24 the probability of the user touching the higher end of the button (than on |
24 the probability of the user touching the higher end of the button (than on |
25 the either side of the key) is high, button and icon sizes can be increased |
25 the either side of the key) is high, button and icon sizes can be increased |
26 vertically.</p><p>Essential information or features, such as a label, instructions, |
26 vertically.</p><p>Essential information or features, such as a label, instructions, |
27 or sub-controls should never be placed below an interface element that can |
27 or sub-controls should never be placed below an interface element that can |
28 be touched, as it may be hidden by the user's finger.</p><fig id="GUID-6D8108A5-9009-443D-9DF9-FA7AEFE1AD43"> |
28 be touched, as it may be hidden by the user's finger.</p><fig id="GUID-6D8108A5-9009-443D-9DF9-FA7AEFE1AD43"> |
29 <image href="GUID-70FC2D13-493D-433F-9CFB-ACF9F512513F_d0e69973_href.png" placement="inline"/> |
29 <image href="GUID-70FC2D13-493D-433F-9CFB-ACF9F512513F_d0e69996_href.png" placement="inline"/> |
30 </fig>Following are some useful tips that can be used while placing essential |
30 </fig>Following are some useful tips that can be used while placing essential |
31 information or features on interface element:<ul> |
31 information or features on interface element:<ul> |
32 <li><p>With interfaces having input devices, it makes sense to place targets |
32 <li><p>With interfaces having input devices, it makes sense to place targets |
33 like menu items on the edges of screens because the cursor movement stops |
33 like menu items on the edges of screens because the cursor movement stops |
34 at the edge of the screen. </p></li> |
34 at the edge of the screen. </p></li> |