crashanalysercmd/Libraries/Engine/CrashDebuggerLib/Structures/Thread/ThreadStackBuilder.cs
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/crashanalysercmd/Libraries/Engine/CrashDebuggerLib/Structures/Thread/ThreadStackBuilder.cs Thu Feb 11 15:50:58 2010 +0200
@@ -0,0 +1,158 @@
+/*
+* Copyright (c) 2004-2008 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0"
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:
+*
+*/
+
+using System;
+using System.Collections.Generic;
+using System.Text;
+using CrashDebuggerLib.Threading;
+using SymbianStructuresLib.Debug.Symbols;
+using SymbianStructuresLib.Arm.Registers;
+using SymbianStructuresLib.CodeSegments;
+using SymbianUtils.DataBuffer;
+using SymbianUtils.DataBuffer.Entry;
+using SymbianUtils.DataBuffer.Primer;
+using SymbianDebugLib.Engine;
+using SymbianUtils.Utilities;
+using CrashDebuggerLib.Structures.KernelObjects;
+using CrashDebuggerLib.Structures.Common;
+using CrashDebuggerLib.Structures.Process;
+using CrashDebuggerLib.Structures.CodeSeg;
+using CrashDebuggerLib.Structures.Register;
+using CrashDebuggerLib.Structures.Cpu;
+using SymbianStackLib.Engine;
+using SymbianStackLib.Data.Output;
+
+namespace CrashDebuggerLib.Structures.Thread
+{
+ internal class ThreadStackBuilder : AsyncOperation
+ {
+ #region Constructors
+ public ThreadStackBuilder( ThreadStackData aInfo )
+ {
+ iInfo = aInfo;
+ this.DoWork += new System.ComponentModel.DoWorkEventHandler( ThreadStackBuilder_DoWork );
+ }
+ #endregion
+
+ #region API
+ public void BuildSync()
+ {
+ PrimeStackEngine();
+ iStackEngine.ReconstructSync();
+ }
+ #endregion
+
+ #region Properties
+ public bool CallStackConstructed
+ {
+ get
+ {
+ return iIsReady;
+ }
+ }
+
+ public StackOutputData CallStackElements
+ {
+ get
+ {
+ StackOutputData ret = new StackOutputData();
+ //
+ if ( iStackEngine != null )
+ {
+ ret = iStackEngine.DataOutput;
+ }
+ //
+ return ret;
+ }
+ }
+ #endregion
+
+ #region Internal methods
+ private void PrimeStackEngine()
+ {
+ // Create new engine (resets old data)
+ iStackEngine = new StackEngine( iInfo.CrashDebugger.DebugEngine );
+
+ // Not yet ready
+ iIsReady = false;
+
+ // Get the data source
+ DThread thread = iInfo.Info.Thread;
+ string threadName = thread.Name.ToLower();
+ //
+ DataBuffer dataSource = iInfo.Data;
+ if ( dataSource.Count > 0 )
+ {
+ // Prime stack engine with data & current stack pointer
+ iStackEngine.Primer.Prime( dataSource );
+ iStackEngine.AddressInfo.Pointer = iInfo.Info.StackPointer;
+
+ // Set us up so we know when the process finishes
+ iStackEngine.EventHandler += new StackEngine.StackEngineEventHandler( StackEngine_EventHandler );
+
+ // Set up registers. First update them taking into account the
+ // curent CPU regs.
+ RegisterCollection.TType requiredType = RegisterCollection.TType.ETypeUser;
+ if ( iInfo.Info.Type == ThreadStackInfo.TType.ETypeSupervisor )
+ {
+ requiredType = RegisterCollection.TType.ETypeSupervisor;
+ }
+
+ RegisterCollection registers = thread.NThread.GetRegisters( requiredType );
+ iStackEngine.Registers = registers;
+
+ // Get code segs
+ DProcess process = thread.OwningProcess;
+ if ( process != null )
+ {
+ iStackEngine.CodeSegments = process.GetCodeSegDefinitions();
+ }
+ }
+ else
+ {
+ }
+ }
+
+ void ThreadStackBuilder_DoWork( object sender, System.ComponentModel.DoWorkEventArgs aArgs )
+ {
+ PrimeStackEngine();
+
+ // Only reconstruct if we have some data
+ if ( iStackEngine.DataSource.Count > 0 )
+ {
+ iStackEngine.ReconstructSync();
+ }
+ }
+ #endregion
+
+ #region Stack Engine event handler
+ private void StackEngine_EventHandler( StackEngine.TEvent aEvent, StackEngine aEngine )
+ {
+ if ( aEvent == StackEngine.TEvent.EStackBuildingComplete )
+ {
+ iIsReady = true;
+ }
+ }
+ #endregion
+
+ #region Data members
+ private readonly ThreadStackData iInfo;
+ private StackEngine iStackEngine = null;
+ private bool iIsReady = false;
+ #endregion
+ }
+}