ asm("cmp r2, #0 "); // original count zero ?
+ asm("bne 2f "); // if yes, don't need to wait
+ asm("mov r2, #1 ");
+ asm("strb r2, [r1, #%a0]" : : "i" _FOFF(TSubScheduler,iRescheduleNeededFlag)); // else we need to reschedule
+ asm("ldmfd sp!, {r4-r7} ");
+ __JUMP(, lr);
+
+ asm("2: ");
+ asm("mov r2, #0 ");
+ asm("mov r3, #0 ");
+ asm("1: ");
+ LDREXD( 4,7);
+ STREXD( 12,2,7);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ asm("tst r4, #%a0" : : "i" ((TInt)(NThreadWaitState::EWtStDead|NThreadWaitState::EWtStWaitActive)));
+ asm("bne 0f ");
+ asm("ldmfd sp!, {r4-r7} ");
+ __JUMP(, lr);
+
+ asm("0: ");
+ __ASM_CRASH();
+ }
+
+
+/** Waits on a fast semaphore.
+
+ Decrements the signal count for the semaphore
+ and waits for a signal if the semaphore becomes unsignalled. Only the
+ thread that owns a fast semaphore can wait on it.
+
+ @param aSem The semaphore to wait on.
+
+ @pre The calling thread must own the semaphore.
+ @pre No fast mutex can be held.
+
+ @see NFastSemaphore::Wait()
+*/
+EXPORT_C __NAKED__ void NKern::FSWait(NFastSemaphore* /*aSem*/)
+ {
+ ASM_DEBUG1(NKFSWait,r0);
+
+ __ASM_CLI(); // all interrupts off
+ GET_RWNO_TID(,r1);
+ asm("stmfd sp!, {r4,r5,r11,lr} ");
+ asm("ldr r11, [r1, #%a0]" : : "i" _FOFF(TSubScheduler,iCurrentThread));
+ asm("mov r2, #%a0" : : "i" ((TInt)NThreadBase::EWaitFastSemaphore << 8));
+ asm("orr r2, r2, #%a0" : : "i" ((TInt)NThreadWaitState::EWtStWaitPending));
+ asm("mov r3, r0 ");
+ asm("add r0, r11, #%a0" : : "i" _FOFF(NThreadBase, iWaitState));
+ asm("b nkfswait1 ");
+ }
+
+
+/** Waits for a signal on the current thread's I/O semaphore.
+
+ @pre No fast mutex can be held.
+ @pre Call in a thread context.
+ @pre Kernel must be unlocked
+ @pre interrupts enabled
+ */
+EXPORT_C __NAKED__ void NKern::WaitForAnyRequest()
+ {
+ ASM_DEBUG0(WFAR);
+
+ __ASM_CLI(); // all interrupts off
+ GET_RWNO_TID(,r1);
+ asm("stmfd sp!, {r4,r5,r11,lr} ");
+ asm("ldr r11, [r1, #%a0]" : : "i" _FOFF(TSubScheduler,iCurrentThread));
+ asm("mov r2, #%a0" : : "i" ((TInt)NThreadBase::EWaitFastSemaphore << 8));
+ asm("orr r2, r2, #%a0" : : "i" ((TInt)NThreadWaitState::EWtStWaitPending));
+ asm("add r0, r11, #%a0" : : "i" _FOFF(NThreadBase, iWaitState));
+ asm("add r3, r11, #%a0" : : "i" _FOFF(NThreadBase, iRequestSemaphore));
+
+ asm("nkfswait1: ");
+ asm("1: ");
+ LDREXD( 4,0);
+ STREXD( 12,2,0);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ asm("str r12, [r0, #%a0]" : : "i" _FOFF(NThreadWaitState, iTimer.iTriggerTime));
+ asm("cmp r4, #0 ");
+ asm("bne 0f ");
+
+ __DATA_MEMORY_BARRIER__(r12);
+ asm("1: ");
+ LDREX( 2,3); // count
+ asm("mov r5, r11, lsr #2 "); // thread>>2
+ asm("orr r5, r5, #0x80000000 ");
+ asm("subs r4, r2, #1 ");
+ asm("movlt r4, r5 "); // if --count<0, r4=(thread>>2)|0x80000000
+ STREX( 12,4,3);
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+
+ asm("cmp r2, #0 "); // original count zero ?
+ asm("beq 2f "); // if so we must wait
+ asm("mov r2, #0 ");
+ asm("mov r3, #0 ");
+ asm("1: ");
+ LDREXD( 4,0);
+ STREXD( 12,2,0);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ asm("tst r4, #%a0" : : "i" ((TInt)(NThreadWaitState::EWtStDead|NThreadWaitState::EWtStWaitActive)));
+ asm("bne 0f ");
+ __ASM_STI();
+ __POPRET("r4,r5,r11,");
+
+ asm("0: ");
+ __ASM_CRASH();
+
+ asm("2: ");
+ asm("ldmfd sp!, {r4-r5} ");
+ asm("mov r2, #1 ");
+ asm("str r2, [r1, #%a0]" : : "i" _FOFF(TSubScheduler,iKernLockCount)); // else lock the kernel
+ __ASM_STI();
+ asm("strb r2, [r1, #%a0]" : : "i" _FOFF(TSubScheduler,iRescheduleNeededFlag)); // and set the reschedule flag
+ asm("stmfd sp!, {r0,r4-r10} ");
+ asm("bl " CSM_ZN10TScheduler10RescheduleEv ); // reschedule
+ asm(".global nkern_wfar_resched_return ");
+ asm("nkern_wfar_resched_return: ");
+
+ // need to send any outstanding reschedule IPIs
+ asm("cmp r12, #0 ");
+ asm("blne " CSM_CFUNC(send_accumulated_resched_ipis));
+ __ASM_STI();
+ __POPRET("r0,r4-r11,");
+
+ asm(".global wait_for_any_request ");
+ asm("wait_for_any_request: ");
+ asm("add r3, r9, #%a0" : : "i" _FOFF(NThreadBase,iRequestSemaphore));
+ asm("mov r2, #%a0" : : "i" ((TInt)NThreadBase::EWaitFastSemaphore << 8));
+ asm("add r7, r9, #%a0" : : "i" _FOFF(NThreadBase, iWaitState));
+ asm("orr r2, r2, #%a0" : : "i" ((TInt)NThreadWaitState::EWtStWaitPending));
+ asm("1: ");
+ LDREXD( 4,7);
+ STREXD( 12,2,7);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ asm("str r12, [r7, #%a0]" : : "i" _FOFF(NThreadWaitState, iTimer.iTriggerTime));
+ asm("cmp r4, #0 ");
+ asm("bne 0b ");
+
+ __DATA_MEMORY_BARRIER__(r12);
+ asm("1: ");
+ LDREX( 0,3); // count
+ asm("mov r5, r9, lsr #2 "); // thread>>2
+ asm("orr r5, r5, #0x80000000 ");
+ asm("subs r4, r0, #1 ");
+ asm("movlt r4, r5 "); // if --count<0, r4=(thread>>2)|0x80000000
+ STREX( 12,4,3);
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+#ifdef __RECORD_STATE__
+ asm("str r0, [r9, #%a0]" : : "i" _FOFF(NThreadBase,iNThreadBaseSpare6));
+#endif
+
+ asm("cmp r0, #0 "); // original count zero ?
+ asm("beq exec_wfar_wait "); // yes - must wait
+ asm("mov r2, #0 ");
+ asm("mov r3, #0 ");
+ asm("1: ");
+ LDREXD( 4,7);
+ STREXD( 12,2,7);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ asm("tst r4, #%a0" : : "i" ((TInt)(NThreadWaitState::EWtStDead|NThreadWaitState::EWtStWaitActive)));
+ asm("ldreq r4, [r9, #%a0]" : : "i" _FOFF(NThreadBase,iUserModeCallbacks)); // check for callbacks
+ asm("beq exec_wfar_finish ");
+ asm("b 0b ");
+ }
+
+
+/** Signals a fast semaphore.
+
+ Increments the signal count of a fast semaphore by
+ one and releases any waiting thread if the semphore becomes signalled.
+
+ Note that a reschedule will not occur before this function returns, this will
+ only take place when the kernel is unlocked. Generally threads
+ would use NKern::FSSignal() which manipulates the kernel lock for you.
+
+ @pre Kernel must be locked.
+ @pre Call either in a thread or an IDFC context.
+
+ @post Kernel is locked.
+
+ @see NFastSemaphore::Wait()
+ @see NKern::FSSignal()
+ @see NKern::Unlock()
+ */
+EXPORT_C __NAKED__ void NFastSemaphore::Signal()
+ {
+ ASM_DEBUG1(FSSignal,r0);
+
+ asm("mov r1, #1 ");
+ asm("fssignal1: ");
+ __DATA_MEMORY_BARRIER_Z__(r12);
+ asm("1: ");
+ LDREX( 2,0); // count
+ asm("cmp r2, #0 ");
+ asm("sublt r3, r1, #1 "); // if count<0, replace with aCount-1
+ asm("addges r3, r2, r1 "); // if count>=0, add aCount
+ asm("bvs 0f "); // if overflow, leave alone
+ STREX( 12,3,0);
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ asm("cmp r2, #0 ");
+ asm("movlt r1, r2, lsl #2 "); // if original count<0 r1 = original count<<2 = thread
+ asm("blt fs_signal_wake ");
+ asm("0: ");
+ __JUMP(, lr); // else finished
+
+ asm("fs_signal_wake: ");
+ asm("stmfd sp!, {r4-r6,lr} ");
+ asm("mov r4, r0 ");
+ asm("mov r5, r1 ");
+ asm("mov r0, r1 ");
+ asm("bl AcqSLock__12NSchedulable ");
+ asm("add r0, r5, #%a0" : : "i" _FOFF(NThreadBase, iWaitState));
+ asm("mov r1, #%a0" : : "i" ((TInt)NThreadBase::EWaitFastSemaphore));
+ asm("mov r2, r4 ");
+ asm("mov r3, #0 ");
+ asm("bl UnBlockT__16NThreadWaitStateUiPvi ");
+ asm("mov r0, r5 ");
+ asm("ldmfd sp!, {r4-r6,lr} ");
+ asm("b RelSLock__12NSchedulable ");
+ }
+
+
+/** Signals a fast semaphore multiple times.
+
+ @pre Kernel must be locked.
+ @pre Call either in a thread or an IDFC context.
+
+ @post Kernel is locked.
+
+ @internalComponent
+ */
+EXPORT_C __NAKED__ void NFastSemaphore::SignalN(TInt /*aCount*/)
+ {
+ ASM_DEBUG2(FSSignalN,r0,r1);
+
+ asm("cmp r1, #0 ");
+ asm("bgt fssignal1 ");
+ __JUMP(, lr);
+ }
+
+
+/** Signals the request semaphore of a nanothread several times.
+
+ This function is intended to be used by the EPOC layer and personality
+ layers. Device drivers should use Kern::RequestComplete instead.
+
+ @param aThread Nanothread to signal. If NULL, the current thread is signaled.
+ @param aCount Number of times the request semaphore must be signaled.
+
+ @pre aCount >= 0
+
+ @see Kern::RequestComplete()
+ */
+EXPORT_C __NAKED__ void NKern::ThreadRequestSignal(NThread* /*aThread*/, TInt /*aCount*/)
+ {
+ ASM_DEBUG2(NKThreadRequestSignalN,r0,r1);
+
+ asm("cmp r1, #0 ");
+ asm("ble 0f ");
+ asm("cmp r0, #0 ");
+ asm("addne r0, r0, #%a0" : : "i" _FOFF(NThreadBase,iRequestSemaphore));
+ asm("bne nkfssignal1 ");
+ __ASM_CLI();
+ GET_RWNO_TID(,r0);
+ asm("ldr r0, [r0, #%a0]" : : "i" _FOFF(TSubScheduler,iCurrentThread));
+ asm("add r0, r0, #%a0" : : "i" _FOFF(NThreadBase,iRequestSemaphore));
+ asm("b nkfssignal2 ");
+
+ asm("0: ");
+ __JUMP(eq, lr);
+ __ASM_CRASH();
+ }
+
+
+/** Signals the request semaphore of a nanothread.
+
+ This function is intended to be used by the EPOC layer and personality
+ layers. Device drivers should use Kern::RequestComplete instead.
+
+ @param aThread Nanothread to signal. Must be non NULL.
+
+ @see Kern::RequestComplete()
+
+ @pre Interrupts must be enabled.
+ @pre Do not call from an ISR
+ */
+EXPORT_C __NAKED__ void NKern::ThreadRequestSignal(NThread* /*aThread*/)
+ {
+ ASM_DEBUG1(NKThreadRequestSignal,r0);
+ asm("add r0, r0, #%a0" : : "i" _FOFF(NThreadBase,iRequestSemaphore));
+
+ /* fall through to FSSignal() ... */
+ }
+
+
+/** Signals a fast semaphore.
+
+ Increments the signal count of a fast semaphore
+ by one and releases any waiting thread if the semaphore becomes signalled.
+
+ @param aSem The semaphore to signal.
+
+ @see NKern::FSWait()
+
+ @pre Interrupts must be enabled.
+ @pre Do not call from an ISR
+ */
+EXPORT_C __NAKED__ void NKern::FSSignal(NFastSemaphore* /*aSem*/)
+ {
+ ASM_DEBUG1(NKFSSignal,r0);
+
+ asm("mov r1, #1 ");
+ asm("nkfssignal1: ");
+ __ASM_CLI();
+ asm("nkfssignal2: ");
+ __DATA_MEMORY_BARRIER_Z__(r12);
+ asm("1: ");
+ LDREX( 2,0); // count
+ asm("cmp r2, #0 ");
+ asm("sublt r3, r1, #1 "); // if count<0, replace with aCount-1
+ asm("addges r3, r2, r1 "); // if count>=0, add aCount
+ asm("bvs 0f "); // if overflow, leave alone
+ STREX( 12,3,0);
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ asm("cmp r2, #0 ");
+ asm("blt 2f ");
+ asm("0: ");
+ __ASM_STI();
+ __JUMP(, lr); // else finished
+
+ asm("2: ");
+ GET_RWNO_TID(,r3);
+ asm("mov r1, r2, lsl #2 "); // if original count<0 r1 = original count<<2 = thread
+ asm("ldr r12, [r3, #%a0]" : : "i" _FOFF(TSubScheduler,iKernLockCount));
+ asm("stmfd sp!, {r4,lr} ");
+ asm("add r12, r12, #1 "); // lock the kernel
+ asm("str r12, [r3, #%a0]" : : "i" _FOFF(TSubScheduler,iKernLockCount));
+ __ASM_STI();
+ asm("bl fs_signal_wake "); // wake up the thread
+ asm("ldmfd sp!, {r4,lr} ");
+ asm("b Unlock__5NKern ");
+ }
+
+
+/** Signals a fast semaphore multiple times.
+
+ Increments the signal count of a
+ fast semaphore by aCount and releases any waiting thread if the semphore
+ becomes signalled.
+
+ @param aSem The semaphore to signal.
+ @param aCount The number of times to signal the semaphore.
+
+ @see NKern::FSWait()
+
+ @pre Interrupts must be enabled.
+ @pre Do not call from an ISR
+ */
+EXPORT_C __NAKED__ void NKern::FSSignalN(NFastSemaphore* /*aSem*/, TInt /*aCount*/)
+ {
+ ASM_DEBUG2(NKFSSignalN,r0,r1);
+
+ asm("cmp r1, #0 ");
+ asm("bgt nkfssignal1 ");
+ __JUMP(, lr);
+ }
+
+
+/** Cancels a wait on a fast semaphore.
+
+ @pre Kernel must be locked.
+ @pre Call either in a thread or an IDFC context.
+
+ @post Kernel is locked.
+
+ @internalComponent
+ */
+__NAKED__ void NFastSemaphore::WaitCancel()
+ {
+ asm("mov r1, #1 ");
+ /* Fall through ... */
+ }
+
+/* Fall through ... */
+#endif
+/* Fall through ... */
+
+/** Increment a fast semaphore count
+
+ Do memory barrier
+ If iCount >= 0, increment by aCount and return 0
+ If iCount < 0, set count equal to aCount-1 and return (original count << 2)
+
+ Release semantics
+*/
+__NAKED__ NThreadBase* NFastSemaphore::Inc(TInt /*aCount*/)
+ {
+ __DATA_MEMORY_BARRIER_Z__(r12);
+ asm("1: ");
+ LDREX(2,0); // count
+ asm("cmp r2, #0 ");
+ asm("sublt r3, r1, #1 "); // if count<0, replace with aCount-1
+ asm("addges r3, r2, r1 "); // if count>=0, add aCount
+ asm("bvs 0f "); // if overflow leave alone
+ STREX(12,3,0);
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ asm("0: ");
+ asm("cmp r2, #0 ");
+ asm("movlt r0, r2, lsl #2 "); // if original count<0, return count<<2
+ asm("movge r0, #0 "); // else return 0
+ __JUMP(,lr);
+ }
+
+
+/** Decrement a fast semaphore count
+
+ If count > 0, decrement
+ If count = 0, set equal to (thread>>2)|0x80000000
+ Return original count
+ Full barrier semantics
+*/
+__NAKED__ TInt NFastSemaphore::Dec(NThreadBase*)
+ {
+ __DATA_MEMORY_BARRIER_Z__(r12);
+ asm("1: ");
+ LDREX(2,0); // count
+ asm("subs r3, r2, #1 ");
+ asm("movlt r3, #0x80000000 ");
+ asm("orrlt r3, r3, r1, lsr #2 "); // if --count<0, r3=(thread>>2)|0x80000000
+ STREX(12,3,0);
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+ asm("mov r0, r2 "); // return original count
+ __JUMP(,lr);
+ }
+
+/** Reset a fast semaphore count
+
+ Do memory barrier
+ If iCount >= 0, set iCount=0 and return 0
+ If iCount < 0, set iCount=0 and return (original count << 2)
+
+ Release semantics
+*/
+__NAKED__ NThreadBase* NFastSemaphore::DoReset()
+ {
+ __DATA_MEMORY_BARRIER_Z__(r3);
+ asm("1: ");
+ LDREX(2,0); // count
+ STREX(12,3,0); // zero count
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ asm("cmp r2, #0 ");
+ asm("movlt r0, r2, lsl #2 "); // if original count<0, return count<<2
+ asm("movge r0, #0 "); // else return 0
+ __JUMP(,lr);
+ }
+
+
+#ifdef __NTHREAD_WAITSTATE_MACHINE_CODED__
+/******************************************************************************
+ * Thread wait state
+ ******************************************************************************/
+
+__NAKED__ void NThreadWaitState::SetUpWait(TUint /*aType*/, TUint /*aFlags*/, TAny* /*aWaitObj*/)
+ {
+ asm("stmfd sp!, {r4-r5} ");
+ asm("and r2, r2, #%a0" : : "i" ((TInt)EWtStObstructed));
+ asm("and r1, r1, #0xff ");
+ asm("orr r2, r2, #%a0" : : "i" ((TInt)EWtStWaitPending));
+ asm("orr r2, r2, r1, lsl #8 ");
+ asm("1: ");
+ LDREXD( 4,0);
+ STREXD( 12,2,0);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ asm("cmp r4, #0 ");
+ asm("bne 0f ");
+ asm("ldmfd sp!, {r4-r5} ");
+ asm("str r12, [r0, #%a0]" : : "i" _FOFF(NThreadWaitState, iTimer.iTriggerTime));
+ __JUMP(, lr);
+
+ asm("0: ");
+ __ASM_CRASH();
+ }
+
+__NAKED__ void NThreadWaitState::SetUpWait(TUint /*aType*/, TUint /*aFlags*/, TAny* /*aWaitObj*/, TUint32 /*aTimeout*/)
+ {
+ asm("stmfd sp!, {r4-r5} ");
+ asm("and r2, r2, #%a0" : : "i" ((TInt)EWtStObstructed));
+ asm("and r1, r1, #0xff ");
+ asm("orr r2, r2, #%a0" : : "i" ((TInt)EWtStWaitPending));
+ asm("orr r2, r2, r1, lsl #8 ");
+ asm("1: ");
+ LDREXD( 4,0);
+ STREXD( 12,2,0);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ asm("ldr r12, [sp, #8] ");
+ asm("cmp r4, #0 ");
+ asm("bne 0f ");
+ asm("ldmfd sp!, {r4-r5} ");
+ asm("str r12, [r0, #%a0]" : : "i" _FOFF(NThreadWaitState, iTimer.iTriggerTime));
+ __JUMP(, lr);
+
+ asm("0: ");
+ __ASM_CRASH();
+ }
+
+__NAKED__ void NThreadWaitState::CancelWait()
+ {
+ asm("mov r12, r0 ");
+ asm("mov r2, #0 ");
+ asm("mov r3, #0 ");
+ asm("1: ");
+ LDREXD( 0,12);
+ STREXD( 1,2,12);
+ asm("cmp r1, #0 ");
+ asm("bne 1b ");
+ asm("tst r0, #%a0" : : "i" ((TInt)(EWtStDead|EWtStWaitActive)));
+ asm("bne 0f ");
+ __JUMP(, lr);
+
+ asm("0: ");
+ __ASM_CRASH();
+ }
+
+__NAKED__ TInt NThreadWaitState::DoWait()
+ {
+ asm("ldr r1, [r0, #%a0]" : : "i" _FOFF(NThreadWaitState,iTimer.iTriggerTime));
+ asm("1: ");
+ LDREXD( 2,0);
+ asm("cmp r1, #0 ");
+ asm("orrne r2, r2, #%a0" : : "i" ((TInt)EWtStTimeout));
+ asm("tst r2, #%a0" : : "i" ((TInt)EWtStDead));
+ asm("bne 0f ");
+ asm("tst r2, #%a0" : : "i" ((TInt)EWtStWaitPending));
+ asm("beq 9f ");
+ asm("bic r2, r2, #%a0" : : "i" ((TInt)EWtStWaitPending));
+ asm("orr r2, r2, #%a0" : : "i" ((TInt)EWtStWaitActive));
+ STREXD( 12,2,0);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ asm("cmp r1, #0 ");
+ asm("bne 2f ");
+ asm("mov r0, r2, lsr #8 ");
+ __JUMP(, lr);
+
+ asm("2: ");
+ asm("stmfd sp!, {r2-r4,lr} ");
+ asm("mov r4, r0 ");
+ asm("add r0, r0, #%a0" : : "i" _FOFF(NThreadWaitState,iTimer));
+ asm("mov r2, #1 ");
+ asm("bl " CSM_ZN6NTimer7OneShotEii );
+ asm("ldr r1, [r4, #%a0]" : : "i" _FOFF(NThreadWaitState,iTimer.iNTimerSpare1));
+ asm("cmp r0, #0 ");
+ asm("bne 8f ");
+ asm("add r1, r1, #1 ");
+ asm("str r1, [r4, #%a0]" : : "i" _FOFF(NThreadWaitState,iTimer.iNTimerSpare1));
+ asm("ldmfd sp!, {r2-r4,lr} ");
+ asm("mov r0, r2, lsr #8 ");
+ __JUMP(, lr);
+
+ asm("0: ");
+ asm("mvn r0, #%a0" : : "i" (~KErrDied));
+ __JUMP(, lr);
+ asm("9: ");
+ asm("mvn r0, #%a0" : : "i" (~KErrGeneral));
+ __JUMP(, lr);
+ asm("8: ");
+ __ASM_CRASH();
+ }
+
+__NAKED__ TInt NThreadWaitState::UnBlockT(TUint /*aType*/, TAny* /*aWaitObj*/, TInt /*aReturnValue*/)
+ {
+ asm("stmfd sp!, {r4-r6,lr} ");
+ asm("mov r6, r2 "); // r6 = aWaitObj
+ asm("mov r2, #0 ");
+ __DATA_MEMORY_BARRIER__(r2);
+ asm("1: ");
+ LDREXD( 4,0); // r5:r4 = oldws64
+ asm("cmp r5, r6 "); // does iWaitObj match?
+ asm("bne 2f "); // no
+ asm("eor r12, r4, r1, lsl #8 "); // does wait type match?
+ asm("cmp r12, #%a0" : : "i" ((TInt)EWtStDead));
+ asm("bhs 2f "); // no
+ STREXD( 12,2,0); // yes - wait matches - try to write return value
+ asm("cmp r12, #0 "); // success?
+ asm("bne 1b "); // no - retry
+ asm("mov r6, r0 ");
+ asm("tst r4, #%a0" : : "i" ((TInt)EWtStTimeout));
+ asm("blne CancelTimerT__16NThreadWaitState ");
+ asm("tst r4, #%a0" : : "i" ((TInt)EWtStWaitActive));
+ asm("beq 0f ");
+ asm("ldr r1, [r6, #%a0]" : : "i" (_FOFF(NThreadBase,iPauseCount)-_FOFF(NThreadBase,iWaitState)));
+ asm("sub r0, r6, #%a0" : : "i" _FOFF(NThreadBase,iWaitState)); // r0 = Thread()
+ asm("movs r1, r1, lsl #16 "); // check if iPauseCount=iSuspendCount=0
+ asm("bleq ReadyT__12NSchedulableUi "); // if so, make thread ready
+ asm("0: ");
+ asm("mov r0, #0 ");
+ __POPRET(" r4-r6,"); // return KErrNone
+
+ asm("2: ");
+ STREXD( 12,4,0); // no matching wait - write back to check atomicity
+ asm("cmp r12, #0 "); // success?
+ asm("bne 1b "); // no - retry
+ asm("mvn r0, #%a0" : : "i" (~KErrGeneral));
+ __POPRET(" r4-r6,"); // no matching wait - return KErrGeneral
+ }
+
+__NAKED__ TUint32 NThreadWaitState::ReleaseT(TAny*& /*aWaitObj*/, TInt /*aReturnValue*/)
+ {
+ asm("stmfd sp!, {r4-r5} ");
+ asm("mov r3, r2 ");
+ asm("mov r2, #0 ");
+ __DATA_MEMORY_BARRIER__(r2);
+ asm("1: ");
+ LDREXD( 4,0);
+ asm("and r2, r4, #%a0" : : "i" ((TInt)EWtStDead));
+ STREXD( 12,2,0);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+ asm("str r5, [r1] ");
+ asm("tst r4, #%a0" : : "i" ((TInt)EWtStTimeout));
+ asm("bne 2f ");
+ asm("mov r0, r4 ");
+ asm("ldmfd sp!, {r4-r5} ");
+ __JUMP(, lr);
+
+ asm("2: ");
+ asm("mov r5, lr ");
+ asm("bl CancelTimerT__16NThreadWaitState ");
+ asm("mov r0, r4 ");
+ asm("mov lr, r5 ");
+ asm("ldmfd sp!, {r4-r5} ");
+ __JUMP(, lr);
+ }
+#endif
+
+
+#ifdef __FAST_MUTEX_MACHINE_CODED__
+/******************************************************************************
+ * Fast mutex
+ ******************************************************************************/
+
+/** Releases a previously acquired fast mutex.
+
+ Generally, threads would use NKern::FMSignal() which manipulates the kernel lock
+ for you.
+
+ @pre The calling thread holds the mutex.
+ @pre Kernel must be locked.
+
+ @post Kernel is locked.
+
+ @see NFastMutex::Wait()
+ @see NKern::FMSignal()
+*/
+EXPORT_C __NAKED__ void NFastMutex::Signal()
+ {
+ ASM_DEBUG1(FMSignal,r0);
+#ifdef BTRACE_FAST_MUTEX
+// BTraceContext4(BTrace::EFastMutex, BTrace::EFastMutexSignal, this);
+ asm("stmfd sp!, {r0,lr} ");
+ asm("mov r1, r0 ");
+ asm("ldr r0, btrace_hdr_fmsignal ");
+ asm("mov r2, #0 ");
+ asm("mov r3, #0 ");
+ asm("bl OutX__6BTraceUlUlUlUl ");
+ asm("ldmfd sp!, {r0,lr} ");
+#endif
+ GET_RWNO_TID(,r3);
+ asm("mov r12, #0 ");
+ __DATA_MEMORY_BARRIER__(r12);
+ asm("ldr r1, [r3, #%a0]" : : "i" _FOFF(TSubScheduler,iCurrentThread));
+ __ASM_CLI();
+ asm("1: ");
+ LDREX( 2,0); // r2=aMutex->iHoldingThread
+ asm("cmp r2, r1 "); // anyone else waiting?
+ asm("mov r2, #0 ");
+ asm("bne 2f "); // branch out if someone else waiting
+ STREX( 12,2,0); // else try to clear the holding thread
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ asm("str r12, [r1, #%a0]" : : "i" _FOFF(NThreadBase,iHeldFastMutex));
+ __ASM_STI();
+ __JUMP(,lr); // mutex released without contention
+
+#ifdef BTRACE_FAST_MUTEX
+ asm("btrace_hdr_fmsignal: ");
+ asm(".word %a0" : : "i" (BTRACE_HEADER_C(8,BTrace::EFastMutex,BTrace::EFastMutexSignal)));
+#endif
+
+ // there is contention
+ asm("2: ");
+ asm("orr r12, r0, #1 ");
+ asm("str r12, [r1, #%a0]" : : "i" _FOFF(NThreadBase,iHeldFastMutex));
+ __ASM_STI();
+ asm("b DoSignalL__10NFastMutex ");
+ }
+
+
+/** Acquires the System Lock.
+
+ This will block until the mutex is available, and causes
+ the thread to enter an implicit critical section until the mutex is released.
+
+ @post System lock is held.
+
+ @see NKern::UnlockSystem()
+ @see NKern::FMWait()
+
+ @pre No fast mutex can be held.
+ @pre Call in a thread context.
+ @pre Kernel must be unlocked
+ @pre interrupts enabled
+
+*/
+EXPORT_C __NAKED__ void NKern::LockSystem()
+ {
+ asm("ldr r0, __SystemLock ");
+
+ /* fall through to FMWait() ... */
+ }
+
+/** Acquires a fast mutex.
+
+ This will block until the mutex is available, and causes
+ the thread to enter an implicit critical section until the mutex is released.
+
+ @param aMutex The fast mutex to acquire.
+
+ @post The calling thread holds the mutex.
+
+ @see NFastMutex::Wait()
+ @see NKern::FMSignal()
+
+ @pre No fast mutex can be held.
+ @pre Call in a thread context.
+ @pre Kernel must be unlocked
+ @pre interrupts enabled
+
+*/
+EXPORT_C __NAKED__ void NKern::FMWait(NFastMutex* /*aMutex*/)
+ {
+ ASM_DEBUG1(NKFMWait,r0);
+
+ __ASM_CLI();
+ GET_RWNO_TID(,r3);
+ asm("ldr r1, [r3, #%a0]" : : "i" _FOFF(TSubScheduler,iCurrentThread));
+ asm("1: ");
+ LDREX( 2,0); // r2=aMutex->iHoldingThread
+ asm("cmp r2, #0 "); //
+ asm("bne 2f "); // branch out if mutex held
+ STREX( 12,1,0); // else try to set us as holding thread
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ asm("str r0, [r1, #%a0]" : : "i" _FOFF(NThreadBase,iHeldFastMutex));
+ __DATA_MEMORY_BARRIER__(r12);
+ __ASM_STI();
+#ifdef BTRACE_FAST_MUTEX
+// BTraceContext4(BTrace::EFastMutex, BTrace::EFastMutexWait, aMutex);
+ asm("mov r1, r0 ");
+ asm("ldr r0, btrace_hdr_fmwait ");
+ asm("mov r2, #0 ");
+ asm("mov r3, #0 ");
+ asm("b OutX__6BTraceUlUlUlUl ");
+#endif
+ __JUMP(,lr); // mutex acquired without contention
+
+ // there is contention
+ asm("2: ");
+ asm("mov r2, #1 ");
+ asm("str r0, [r1, #%a0]" : : "i" _FOFF(NThreadBase,iHeldFastMutex));
+ asm("str r2, [r3, #%a0]" : : "i" _FOFF(TSubScheduler,iKernLockCount));
+ __ASM_STI();
+ __DATA_MEMORY_BARRIER_Z__(r12);
+ asm("stmfd sp!, {r4,lr} ");
+ asm("bl DoWaitL__10NFastMutex ");
+ asm("ldmfd sp!, {r4,lr} ");
+ asm("b Unlock__5NKern ");
+
+ asm("__SystemLock: ");
+ asm(".word %a0" : : "i" ((TInt)&TheScheduler.iLock));
+#ifdef BTRACE_FAST_MUTEX
+ asm("btrace_hdr_fmwait: ");
+ asm(".word %a0" : : "i" (BTRACE_HEADER_C(8,BTrace::EFastMutex,BTrace::EFastMutexWait)));
+#endif
+ }
+
+
+/** Releases the System Lock.
+
+ @pre System lock must be held.
+
+ @see NKern::LockSystem()
+ @see NKern::FMSignal()
+*/
+EXPORT_C __NAKED__ void NKern::UnlockSystem()
+ {
+ asm("ldr r0, __SystemLock ");
+
+ /* fall through to FMSignal() ... */
+ }
+
+/** Releases a previously acquired fast mutex.
+
+ @param aMutex The fast mutex to release.
+
+ @pre The calling thread holds the mutex.
+
+ @see NFastMutex::Signal()
+ @see NKern::FMWait()
+*/
+EXPORT_C __NAKED__ void NKern::FMSignal(NFastMutex* /*aMutex*/)
+ {
+ ASM_DEBUG1(NKFMSignal,r0);
+#ifdef BTRACE_FAST_MUTEX
+// BTraceContext4(BTrace::EFastMutex, BTrace::EFastMutexSignal, this);
+ asm("stmfd sp!, {r0,lr} ");
+ asm("mov r1, r0 ");
+ asm("ldr r0, btrace_hdr_fmsignal ");
+ asm("mov r2, #0 ");
+ asm("mov r3, #0 ");
+ asm("bl OutX__6BTraceUlUlUlUl ");
+ asm("ldmfd sp!, {r0,lr} ");
+#endif
+ __ASM_CLI();
+ GET_RWNO_TID(,r3);
+ asm("mov r12, #0 ");
+ __DATA_MEMORY_BARRIER__(r12);
+ asm("ldr r1, [r3, #%a0]" : : "i" _FOFF(TSubScheduler,iCurrentThread));
+ asm("1: ");
+ LDREX( 12,0); // r12=aMutex->iHoldingThread
+ asm("mov r2, #0 ");
+ asm("cmp r12, r1 "); // anyone else waiting?
+ asm("bne 2f "); // branch out if someone else waiting
+ STREX( 12,2,0); // else try to clear the holding thread
+ asm("teq r12, #0 ");
+ asm("bne 1b ");
+ asm("str r12, [r1, #%a0]" : : "i" _FOFF(NThreadBase,iHeldFastMutex));
+ __ASM_STI();
+ __JUMP(,lr); // mutex released without contention
+
+ // there is contention
+ asm("2: ");
+ asm("stmfd sp!, {r4,lr} ");
+ asm("mov r12, #1 ");
+ asm("orr r4, r0, #1 ");
+ asm("str r12, [r3, #%a0]" : : "i" _FOFF(TSubScheduler,iKernLockCount));
+ asm("str r4, [r1, #%a0]" : : "i" _FOFF(NThreadBase,iHeldFastMutex));
+ __ASM_STI();
+ asm("bl DoSignalL__10NFastMutex ");
+ asm("ldmfd sp!, {r4,lr} ");
+ asm("b Unlock__5NKern ");
+ }
+
+
+/** Temporarily releases the System Lock if there is contention.
+
+ If there
+ is another thread attempting to acquire the System lock, the calling
+ thread releases the mutex and then acquires it again.
+
+ This is more efficient than the equivalent code:
+
+ @code
+ NKern::UnlockSystem();
+ NKern::LockSystem();
+ @endcode
+
+ Note that this can only allow higher priority threads to use the System
+ lock as lower priority cannot cause contention on a fast mutex.
+
+ @return TRUE if the system lock was relinquished, FALSE if not.
+
+ @pre System lock must be held.
+
+ @post System lock is held.
+
+ @see NKern::LockSystem()
+ @see NKern::UnlockSystem()
+*/
+EXPORT_C __NAKED__ TBool NKern::FlashSystem()
+ {
+// CHECK_PRECONDITIONS(MASK_SYSTEM_LOCKED,"NKern::FlashSystem");
+ asm("ldr r0, __SystemLock ");
+
+ /* fall through to FMFlash() ... */
+ }
+
+/** Temporarily releases a fast mutex if there is contention.
+
+ If there is another thread attempting to acquire the mutex, the calling
+ thread releases the mutex and then acquires it again.
+
+ This is more efficient than the equivalent code:
+
+ @code
+ NKern::FMSignal();
+ NKern::FMWait();
+ @endcode
+
+ @return TRUE if the mutex was relinquished, FALSE if not.
+
+ @pre The mutex must be held.
+
+ @post The mutex is held.
+*/
+EXPORT_C __NAKED__ TBool NKern::FMFlash(NFastMutex* /*aM*/)
+ {
+ ASM_DEBUG1(NKFMFlash,r0);
+ __ASM_CLI();
+ GET_RWNO_TID(,r3);
+ asm("ldr r1, [r3, #%a0]" : : "i" _FOFF(TSubScheduler,iCurrentThread));
+ asm("ldrb r2, [r1, #%a0]" : : "i" _FOFF(NThreadBase,iMutexPri));
+ asm("ldrb r12, [r1, #%a0]" : : "i" _FOFF(NThreadBase,iBasePri));
+ asm("cmp r2, r12 ");
+ asm("bhs 1f "); // a thread of greater or equal priority is waiting
+ __ASM_STI();
+#ifdef BTRACE_FAST_MUTEX
+// BTraceContext4(BTrace::EFastMutex, BTrace::EFastMutexFlash, aM);
+ asm("mov r1, r0 ");
+ asm("ldr r0, btrace_hdr_fmsignal ");
+ asm("stmfd sp!, {r4,lr} ");
+ asm("mov r2, #0 ");
+ asm("mov r3, #0 ");
+ asm("bl OutX__6BTraceUlUlUlUl ");
+ asm("ldmfd sp!, {r4,lr} ");
+#endif
+ asm("mov r0, #0 ");
+ __JUMP(,lr); // return FALSE
+
+#ifdef BTRACE_FAST_MUTEX
+ asm("btrace_hdr_fmflash: ");
+ asm(".word %a0" : : "i" (BTRACE_HEADER_C(8,BTrace::EFastMutex,BTrace::EFastMutexFlash)));
+#endif
+
+ asm("1: ");
+ asm("mov r12, #1 ");
+ asm("str r12, [r3, #%a0]" : : "i" _FOFF(TSubScheduler,iKernLockCount));
+ __ASM_STI();
+ asm("stmfd sp!, {r4,lr} ");
+ asm("mov r4, r0 ");
+ asm("bl Signal__10NFastMutex ");
+ asm("bl PreemptionPoint__5NKern ");
+ asm("mov r0, r4 ");
+ asm("bl Wait__10NFastMutex ");
+ asm("bl Unlock__5NKern ");
+ asm("ldmfd sp!, {r4,lr} ");
+ asm("mov r0, #1 ");
+ __JUMP(,lr); // return TRUE
+ }
+#endif
+
+
+
+/** Check whether a thread holds a fast mutex.
+ If so set the mutex contention flag and return TRUE, else return FALSE.
+
+ Called with kernel lock held
+
+ @internalComponent
+ */
+__NAKED__ TBool NThreadBase::CheckFastMutexDefer()
+ {
+ asm("ldr r1, [r0, #%a0]" : : "i" _FOFF(NThreadBase,iHeldFastMutex));
+ asm("bics r2, r1, #3 "); // r2 = pointer to mutex if any, r1 bit 0 = flag
+ asm("bne 1f ");
+ asm("mov r0, #0 "); // no mutex - return FALSE
+ __JUMP(,lr);
+
+ // iHeldFastMutex points to a mutex
+ asm("1: ");
+ asm("tst r1, #1 "); // test flag
+ asm("beq 2f "); // branch if not being released
+
+ // mutex being released
+ asm("3: ");
+ LDREX(3,2); // r3 = m->iHoldingThread
+ asm("sub r3, r3, r0 "); // m->iHoldingThread - this
+ asm("cmp r3, #1 ");
+ asm("bhi 4f "); // if m->iHoldingThread != this or this+1, skip
+ asm("orr r3, r0, #1 "); // if m->iHoldingThread = this or this+1, set m->iHoldingThread = this+1
+ STREX(12,3,2);
+ asm("teq r12, #0 ");
+ asm("bne 3b ");
+ asm("mov r0, #1 "); // return TRUE
+ __JUMP(,lr);
+
+ asm("4: ");
+ asm("mov r3, #0 "); // already released, so set iHeldFastMutex=0
+ asm("str r3, [r0, #%a0]" : : "i" _FOFF(NThreadBase,iHeldFastMutex));
+ asm("0: ");
+ asm("mov r0, #0 "); // no mutex - return FALSE
+ __JUMP(,lr);
+
+ // mutex being acquired or has been acquired
+ // if it has been acquired set the contention flag and return TRUE, else return FALSE
+ asm("2: ");
+ LDREX(3,2); // r3 = m->iHoldingThread
+ asm("sub r3, r3, r0 "); // m->iHoldingThread - this
+ asm("cmp r3, #1 ");
+ asm("bhi 0b "); // if m->iHoldingThread != this or this+1, finish and return FALSE
+ asm("orr r3, r0, #1 "); // if m->iHoldingThread = this or this+1, set m->iHoldingThread = this+1
+ STREX(12,3,2);
+ asm("teq r12, #0 ");
+ asm("bne 2b ");
+ asm("mov r0, #1 "); // return TRUE
+ __JUMP(,lr);
+
+ asm("4: ");
+ asm("mov r3, #0 "); // already released, so set iHeldFastMutex=0
+ asm("str r3, [r0, #%a0]" : : "i" _FOFF(NThreadBase,iHeldFastMutex));
+ asm("mov r0, #0 "); // no mutex - return FALSE
+ __JUMP(,lr);
+ }
+
+
+/******************************************************************************
+ * IDFC/DFC
+ ******************************************************************************/
+
+/** Transition the state of an IDFC or DFC when Add() is called
+
+ 0000->008n, 00Cn->00En, all other states unchanged
+ Return original state.
+
+ Enter and return with interrupts disabled.
+*/
+__NAKED__ TUint32 TDfc::AddStateChange()
+ {
+ GET_RWNO_TID(, r1); // r1->SubScheduler
+ asm("add r3, r0, #%a0" : : "i" _FOFF(TDfc,iDfcState));
+ asm("ldr r1, [r1, #%a0]" : : "i" _FOFF(TSubScheduler,iCpuNum)); // r1 = current CPU number
+ __DATA_MEMORY_BARRIER_Z__(r12);
+ asm("1: ");
+ LDREXH(0,3);
+ asm("cmp r0, #0 "); // original state 0000 ?
+ asm("orreq r2, r1, #0x0080 "); // yes -> 008n
+ asm("movne r2, r0 "); // no -> R2=original state ...
+ asm("eorne r12, r0, #0x00C0 "); // ... and R12=original state^00C0 ...
+ asm("cmpne r12, #0x0020 "); // ... and check if result < 0020 (i.e. original==00C0..00DF)
+ asm("addlo r2, r2, #0x0020 "); // 00Cn->00En otherwise leave R2 alone
+ STREXH(12,2,3);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+ __JUMP(,lr);
+ }
+
+/** Transition the state of an IDFC just before running it.
+
+ 002g->00Cn, 008n->00Cn, 00An->00Cn, XXYY->XX00, XX00->0000
+ other initial states invalid
+ Return original state
+
+ Enter and return with interrupts disabled.
+*/
+__NAKED__ TUint32 TDfc::RunIDFCStateChange()
+ {
+ GET_RWNO_TID(, r1); // r1->SubScheduler
+ asm("add r3, r0, #%a0" : : "i" _FOFF(TDfc,iDfcState));
+ asm("ldr r1, [r1, #%a0]" : : "i" _FOFF(TSubScheduler,iCpuNum)); // r1 = current CPU number
+ __DATA_MEMORY_BARRIER_Z__(r12);
+#ifdef _DEBUG
+ asm("str r4, [sp, #-4]! ");
+ asm("ldr r4, __IdleGeneration ");
+ asm("ldrb r4, [r4] "); // r4 = TheScheduler.iIdleGeneration
+ asm("eor r4, r4, #0x0021 "); // r4 = expected state of idle IDFCs
+#endif
+ asm("1: ");
+ LDREXH(0,3);
+ asm("eor r2, r0, #0x0080 ");
+ asm("cmp r2, #0x0040 ");
+ asm("bhs 2f "); // branch out unless 008n or 00An
+#ifdef _DEBUG
+ asm("and r2, r0, #0x001F ");
+ asm("cmp r2, r1 ");
+ asm("bne 0f "); // if n!=current CPU number, die
+#endif
+ asm("orr r2, r1, #0x00C0 "); // 008n->00Cn, 00An->00Cn
+ asm("3: ");
+ STREXH(12,2,3);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+#ifdef _DEBUG
+ asm("ldr r4, [sp], #4 ");
+#endif
+ __JUMP(,lr);
+
+ asm("2: ");
+ asm("bic r2, r0, #1 ");
+ asm("cmp r2, #0x0020 ");
+ asm("orreq r2, r1, #0x00C0 "); // 002g->00Cn
+#ifdef _DEBUG
+ asm("bne 4f ");
+ asm("cmp r0, r4 ");
+ asm("bne 0f "); // wrong idle state
+ asm("4: ");
+#endif
+ asm("beq 3b ");
+ asm("cmp r0, #0x0100 "); // C=1 if XXYY or XX00, C=0 if bad state
+ asm("bic r2, r0, #0x00FF "); // XXYY->XX00, C unchanged
+ asm("tst r0, #0x00FF "); // C unchanged
+ asm("moveq r2, #0 "); // XX00->0000, C unchanged
+ asm("bcs 3b "); // branch to STREX if valid state
+
+ asm("0: ");
+ __ASM_CRASH(); // bad state
+
+ asm("__IdleGeneration: ");
+ asm(".word %a0 " : : "i" ((TInt)&TheScheduler.iIdleGeneration));
+ }
+
+/** Transition the state of an IDFC just after running it.
+
+ First swap aS->iCurrentIDFC with 0
+ If original value != this, return 0xFFFFFFFF and don't touch *this
+ Else 00Cn->0000, 00En->008n, 006n->006n, XXCn->XX00, XXEn->XX00, XX6n->XX00, XX00->0000
+ other initial states invalid
+ Return original state
+
+ Enter and return with interrupts disabled.
+*/
+__NAKED__ TUint32 TDfc::EndIDFCStateChange(TSubScheduler* /*aS*/)
+ {
+ asm("add r1, r1, #%a0" : : "i" _FOFF(TSubScheduler,iCurrentIDFC));
+ __DATA_MEMORY_BARRIER_Z__(r12);
+ asm("1: ");
+ LDREX(2,1);
+ asm("subs r2, r2, r0 "); // aS->iCurrentIDFC == this?
+ asm("bne 9f "); // no - bail out immediately
+ STREX(12,2,1); // yes - set aS->iCurrentIDFC=0
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+
+ asm("add r3, r0, #%a0" : : "i" _FOFF(TDfc,iDfcState));
+ __DATA_MEMORY_BARRIER__(r12);
+#ifdef _DEBUG
+ asm("str r4, [sp, #-4]! ");
+ GET_RWNO_TID(, r4); // r4->SubScheduler
+ asm("ldr r4, [r4, #%a0]" : : "i" _FOFF(TSubScheduler,iCpuNum)); // r4 = current CPU number
+#endif
+ asm("2: ");
+ LDREXH(0,3); // r0 = original DFC state
+ asm("mov r2, #0 "); // r2 = 0 to begin with
+#ifdef _DEBUG
+ asm("tst r0, #0x00FF ");
+ asm("beq 5f ");
+ asm("eor r12, r0, r4 "); // original state ^ CPU number, should be xxC0, xxE0 or xx60
+ asm("and r12, r12, #0x00E0 ");
+ asm("cmp r12, #0x00E0 ");
+ asm("cmpne r12, #0x00C0 ");
+ asm("cmpne r12, #0x0060 ");
+ asm("beq 5f ");
+ __ASM_CRASH(); // bad state
+ asm("5: ");
+#endif
+ asm("bic r12, r0, #0x001F ");
+ asm("cmp r12, #0x00E0 ");
+ asm("bhi 4f "); // branch out if XXYY or XX00
+ asm("subeq r2, r0, #0x0060 "); // 00En->008n
+ asm("cmp r12, #0x0060 ");
+ asm("moveq r2, r0 "); // 006n->006n, else R2=0
+ asm("3: ");
+ STREXH(12,2,3);
+ asm("cmp r12, #0 ");
+ asm("bne 2b ");
+ __DATA_MEMORY_BARRIER__(r12);
+#ifdef _DEBUG
+ asm("ldr r4, [sp], #4 ");
+#endif
+ __JUMP(,lr);
+
+ asm("4: ");
+ asm("tst r0, #0x00FF ");
+ asm("bicne r2, r0, #0x00FF "); // XXYY->XX00, XX00->0000
+ asm("b 3b ");
+
+ asm("9: ");
+ asm("mvn r0, #0 "); // return 0xFFFFFFFF
+ __JUMP(,lr);
+ }
+
+/** Transition the state of an IDFC just after running it.
+
+ 006n->002g where g = TheScheduler.iIdleGeneration
+ XX6n->XX00
+ other initial states invalid
+ Return original state
+
+ Enter and return with interrupts disabled.
+*/
+__NAKED__ TUint32 TDfc::EndIDFCStateChange2()
+ {
+ asm("ldr r12, __IdleGeneration ");
+ asm("add r3, r0, #%a0" : : "i" _FOFF(TDfc,iDfcState));
+#ifdef _DEBUG
+ asm("str r4, [sp, #-4]! ");
+ GET_RWNO_TID(, r4); // r4->SubScheduler
+ asm("ldr r4, [r4, #%a0]" : : "i" _FOFF(TSubScheduler,iCpuNum)); // r4 = current CPU number
+#endif
+ asm("ldrb r1, [r12] "); // r1 = TheScheduler.iIdleGeneration
+ asm("1: ");
+ LDREXH(0,3);
+#ifdef _DEBUG
+ asm("eor r12, r0, r4 ");
+ asm("and r12, r12, #0x00FF ");
+ asm("cmp r12, #0x0060 "); // should be 006n or XX6n
+ asm("beq 2f ");
+ __ASM_CRASH(); // if not, die
+ asm("2: ");
+#endif
+ asm("tst r0, #0xFF00 "); // XX6n or 006n ?
+ asm("orreq r2, r1, #0x0020 "); // 006n->002g
+ asm("bicne r2, r0, #0x00FF "); // XX6n->XX00
+ STREXH(12,2,3);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+#ifdef _DEBUG
+ asm("ldr r4, [sp], #4 ");
+#endif
+ __JUMP(,lr);
+ }
+
+/** Transition the state of a DFC just before moving it from the IDFC queue to
+ its final queue.
+
+ 002g->0001, 008n->0001, XX2g->XX00, XX8n->XX00, XX00->0000
+ other initial states invalid
+ Return original state
+*/
+__NAKED__ TUint32 TDfc::MoveToFinalQStateChange()
+ {
+ asm("add r3, r0, #%a0" : : "i" _FOFF(TDfc,iDfcState));
+ __DATA_MEMORY_BARRIER_Z__(r12);
+#ifdef _DEBUG
+ asm("str r4, [sp, #-4]! ");
+ asm("ldr r4, __IdleGeneration ");
+ GET_RWNO_TID(, r1); // r1->SubScheduler
+ asm("ldrb r4, [r4] "); // r4 = TheScheduler.iIdleGeneration
+ asm("ldr r1, [r1, #%a0]" : : "i" _FOFF(TSubScheduler,iCpuNum)); // r1 = current CPU number
+ asm("eor r4, r4, #0x0021 "); // r4 = expected state of idle IDFCs
+ asm("orr r1, r1, #0x0080 ");
+#endif
+ asm("1: ");
+ LDREXH(0,3);
+#ifdef _DEBUG
+ asm("cmp r0, #0 ");
+ asm("beq 0f "); // 0000 -> die
+ asm("ands r2, r0, #0x00FF ");
+ asm("beq 3f "); // XX00 -> OK
+ asm("cmp r2, r4 "); // 002g ?
+ asm("beq 3f "); // yes -> OK
+ asm("cmp r2, r1 "); // 008n ?
+ asm("beq 3f "); // yes -> OK
+ asm("0: ");
+ __ASM_CRASH(); // otherwise die
+ asm("3: ");
+#endif
+ asm("bics r2, r0, #0x00FF "); // XXYY->XX00
+ asm("moveq r2, #0x0001 "); // 002g,008n->0001
+ asm("beq 2f ");
+ asm("tst r0, #0x00FF ");
+ asm("moveq r2, #0 "); // XX00->0000
+ asm("2: ");
+ STREXH(12,2,3);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+#ifdef _DEBUG
+ asm("ldr r4, [sp], #4 ");
+#endif
+ __JUMP(,lr);
+ }
+
+/** Transition the state of an IDFC when transferring it to another CPU
+
+ 002g->00Am, 008n->00Am, XXYY->XX00, XX00->0000
+ other initial states invalid
+ Return original state
+
+ Enter and return with interrupts disabled and target CPU's ExIDfcLock held.
+*/
+__NAKED__ TUint32 TDfc::TransferIDFCStateChange(TInt /*aCpu*/)
+ {
+ asm("add r3, r0, #%a0" : : "i" _FOFF(TDfc,iDfcState));
+ __DATA_MEMORY_BARRIER_Z__(r12);
+#ifdef _DEBUG
+ asm("stmfd sp!, {r4-r5} ");
+ asm("ldr r4, __IdleGeneration ");
+ GET_RWNO_TID(, r5); // r5->SubScheduler
+ asm("ldrb r4, [r4] "); // r4 = TheScheduler.iIdleGeneration
+ asm("ldr r5, [r5, #%a0]" : : "i" _FOFF(TSubScheduler,iCpuNum)); // r5 = current CPU number
+ asm("eor r4, r4, #0x0021 "); // r4 = expected state of idle IDFCs
+ asm("orr r5, r5, #0x0080 ");
+#endif
+ asm("1: ");
+ LDREXH(0,3);
+#ifdef _DEBUG
+ asm("cmp r0, #0 ");
+ asm("beq 0f "); // 0000 -> die
+ asm("ands r2, r0, #0x00FF ");
+ asm("beq 3f "); // XX00 -> OK
+ asm("cmp r2, r4 "); // 002g ?
+ asm("beq 3f "); // yes -> OK
+ asm("cmp r2, r5 "); // 008n ?
+ asm("beq 3f "); // yes -> OK
+ asm("0: ");
+ __ASM_CRASH(); // otherwise die
+ asm("3: ");
+#endif
+ asm("bics r2, r0, #0x00FF "); // XXYY->XX00
+ asm("orreq r2, r1, #0x00A0 "); // 002g,008n->00Am
+ asm("beq 2f ");
+ asm("tst r0, #0x00FF ");
+ asm("moveq r2, #0 "); // XX00->0000
+ asm("2: ");
+ STREXH(12,2,3);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+#ifdef _DEBUG
+ asm("ldmfd sp!, {r4-r5} ");
+#endif
+ __JUMP(,lr);
+ }
+
+/** Transition the state of an IDFC/DFC just before cancelling it.
+
+ 0000->0000, XX00->ZZ00, xxYY->zzYY
+ Return original state
+
+ Enter and return with interrupts disabled.
+*/
+__NAKED__ TUint32 TDfc::CancelInitialStateChange()
+ {
+ GET_RWNO_TID(,r1);
+ asm("add r3, r0, #%a0" : : "i" _FOFF(TDfc,iDfcState));
+ __DATA_MEMORY_BARRIER_Z__(r12);
+ asm("ldr r1, [r1, #%a0]" : : "i" _FOFF(TSubScheduler,iCpuMask)); // r1 = mask of current CPU number
+
+ asm("1: ");
+ LDREXH(0,3);
+ asm("cmp r0, #0 ");
+ asm("beq 2f "); // if original state 0000 leave alone
+ asm("orr r2, r0, r1, lsl #8 "); // else set bit 8-15 corresponding to CPU number
+ STREXH(12,2,3);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ asm("2: ");
+ __DATA_MEMORY_BARRIER__(r12);
+ __JUMP(,lr);
+ }
+
+/** Transition the state of an IDFC/DFC at the end of a cancel operation
+
+ XXYY->XX00, XX00->0000
+ Return original state
+
+ Enter and return with interrupts disabled.
+*/
+__NAKED__ TUint32 TDfc::CancelFinalStateChange()
+ {
+ asm("add r3, r0, #%a0" : : "i" _FOFF(TDfc,iDfcState));
+ __DATA_MEMORY_BARRIER_Z__(r12);
+
+ asm("1: ");
+ LDREXH(0,3);
+ asm("tst r0, #0x00FF ");
+ asm("bicne r2, r0, #0x00FF "); // XXYY->XX00
+ asm("moveq r2, #0 "); // xx00->0000
+ STREXH(12,2,3);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+ __JUMP(,lr);
+ }
+
+/** Transition the state of an IDFC or DFC when QueueOnIdle() is called
+
+ 0000->002g where g = TheScheduler.iIdleGeneration,
+ 00Cn->006n, all other states unchanged
+ Return original state.
+
+ Enter and return with interrupts disabled and IdleSpinLock held.
+*/
+__NAKED__ TUint32 TDfc::QueueOnIdleStateChange()
+ {
+ asm("ldr r12, __IdleGeneration ");
+ asm("add r3, r0, #%a0" : : "i" _FOFF(TDfc,iDfcState));
+ asm("ldrb r1, [r12] "); // r1 = TheScheduler.iIdleGeneration
+ __DATA_MEMORY_BARRIER_Z__(r12);
+ asm("1: ");
+ LDREXH(0,3);
+ asm("cmp r0, #0 "); // original state 0000 ?
+ asm("orreq r2, r1, #0x0020 "); // yes -> 002g
+ asm("movne r2, r0 "); // no -> R2=original state ...
+ asm("eorne r12, r0, #0x00C0 "); // ... and R12=original state^00C0 ...
+ asm("cmpne r12, #0x0020 "); // ... and check if result < 0020 (i.e. original==00C0..00DF)
+ asm("sublo r2, r2, #0x0060 "); // 00Cn->006n otherwise leave R2 alone
+ STREXH(12,2,3);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+ __DATA_MEMORY_BARRIER__(r12);
+ __JUMP(,lr);
+ }
+
+
+__NAKED__ void TDfc::ResetState()
+ {
+ asm("add r3, r0, #%a0" : : "i" _FOFF(TDfc,iDfcState));
+ __DATA_MEMORY_BARRIER_Z__(r2);
+#ifdef _DEBUG
+ asm("1: ");
+ LDREXH(0,3);
+ asm("cmp r0, #0 ");
+ asm("beq 0f "); // if state already zero, die
+ STREXH(12,2,3);
+ asm("cmp r12, #0 ");
+ asm("bne 1b ");
+#else
+ asm("strh r2, [r3] "); // __e32_atomic_store_rel16(&iDfcState, 0)
+#endif
+ __JUMP(,lr);
+#ifdef _DEBUG
+ asm("0: ");
+ __ASM_CRASH();
+#endif
+ }
+
+
+