// Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// e32test\heap\t_hcomp.cpp
// Causes lots of chunk compression without using much memory
// Won't work on WINS unless memory allocation limits are set.
//
//
#include <e32std.h>
#include <e32std_private.h>
#include <e32hal.h>
const TUint size64k = 64*1024;
GLDEF_C TInt E32Main()
{
RProcess me;
me.SetPriority(EPriorityHigh);
TMemoryInfoV1Buf membuf;
UserHal::MemoryInfo(membuf);
TInt maxmem=membuf().iTotalRamInBytes;
TInt heapsize=maxmem*2;
RHeap* heap1=User::ChunkHeap(NULL,size64k,heapsize+size64k);
if (heap1==NULL)
return KErrNoMemory;
// Need this horrible construct because RVCT4 complains that the return is
// unreachable code. Without it, though, other code analysers will complain
// that there is a missing return value!
volatile TInt forever = 1;
while(forever)
{
TUint8* ptr=(TUint8*)heap1->Alloc(heapsize); // fail, compress, fail
User::After(1000); // quite soon
heap1->Free(ptr);
}
return 0;
}