// Copyright (c) 2006-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
/**
@internalComponent
*/
#ifndef __MODULE_TIMEOUT_H__
#define __MODULE_TIMEOUT_H__
#include <e32std.h>
#include <e32base.h>
// priority for timeout active object
const TUint KQoSDefaultPriority=10;
// CModuleTimeout is used to delay unloading of modules in order to avoid unnecessary loading/unloading
class CModuleTimeout : public CTimer
{
public:
static CModuleTimeout* NewL(TCallBack& aCallback, TInt aPriority = KQoSDefaultPriority);
inline void RunL();
void Start(TUint aMicroSeconds);
void Restart(TUint aMicroSeconds);
protected:
CModuleTimeout(TCallBack& aCallBack, TInt aPriority);
void InitL();
private:
TCallBack iCallback;
};
// inline methods
inline void CModuleTimeout::RunL()
{ iCallback.CallBack(); };
#endif