// Copyright (c) 1995-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// e32\euser\us_gcc.cpp
//
//
#include "us_std.h"
#include <e32math.h>
extern "C" {
EXPORT_C TInt64 __fixsfdi(TReal32 a1)
//
// Convert float to long long
//
{
const TRealX f(a1);
const TInt64 ret = f;
return ret;
}
} // end of extern "C" declaration
#ifndef __REALS_MACHINE_CODED__
LOCAL_C void MathException(TInt aErrType)
//
// Decides on type of maths exception according to error and raises exception.
// Added by AnnW, December 1996
//
{
TExcType excType=EExcGeneral;
switch (aErrType)
{
case KErrArgument: // error due to invalid operation
excType=EExcFloatInvalidOperation;
break;
case KErrDivideByZero:
excType=EExcFloatDivideByZero;
break;
case KErrOverflow:
excType=EExcFloatOverflow;
break;
case KErrUnderflow:
excType=EExcFloatUnderflow;
break;
/*
// also errors due to inexact result
case KErrInexact: // const not defined yet
excType=EExcFloatInexact;
break;
*/
default:
// Unknown error
Panic(EMathUnknownError);
}
User::RaiseException(excType);
}
EXPORT_C TReal32 __addsf3(TReal32 a1,TReal32 a2)
//
// Add two floats
//
{
TRealX x1=a1;
TRealX x2=a2;
TRealX res;
TReal32 trg;
x1.Add(res,x2); // need not check error because no underflow and others will not be lost in conversion
TInt ret=res.GetTReal(trg);
if (ret!=KErrNone)
MathException(ret);
return(trg);
}
EXPORT_C TReal64 __adddf3(TReal64 a1,TReal64 a2)
//
// Add two doubles
//
{
TRealX x1=a1;
TRealX x2=a2;
TRealX res;
TReal64 trg;
x1.Add(res,x2); // need not check error because no underflow and others will not be lost in conversion
TInt ret=res.GetTReal(trg);
if (ret!=KErrNone)
MathException(ret);
return(trg);
}
EXPORT_C TReal32 __subsf3(TReal32 a1,TReal32 a2)
//
// Subtract two floats
//
{
TRealX x1=a1;
TRealX x2=a2;
TRealX res;
TReal32 trg;
x1.Sub(res,x2); // need not check error because no underflow and others will not be lost in conversion
TInt ret=res.GetTReal(trg);
if (ret!=KErrNone)
MathException(ret);
return(trg);
}
EXPORT_C TReal64 __subdf3(TReal64 a1,TReal64 a2)
//
// Subtract two doubles
//
{
TRealX x1=a1;
TRealX x2=a2;
TRealX res;
TReal64 trg;
x1.Sub(res,x2); // need not check error because no underflow and others will not be lost in conversion
TInt ret=res.GetTReal(trg);
if (ret!=KErrNone)
MathException(ret);
return(trg);
}
EXPORT_C TInt __cmpsf3(TReal32 a1,TReal32 a2)
//
// Compare two floats
//
{
TRealX x1=a1;
TRealX x2=a2;
if (x1<x2)
return(-1);
if (x1>x2)
return(1);
return(0);
}
EXPORT_C TInt __cmpdf3(TReal64 a1,TReal64 a2)
//
// Compare two doubles
//
{
TRealX x1=a1;
TRealX x2=a2;
if (x1<x2)
return(-1);
if (x1>x2)
return(1);
return(0);
}
EXPORT_C TInt __eqsf2(TReal32 a1,TReal32 a2)
//
// Compare if two floats are equal
//
{
TRealX x1=a1;
TRealX x2=a2;
return (x1==x2 ? 0 : 1);
}
EXPORT_C TInt __eqdf2(TReal64 a1,TReal64 a2)
//
// Compare if two doubles are equal
//
{
TRealX x1=a1;
TRealX x2=a2;
return (x1==x2 ? 0 : 1);
}
EXPORT_C TInt __nesf2(TReal32 a1,TReal32 a2)
//
// Compare if two floats are not equal
//
{
TRealX x1=a1;
TRealX x2=a2;
return(x1!=x2 ? 1 : 0);
}
EXPORT_C TInt __nedf2(TReal64 a1,TReal64 a2)
//
// Compare if two doubles are not equal
//
{
TRealX x1=a1;
TRealX x2=a2;
return(x1!=x2 ? 1 : 0);
}
EXPORT_C TInt __gtsf2(TReal32 a1,TReal32 a2)
//
// Compare if one float is greater than another
//
{
TRealX x1=a1;
TRealX x2=a2;
return(x1>x2 ? +1 : -1);
}
EXPORT_C TInt __gtdf2(TReal64 a1,TReal64 a2)
//
// Compare if one double is greater than another
//
{
TRealX x1=a1;
TRealX x2=a2;
return(x1>x2 ? +1 : -1);
}
EXPORT_C TInt __gesf2(TReal32 a1,TReal32 a2)
//
// Compare if one float is greater than or equal to another
//
{
TRealX x1=a1;
TRealX x2=a2;
return(x1>=x2 ? 1 : -1);
}
EXPORT_C TInt __gedf2(TReal64 a1,TReal64 a2)
//
// Compare if one double is greater than or equal to another
//
{
TRealX x1=a1;
TRealX x2=a2;
return(x1>=x2 ? 1 : -1);
}
EXPORT_C TInt __ltsf2(TReal32 a1,TReal32 a2)
//
// Compare if one float is less than another
//
{
TRealX x1=a1;
TRealX x2=a2;
return(x1<x2 ? -1 : +1);
}
EXPORT_C TInt __ltdf2(TReal64 a1,TReal64 a2)
//
// Compare if one double is less than another
//
{
TRealX x1=a1;
TRealX x2=a2;
return(x1<x2 ? -1 : +1);
}
EXPORT_C TInt __lesf2(TReal32 a1,TReal32 a2)
//
// Compare if one float is less than or equal to another
//
{
TRealX x1=a1;
TRealX x2=a2;
return(x1<=x2 ? -1 : +1);
}
EXPORT_C TInt __ledf2(TReal64 a1,TReal64 a2)
//
// Compare if one double is less than or equal to another
//
{
TRealX x1=a1;
TRealX x2=a2;
return(x1<=x2 ? -1 : +1);
}
EXPORT_C TReal32 __mulsf3(TReal32 a1,TReal32 a2)
//
// Multiply two floats
//
{
TRealX x1=a1;
TRealX x2=a2;
TRealX res;
TReal32 trg;
TInt ret=x1.Mult(res,x2);
if (ret==KErrNone) // must check this because if underflow, error is lost in conversion
ret=res.GetTReal(trg);
if (ret!=KErrNone)
MathException(ret);
return((TReal32)res);
}
EXPORT_C TReal64 __muldf3(TReal64 a1,TReal64 a2)
//
// Multiply two doubles
//
{
TRealX x1=a1;
TRealX x2=a2;
TRealX res;
TReal64 trg;
TInt ret=x1.Mult(res,x2);
if (ret==KErrNone) // must check this because if underflow, error is lost in conversion
ret=res.GetTReal(trg);
if (ret!=KErrNone)
MathException(ret);
return((TReal64)res);
}
EXPORT_C TReal32 __divsf3(TReal32 a1,TReal32 a2)
//
// Divide two floats
//
{
TRealX x1=a1;
TRealX x2=a2;
TRealX res;
TReal32 trg;
TInt ret=x1.Div(res,x2);
if (ret==KErrNone) // must check this because if underflow, error is lost in conversion
ret=res.GetTReal(trg);
if (ret!=KErrNone)
MathException(ret);
return((TReal32)res);
}
EXPORT_C TReal64 __divdf3(TReal64 a1,TReal64 a2)
//
// Divide two doubles
//
{
TRealX x1=a1;
TRealX x2=a2;
TRealX res;
TReal64 trg;
TInt ret=x1.Div(res,x2);
if (ret==KErrNone) // must check this because if underflow, error is lost in conversion
ret=res.GetTReal(trg);
if (ret!=KErrNone)
MathException(ret);
return((TReal64)res);
}
EXPORT_C TReal32 __negsf2(TReal32 a1)
//
// Negate a float
//
{
TRealX x1=a1;
return((TReal32)-x1);
}
EXPORT_C TReal64 __negdf2(TReal64 a1)
//
// Negate a double
//
{
TRealX x1=a1;
return((TReal64)-x1);
}
EXPORT_C TReal32 __floatsisf(TInt a1)
//
// Convert int to float
//
{
return((TReal32)TRealX(a1));
}
EXPORT_C TReal64 __floatsidf(TInt a1)
//
// Convert int to double
//
{
return((TReal64)TRealX(a1));
}
EXPORT_C TInt __fixsfsi(TReal32 a1)
//
// Convert float to int
//
{
return((TInt)TRealX(a1));
}
EXPORT_C TInt __fixdfsi(TReal64 a1)
//
// Convert double to int
//
{
return((TInt)TRealX(a1));
}
EXPORT_C TReal64 __extendsfdf2(TReal32 a1)
//
// Convert a float to a double
//
{
return((TReal64)TRealX(a1));
}
EXPORT_C TReal32 __truncdfsf2(TReal64 a1)
//
// Convert a double to a float
// Raises an exception if conversion results in an error
//
{
TRealX x1=a1;
TInt ret;
TReal32 trg;
if ((ret=x1.GetTReal(trg))!=KErrNone)
MathException(ret);
return(trg);
}
#endif //__REALS_MACHINE_CODED__