debugsrv/runmodedebug/rmdriver/src/d_process_tracker.cpp
branchRCL_3
changeset 20 ca8a1b6995f6
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/debugsrv/runmodedebug/rmdriver/src/d_process_tracker.cpp	Tue Aug 31 16:45:49 2010 +0300
@@ -0,0 +1,664 @@
+// Copyright (c) 2006-2010 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of the License "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// Purpose: The DProcessTracker object tracks which processes are being
+// debugged. The DProcessTracker class uses a DTargetProcess object for
+// each process being debugged.
+// Note: Although TheDProcessTracker object is a global, it will be unique
+// as only the Debug Security Server can load and use rm_debug.ldd.
+// 
+//
+
+#include <e32def.h>
+#include <e32def_private.h>
+#include <e32cmn.h>
+#include <e32cmn_private.h>
+#include <kernel/kernel.h>
+#include <kernel/kern_priv.h>
+
+#include <rm_debug_api.h>
+#include "debug_logging.h"
+#include "d_process_tracker.h"
+#include "debug_utils.h"
+
+// Global Run-mode debugged process tracking object
+DProcessTracker TheDProcessTracker;
+
+// ctor
+DProcessTracker::DProcessTracker()
+	{
+	}
+
+/**
+ * dtor
+ * Go through forzen thread list and resume each one before clearing our structures
+ * @internalTechnology
+ */
+DProcessTracker::~DProcessTracker()
+	{
+
+	for(TInt i=0; i<iFrozenThreadSemaphores.Count(); i++)
+		{
+		LOG_MSG2("~DProcessTracker Resuming frozen NThread 0x%08x via FSSignal ", iFrozenThreadSemaphores[i]->iOwningThread );
+		NKern::FSSignal(iFrozenThreadSemaphores[i]);
+		}
+
+	NKern::ThreadEnterCS();
+	// The ResetAndDestroy() will call the individual deletes for all objects in the containers
+	iFrozenThreadSemaphores.ResetAndDestroy();
+	iProcesses.ResetAndDestroy();
+	iAgentsAttachedToAll.ResetAndDestroy();
+	NKern::ThreadLeaveCS();
+	}
+
+/**
+ * @internalTechnology
+ *
+ * Creates and stores an internal mapping of debug agent to debugged process.
+ * Note that an individual process may be mapped to a number of debug agents.
+ *
+ * @param aProcessName - The fullly qualified path of the debugged process. E.g. z:\sys\bin\hello_world.exe
+ * @param aAgentId - The process id of the debug agent which is attaching to aProcessName, as returned by RProcess.Id()
+ * @return KErrNone if there are no errors. KErrArgument if the processname is too long/short for a valid filepath.
+ *  KErrNoMemory if there is insufficient memory.
+ */
+TInt DProcessTracker::AttachProcess(const TDesC8& aProcessName,TUint64 aAgentId)
+	{
+	LOG_MSG3("DProcessTracker::AttachProcess name=%S agentId=0x%lx", 
+		&aProcessName, aAgentId);
+
+	// Valid ProcessName?
+	if (aProcessName.Length() < 1 || aProcessName.Length() >= KMaxPath)
+		{
+		return KErrArgument;
+		}
+
+	if (aProcessName == _L8("*"))
+		{
+		DDebugAgent* agent = FindAgentForProcessAndId( aProcessName, aAgentId );
+		if(agent != NULL)
+			{
+			LOG_MSG("Found agent already attached to all");
+			return KErrAlreadyExists;
+			}
+
+		agent = DDebugAgent::New(aAgentId);
+		if(agent == NULL)
+			{
+			LOG_MSG("DProcessTracker::AttachProcess() couldn't allocate memory for DDebugAgent");
+			return KErrNoMemory;
+			}
+		
+		return iAgentsAttachedToAll.Append(agent);
+
+		}
+
+	// Not attach all, but for a specific process/exe
+
+	// Create an DTargetProcess to store
+	DTargetProcess* tmpProcess = new DTargetProcess;
+	if (tmpProcess == 0)
+		{
+		return KErrNoMemory;
+		}
+	LOG_MSG2(" AttachProcess: < new DTargetProcess=0x%08x", tmpProcess );
+	
+	// Set the name
+	TInt err = KErrNone;
+	err = tmpProcess->SetProcessName(aProcessName);
+	if (err != KErrNone)
+		{
+		LOG_MSG2(" AttachProcess: < SetProcessName returned %d", err );
+		return err;
+		}
+
+	// Is this process being debugged (ie already attached?)
+	TInt found = KErrNotFound;
+	const TInt numberOfProcesses = iProcesses.Count();
+	for (TInt index = 0; index < numberOfProcesses; index++)
+		{
+		if (iProcesses[index]->ProcessName().CompareF(aProcessName) == 0)
+			{
+			LOG_MSG3(" Proc count=%d, found proc in iProcesses at %d. Count=%d",
+				index, iProcesses.Count() );
+			found = index;
+			break;
+			}
+		}
+
+	if (found != KErrNotFound)
+		{
+		// Yes, it is being debugged
+
+		// Add the agent to the list of agents for this process
+		LOG_MSG3(" > AddAgent(agent id %d) to existing iProcesses[%d]", I64LOW(aAgentId), found); 
+
+		iProcesses[found]->AddAgent(aAgentId);
+
+		return KErrNone;
+		}
+	else
+		{
+		// No, it is not being debugged
+			
+		// Add the agent to the list of agents for this process
+		LOG_MSG2(" > AddAgent(agent %d) to new proc at index 0", I64LOW(aAgentId) ); 
+
+		tmpProcess->AddAgent(aAgentId);
+
+		// Add the process to the list of processes being debugged
+		return iProcesses.Append(tmpProcess);
+		}
+	}
+
+/**
+ * @internalTechnology
+ * 
+ * Removes a previously created mapping between a debug agent and a debugged process,
+ * as created by AttachProcess.
+ *
+ * @param aProcessName - The fully qualified path of the debugged process. E.g. z:\sys\bin\hello_world.exe
+ * @param aAgentId - The process id of the debug agent which is attaching to aProcessName, as returned by RProcess.Id()
+ * @return KErrNone if there are no problems. KErrArgument if the processname is too long/short for a valid filepath.
+ * KErrNotFound if the mapping does not exist (and therefore cannot be removed).
+ */
+TInt DProcessTracker::DetachProcess(const TDesC8& aProcessName, TUint64 aAgentId)
+	{
+	LOG_MSG3("DProcessTracker::DetachProcess name=%S agentId=0x%lx", 
+		&aProcessName, aAgentId);
+
+	// Valid ProcessName?
+	if (aProcessName.Length() < 1 || aProcessName.Length() >= KMaxPath)
+		{
+		return KErrArgument;
+		}
+
+	if (aProcessName == _L8("*"))
+		{
+		TInt const agentCount = iAgentsAttachedToAll.Count();
+		LOG_MSG2(" iAgentsAttachedToAll size=%d", agentCount );
+
+		for (TInt i = 0; i < agentCount; i++)
+			{
+			if (iAgentsAttachedToAll[i]->Id() == aAgentId)
+				{
+				LOG_MSG2(" Agent id found at index %d, deleting it", i);
+				delete iAgentsAttachedToAll[i];
+				iAgentsAttachedToAll.Remove(i);
+				return KErrNone;
+				}
+			}
+
+		//Not found, so error condition
+		return KErrNotFound;
+		}
+
+	// Are we debugging this process?
+	const TInt numberOfProcesses = iProcesses.Count();
+	TInt foundIdx = KErrNotFound;
+	for(TInt i = 0; i < numberOfProcesses; i++)
+		{
+		if (iProcesses[i]->ProcessName().CompareF(aProcessName) == 0)
+			{
+			foundIdx = i;
+			break;
+			}
+		}
+
+	if (foundIdx == KErrNotFound)
+		{
+		return KErrNotFound;
+		}
+
+	// remove the agent from the process
+	iProcesses[foundIdx]->RemoveAgent(aAgentId);
+
+	// Found it, are there any more attached agents, or suspended threads in the process?
+
+	
+	if (iProcesses[foundIdx]->AgentCount() == 0)
+		{
+		// Delete the process as no more agents are still attached
+		delete iProcesses[foundIdx];
+
+		// Remove the now obsolete pointer from our array.
+		iProcesses.Remove(foundIdx);
+		}
+
+	return KErrNone;
+	}
+
+/**
+ * @internalTechnology
+ *
+ * Detachs a debug agent from every process being debugged. Used when a debug agent is being detached
+ * from the debug security server and has not supplied a specific process name from which to detach.
+ */
+TInt DProcessTracker::DetachAgent(const TUint64 aAgentId)
+	{
+	
+	LOG_MSG2("DProcessTracker::DetachAgent 0x%lx", aAgentId);
+	
+	// Remove this agent from all the processes being tracked.
+	TInt numberOfProcesses = iProcesses.Count();
+	for(TInt i=0; i<numberOfProcesses; i++)
+		{
+		// remove the agent from the process (we don't care about the return code)
+		iProcesses[i]->RemoveAgent(aAgentId);
+		}
+
+	// Increment down through the array as we then don't have to worry about
+	// missing entries which have been shifted after deletes.
+	// The initial value of i correspnds to the index of the final element 
+	// in the array.
+	for(TInt i = iProcesses.Count()-1; i>=0; i--)
+		{
+		if (iProcesses[i]->AgentCount() == 0)
+			{
+			// No agents remain for this process. Delete the
+			// process object and remove the pointer from the array
+			delete iProcesses[i];
+			iProcesses.Remove(i);
+			}
+		}
+
+	TInt const agentCount = iAgentsAttachedToAll.Count();
+	for (TInt i = 0; i < agentCount; i++)
+		{
+		if (iAgentsAttachedToAll[i]->Id() == aAgentId)
+			{
+			LOG_MSG2(" Agent id found at index %d, deleting it", i);
+			delete iAgentsAttachedToAll[i];
+			iAgentsAttachedToAll.Remove(i);
+			}
+		}
+		
+	return KErrNone;
+	}
+
+/**
+ * @internalTechnology
+ *
+ * Returns a pointer to a DTargetProcess object representing the mapping of a debugged process
+ * with all the relevant debug agents interested in that process, as determined
+ * by AttachProcess.
+ *
+ * @param aProcessName - The fully qualified path of the debugged process. E.g. z:\sys\bin\hello_world.exe
+ * @return DTargetProcess* pointer to an object representing the internal mapping of a process to all associated
+ * debug agents. Returns 0 if the mapping cannot be found or the aProcessName is invalid.
+ */
+DTargetProcess* DProcessTracker::FindProcess(const TDesC8& aProcessName) const
+	{
+	// Valid ProcessName?
+	if (aProcessName.Length() < 1 || aProcessName.Length() >= KMaxPath)
+		{
+		return NULL;
+		}
+
+	// Can we find this in the array?
+
+	// Are we debugging this process?
+	const TInt numberOfProcesses = iProcesses.Count();
+	DTargetProcess* found = NULL;
+	for(TInt i = 0; i < numberOfProcesses; i++)
+		{
+		if (iProcesses[i]->ProcessName().CompareF(aProcessName) == 0)
+			{
+			found = iProcesses[i];
+			LOG_EVENT_MSG3("DProcessTracker::FindProcess(%S) found at list pos %i", 
+				&aProcessName, i);
+			break;
+			}
+		}
+
+	if (found == NULL)
+		{
+		LOG_EVENT_MSG2("DProcessTracker::FindProcess(%S), not found", &aProcessName);
+		}
+
+	return found;
+	}
+
+/**
+ * @internalTechnology
+ *
+ * Returns a pointer to a DTargetProcess object representing the mapping of a debugged process
+ * with all the relevant debug agents interested in that process, as determined
+ * by AttachProcess.
+ *
+ * Note: This does not attempt an exact match, because the AddProcess event does not provide
+ * a fully-qualified path, it provides something like [t_rmdebug_security0.exe].
+ *
+ * So for the purposes of dealing with this event, we need a "fuzzier" match which does not use the complete
+ * path.
+ *
+ * @param aProcessName - The fully qualified path of the debugged process. E.g. z:\sys\bin\hello_world.exe
+ * @return DTargetProcess* pointer to an object representing the internal mapping of a process to all associated
+ * debug agents. Returns 0 if the mapping cannot be found or the aProcessName is invalid.
+ */
+DTargetProcess*	DProcessTracker::FuzzyFindProcess(const TDesC8& aProcessName)
+	{
+	// Valid ProcessName?
+	if (aProcessName.Length() < 1 || aProcessName.Length() >= KMaxPath)
+		{
+		return 0;	// not found
+		}
+
+	// Can we find this in the array?
+	TBool found = EFalse;
+	DTargetProcess* foundProcess = 0;
+	const TChar KBackSlash('\\');
+
+	TInt numberOfProcesses = iProcesses.Count();
+	for(TInt i=0; i < numberOfProcesses; i++)
+		{
+		foundProcess = iProcesses[i];
+
+		TInt procListBackSlash = foundProcess->ProcessName().LocateReverse( KBackSlash );
+		if( procListBackSlash == KErrNotFound )
+			{
+			procListBackSlash = 0;
+			}
+		else
+			{
+			//Now move to the char after the backlash
+			procListBackSlash++;
+			}
+
+		TInt eventBackSlash = aProcessName.LocateReverse( KBackSlash );
+		if( eventBackSlash == KErrNotFound )
+			{
+			eventBackSlash = 0;
+			}
+		else
+			{
+			//Now move to the char after the backlash
+			eventBackSlash++;
+			}
+
+		if( ( procListBackSlash == 0 ) && ( eventBackSlash == 0 ) )
+			{
+			//There were no backslashes on either name, so no point in continuing
+			break;
+			}
+
+		TPtrC8 eventCleanName( aProcessName.Mid( eventBackSlash ) );		
+		TPtrC8 procListCleanName( foundProcess->ProcessName().Mid( procListBackSlash ) );
+
+		if ( eventCleanName.CompareF( procListCleanName ) == 0 )
+			{
+			LOG_MSG2("DProcessTracker::FuzzyFindProcess() found a match : process list[%d]", i );
+			found = ETrue;
+			break;
+			}
+		}
+
+	if (found == EFalse)
+		{
+		return 0;	// not found
+		}
+
+	return foundProcess;
+	}
+
+/**
+  Freeze the current thread
+
+  @return KErrNone if the thread is successfully suspended,
+  KErrAlreadyExists if the agent has already suspended the thread,
+  or one of the other system wide error codes
+
+  This marks the current thread for waiting on a Fast Semaphore
+  when exception handling for this thread has completed - see
+  rm_debug_eventhandler.cpp for details.
+  */
+TInt DProcessTracker::FreezeThread()
+	{
+	// create and store a fast semaphore to stop the thread on
+	TInt err = KErrGeneral;
+	NKern::ThreadEnterCS();
+	NFastSemaphore* sem = new NFastSemaphore( &(Kern::CurrentThread().iNThread) );
+	if( sem != NULL )
+		{
+		LOG_MSG3("DProcessTracker::FreezeThread(): new NFastSemaphore(curr NThread=0x%08x), DThread=0x%08x", 
+			sem->iOwningThread, &(Kern::CurrentThread()) );
+		err = iFrozenThreadSemaphores.Append(sem); 
+		}
+	else
+		{
+		LOG_MSG("DProcessTracker::FreezeThread(): Error : could not allocate NFastSemaphore"); 
+		err = KErrNoMemory;
+		}
+
+	NKern::ThreadLeaveCS();
+	return err;
+	}
+
+/**
+ Waits the current thread on a Fast Semaphore.
+
+ This is useful for situations where the current thread
+ has hit a breakpoint within a critical section, and
+ otherwise could not be suspended at this point.
+
+ Note that the Fast Semaphore structure on which the thread
+ waits must be a member data item of this class instance,
+ as it needs to be FSSignal()'d by another thread to resume
+ again.
+ */
+void DProcessTracker::FSWait()
+	{
+	NThread* currentNThread = &(Kern::CurrentThread().iNThread);	
+	for(TInt i=0; i<iFrozenThreadSemaphores.Count(); i++)
+		{
+		if(iFrozenThreadSemaphores[i]->iOwningThread == currentNThread)
+			{
+			LOG_MSG4("DProcessTracker::FSWait(): > FSWait frozen sem %d, currentNThread=0x%08x, id=0x%x", 
+				i, currentNThread, Kern::CurrentThread().iId );
+			NKern::FSWait(iFrozenThreadSemaphores[i]);
+			return;
+			}
+		}
+	}
+	
+/**
+  Resume the specified frozen thread
+
+  @param aThread thread to resume
+
+  @return KErrNone if the thread has previously been suspended and is resumed,
+  KErrNotFound if the thread has not previously been suspended
+  */
+TInt DProcessTracker::ResumeFrozenThread(DThread* aThread)
+	{
+	for(TInt i=0; i<iFrozenThreadSemaphores.Count(); i++)
+		{
+		if(iFrozenThreadSemaphores[i]->iOwningThread == &(aThread->iNThread))
+			{
+			LOG_MSG2("DProcessTracker::ResumeFrozenThread 0x%08x, signalling then deleting this FastSem", aThread->iId );
+			NKern::FSSignal(iFrozenThreadSemaphores[i]);
+			NKern::ThreadEnterCS();
+			delete iFrozenThreadSemaphores[i];
+			NKern::ThreadLeaveCS();
+			iFrozenThreadSemaphores.Remove(i);
+			return KErrNone;
+			}
+		}
+	return KErrNotFound;
+	}
+	
+TInt DProcessTracker::SuspendThread(DThread* aTargetThread, TBool aFreezeThread)
+	{
+	LOG_MSG5("DProcessTracker::SuspendThread() id 0x%08x, iCsCount=%d, , iCsFunction=%d, iSuspendCount=%d ", 
+			aTargetThread->iId, aTargetThread->iNThread.iCsCount, aTargetThread->iNThread.iCsFunction, aTargetThread->iNThread.iSuspendCount );
+	if( !aFreezeThread )
+		{		
+		if(!aTargetThread)
+			{
+			LOG_MSG("DProcessTracker::SuspendThread()  > Kern::ThreadSuspend NullThrd Ptr!!");
+			return KErrBadHandle;
+			}
+		
+		Kern::ThreadSuspend(*aTargetThread, 1);
+		return KErrNone;
+		}
+
+	if( Kern::CurrentThread().iId != aTargetThread->iId )
+		{
+		LOG_MSG2("DProcessTracker::SuspendThread() Error: Freeze for thread 0x%08x, but different from current thread", 
+				aTargetThread->iId);
+		return KErrBadHandle;
+		}
+
+	return FreezeThread();
+	}
+
+
+TInt DProcessTracker::ResumeThread(DThread* aTargetThread)
+	{
+	LOG_MSG5("DProcessTracker::ResumeThread() id 0x%08x, iCsCount=%d, , iCsFunction=%d, iSuspendCount=%d ", 
+			aTargetThread->iId, aTargetThread->iNThread.iCsCount, aTargetThread->iNThread.iCsFunction, aTargetThread->iNThread.iSuspendCount );
+
+	TInt err = ResumeFrozenThread( aTargetThread );
+	if( err == KErrNotFound ) 
+		{
+		LOG_MSG(" ResumeThread() : not found in frozen list. Using Kern::ThreadResume" );
+		Kern::ThreadResume(*aTargetThread);
+		return KErrNone;
+		}
+
+	return err;
+	}
+
+/**
+  Get a thread's originating file name
+
+  @param aThread the thread to get the file name for
+
+  @return a pointer to the thread's file name, if there are problems accessing
+  the file name then NULL will be returned
+  */
+const TDesC* DProcessTracker::GetFileName(DThread* aThread) const
+	{
+	//check if the thread is NULL and return if so
+	if(!aThread)
+		{
+		return NULL;
+		}
+
+	//get the owning process and return if it is NULL
+	DProcess* process = aThread->iOwningProcess;
+	if(!process)
+		{
+		return NULL;
+		}
+
+	//get the process' code seg and return if it is NULL
+	DCodeSeg* codeSeg = process->iCodeSeg;
+	if(!codeSeg)
+		{
+		return NULL;
+		}
+
+	//return the code seg's stored file name (which could theoretically be NULL)
+	return codeSeg->iFileName;
+	}
+
+/**
+If any agent has called AttachToAll, return the most recently attached one.
+*/
+DDebugAgent* DProcessTracker::GetCurrentAgentAttachedToAll() const
+	{
+	if (iAgentsAttachedToAll.Count() > 0)
+		{
+		return iAgentsAttachedToAll[iAgentsAttachedToAll.Count()-1];
+		}
+	else
+		{
+		return NULL;
+		}
+	}
+
+/**
+Returns ETrue if at least one agent was found for this process (either a specifically-attached 
+one or a current attached to all). Search specifically attached first, since these have 
+priority over attach all.
+*/
+TBool DProcessTracker::NotifyAgentsForProcessEvent(const TDesC8& aProcessName, const TDriverEventInfo& aEvent, TBool aAllowFuzzy)
+	{
+	TBool foundAgent = EFalse;
+
+	DTargetProcess* process = FindProcess(aProcessName);
+	if (process == NULL && aAllowFuzzy)
+		{
+		process = FuzzyFindProcess(aProcessName);
+		}
+
+	if (process)
+		{
+		LOG_MSG3("DProcessTracker::NotifyAgentsForProcessEvent name=%S eventtype=%d", 
+			&aProcessName, aEvent.iEventType);
+		process->NotifyEvent(aEvent);
+		return ETrue;
+		}
+
+	// Since no specifically attached agents were found, try the attach all
+
+	DDebugAgent* currentAll = GetCurrentAgentAttachedToAll();
+	if (currentAll)
+		{
+		foundAgent = ETrue;
+		LOG_MSG4("DProcessTracker::NotifyAgentsForProcessEvent via AttachAll name=%S eventtype=%d, agent 0x%lx", 
+			&aProcessName, aEvent.iEventType, currentAll->Id());
+		currentAll->NotifyEvent(aEvent);
+		}
+
+	return foundAgent;
+	}
+
+/**
+ * Find the agent that matches this exe/proc name. Name could be the attachall indicator "*", 
+ * in which case it returns the agent that matched the pid from the attach all list
+ */
+DDebugAgent* DProcessTracker::FindAgentForProcessAndId(const TDesC8& aProcessName, TUint64 aAgentId) const
+	{
+
+	if (aProcessName == _L8("*"))
+		{
+		TInt const agentCount = iAgentsAttachedToAll.Count();
+		
+		LOG_MSG3("FindAgentForProcessAndId : Searching for agent id 0x%lx, iAgentsAttachedToAll size=%d", 
+			aAgentId, agentCount );
+		
+		// Then check the attached to all list. Should not have more than one entry
+		// for each agent, but just in case we search backwards to match the append
+		//
+		for (TInt i = agentCount - 1 ; i >= 0; i--)
+			{
+			DDebugAgent* agent = iAgentsAttachedToAll[i];
+			if (agent->Id() == aAgentId)
+				{
+				return agent;
+				}
+			}
+		}
+	else
+		{
+		DTargetProcess* process = FindProcess(aProcessName);
+		if (process)
+			{
+			return process->Agent(aAgentId);
+			}
+		}
+	return NULL;
+	}