Bug 1979 Build fix, removed missing directory\mmp from e32utils\group bld.inf file
// Copyright (c) 1996-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of the License "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
// bootldr\src\display\display.cpp
//
//
#define FILE_ID 0x44495350
#define DEFINE_COLOURS
//
// Defining ENABLE_TRANSFER_STATS will display simplistic average and point
// transfer rates in bytes per second and provide an estimate of the length of
// time remaining.
//
#define ENABLE_TRANSFER_STATS
#include "bootldr.h"
#include <videodriver.h>
#include <hal.h>
TUint8* Screen;
TInt Screenwidth, Screenheight; // screen dimentions in pixels
TInt XPos;
TInt YPos;
TUint Colours;
TUint PixelSize = 1; // size of a pixel in bytes
TUint Progress[2];
TUint Pixels[2];
TUint Limit[2];
TUint32 ProgressTime[2];
TUint32 StartTime;
// Palette entries are in the platform's config.h
const TUint16 Palette[16]= {
KPaletteEntBlack | KPaletteEntPBS,
KPaletteEntMidBlue, // 1
KPaletteEntMidGreen, // 2
KPaletteEntMidCyan, // 3
KPaletteEntMidRed, // 4
KPaletteEntMidMagenta, // 5
KPaletteEntMidYellow, // 6
KPaletteEntDimWhite, // 7
KPaletteEntGray, // 8
KPaletteEntBlue, // 9
KPaletteEntGreen, // 10 A
KPaletteEntCyan, // 11 B
KPaletteEntRed, // 12 C
KPaletteEntMagenta, // 13 D
KPaletteEntYellow, // 14 E
KPaletteEntWhite // 15 F
};
const TUint KRgbBlack = 0x000000;
//const TUint KRgbDarkGray = 0x555555;
const TUint KRgbDarkRed = 0x800000;
const TUint KRgbDarkGreen = 0x008000;
const TUint KRgbDarkYellow = 0x808000;
const TUint KRgbDarkBlue = 0x000080;
const TUint KRgbDarkMagenta = 0x800080;
const TUint KRgbDarkCyan = 0x008080;
const TUint KRgbRed = 0xFF0000;
//const TUint KRgbGreen = 0x00FF00;
const TUint KRgbYellow = 0xFFFF00;
const TUint KRgbBlue = 0x0000FF;
const TUint KRgbMagenta = 0xFF00FF;
const TUint KRgbCyan = 0x00FFFF;
const TUint KRgbGray = 0xAAAAAA;
const TUint KRgbWhite = 0xFFFFFF;
const TUint KRgbDimWhite = 0xCCCCCC;
const TUint32 Palette32[16] =
{
KRgbBlack, // 0
KRgbDarkBlue, // 1
KRgbDarkGreen, // 2
KRgbDarkCyan, // 3
KRgbDarkRed, // 4
KRgbDarkMagenta, // 5
KRgbDarkYellow, // 6
KRgbDimWhite, // 7 KRgbDarkGray()
KRgbGray, // 8
KRgbBlue, // 9
KRgbDarkGreen, // 10
KRgbCyan, // 11
KRgbRed, // 12
KRgbMagenta, // 13
KRgbYellow, // 14
KRgbWhite // 15
};
// KForeground, Kbackground and [I]Pcolour entries are indexes into the palette.
// The progress bar colours are of the form "(foreground << 8) | background"
const TUint8 KForeground = 15;
const TUint8 KBackground = 9;
const TUint PColour[2]={ 0xa08, 0xc08 }; // (10|8) and (12|8)
const TUint IPColour[2]={ 0x809, 0x809 }; // (8|9) and (8|9)
#define NUM_FONTS 96
#define FONT_HEIGHT 10
#define FONT_WIDTH 8
#define SCREEN_SIZE (Screenheight*Screenwidth*PixelSize) // number of pixels (size in bytes)
#define MAX_COLUMN (Screenwidth/FONT_WIDTH) // chars per line e.g. 80 or 40
#define MAX_ROW (Screenheight/FONT_HEIGHT) // lines per screen e.g. 48 or 24
#define PROGRESSBAR0_ROW (MAX_ROW-1) // row in which to draw progress bar 0
#define PROGRESSBAR1_ROW (MAX_ROW-2) // row in which to draw progress bar 1
#define STATS_ROW (MAX_ROW-3) // DEBUGGING row in which to write eta/bps
//
// ascii character code - 32 == character index into bootldr table
//
extern const TUint8 Font[NUM_FONTS][FONT_HEIGHT] =
{
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},
{0x30,0x78,0x78,0x78,0x30,0x00,0x30,0x00,0x00,0x00}, //!
{0x6C,0x6C,0x6C,0x00,0x00,0x00,0x00,0x00,0x00,0x00},
{0x6C,0x6C,0xFE,0x6C,0xFE,0x6C,0x6C,0x00,0x00,0x00}, //#
{0x30,0x7C,0xC0,0x78,0x0C,0xF8,0x30,0x00,0x00,0x00}, //$
{0x00,0xC6,0xCC,0x18,0x30,0x66,0xC6,0x00,0x00,0x00},
{0x38,0x6C,0x38,0x76,0xDC,0xCC,0x76,0x00,0x00,0x00},
{0x60,0x60,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00},
{0x18,0x30,0x60,0x60,0x60,0x30,0x18,0x00,0x00,0x00},
{0x60,0x30,0x18,0x18,0x18,0x30,0x60,0x00,0x00,0x00},
{0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00,0x00,0x00},
{0x00,0x30,0x30,0xFC,0x30,0x30,0x00,0x00,0x00,0x00},
{0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x60,0x00,0x00},
{0x00,0x00,0x00,0xFC,0x00,0x00,0x00,0x00,0x00,0x00}, //-
{0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00}, //.
{0x06,0x0C,0x18,0x30,0x60,0xC0,0x80,0x00,0x00,0x00}, ///
{0x7C,0xC6,0xCE,0xDE,0xF6,0xE6,0x7C,0x00,0x00,0x00}, //0
{0x30,0x70,0x30,0x30,0x30,0x30,0xFC,0x00,0x00,0x00},
{0x78,0xCC,0x0C,0x38,0x60,0xCC,0xFC,0x00,0x00,0x00},
{0x78,0xCC,0x0C,0x38,0x0C,0xCC,0x78,0x00,0x00,0x00},
{0x1C,0x3C,0x6C,0xCC,0xFE,0x0C,0x1E,0x00,0x00,0x00},
{0xFC,0xC0,0xF8,0x0C,0x0C,0xCC,0x78,0x00,0x00,0x00},
{0x38,0x60,0xC0,0xF8,0xCC,0xCC,0x78,0x00,0x00,0x00},
{0xFC,0xCC,0x0C,0x18,0x30,0x30,0x30,0x00,0x00,0x00},
{0x78,0xCC,0xCC,0x78,0xCC,0xCC,0x78,0x00,0x00,0x00},
{0x78,0xCC,0xCC,0x7C,0x0C,0x18,0x70,0x00,0x00,0x00}, //9
{0x00,0x30,0x30,0x00,0x00,0x30,0x30,0x00,0x00,0x00}, //:
{0x00,0x30,0x30,0x00,0x00,0x30,0x30,0x60,0x00,0x00}, //;
{0x18,0x30,0x60,0xC0,0x60,0x30,0x18,0x00,0x00,0x00}, //<
{0x00,0x00,0xFC,0x00,0x00,0xFC,0x00,0x00,0x00,0x00}, //=
{0x60,0x30,0x18,0x0C,0x18,0x30,0x60,0x00,0x00,0x00}, //>
{0x78,0xCC,0x0C,0x18,0x30,0x00,0x30,0x00,0x00,0x00}, //?
{0x7C,0xC6,0xDE,0xDE,0xDE,0xC0,0x78,0x00,0x00,0x00}, //@
{0x30,0x78,0xCC,0xCC,0xFC,0xCC,0xCC,0x00,0x00,0x00}, //A
{0xFC,0x66,0x66,0x7C,0x66,0x66,0xFC,0x00,0x00,0x00}, //B
{0x3C,0x66,0xC0,0xC0,0xC0,0x66,0x3C,0x00,0x00,0x00}, //C
{0xF8,0x6C,0x66,0x66,0x66,0x6C,0xF8,0x00,0x00,0x00}, //D
{0x7E,0x60,0x60,0x78,0x60,0x60,0x7E,0x00,0x00,0x00}, //E
{0x7E,0x60,0x60,0x78,0x60,0x60,0x60,0x00,0x00,0x00}, //F
{0x3C,0x66,0xC0,0xC0,0xCE,0x66,0x3E,0x00,0x00,0x00}, //G
{0xCC,0xCC,0xCC,0xFC,0xCC,0xCC,0xCC,0x00,0x00,0x00}, //H
{0x78,0x30,0x30,0x30,0x30,0x30,0x78,0x00,0x00,0x00}, //I
{0x1E,0x0C,0x0C,0x0C,0xCC,0xCC,0x78,0x00,0x00,0x00}, //J
{0xE6,0x66,0x6C,0x78,0x6C,0x66,0xE6,0x00,0x00,0x00}, //K
{0x60,0x60,0x60,0x60,0x60,0x60,0x7E,0x00,0x00,0x00}, //L
{0xC6,0xEE,0xFE,0xFE,0xD6,0xC6,0xC6,0x00,0x00,0x00}, //M
{0xC6,0xE6,0xF6,0xDE,0xCE,0xC6,0xC6,0x00,0x00,0x00}, //N
{0x38,0x6C,0xC6,0xC6,0xC6,0x6C,0x38,0x00,0x00,0x00}, //O
{0xFC,0x66,0x66,0x7C,0x60,0x60,0xF0,0x00,0x00,0x00}, //P
{0x78,0xCC,0xCC,0xCC,0xDC,0x78,0x1C,0x00,0x00,0x00}, //Q
{0xFC,0x66,0x66,0x7C,0x6C,0x66,0xE6,0x00,0x00,0x00}, //R
{0x78,0xCC,0xE0,0x70,0x1C,0xCC,0x78,0x00,0x00,0x00}, //S
{0xFC,0x30,0x30,0x30,0x30,0x30,0x30,0x00,0x00,0x00}, //T
{0xCC,0xCC,0xCC,0xCC,0xCC,0xCC,0xFC,0x00,0x00,0x00}, //U
{0xCC,0xCC,0xCC,0xCC,0xCC,0x78,0x30,0x00,0x00,0x00}, //V
{0xC6,0xC6,0xC6,0xD6,0xFE,0xEE,0xC6,0x00,0x00,0x00}, //W
{0xC6,0xC6,0x6C,0x38,0x38,0x6C,0xC6,0x00,0x00,0x00}, //X
{0xCC,0xCC,0xCC,0x78,0x30,0x30,0x78,0x00,0x00,0x00}, //Y
{0xFE,0x06,0x0C,0x18,0x30,0x60,0xFE,0x00,0x00,0x00}, //Z
{0x78,0x60,0x60,0x60,0x60,0x60,0x78,0x00,0x00,0x00},
{0xC0,0x60,0x30,0x18,0x0C,0x06,0x02,0x00,0x00,0x00},
{0x78,0x18,0x18,0x18,0x18,0x18,0x78,0x00,0x00,0x00},
{0x10,0x38,0x6C,0xC6,0x00,0x00,0x00,0x00,0x00,0x00},
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00},
{0x30,0x30,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00},
{0x00,0x00,0x78,0x0C,0x7C,0xCC,0x76,0x00,0x00,0x00},
{0xE0,0x60,0x60,0x7C,0x66,0x66,0xDC,0x00,0x00,0x00},
{0x00,0x00,0x78,0xCC,0xC0,0xCC,0x78,0x00,0x00,0x00},
{0x1C,0x0C,0x0C,0x7C,0xCC,0xCC,0x76,0x00,0x00,0x00},
{0x00,0x00,0x78,0xCC,0xFC,0xC0,0x78,0x00,0x00,0x00},
{0x38,0x6C,0x60,0xF0,0x60,0x60,0xF0,0x00,0x00,0x00},
{0x00,0x00,0x76,0xCC,0xCC,0x7C,0x0C,0xF8,0x00,0x00},
{0xE0,0x60,0x6C,0x76,0x66,0x66,0xE6,0x00,0x00,0x00},
{0x30,0x00,0x70,0x30,0x30,0x30,0x78,0x00,0x00,0x00},
{0x0C,0x00,0x0C,0x0C,0x0C,0xCC,0xCC,0x78,0x00,0x00},
{0xE0,0x60,0x66,0x6C,0x78,0x6C,0xE6,0x00,0x00,0x00},
{0x70,0x30,0x30,0x30,0x30,0x30,0x78,0x00,0x00,0x00},
{0x00,0x00,0xCC,0xFE,0xFE,0xD6,0xC6,0x00,0x00,0x00},
{0x00,0x00,0xF8,0xCC,0xCC,0xCC,0xCC,0x00,0x00,0x00},
{0x00,0x00,0x78,0xCC,0xCC,0xCC,0x78,0x00,0x00,0x00},
{0x00,0x00,0xDC,0x66,0x66,0x7C,0x60,0xF0,0x00,0x00},
{0x00,0x00,0x76,0xCC,0xCC,0x7C,0x0C,0x1E,0x00,0x00},
{0x00,0x00,0xDC,0x76,0x66,0x60,0xF0,0x00,0x00,0x00},
{0x00,0x00,0x7C,0xC0,0x78,0x0C,0xF8,0x00,0x00,0x00},
{0x10,0x30,0x7C,0x30,0x30,0x34,0x18,0x00,0x00,0x00},
{0x00,0x00,0xCC,0xCC,0xCC,0xCC,0x76,0x00,0x00,0x00},
{0x00,0x00,0xCC,0xCC,0xCC,0x78,0x30,0x00,0x00,0x00},
{0x00,0x00,0xC6,0xD6,0xFE,0xFE,0x6C,0x00,0x00,0x00},
{0x00,0x00,0xC6,0x6C,0x38,0x6C,0xC6,0x00,0x00,0x00},
{0x00,0x00,0xCC,0xCC,0xCC,0x7C,0x0C,0xF8,0x00,0x00},
{0x00,0x00,0xFC,0x98,0x30,0x64,0xFC,0x00,0x00,0x00},
{0x1C,0x30,0x30,0xE0,0x30,0x30,0x1C,0x00,0x00,0x00},
{0x18,0x18,0x18,0x00,0x18,0x18,0x18,0x00,0x00,0x00},
{0xE0,0x30,0x30,0x1C,0x30,0x30,0xE0,0x00,0x00,0x00},
{0x76,0xDC,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},
{0x00,0x00,0xff,0xff,0xff,0xff,0xff,0xff,0x00,0x00},
};
inline void ColourPixel(TInt aXPos, TInt aYPos, TUint aColour)
/**
colour a pixel on the screen
@param aXPos pixel's X coordinate
@param aYPos pixel's Y coordinate
@param aColour chosen colour specified as a palette index
*/
{
TUint8* pV = (TUint8*)Screen + (aYPos * (Screenwidth * PixelSize)) + (aXPos * PixelSize);
switch(PixelSize)
{
case 4:
*(TUint32*)pV = Palette32[aColour];
break;
case 2:
*pV++ = Palette[aColour] & 0xFF ;
*pV = Palette[aColour] >> 8 ;
break;
case 1:
*pV = aColour;
break;
default:
// Kern::Fault("BOOTLDR colourpixel: Unsupported bpp", PixelSize);
BOOT_FAULT();
}
}
#ifndef USE_ASM_DISPLAYCHAR
void DisplayChar(TInt aChar, TInt aXPos, TInt aYPos, TUint aColours)
/**
Write a character to the framebuffer
@param aChar Character to draw
@param aXPos Character's column
@param aYPos Character's row
@param aColour Palette index specified (foreground << 8| background)
*/
{
// Convert the ascii value into an index for the Font table
TInt tmpChar = aChar - 32;
// Validate this is a valid font index
if (tmpChar < 0 || tmpChar >= NUM_FONTS)
return;
// Validate coordinates lie within range.
if (aXPos > MAX_COLUMN-1 || aYPos > MAX_ROW-1)
return;
// for each line of the font
for (TUint line=0 ; line < FONT_HEIGHT ; line++)
{
TUint8 tmpLine = Font[tmpChar][line];
TUint8 tmpMask = 0x80;
// for each pixel of the line
for (TUint pixel=0 ; pixel < FONT_WIDTH ; pixel++)
{
ColourPixel(aXPos * FONT_WIDTH + pixel,
aYPos * FONT_HEIGHT + line,
(tmpLine & tmpMask) ? aColours >> 8 : aColours & 0xFF);
// Shift the mask one bit downward to examine the next pixel
tmpMask = tmpMask >> 1;
}
}
return;
}
#endif
GLDEF_C void ClearScreen()
/**
Set all the pixels on the screen to the background
*/
{
for (TInt y = 0 ; y<Screenheight ; y++)
for (TInt x = 0 ; x<Screenwidth ; x++)
ColourPixel(x, y, KBackground);
XPos=0;
YPos=0;
Colours=(KForeground<<8)|KBackground;
}
void ScrollScreen()
/**
Move all the pixels in the scrolling text area up one line and fill the
last line with the background colour
*/
{
TUint8* pV=Screen;
wordmove(pV, pV+(Screenwidth*PixelSize*FONT_HEIGHT), (Screenwidth*PixelSize*(Screenheight-(2*FONT_HEIGHT))-(Screenwidth*PixelSize*FONT_HEIGHT)));
pV+=(Screenwidth*PixelSize*(Screenheight-(2*FONT_HEIGHT))-(Screenwidth*PixelSize*FONT_HEIGHT));
TInt StartLine = (Screenheight-(4*FONT_HEIGHT));
for (TInt y = StartLine ; y<(StartLine+FONT_HEIGHT) ; y++)
for (TInt x = 0 ; x<Screenwidth ; x++)
ColourPixel(x, y, KBackground);
}
void ScrollScreenDown()
/**
Move all the pixels in the scrolling text area down one line and fill the
first line with the background colour
*/
{
TUint8* pV=Screen;
wordmove(pV+(Screenwidth*PixelSize*FONT_HEIGHT), pV, (Screenwidth*PixelSize*(Screenheight-(2*FONT_HEIGHT))-(Screenwidth*PixelSize*FONT_HEIGHT)));
for (TInt y = 0 ; y<FONT_HEIGHT ; y++)
for (TInt x = 0 ; x<Screenwidth ; x++)
ColourPixel(x, y, KBackground);
}
void CurDown()
/**
Move the cursor down the screen, scrolling the text area if necessary
*/
{
if (++YPos==(MAX_ROW-3))
{
YPos=(MAX_ROW-4);
ScrollScreen();
}
}
void CurUp()
/**
Move the cursor up the screen, scrolling the text area if necessary
*/
{
if (--YPos<0)
{
YPos=0;
ScrollScreenDown();
}
}
void CurRight()
/**
Move the cursor along the screen, scrolling the text area if necessary
*/
{
if (++XPos==MAX_COLUMN)
{
XPos=0;
CurDown();
}
}
void CurLeft()
/**
Move the cursor backwards along the screen, scrolling the text area if necessary
*/
{
if (--XPos<0)
{
XPos=MAX_COLUMN-1;
CurUp();
}
}
void SetPos(TInt X, TInt Y)
/**
Set the cursor to a point on the screen
@param X Character's column
@param Y Character's row
*/
{
XPos=X;
YPos=Y;
}
void PutChar(TUint aChar)
/**
Write a character to the screen then moves the cursor to the next position,
scrolling the screen if necessary
@param aChar Character to write
*/
{
switch (aChar)
{
case 0x08: CurLeft(); return; // BS '\b'
case 0x09: CurRight(); return; // HT '\t'
case 0x0a: CurDown(); return; // LF '\n'
case 0x0b: CurUp(); return; // VT '\v'
case 0x0c: ClearScreen(); return; // FF '\f'
case 0x0d: XPos=0; return; // CR '\r'
default: break;
}
DisplayChar(aChar,XPos,YPos,Colours);
if (++XPos==MAX_COLUMN) // chars per line
{
XPos=0;
if (++YPos==(MAX_ROW-3)) // lines per screen - 3 for progress bars & stats
{
YPos=(MAX_ROW-4); // lines per screen - 4
ScrollScreen();
}
}
}
GLDEF_C void PrintToScreen(TRefByValue<const TDesC> aFmt, ...)
{
VA_LIST list;
VA_START(list,aFmt);
TBuf<0x100> aBuf;
aBuf.AppendFormatList(aFmt,list);
PutString(aBuf);
//RDebug::RawPrint(aBuf);
}
void PutString(const TDesC& aBuf)
/**
For each character in the given string write it to the screen
@param aString String of characters to write
*/
{
const TText* pS=aBuf.Ptr();
const TText* pE=pS+aBuf.Length();
if (pS!=pE)
{
while (pS<pE)
PutChar(*pS++);
}
}
GLDEF_C void InitProgressBar(TInt aId, TUint aLimit, const TDesC& aBuf)
/**
Initialise a progress bar, writes a label and sets the pixels to the
background colour
@param aId configure Bar0 or Bar1
@param aLimit Sets the upper bound of the value given to Update
@param aTitle Label to place before the progress bar (7 characters wide)
*/
{
const TText* aTitle=aBuf.Ptr();
TInt line=aId ? PROGRESSBAR0_ROW : PROGRESSBAR1_ROW;
Progress[aId]=0;
if (aId==0)
StartTime=0;
Pixels[aId]=0;
Limit[aId]=aLimit;
char c;
TInt x=0;
while ((c=*aTitle++)!=0 && x<7)
{
DisplayChar(c,x,line,Colours);
++x;
}
if (x<7)
x=7;
for (; x<(MAX_COLUMN-1); ++x)
DisplayChar(0x7f,x,line,IPColour[aId]);
}
GLDEF_C void UpdateProgressBar(TInt aId, TUint aProgress)
/**
Update a progress bar filling in the bar to a new position
If ENABLE_TRANSFER_STATS has been defined at build time the function will
generate some simple statistics.
@param aId update Bar0 or Bar1
@param aProgress The point value between 0 and the given aLimit
*/
{
TInt line=aId ? PROGRESSBAR0_ROW : PROGRESSBAR1_ROW;
TUint old_pixels=Pixels[aId];
#ifdef ENABLE_TRANSFER_STATS
// turn this on and get a few statistics as it loads
if (aId==0) {
if (StartTime == 0) {
StartTime = User::NTickCount();
ProgressTime[aId] = StartTime;
}
TUint avg_bps=0, bps=0, eta=0;
TUint32 timenow = User::NTickCount();
TUint32 delta_time = timenow - ProgressTime[aId];
ProgressTime[aId] = timenow;
if (delta_time) {
bps = ((aProgress - Progress[aId]) * 1000) / delta_time; // delta bytes / delta milliseconds
delta_time = (timenow - StartTime); // milliseconds since started
if (delta_time) {
avg_bps = ((TUint64)aProgress * 1000) / delta_time;
eta = (Limit[aId] - aProgress) / avg_bps;
}
}
TInt savedXPos=XPos, savedYPos=YPos;
XPos=0;
YPos=STATS_ROW;
// Printf("C/s avg: %7d point: %7d ETA: %d ", avg_bps, bps, eta);
PrintToScreen(_L("point: %7d ETA: %d "), bps, eta);
XPos=savedXPos;
YPos=savedYPos;
}
#endif
Progress[aId]=aProgress;
Int64 prog64=aProgress;
prog64*=(Screenwidth - (8*FONT_WIDTH)); // screenwidth in pixels - 8 characters
prog64/=Limit[aId];
TUint pixels=(TUint)prog64;
if (pixels>old_pixels)
{
Pixels[aId]=pixels;
while (old_pixels<pixels)
{
for (TInt i=0; i<6; ++i)
ColourPixel( old_pixels + (7*FONT_WIDTH), (line * FONT_HEIGHT) + 2 + i , (PColour[aId]>>8));
++old_pixels;
}
}
}
void InitDisplay()
/**
Reads the properties of the screen from the HAL and configures the settings so
this driver can colour in pixels.
*/
{
TInt iDisplayMode;
TInt iScreenAddress;
TInt iBitsPerPixel;
TInt iIsPalettized;
TInt offset;
HAL::Get(HAL::EDisplayMode, iDisplayMode);
iBitsPerPixel = iDisplayMode; //getbpp needs the current mode as its param
HAL::Get(HAL::EDisplayBitsPerPixel, iBitsPerPixel);
iIsPalettized = iDisplayMode; //ispalettized needs the current mode as its param
HAL::Get(HAL::EDisplayIsPalettized, iIsPalettized);
HAL::Get(HAL::EDisplayMemoryAddress, iScreenAddress);
offset = iDisplayMode;
HAL::Get(HAL::EDisplayOffsetToFirstPixel, offset);
iScreenAddress += offset;
// get the dimentions of the screen
HAL::Get(HAL::EDisplayXPixels, Screenwidth);
HAL::Get(HAL::EDisplayYPixels, Screenheight);
Screen = (TUint8 *)iScreenAddress;
#if 0
RDebug::Printf("EDisplayMode %d", iDisplayMode);
RDebug::Printf("EDisplayBitsPerPixel %d", iBitsPerPixel);
RDebug::Printf("EDisplayIsPalettized %d", iIsPalettized);
RDebug::Printf("EDisplayMemoryAddress 0x%x (after offset)", iScreenAddress);
RDebug::Printf("EDisplayOffsetToFirstPixel %d",offset);
RDebug::Printf("EDisplayXPixels %d",Screenwidth);
RDebug::Printf("EDisplayYPixels %d", Screenheight);
#endif
// get the bits per pixel to work out the size
if (iBitsPerPixel == 32)
{
PixelSize = 4;
}
else if (iBitsPerPixel == 16)
{
PixelSize = 2;
}
else if (iBitsPerPixel == 8)
{
#if 0
// derive where the palette is located - assumes when no offset to first
// pixel the palette is at end of framebuffer.
TUint8* pV;
if(vidBuf().iOffsetToFirstPixel)
pV=(TUint8*)(vidBuf().iVideoAddress);
else
pV=(TUint8*)(vidBuf().iVideoAddress)+SCREEN_SIZE;
// Kern::Printf("Screenbuffer 0x%x palette 0x%x (%dx%d)",Screen,pV,Screenwidth,Screenheight);
PixelSize = 1;
memcpy(pV,Palette,32);
#endif
}
else
{
RDebug::Printf("BOOTLDR display: Unsupported bpp %d",iBitsPerPixel);
BOOT_FAULT();
}
ClearScreen();
}