fontservices/textshaperplugin/IcuSource/layout/IndicLayoutEngine.h
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     1 
       
     2 /*
       
     3  *
       
     4  * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved
       
     5  *
       
     6  */
       
     7 
       
     8 #ifndef __INDICLAYOUTENGINE_H
       
     9 #define __INDICLAYOUTENGINE_H
       
    10 
       
    11 #include "LETypes.h"
       
    12 #include "LEFontInstance.h"
       
    13 #include "LEGlyphFilter.h"
       
    14 #include "LayoutEngine.h"
       
    15 #include "OpenTypeLayoutEngine.h"
       
    16 
       
    17 #include "GlyphSubstitutionTables.h"
       
    18 #include "GlyphDefinitionTables.h"
       
    19 #include "GlyphPositioningTables.h"
       
    20 
       
    21 U_NAMESPACE_BEGIN
       
    22 
       
    23 class MPreFixups;
       
    24 class LEGlyphStorage;
       
    25 
       
    26 /**
       
    27  * This class implements OpenType layout for Indic OpenType fonts, as
       
    28  * specified by Microsoft in "Creating and Supporting OpenType Fonts for
       
    29  * Indic Scripts" (http://www.microsoft.com/typography/otspec/indicot/default.htm)
       
    30  *
       
    31  * This class overrides the characterProcessing method to do Indic character processing
       
    32  * and reordering, and the glyphProcessing method to implement post-GSUB processing for
       
    33  * left matras. (See the MS spec. for more details)
       
    34  *
       
    35  * @internal
       
    36  */
       
    37 class IndicOpenTypeLayoutEngine : public OpenTypeLayoutEngine
       
    38 {
       
    39 public:
       
    40     /**
       
    41      * This is the main constructor. It constructs an instance of IndicOpenTypeLayoutEngine for
       
    42      * a particular font, script and language. It takes the GSUB table as a parameter since
       
    43      * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an
       
    44      * Indic OpenType font.
       
    45      *
       
    46      * @param fontInstance - the font
       
    47      * @param scriptCode - the script
       
    48      * @param langaugeCode - the language
       
    49      * @param gsubTable - the GSUB table
       
    50      *
       
    51      * @see LayoutEngine::layoutEngineFactory
       
    52      * @see OpenTypeLayoutEngine
       
    53      * @see ScriptAndLangaugeTags.h for script and language codes
       
    54      *
       
    55      * @internal
       
    56      */
       
    57     IndicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
       
    58                             le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTable);
       
    59 
       
    60     /**
       
    61      * This constructor is used when the font requires a "canned" GSUB table which can't be known
       
    62      * until after this constructor has been invoked.
       
    63      *
       
    64      * @param fontInstance - the font
       
    65      * @param scriptCode - the script
       
    66      * @param langaugeCode - the language
       
    67      *
       
    68      * @see OpenTypeLayoutEngine
       
    69      * @see ScriptAndLangaugeTags.h for script and language codes
       
    70      *
       
    71      * @internal
       
    72      */
       
    73     IndicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode,
       
    74 			      le_int32 typoFlags);
       
    75 
       
    76     /**
       
    77      * The destructor, virtual for correct polymorphic invocation.
       
    78      *
       
    79      * @internal
       
    80      */
       
    81    virtual ~IndicOpenTypeLayoutEngine();
       
    82 
       
    83     /**
       
    84      * ICU "poor man's RTTI", returns a UClassID for the actual class.
       
    85      *
       
    86      * @stable ICU 2.8
       
    87      */
       
    88     virtual UClassID getDynamicClassID() const;
       
    89 
       
    90     /**
       
    91      * ICU "poor man's RTTI", returns a UClassID for this class.
       
    92      *
       
    93      * @stable ICU 2.8
       
    94      */
       
    95     static UClassID getStaticClassID();
       
    96 
       
    97 protected:
       
    98 
       
    99     /**
       
   100      * This method does Indic OpenType character processing. It assigns the OpenType feature
       
   101      * tags to the characters, and may generate output characters which have been reordered. For
       
   102      * some Indic scripts, it may also split some vowels, resulting in more output characters
       
   103      * than input characters.
       
   104      *
       
   105      * Input parameters:
       
   106      * @param chars - the input character context
       
   107      * @param offset - the index of the first character to process
       
   108      * @param count - the number of characters to process
       
   109      * @param max - the number of characters in the input context
       
   110      * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
       
   111      * @param glyphStorage - the glyph storage object. The glyph and character index arrays will be set.
       
   112      *                       the auxillary data array will be set to the feature tags.
       
   113      *
       
   114      * Output parameters:
       
   115      * @param success - set to an error code if the operation fails
       
   116      *
       
   117      * @return the output character count
       
   118      *
       
   119      * @internal
       
   120      */
       
   121     virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
       
   122             LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success);
       
   123 
       
   124     /**
       
   125      * This method does character to glyph mapping, applies the GSUB table and applies
       
   126      * any post GSUB fixups for left matras. It calls OpenTypeLayoutEngine::glyphProcessing
       
   127      * to do the character to glyph mapping, and apply the GSUB table.
       
   128      *
       
   129      * Note that in the case of "canned" GSUB tables, the output glyph indices may be
       
   130      * "fake" glyph indices that need to be converted to "real" glyph indices by the
       
   131      * glyphPostProcessing method.
       
   132      *
       
   133      * Input parameters:
       
   134      * @param chars - the input character context
       
   135      * @param offset - the index of the first character to process
       
   136      * @param count - the number of characters to process
       
   137      * @param max - the number of characters in the input context
       
   138      * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
       
   139      * @param featureTags - the feature tag array
       
   140      * @param glyphStorage - the glyph storage object. The glyph and char index arrays will be set.
       
   141      *
       
   142      * Output parameters:
       
   143      * @param success - set to an error code if the operation fails
       
   144      *
       
   145      * @return the number of glyphs in the output glyph index array
       
   146      *
       
   147      * Note: if the character index array was already set by the characterProcessing
       
   148      * method, this method won't change it.
       
   149      *
       
   150      * @internal
       
   151      */
       
   152     virtual le_int32 glyphProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
       
   153             LEGlyphStorage &glyphStorage, LEErrorCode &success);
       
   154 
       
   155 private:
       
   156 
       
   157     MPreFixups *fMPreFixups;
       
   158 };
       
   159 
       
   160 U_NAMESPACE_END
       
   161 #endif
       
   162