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/*------------------------------------------------------------------
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-
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* Software Name : UserEmulator
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* Version : v4.2.1309
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*
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* Copyright (c) 2009 France Telecom. All rights reserved.
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* This software is distributed under the License
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* "Eclipse Public License - v 1.0" the text of which is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* France Telecom
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*
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* Contributors:
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*------------------------------------------------------------------
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-
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* File Name: serverCtrl.cpp
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*
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* Created: 13/08/2009
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* Author(s): Marcell Kiss
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*
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* Description:
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* Implementation of Anim dll server side class
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*------------------------------------------------------------------
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-
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*
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*/
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// System Includes
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#include <e32std.h>
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#include <e32event.h>
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#include <e32base.h>
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#include <BAUTILS.H>
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// User Includes
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#include "serverCtrl.h"
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#include "clientcommander.h"
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// Local constants
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_LIT8(KStartXml,"<!--?xml version='1.0' encoding='utf-16' ?>-->\n<UserEmulator>\n<action>\n<type>screenreset</type>\n</action>");
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_LIT8(KEndXml, "\n</UserEmulator>");
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_LIT8(KStr,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys> %d </keys>\n</action>");
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_LIT8(KUp,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>UAK</keys>\n</action>");
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_LIT8(KDown,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>DAK</keys>\n</action>");
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_LIT8(KLeft,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>LAK</keys>\n</action>");
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_LIT8(KRight,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>RAK</keys>\n</action>");
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_LIT8(KLSK,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>LSK</keys>\n</action>");
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_LIT8(KRSK,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>RSK</keys>\n</action>");
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_LIT8(KMSK,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>MSK</keys>\n</action>");
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_LIT8(KBS,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>BS</keys>\n</action>");
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_LIT8(KAsterisk,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>*</keys>\n</action>");
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_LIT8(KYes,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>KYES</keys>\n</action>");
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_LIT8(KNo,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>KNO</keys>\n</action>");
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_LIT8(KHash,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>#</keys>\n</action>");
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_LIT8(KTasks,"\n<action>\n<name>key</name>\n<type>keypress</type>\n<params>%d</params>\n<keys>MENU</keys>\n</action>");
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_LIT8(KScreenShot1,"\n<action>\n<name> Pause </name>\n<type> wait </type>\n<params> 10 </params>\n<screenshot>");
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_LIT8(KScreenShot2,"-%LD</screenshot>\n</action>");
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_LIT8(KPortrait,"\n<action>\n<name>Orientation</name>\n<type>orientation</type>\n<params>portrait</params>\n</action>");
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_LIT8(KLandscape,"\n<action>\n<name>Orientation</name>\n<type>orientation</type>\n<params>landscape</params>\n</action>");
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_LIT8(KStrWait,"\n<action>\n<name> Pause </name>\n<type> wait </type>\n<params> %d </params>\n</action>");
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_LIT8(KStrPointerDown,"\n<action>\n<name>Pointer</name>\n<type>pointerevent</type>\n<params>pointerdownAt,%d,%d</params>\n</action>");
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_LIT8(KStrDrag,"\n<action>\n<name>Pointer</name>\n<type>pointerevent</type>\n<params>moveTo,%d,%d</params>\n</action>");
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_LIT8(KStrPointerUp,"\n<action>\n<name>Pointer</name>\n<type>pointerevent</type>\n<params>pointerupAt,%d,%d</params>\n</action>");
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_LIT8(KCamera,"Camera");
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const TInt KAsteriskKeyScanCode = 0x2A;
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const TInt KWriteBufferSize = 20;
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// ======== MEMBER FUNCTIONS ========
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CServerCtrl::CServerCtrl():iMainBuffer(NULL)
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{// No implementation required
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}
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CServerCtrl::~CServerCtrl()
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{
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delete iCaptureKeyTimer;
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iCaptureKeyTimer = NULL;
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if(iMainBuffer)
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{
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// If buffer's length is not zero then write that data to file.
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if(iMainBuffer->Length()>0)
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iRFile.Write(*iMainBuffer);
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delete iMainBuffer;
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iMainBuffer = NULL;
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}
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iRFile.Close();
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iFs.Close();
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}
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// ----------------------------------------------------------
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// Second phase constructor
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// ----------------------------------------------------------
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//
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void CServerCtrl::ConstructL( TAny* /* aArgs */, TBool /* aHasFocus */ )
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{
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// Initialisation
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iRecord = EFalse;
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iFirstDelay=EFalse;
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iCameraButtonPressed = EFalse;
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iCaptureKeyTimer = CCaptureKeyTimer::NewL(*this);
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iIsEventEnabled = EFalse;
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}
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// ------------------------------------------------------------
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// Communication between client and server. Called by client
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// ------------------------------------------------------------
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//
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TInt CServerCtrl::CommandReplyL( TInt aCode, TAny* aArgs )
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{
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// Execute client command (aCode)
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switch ( aCode )
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{
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// Start recording
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case RClientCommander::EStart:
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{
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TBuf8<KBuffer512> buf((const TUint8 *)aArgs);
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// Name and path of script file defined on Settings page
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iKeyFilePath.Copy(buf);
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// Cut long extension names
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TInt pos=iKeyFilePath.LocateReverse('.');
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if( pos!=KErrNotFound )
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{
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iKeyFilePath = iKeyFilePath.Left(pos+4);
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}
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// Check if device is in landscape or portrait mode
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TSize screen=iFunctions->ScreenDevice()->SizeInPixels();
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if(screen.iWidth <= screen.iHeight)
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iOrientation = ETrue;
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else
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iOrientation = EFalse;
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// Create script file
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User::LeaveIfError(iFs.Connect());
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TInt val=iRFile.Replace(iFs,iKeyFilePath,EFileShareAny|EFileWrite);
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if(val!=KErrNone)
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return 1;
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// Write xml header to file
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buf.Copy(KStartXml);
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// Write orientation 'action' to file
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if(iOrientation)
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buf.Append(KPortrait);
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else
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buf.Append(KLandscape);
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iRecord = ETrue;
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iRFile.Write(buf);
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iIsEventEnabled = EFalse;
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// Enable raw events
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iFunctions->GetRawEvents(ETrue);
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iWritePointer = 0;
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// Initialise main buffer (length of it will be allocated dynamically)
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iMainBuffer = HBufC8::NewL(1);
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iNoCount = 0;
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}
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break;
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// Start wait timing
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case RClientCommander::EStartTiming:
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{
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// Store home time at start
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TTime time;
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time.HomeTime();
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iWaitTimer = time;
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}
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break;
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// Stop recording
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case RClientCommander::EStop:
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{
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// Disable raw events
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iFunctions->GetRawEvents(EFalse);
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if(iRecord)
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{
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TBuf8<KBuffer64> buf;
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// Write last wait period to buffer
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CheckTimerInsertWait();
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iIsEventEnabled = EFalse;
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// Flush buffer
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if(iMainBuffer)
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{
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if(iMainBuffer->Length()>0)
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iRFile.Write(*iMainBuffer);
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delete iMainBuffer;
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iMainBuffer = NULL;
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}
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// End tag of xml script
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buf.Copy(KEndXml);
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iRFile.Write(buf);
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iRecord = EFalse;
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iRFile.Flush();
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iRFile.Close();
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iFs.Close();
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}
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}
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break;
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// Poll the status of camera button (pressed or not)
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case RClientCommander::EPoll:
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{
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TBuf8<KBuffer256> buf((const TUint8 *)aArgs);
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if(buf.Length()>0)
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{
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const TUint8* a = buf.Left(0).Ptr();
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const TUint8* b = buf.Mid(1,1).Ptr();
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TInt length;
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if(*b!=42) // 42 = '*'
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length = (*a-48)*10+(*b-48);
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else
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length = *a-48;
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if(length>0 && 2+length<=buf.Length())
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buf = buf.Mid(2,length);
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}
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// Check if camera application is still in foreground or closed already.
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if(buf.Compare(KCamera)==0 && !iFirstDelay)
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iFirstDelay = ETrue;
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else
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iFirstDelay = EFalse;
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if(!iFirstDelay)
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{
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if(buf.Length()>2)
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iAppName.Copy(buf);
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}
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if(iCameraButtonPressed)
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return 1;
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// Check orientation and write orientation 'action' to buffer if that changed
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TSize screen=iFunctions->ScreenDevice()->SizeInPixels();
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if(screen.iWidth <= screen.iHeight)
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{
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if(!iOrientation)
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{// log portrait
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TBuf8<KBuffer128> buf;
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buf.Copy(KPortrait);
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WriteFile(buf);
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}
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iOrientation = ETrue;
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}
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else
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{
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if(iOrientation)
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{// log landscape
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TBuf8<KBuffer128> buf;
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buf.Copy(KLandscape);
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WriteFile(buf);
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}
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iOrientation = EFalse;
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}
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}
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break;
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// Reset camera button's state flag
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case RClientCommander::ETaskExisted:
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{
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iCameraButtonPressed = EFalse;
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}
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break;
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default:
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{}
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break;
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}
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return 0;
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}
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TInt CServerCtrl::CommandReplyL( TInt /*aCode*/)
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{
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return 0;
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}
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void CServerCtrl::Command( TInt /*aCode*/, TAny* /* aArgs */ )
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{
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}
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void CServerCtrl::Redraw()
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{
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}
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void CServerCtrl::Animate( TDateTime* /* aDT */ )
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{
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}
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void CServerCtrl::FocusChanged( TBool /* aState */ )
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{
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}
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// ----------------------------------------------------------------------------------
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// OfferRawEvent is called by Window Server when an event occurs (key press, pointer event)
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// ----------------------------------------------------------------------------------
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//
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TBool CServerCtrl::OfferRawEvent( const TRawEvent& aRawEvent )
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{
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if (iRecord)
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{
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// Pointer down
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if(aRawEvent.Type() == TRawEvent::EButton1Down)
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{
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// Convert coordinates if needed
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// Check elapsed time and write it to buffer
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CheckTimerInsertWait();
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// Write button down event to buffer
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TBuf8<KBuffer128> buf;
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buf.Format(KStrPointerDown,aRawEvent.Pos().iX,aRawEvent.Pos().iY);
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WriteFile(buf);
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}
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// Drag event occured
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if(aRawEvent.Type() == TRawEvent::EPointerMove)
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{
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CheckTimerInsertWait();
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TBuf8<KBuffer128> buf;
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buf.Format(KStrDrag,aRawEvent.Pos().iX,aRawEvent.Pos().iY);
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WriteFile(buf);
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}
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// Pointer released
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if(aRawEvent.Type() == TRawEvent::EButton1Up)
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{
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CheckTimerInsertWait();
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TBuf8<KBuffer128> buf;
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buf.Format(KStrPointerUp,aRawEvent.Pos().iX,aRawEvent.Pos().iY);
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WriteFile(buf);
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}
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// Button pressed
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if(aRawEvent.Type() == TRawEvent::EKeyDown)
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{
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// camera button pressed, write screen shot command to buffer
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if(aRawEvent.ScanCode() == 227 || aRawEvent.ScanCode() == 171 )
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{
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TBuf8<KBuffer256> buf;
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TTime Now;
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Now.HomeTime();
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buf.Copy(KScreenShot1);
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buf.Append(iAppName);
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buf.AppendFormat(KScreenShot2, Now.Int64());
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WriteFile(buf);
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iCameraButtonPressed = ETrue;
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}
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else
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{
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// Start to count time while button is pressed
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iSecCounter = 0;
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iCaptureKeyTimer->After(KWait08); // 0.8 sec
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}
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}
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// Button released
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if(aRawEvent.Type() == TRawEvent::EKeyUp)
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{
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iCaptureKeyTimer->Cancel();
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TBuf8<KBuffer256> buf;
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// Write pressed key to buffer
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if(aRawEvent.ScanCode()>47 && aRawEvent.ScanCode()<=57)
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buf.Format(KStr,iSecCounter,aRawEvent.ScanCode()-48);
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if(aRawEvent.ScanCode()==EStdKeyUpArrow)
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buf.Format(KUp,iSecCounter);
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if(aRawEvent.ScanCode()==EStdKeyDownArrow)
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buf.Format(KDown,iSecCounter);
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if(aRawEvent.ScanCode()==EStdKeyRightArrow)
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buf.Format(KRight,iSecCounter);
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if(aRawEvent.ScanCode()==EStdKeyLeftArrow)
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buf.Format(KLeft,iSecCounter);
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if(aRawEvent.ScanCode()==EStdKeyDevice0)
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buf.Format(KLSK,iSecCounter);
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if(aRawEvent.ScanCode()==EStdKeyDevice1)
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buf.Format(KRSK,iSecCounter);
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if(aRawEvent.ScanCode()==EStdKeyDevice3)
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buf.Format(KMSK,iSecCounter);
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if(aRawEvent.ScanCode()==EStdKeyBackspace)
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buf.Format(KBS,iSecCounter);
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if(aRawEvent.ScanCode()==KAsteriskKeyScanCode)
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buf.Format(KAsterisk,iSecCounter);
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if(aRawEvent.ScanCode()==EStdKeyYes)
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buf.Format(KYes,iSecCounter);
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if(aRawEvent.ScanCode()==EStdKeyNo)
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396 |
{// To filter first two 'No' keys (part of screen reset)
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|
397 |
if(iNoCount==0)
|
|
398 |
{
|
|
399 |
iNoCount++;
|
|
400 |
iIsEventEnabled = ETrue;
|
|
401 |
return EFalse;
|
|
402 |
}
|
|
403 |
|
|
404 |
buf.Format(KNo,iSecCounter);
|
|
405 |
}
|
|
406 |
if(aRawEvent.ScanCode()==EStdKeyHash)
|
|
407 |
buf.Format(KHash,iSecCounter);
|
|
408 |
if(aRawEvent.ScanCode()==EStdKeyApplication0) //MENU
|
|
409 |
buf.Format(KTasks,iSecCounter);
|
|
410 |
if(buf.Length()>0)
|
|
411 |
{
|
|
412 |
|
|
413 |
CheckTimerInsertWait();
|
|
414 |
WriteFile(buf);
|
|
415 |
}
|
|
416 |
//
|
|
417 |
|
|
418 |
}
|
|
419 |
|
|
420 |
|
|
421 |
}
|
|
422 |
return EFalse;
|
|
423 |
}
|
|
424 |
// -------------------------------------------
|
|
425 |
// Count time while button is pressed
|
|
426 |
// -------------------------------------------
|
|
427 |
//
|
|
428 |
void CServerCtrl::KeyTimerExpired()
|
|
429 |
{
|
|
430 |
iSecCounter++;
|
|
431 |
iCaptureKeyTimer->After(KWait08); // 0.8 sec
|
|
432 |
}
|
|
433 |
// --------------------------------------------------------------
|
|
434 |
// Inserts time interval between two events into the script
|
|
435 |
// --------------------------------------------------------------
|
|
436 |
//
|
|
437 |
void CServerCtrl::CheckTimerInsertWait()
|
|
438 |
{
|
|
439 |
TTime time;
|
|
440 |
time.HomeTime();
|
|
441 |
|
|
442 |
TTimeIntervalMicroSeconds interval = time.MicroSecondsFrom(iWaitTimer);
|
|
443 |
|
|
444 |
// If time interval is bigger than 100 micosecs then write it to buffer
|
|
445 |
if( interval > 100 )
|
|
446 |
{
|
|
447 |
TBuf8<KBuffer128> buf;
|
|
448 |
buf.Format(KStrWait, interval.Int64() );
|
|
449 |
WriteFile(buf);
|
|
450 |
}
|
|
451 |
// Home time will be the previous time at next event
|
|
452 |
iWaitTimer = time;
|
|
453 |
}
|
|
454 |
|
|
455 |
// --------------------------------------------------------------
|
|
456 |
// Implements a buffer. Writes to file only if buffer is full.
|
|
457 |
// --------------------------------------------------------------
|
|
458 |
//
|
|
459 |
void CServerCtrl::WriteFile(TDesC8& aBuf)
|
|
460 |
{
|
|
461 |
// It doesn't record till screen reset (2 NO key presses) is not over
|
|
462 |
if(!iIsEventEnabled)
|
|
463 |
return;
|
|
464 |
|
|
465 |
TInt r=iMainBuffer->Length();
|
|
466 |
TInt t=aBuf.Length();
|
|
467 |
iMainBuffer = iMainBuffer->ReAlloc(r+t+1);
|
|
468 |
TPtr8 bufferPtr( iMainBuffer->Des() );
|
|
469 |
bufferPtr.Append(aBuf);
|
|
470 |
|
|
471 |
if(iWritePointer++ > KWriteBufferSize)
|
|
472 |
{
|
|
473 |
// Buffer is full. Write to file and reset buffer
|
|
474 |
iWritePointer = 0;
|
|
475 |
iRFile.Write(*iMainBuffer);
|
|
476 |
delete iMainBuffer;
|
|
477 |
iMainBuffer = NULL;
|
|
478 |
TRAPD(err, iMainBuffer = HBufC8::NewL(1));
|
|
479 |
}
|
|
480 |
}
|
|
481 |
// End of File
|