fontservices/textshaperplugin/IcuSource/layout/HanLayoutEngine.h
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     1 
       
     2 /*
       
     3  * HanLayoutEngine.h: OpenType processing for Han fonts.
       
     4  *
       
     5  * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved.
       
     6  */
       
     7 
       
     8 #ifndef __HANLAYOUTENGINE_H
       
     9 #define __HANLAYOUTENGINE_H
       
    10 
       
    11 #include "LETypes.h"
       
    12 #include "LEFontInstance.h"
       
    13 #include "LayoutEngine.h"
       
    14 #include "OpenTypeLayoutEngine.h"
       
    15 
       
    16 #include "GlyphSubstitutionTables.h"
       
    17 
       
    18 U_NAMESPACE_BEGIN
       
    19 
       
    20 class LEGlyphStorage;
       
    21 
       
    22 /**
       
    23  * This class implements OpenType layout for Han fonts. It overrides
       
    24  * the characerProcessing method to assign the correct OpenType feature
       
    25  * tags for the CJK language-specific forms.
       
    26  *
       
    27  * @internal
       
    28  */
       
    29 class HanOpenTypeLayoutEngine : public OpenTypeLayoutEngine
       
    30 {
       
    31 public:
       
    32     /**
       
    33      * This is the main constructor. It constructs an instance of HanOpenTypeLayoutEngine for
       
    34      * a particular font, script and language. It takes the GSUB table as a parameter since
       
    35      * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has a
       
    36      * Han OpenType font.
       
    37      *
       
    38      * @param fontInstance - the font
       
    39      * @param scriptCode - the script
       
    40      * @param langaugeCode - the language
       
    41      * @param gsubTable - the GSUB table
       
    42      *
       
    43      * @see LayoutEngine::layoutEngineFactory
       
    44      * @see OpenTypeLayoutEngine
       
    45      * @see ScriptAndLangaugeTags.h for script and language codes
       
    46      *
       
    47      * @internal
       
    48      */
       
    49     HanOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
       
    50                             le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable);
       
    51 
       
    52 
       
    53     /**
       
    54      * The destructor, virtual for correct polymorphic invocation.
       
    55      *
       
    56      * @internal
       
    57      */
       
    58     virtual ~HanOpenTypeLayoutEngine();
       
    59 
       
    60     /**
       
    61      * ICU "poor man's RTTI", returns a UClassID for the actual class.
       
    62      *
       
    63      * @stable ICU 2.8
       
    64      */
       
    65     virtual UClassID getDynamicClassID() const;
       
    66 
       
    67     /**
       
    68      * ICU "poor man's RTTI", returns a UClassID for this class.
       
    69      *
       
    70      * @stable ICU 2.8
       
    71      */
       
    72     static UClassID getStaticClassID();
       
    73 
       
    74 protected:
       
    75 
       
    76     /**
       
    77      * This method does Han OpenType character processing. It assigns the OpenType feature
       
    78      * tags to the characters to generate the correct language-specific variants.
       
    79      *
       
    80      * Input parameters:
       
    81      * @param chars - the input character context
       
    82      * @param offset - the index of the first character to process
       
    83      * @param count - the number of characters to process
       
    84      * @param max - the number of characters in the input context
       
    85      * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
       
    86      * @param glyphStorage - the object holding the glyph storage. The char index and auxillary data arrays will be set.
       
    87      *
       
    88      * Output parameters:
       
    89      * @param outChars - the output character arrayt
       
    90      * @param charIndices - the output character index array
       
    91      * @param featureTags - the output feature tag array
       
    92      * @param success - set to an error code if the operation fails
       
    93      *
       
    94      * @return the output character count
       
    95      *
       
    96      * @internal
       
    97      */
       
    98     virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
       
    99             LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
       
   100 
       
   101 };
       
   102 
       
   103 U_NAMESPACE_END
       
   104 #endif