Fix for bug 2283 (RVCT 4.0 support is missing from PDK 3.0.h)
Have multiple extension sections in the bld.inf, one for each version
of the compiler. The RVCT version building the tools will build the
runtime libraries for its version, but make sure we extract all the other
versions from zip archives. Also add the archive for RVCT4.
// Copyright (c) 1996-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// f32\sfat\sl_dir.cpp
//
//
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
//!!
//!! WARNING!! DO NOT edit this file !! '\sfat' component is obsolete and is not being used. '\sfat32'replaces it
//!!
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#include "sl_std.h"
CFatDirCB* CFatDirCB::NewL()
//
// Static constructor
//
{
CFatDirCB* fatDirCB=new(ELeave) CFatDirCB;
return fatDirCB;
}
CFatDirCB::CFatDirCB()
//
// Constructor
//
{
}
CFatDirCB::~CFatDirCB()
//
// Destructor
//
{
delete iMatch;
delete iLongNameBuf;
}
void CFatDirCB::SetDirL(const TFatDirEntry& anEntry,const TDesC& aName)
//
// Set the current entry to anEntryAddr
//
{
__PRINT(_L("CFatDirCB::SetDirL"));
// iEntryAddr=0;
// iPending=EFalse;
iEntry=anEntry;
iCurrentPos.iCluster= FatMount().StartCluster(iEntry);
iMatch=aName.AllocL();
if (iUidType[0]!=TUid::Null() || iUidType[1]!=TUid::Null() || iUidType[2]!=TUid::Null())
iMatchUid=ETrue;
}
LOCAL_C TBool CompareUid(const TUidType& aUidTrg, const TUidType& aUidSuitor)
//
// Compare the suitor to the target pattern
//
{
if (aUidTrg[0]!=TUid::Null() && aUidTrg[0]!=aUidSuitor[0])
return(EFalse);
if (aUidTrg[1]!=TUid::Null() && aUidTrg[1]!=aUidSuitor[1])
return(EFalse);
if (aUidTrg[2]!=TUid::Null() && aUidTrg[2]!=aUidSuitor[2])
return(EFalse);
return(ETrue);
}
void CFatDirCB::ReadL(TEntry &anEntry)
//
// Read the next entry from the directory.
//
{
__PRINT(_L("CFatDirCB::ReadL"));
FatMount().CheckStateConsistentL();
Mem::FillZ(&anEntry.iType,sizeof(TUidType));
TPtr entryName(anEntry.iName.Des());
FOREVER
{
if (iPending)
entryName=(*iLongNameBuf);
else
{
FatMount().FindDosNameL(*iMatch,iAtt,iCurrentPos,iEntry,entryName,KErrEof);
FatMount().MoveToNextEntryL(iCurrentPos);
}
iPending=EFalse;
if (iEntry.Attributes()&~KEntryAttMaskSupported)
continue; // Ignore illegal entries
anEntry.iAtt=iEntry.Attributes();
anEntry.iSize=iEntry.Size();
anEntry.iModified=iEntry.Time(FatMount().TimeOffset() );
if (entryName.Length()==0)
{
// VFAT entry names are always created for UNICODE at an earlier stage
// However, UNICODE builds may still encounter genuine FAT filenames through
// the introduction of files created using a narrow (ASCII) build
TBuf8<0x20> dosName(DosNameFromStdFormat(iEntry.Name()));
LocaleUtils::ConvertToUnicodeL(entryName, dosName);
}
TBool matchedUid=ETrue;
if (iMatchUid && (anEntry.iAtt&KEntryAttDir)==EFalse)
{
if ((TUint)anEntry.iSize>=sizeof(TCheckedUid))
FatMount().ReadUidL(FatMount().StartCluster(iEntry),anEntry);
if (CompareUid(iUidType,anEntry.iType)==EFalse)
matchedUid=EFalse;
}
if (matchedUid)
break;
}
if ((iAtt&KEntryAttAllowUid)==0 || (anEntry.iAtt&KEntryAttDir) || (TUint)anEntry.iSize<sizeof(TCheckedUid))
return;
if (iMatchUid==EFalse)
{
TInt r;
TRAP(r,FatMount().ReadUidL(FatMount().StartCluster(iEntry),anEntry));
if(r!=KErrNone && r!=KErrCorrupt)
User::Leave(r);
}
}
void CFatDirCB::StoreLongEntryNameL(const TDesC& aName)
//
// Store aName while next read is pending
//
{
AllocBufferL(iLongNameBuf,aName);
}