kerneltest/f32test/smassstorage/src/cstatemachine.cpp
author Tom Cosgrove <tom.cosgrove@nokia.com>
Fri, 28 May 2010 16:29:07 +0100
changeset 30 8aab599e3476
parent 0 a41df078684a
permissions -rw-r--r--
Fix for bug 2283 (RVCT 4.0 support is missing from PDK 3.0.h) Have multiple extension sections in the bld.inf, one for each version of the compiler. The RVCT version building the tools will build the runtime libraries for its version, but make sure we extract all the other versions from zip archives. Also add the archive for RVCT4.

// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// Implementation of finite state machine
// 
//

/**
 @file
 @internalTechnology
*/

#include "t_ms_main.h"
#include "cstatemachine.h"
#include "tstate.h"

CStateMachine* 
CStateMachine::NewL()
	{
	return new (ELeave) CStateMachine;
	}
	
CStateMachine::CStateMachine()
	{
    // Intentionally left blank
	}

CStateMachine::~CStateMachine()
	{
    allStates.ResetAndDestroy();
	}

void
CStateMachine::MoveTo(int aStateId)
	{
    if (!iCurrentState)
    	{
        test.Printf(_L("The current state is undefined\n"));
        test(EFalse);
    	}

    iCurrentState->MoveTo(aStateId);
    iCurrentState = FindState(aStateId);
	}

const TState*
CStateMachine::AddState(int aStateId)
	{
    const TState* state = FindState(aStateId);

    if (state == 0)
    	{
         switch (aStateId)
         	{
         case EUsbMsDriveState_Disconnected:
             state = new TDisconnected();
             break;
         case EUsbMsDriveState_Connecting:
             state = new TConnecting();
             break;
         case EUsbMsDriveState_Connected:
             state = new TConnected();
             break;     
         case EUsbMsDriveState_Disconnecting:
             state = new TDisconnecting();
             break;
         case EUsbMsDriveState_Active:
             state = new TActive();
             break;
         case EUsbMsDriveState_Locked:
             state = new TLocked();
             break;
         case EUsbMsState_Read:
             state = new TRead();
             break;
         case EUsbMsState_Written:
             state = new TWritten();
             break;
         default:
             break;
         	}
    
         if (state)
         	{
             allStates.Append(state);
         	}
    	}

    return state;
	}

void
CStateMachine::SetInitState(int aStateId)
	{
    iCurrentState = FindState(aStateId);
    iFromStateId = aStateId;
	}

const TState* 
CStateMachine::FindState(int aStateId) const
	{
    TInt count = allStates.Count();
    for (TInt i = 0; i < count; i++)
    	{
        if (allStates[i]->GetStateId() == aStateId)
        	{
            return allStates[i];
        	}
    	}

    return 0;
	}

TInt CStateMachine::CurrentStateId() const
	{
	return iCurrentState->GetStateId();
	}

TInt CStateMachine::FromStateId() const
	{
	return iFromStateId;
	}

void CStateMachine::SetFromStateId(TInt aStateId)
	{
	iFromStateId = aStateId;
	}